Terrana Cliff

Artist

terranacliff@gmail.com

terranacliff.com

Versatile - Creative - Storytelling - Problem-Solving

Art skills:

Storytelling:  Proficient at visual storytelling using pose, environment and lighting.

Concept art:  Proficient at character and environment design; exposure to vehicle design.

Animation:  Proficient at gesture, timing, spacing, and anatomy; knowledge of animal locomotion.

Versatility:  Will readily learn new software; adaptable to new art styles.

Tools:  Proficient with Photoshop; knowledge of Flash, Maya, 3DSMax, Unity3D; Exposure to After Effects, Illustrator, Edge Animate.

Design skills:

Iterative design: Knowledge of paper prototyping and rapid prototyping; proficient at thumbnailing.

Writing: Proficient at fictional narrative, story arcs, dialogue; knowledge of non-fiction writing.

Scripting:  Exposure to HTML5, javascript, C#, ActionScript, python, and pyMel.

Work Experience:

Nation9 - Unity3D Developer - Paid Internship, Team of 6

Used a combination of art and development skills to build animated e-books for mobile. Built about 8 small titles in Unity3D and helped ship a total of 20 in a span of 8 months. Helped to establish practices and features for proprietary e-book technology. Animated sprites using Sprite Manager 2.0 plugin. Designed, implemented, and optimized particle effects with Unity's Shiruken particle system.

McCarthy Music - UI Design & UI Art - Contract, Team of 5

UI design and art for educational software. In 1 month, designed rapid paper prototypes, iterated on visual design, learned Expressions Blend, and created UI art and icons. Helped a small team meet a short deadline with success.

Project Experience:

A Fistful of Duckies:  Layout Artist; Asset Designer: Character, Environment & Props

Student Project for Tablets using Flash & Starling, Team of 8.  

Single-player 2D casual game.

DigiPen Game Award Winner: Best 2D Visual Design

Unfolding Tale:  UI Art

Student Project for PC, Team of 8.

Single-player poetic experience.

Bonbon Voyage:  Project Lead; Technical Artist; Game Designer

Student Project for PC using Unity3D, Team of 6.  

Single-player 3D puzzle game.

Stonewick Manor: Character Designer; Texture Artist

        Student Project for PC using custom engine, Team of 9.

Single-player 3D horror game.

Education:

DigiPen - BFA - Digital Art and Animation (April 2013)