#4 - The Angry Chicken: “Title”
• Garrett • Dills • Jocelyn
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Intro: Welcome to The Angry Chicken! The Hearthstone podcast for try-hards.
Jocelyn wanted us to make sure and thank Doghouse for sponsoring her Extra Life marathon, Dills and the other guests for contributing and Amove.tv for the stream.
Joce said:
“We raised over $4000 for the Children's Miracle Network, and because of the DDOS attacks on the Extra Life site yesterday (there were 4 in total that brought the site down most of the day) donations are still coming in. You can actually donate to anyone until December 31st, so no worries if they couldn't get a donation in yesterday for any reason”
News
Chinese Hearthstone Ripoff
Thanks to listener Shawn Lucas for sending this in.
The game is called Sleeping Dragon: Heroes of Three Kingdoms. The Ui is a blatant lift from Hearthstone and they didn’t even bother changing the music. But hey, it’s working on tablets and phones.
Links
Blink-182 Closing BlizzCon 2013
Links
Curse Interview w/ Hearthstone devs Eric Dodds & Jason Chayes
Links
Strategy
Northshire Cleric
Suggested by @Repgrinder on Twitter and also a card I would just love to discuss this week.
I personally think this is the strongest 1 drop in the game. If you play Northshire Cleric on Turn 1 sets a Priest up for such a strong opening.
Why it’s awesome
Some of the most popular 1 drops feed straight into this card. Leper Gnome for instance only has 1 Health. Northshire Cleric kills the Gnome with 1 Health left over, then you just heal the Cleric and get a card drawn off of it. If Shaman’s are unlucky and get their 1/1 Searing Totem that feeds into your Card Draw as well.
It’s a great target for Power Word: Shield. Card Draw is really good in any CCG so keeping a source of Card Draw alive isn’t a bad strategy. Just be careful because then the Cleric becomes an even more tempting target for Silence.
It’s a great feeling staring down a Mage and thinking “Go ahead, use Arcane Missiles, you feeling lucky?”.
How to deal with it
Probably the most cost effective way to deal with the Northshire Cleric is the Mage’s Frostbolt on Turn 2. Or as a Rogue to use your 0 Mana Backstab to cause 2 damage on Turn 2, then equip your Hero Power dagger and sacrifice 1 Health to deal the final 1 point of damage to the Cleric.
A zero mana Silence works if you’re a Priest fighting another Priest. Then your opponent is just left with a 1/1.
If you’re a Druid you should try and wait it out until Turn 3 and combine a 1 Mana Claw (your Hero gets +2 Attack & +2 Armor) with your Hero Power to bring your Hero’s total Attack to 3 and still come out of the exchange 2 Armor up.
I’d also like to take this opportunity to condemn Naturalize as the single worst Removal Card in the game.
Links
What Dictates a Card’s “Owner”?
Email from Ryan
Greetings!!
First of all I'd like to thank the whole crew for making the BEST Hearthstone podcast released to date. I spend the early morning on many days listening to The Angry Chicken and I appreciate the diverse personalities and multitude of input they offer. Kudos!!
So my email is concerning card phrasing, and is best explained in the context of the match:
I was piloting a rogue deck that was experimenting with a 'flicker' style mechanic similar to MtG, using minions with battlecry then putting them back in my hand to play them again for value. This was accomplished via Brewmasters (ancient and young) and Vanish.
SO I played against a Priest, and I used Ancient Brewmaster to return Defias Ringlader to my hand for more value. Played Ringleader again and passed turn. Next turn, Priest Mind Controls the Brewmaster and dings me for a few damage. Then passes turn.
I then top deck a Vanish, which clearly states "Return all minions to their OWNERS hands'
I naturally assume that being the OWNER of brewmaster that I can get him back. I play Vanish and it goes to my opponents hand and he bounces a Darkscale Healer for super value then trounces me in the turns to come.
I was very confused at the phrasing of this card, perhaps Blizz needs a differentiation between controller and owner for people who have experience with TCG/CCGs because it sounds misleading and could lead to what we know as 'broken' combos in future sets or formats, or potentially cause issues with this version after release when everyone has a chance to get creative.
Thoughts??
Discussion reference:
Shadow Madness vs Mind Control
Shadow Madness lets you attack w/ the MC’ed minion in the same turn the Spell is cast while Mind Control makes you wait a turn.
Crazy Game Stories
1 Life Victory
Played the most annoying Priest deck ever using my Shaman deck. He had 2 SW: Pain’s, SW: Death’s, Mind Control’s, Shadow Madness and 1 Cabal Shadow Priest. He killed or Mind Controlled EVERYTHING I HAD. But he drew far too many cards and had milled himself out completely by Turn 11. He however had gotten me down to 1 Life and he was sitting pretty at 30. I pulled some much needed lightning storms, cleared the board, traded my Unbound Elemental for the his Unbound Elemental (that he copied via a Thoughtsteal) and won the game because he had NO cards. 1 Life to 30 Life victory.
Bonus Round: Fail Rogue
Had a Rogue Shiv my Hunter then combo a Cold Blood onto MY Misha. Making it an 8/4 bear w/ Taunt.
Dills
Down to about 5 life against a warrior and sitting on 8 wins and 2 losses, playing priest. I have Ysera in my hand but playing her naked doesn’t seem great, top deck a taunt, play that and heal to 7. Guy has no instant answer, plays a scary 8/8 and armors. I top deck power word:shield, play Ysera and shield her which draws me inner fire and dream card nightmare, +5/5 for one turn. Warrior kills my taunt and plays another creature and now definitely has lethal next turn. I turn ysera into a 9/19, then a 19/19 and swing for lethal. 9 wins!
Emails
Josh
Hi There!
On your last episode (#3) you talked about card disenchanting. Specifically, you mentioned how the advantage of Hearthstone's digital medium is that you can disenchant a card (or cards) to make the cards you really want. Especially those "bad" cards. I feel like the comparison to a cardboard trading card game is fair, but you missed a key difference.
In a cardboard card game, once the card is printed, it will never change. Errata may be issued to clarify rules text or wording, but it will never have the ability, cost, or power changed at all. To do that, the company would just make a new card. In that context, it makes sense that, knowing it is a bad card, and knowing it is static, you'd shred/disenchant it to make the card you'd really want.
The thing is, these are digital cards with absolutely no physical representations. If a card was bad, Blizzard could always tweak it to being playable. I'm not sure they are going to do that a lot, but we've already seen them make changes to a list of cards (Battle Rage being the more recent example) where a card went from either too good to more balanced or from unplayable to playable.
To me, this makes shredding/disenchanting a card that you don't already have two copies of a little reckless. Not saying people can't or shouldn't at all, just something to be aware of. I didn't hear anyone bring up that perspective and wanted to make sure players, especially newer players, were advised before they started ripping through Those Bad Cards. I could imagine a lot of upset when "That Crappy Card" was later "The Hot Card That Really Stuck it To The Opponent"... or something like that.
Thanks!
Matt
Is it just me, or do y'all wish you could put the cards in your hand in a different order. I like to group combos together to help keep track of what I have and what I want to do. When I can't organize them, I make mistakes! Think we'll see this feature at any point? Thanks guys!
Thanks,
Matt
Announce the 1st 51 Winners!
loboblanco13
Vespid
Billy Jean
Chris S
Chappy
Rob
Macedawg
John S
Josh
Lalel
mitch Skinner
Reborn
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carlax
Jim
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Podgas
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brett
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Zach
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Jonas Eriksson
Peter
Eddy
Andrew
RLewis
Jake
prominence123
Steve
Andrew H
仁凱趙
Urban Nilsson
Phil
James
Chase
Outro
iTunes Thanks
The Angry Chicken is a production of Amove.tv and the Frogpants Studios. You can see more about this and all the other A-move shows at Amove.tv. And make sure to check out all the other fine show over at Frogpants.com as well! You can also email the show at
Catch the live show Monday nights at 10pm Eastern on Amove.tv/Live.
Follow the show on Twitter @TACpodcast
Follow Garrett on @GarrettArt
Follow Dills @WillieDills
Follow Jocelyn @GISgamer
Thanks to Brian Griffith, the musician responsible for our intro music. He can be found at briangriffithmusic.com or @briangriffith on twitter.
NOMOONart.com for Garrett’s stream designs.
Dill’s where else can everyone find you?
shout out:
the Guild Leader for Pwncakes and ROFLz on Proudmoore. Toon name is Anayabranwen.
Vegas bomb, brice & Berserkergnome
Twitch.tv/williedillssf
The Instance - The World of Warcraft podcast so you don’t have to
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MGA MedioCast - A podcast about the Mediocre Golf Association
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