Lisa Heidhoff

I strive to be versatile in the use of color, mood, and shape language to tell stories.



Bound (2018)

Animancer Novella

Chapter illustrations based on Pillars of Eternity: Deadfire

Harebrained Schemes (2017)


In-game portraits for KickStarter backers

Obsidian Entertainment (2015)

Pillars of Eternity, Pillars of Eternity: The White March Part 1, Part 2

In-game illustrations, portrait concepts, spell icons

Little, Brown Publishing Group (2014)

The Tapper Twins book series by Geoff Rodkey

Cover art, book illustrations, and marketing illustrations

SlyFoxGames (2014)

Pasts, Personas, and Prophecies Kickstarter funded table-top RPG

Booklet concepts and illustrations

Linkletter Games (2013)

Pinata Island (canceled)  Gambling simulation mobile game

Concepts and production art

Tapswell Games  (2013)

Tiny Subs, Twofold, AirshipMania

Fast paced creation of concept and production artwork for iOS games


Laguna College of Art + Design

2009 - 2012

Game Art


  • Adobe Photoshop
  • Traditional Art
  • Google Sketchup
  •  Adobe Illustrator


2D Concepts and Design

Digital Illustration

iOS Concept and Production Art


English (native)

Japanese (intermediate)