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Ghost Rabbit Entertainment / Ghostjack Entertainment - March 2008 to Present

Asset modeler and texture artist / Contract artist

Alchemy’s Razor cinematic.  Modeled and textured assets for Fistful of Magic game.  

Created 3D model that appeared in a Nextel training video.  Contracted to

create assets for Zynga’s ‘Yoville’ app.

Red Hill Games - March 2009 to March 2010

Asset modeler and texture artist

in 2010.  Imported assets into Torque 3D engine and quality-tested

results.  Collaborated during development with team members over

the Internet to meet deadlines.  

Verizon Wireless - March 2009 to Present

Customer Service Representative

on products and services offered.  Troubleshot software and devices for

customers by determining cause of failure, and using internal as

well as external resources to provide solutions.


Proficient in using industry tools to create content geared towards game

development.  Able to meet deadlines and specifications for development.

Expertise in the following programs:


The Art Institutes - San Francisco, California - Fall 2003 to Winter 2007

Bachelor of Science in Game Art and Design