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Bart's Copy of 2013-07-31 Balance Patch Notes
Updated automatically every 5 minutes
July 31 Balance Patch
General
:
Fixed an issue that prevented non-GMs from pausing a Custom Match.
Fixed a client-side memory leak in the process that pre-caches match objects prior to a match start.
Joust Challenge follows 3v3 game rules for respawn time (previously followed Joust 1v1 rules, which have shorter respawn times).
The free god rotation has been changed to Agni, Anubis, Bacchus, Cupid, Hercules.
Gods
:
Anhur
Desert Fury
The base damage per spear of his ultimate has been changed from 75/95/115/135/155 to 60/85/110/135/160.
Disperse
The physical power contribution has been increased from 50% to 60%.
Artemis
Vengeful Assault
This ability now gives Artemis 20% additional movement speed for the duration.
Suppress the Insolent
This ability was incorrectly dealing magical damage and is now set to deal physical damage.
Calydonian Boar
The movement speed buff has been removed from this ability.
The boar’s protections have been increased from 30 at all ranks to 40/50/60/70/80.
Athena
Defender of Olympus
The damage mitigation on Athena’s target has been reduced from 50% to 25%.
Shield Wall
The base damage for the initial hit has been increased from 40/75/110/145/180 to 60/95/130/165/200.
Bakasura
Regurgitate
This ability now makes Bakasura immune to crowd control for half the duration of his ultimate (3s).
Chang’e
Moonlit Waltz
The cooldown of this ability has been changed from 16/14/12/10/8s to 14/13/12/11/10s.
Moonflower Dance
The additional amount that she heals herself when healing a god has been reduced from 50% to 25%.
The cooldown of this ability has been increased from 8s to 10s.
Waxing Moon
The magical power contribution of this ability has been reduced from 100% to 70%.
Cupid
Heart Bomb
This ability now slows the target by 20% on the initial hit.
Hercules
Driving Strike
The health requirement of 50% or below has been removed from this ability. Â The stun will now always be applied.
Hun Batz
Fear No Evil
The base damage per tick has been reduced from 40/45/50/55/60 to 30/35/40/45/50.
Isis
Circle of Protection
The lifetime of the circle has been reduced from 10s to 5s.
Dispel Magic
The slow has been reverted back to 35% from 20%.
Spirit Ball
The cooldown of this ability has been reduced from 12s to 10s.
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Odin
Odin’s Shout
The cooldown of this ability has been reduced from 20/19/18/17/16s to 18/17/16/15/14s.
Gungnir’s Might
The passive physical protection has been reduced from 10/20/30/40/50 to 10/15/20/25/30.
The passive HP5 has been reduced from 4/8/12/16/20 to 3/6/9/12/15.
Thor
Berserker Barrage
The immunity to slows has been removed from this ability.
Xbalanque
Branching Bola
The mana cost per shot on this ability has been reduced from 11/13/15/17/19 to 8/10/12/14/16.
Rising Jaguar
The additional damage done to poisoned enemies has been reduced from 30% to 20%.