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Paintover color comps
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Paintover color comps

3 images for paintover color comps. We are looking for:

If the angles in the images are not great to use for the paint-overs, we can arrange to make different ones instead.

Note: Right click images and choose “view image” or similar for larger resolution.

Outside

Outside temple. Oil-lamp to the left (in background), rotating platforms in the middle, gate to the right and key delivery mechanism in the middle (in background).

Hub

Inside hub of temple. Rotating platforms in fore- and background. Gate can be seen elevated above middle of image.

Chamber

Inside small chamber in temple with one trap-obstacle protuding from the back wall. In prototype the chamber is pitch black if not for light from torch, but ok to change that if looks/atmosphere can be improved by it.

Notes

In the prototype, the outside lighting has strong sunshine. This creates nice constrasts between sunshine and shadows certain places, but it could be replaced with moonlight or something else entirely if it would improve looks and mood. Outdoor lighting should be consistent throughout the game though; not sunshine in one scene and moonlight or overcast in the next.

The following images are for reference only and not for paint-over.

Overview of entire temple in prototype. Outside area in front and hub (with large ceiling hole) in middle. Temple is meant to be atop cliffs but this is not implemented yet.

Graphics from much earlier version of game. This version had night-time lighting. The water in the outside area may be reinstated again later.