DRIVES FOR DUNGEON WORLD Jeremy Strandberg CC-BY 2017
BARBARIAN ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ | BARD ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ | CLERIC ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ |
ContemptOffend an NPC of importance with your brutish ways. Gigantic MelancholyLet a problem escalate while you brood, drown your sorrows, or express your disgust. Gigantic MirthCause trouble for your allies by indulging in revelry, romance, or celebration. HonorKeep an oath that you have made to an NPC. PrideRefuse an order or request that is beneath you. | FameEnsure that others will spread word of your name or deeds. DramaProvoke conflict between others. RomanceShare a passionate moment with another. WisdomAn NPC acts on your advice. WonderExpose someone else to a thing of beauty, majesty, or awe. | AmbitionGain recognition from or hold a debt over an NPC of importance. CharityBring relief to an NPC who is suffering. EvangelismInstruct an NPC in the tenets of your faith. InquisitionReveal the failings or falsehoods of another. OrthodoxyStart trouble (for yourself or others) by adhering strictly to doctrine. |
DRUID ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ | FIGHTER ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ | PALADIN ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ |
CultivationHelp an NPC learn, grow, or improve themselves. DetachmentAct (or refuse to do so) in a way that harms an ally or bystander. HeritageUnnerve another with your strange ways and stranger rites. PreservationConvince others to protect something of the natural world. RestorationDeface, destroy, or bury a symbol or artifice of civilization. | ChallengeProvoke a fight with a notable enemy, just you and them. GloryShow off in front of NPCs who can go on to tell your tale. PeaceSettle a dispute or end a fight without bloodshed. PridePut someone in their place (or their grave) for disrespecting you. VengeanceAvenge a wrong or hurt done to you or your allies. | CourageLead another to act despite fear or doubt. DoubtQuestion the tenets of your faith, the law, or your order. MercyForgive a helpless enemy and set them free. JusticeCapture or punish a criminal or evildoer. SacrificeSuffer pain and hardship so that someone does not need to. |
RANGER ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ | THIEF ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ | WIZARD ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ |
CompanionshipAlienate someone by putting your animal companion’s desires above theirs. The HuntSlay a creature of considerable might or cunning. LibertyFree someone from bondage, figuratively or literally. TenacityDoggedly pursue a course of action, to your or your allies detriment. WonderShow someone a place or thing of natural beauty that they have not seen before. | DefianceStand up to a bully or tyrant. ConscienceForego comfort or advantage in order to do the right thing. ExcitementCause trouble for your allies by taking an unnecessary risk. GreedIncrease your wealth or power at someone else’s expense. TrickeryGet someone to act on false information | CuriosityCause trouble by touching, opening, or tinkering with something. CunningSet up a ploy and then take advantage of it. EccentricityAlienate an NPC with your strange behavior. MysteryDeflect or evade an inquiry into your doings. ObeisanceGet an NPC to acknowledge your superiority. |
IMMOLATOR ⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫ | FervorSpread a dangerous new idea. | HungerWantonly consume a limited resource. |
ExuberanceCause widespread destruction or collateral damage. | ProvocationSpur another into unplanned decisive action. | VehemenceSacrifice an unwilling victim to the flames. |