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Strategy to scale back and ultimately terminate support for Flutter development on and for Intel-based Macs.
Author: Victoria Ashworth (vashworth)
Go Link: flutter.dev/go/macos-intel-deprecation
Created: 05/2026 / Last updated: 05/2026
Apple has been actively moving towards dropping support for Intel-based Macs since 2020.
As Intel becomes more obsolete, it becomes more difficult to support it, particularly in CI. For example, all our current Intel bots in CI cannot be upgraded to macOS 26.
This design proposes a plan for Flutter to likewise reduce support for and eventually stop supporting Intel-based Macs. This includes support for two main use cases:
In 2020, Apple announced their plan to transition from Intel-based Macs to Apple silicon.
In 2023, the last Intel machine, Intel Mac Pro, was discontinued.
In 2025, it was announced that macOS Tahoe would be the last release for Intel-based Mac computers. Those systems will continue to receive security updates for 3 years.
In 2026, macOS 26.4 started displaying warnings for apps that use Rosetta. WWDC 26 announced that Xcode 27 will not support Intel machines and Intel support is no longer required for macOS apps.
By April 2027, it is likely that you will no longer be able to develop iOS/iPad apps on Intel machines due to the App Store’s minimum Xcode requirement. It’s also expected that Apple will remove Rosetta 2 support in macOS 28.
By 2028, Apple will have stopped supporting Intel-based Macs and Intel-only applications. Intel-based Macs will no longer receive updates and Intel-only applications will no longer run on Apple silicon.
Internal Approvals: go/macos-intel-deprecation-approvals
Flutter iOS, macOS, Infra, Engine, Web, Dart Infra, Dart FFI contributors.
~3.5% of all Flutter developers use Mac Intel machines.
~13% of Flutter developers with Macs use Intel machines.
From last 30 days of doctor_validator_result analytics:
~9% of Flutter commands targeting macOS devices were targeting an Intel machine
Commands like (e.g. flutter build -d macos). From last 30 days of command_usage_values analytics:
~27% of the Flutter SDK bundle downloads for macOS are for the Intel variant.
From website click event analytics (cumulative clicks from https://docs.flutter.dev/install/manual and https://docs.flutter.dev/install/archive):
~50% of open Github issues filed on Macs are filed for Intel machines.
There are currently ~350 open issues reported from Intel machines. In comparison, there are ~330 open issues reported from ARM machines.
~34% of our luci.flutter CI bots are Intel machines.
127 bots are Intel. 244 bots are ARM.
~53% of our luci.dart-internal.flutter CI bots are Intel machines.
The goal of this document is to propose a strategy to reduce and then remove Intel support.
This document is specific to Flutter and does not address Dart-specific infrastructure or artifacts.
How does Flutter currently support Intel-based Macs?
iOS
In order to develop for iOS on Intel, Flutter builds and distributes the following:
In addition, the following tools are required and provided by Apple:
macOS
In order to develop for macOS on Intel machines, Flutter builds and distributes the following:
Web
There does not appear to be any specific builds or tools related to developing web apps on Intel machines.
Android
In order to develop for Android on Intel machines, Flutter builds and distributes the following:
In order to develop an Intel-based or universal macOS app, Flutter builds and distributes the FlutterMacOS.xcframework that supports both ARM and Intel (e.g. macos-arm64_x86_64).
In order to build the fat binaries, thin binaries, and XCFrameworks mentioned above, Intel machines are technically NOT required. Some builds (specifically Android) are still set to use Intel, but it should not be required.
Currently, Intel machines are primarily used to run tests across both architectures.
Flutter FFI packages use Dart build hooks to configure the native build. Under the covers, Flutter then does the build using Xcode’s clang to compile the package. The package author has the onus of what architecture it supports.
It’s unclear if clang will continue to be able to compile Intel supporting libraries/binaries in future releases of Xcode.
As of Xcode 26, you can still develop iOS/macOS applications on Intel machines and you can still develop Intel-supporting macOS applications.
Stage 0: Announce planned reduction of support
Flutter will announce that we’re reducing support for Intel with the plan to eventually completely stop supporting it.
What’s New in Flutter 3.44 announced that future release of Flutter will not support Intel machines
Timeline: ASAP
Steps:
Stage 1: Remove Rosetta requirement
Flutter’s engine builds are currently set up to use Rosetta. We should change this so this is no longer needed.
Timeline: ASAP
Github Tracking Issue: https://github.com/flutter/flutter/issues/103386
Steps:
This will ensure that our builds are prepped for macOS 28.
This can be done concurrently with Stage 0 and 2.
See Stage 1 Breakdown below for more step details.
Stage 2: Reduce support by removing Intel bots from CI
Flutter will continue to ship all existing artifacts: fat binary tools, Intel variant thin binaries, and Intel-supporting XCFrameworks. However, we will stop running tests on Intel machines.
For users, nothing will change immediately. Over time, this target will likely accumulate bugs faster due to reduced testing. Intel-specific bugs will be treated as P3.
Timeline: September 2026
Steps:
Once this is complete, our CI will not require Intel bots.
This can be done concurrently with Stage 1.
See Stage 2 Breakdown below for more step details.
Stage 3: Stop support for development on Intel-machines
For users, they will not be able to develop for iOS, macOS, or Android on Intel-machines using the latest Flutter version.
Timeline: April/May 2027
Steps:
See Stage 3 Breakdown below for more step details.
Stage 4: Stop support for building universal macOS apps
Flutter will ship ARM-only artifacts. For users, they will not be able to build macOS apps that support Intel.
Timeline: TBD (align with Xcode)
Steps:
See Stage 4 Breakdown below for more step details.
flutter/flutter
flutter/flutter/engine
flutter/packages
flutter/cocoon
Flutter CI
flutter/flutter/engine
iOS
Android
macOS
Other
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