Newbie Guide
Newbie Guide
by Monokhrome
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Before entering this guide, please play the tutorial to learn basic mechanics first, as nothing from the tutorial will be covered here.
Please also reroll your account before diving in.
Refer to the appendix at the bottom of the guide to see the Terminologies we use.
Early game progression:
Reroll > Do main story > Farm Giant Bosses > Upgrade notable units
> Farm notable equips > Farm ongoing events
Daily To-Do List (in order of importance):
10 Golden Newbie Rules:
For the first 7 days of your account being created, the main story quest takes 0 Energy to play, meaning you can use it to level up fast and get tons of crystals too.
Take advantage of this and try to go as far as possible.
If you’re not interested in the Grand Summoners story, you can skip most of the cutscenes and automatically go through the levels by checking the Auto button and using the Auto-Advance feature.
Don’t expect to auto through the main story quest fully. There will be some quests with high difficulty spikes that you need to conquer. Ensure you are well equipped with the right team with proper
There will be multiple rotating quests in the Exploring tab, this includes crossover and event quests.
Daily Quests should be done every day, to clear the weekly missions and to slowly gather a variety of resources every day.
A bunch of easy levels to clear for some valuable materials. Clear this ASAP.
Crossover and Event quests can be accessed here. Be sure to only farm SPEX stage or higher, preferably on Multiplayer for more drops. Farm these ASAP before they end, as crossovers may not rerun in the future. Ensure to clear out as much of the Exchange shops as possible. If not, do it in this order:
Limited S Potions = Crossover Emotes >= Unit/Equip LB Stones >=
Crossover luck gems >= Crossover tickets > Farmable equips >
Everything else
Clear Dungeon of Trials as far as possible. Clear at least 5 stages of the Elemental Ruins for Crystals. Elemental Ruins open at the first half of the month, while Dungeon of Trials opens at the second half. Fire, Earth and Water Ruins rotate in on odd months, while Light and Dark Ruins rotate in on even months.
Assault Events rotate every week, with their first clear rewards resetting as well. Clear these ASAP once every week as the first clear rewards contain Crystals.
Giant Bosses are your main way to get materials for Awakening units. Clear new quests to get crystals on its first clear bonus. You can also use the Auto-Advance feature to quickly clear through the weaker stages. If there are any units that require any of the Giant Boss mats to evolve, farm enough for them. Some Giant Bosses rotate every hour, some every day and some every week. If a Giant Boss quest isn’t up, check the Schedule to see when it will appear next.
Clear Chapter 5 to unlock Side Stories which have an abundance of story quests to complete for more crystals. They drop useful equips, which will be covered in Farmable Equips.
Your priorities for Quests should be:
Main Story > Events > Giant Bosses > Side Stories
By doing all these, you should be able to get about 1500++ crystals easily by your first few weeks playing. With these crystals, only do guaranteed summons.
Grand Crusade - Buccaneer Tales
Refer to the guide up top on the full Grand Crusade Guide.
Here are some tips for Grand Crusade:
Units that aren’t 5★ (Hyper or Ultra Rares, they have rainbow stars on their rarity instead of yellow ones), which are 50 Alch, can be safely sold. Some 5★ units don’t start off with their full 5★ and requires evolving to reach their full 5★ potential
Sell these! | DON’T sell these!! |
Duplicates of any 5★ unit, can be Limit Broken (fuse with the original) to gain 500 Alch. Any Limit Break past MLB will grant you an additional RBG. Limit Breaking, Alch and RBGs will be explained later.
There will also be free 5★ units you get by completing Trial and Ultra Trial Stages. Limit Breaking them won’t give you additional rewards, as their Limit Break [LB] Units (pseudo-dupes that are purely used to limit break a unit) can be farmed in said trials. These units are called Luck Units, because their Luck can be farmed for free.
New players can exchange a set of tickets under Town > Alchemist > Exchange > Exchange Alchemy Stones which can be used to redeem certain standard pool units. Don’t be hasty to use your ticket right away; since the units are from the standard pool, you will have a ton of opportunities to summon any of the units by chance first. Hold onto it until you are stuck on content with a niche that requires a unit from there.
Other than the UoC ticket, players can also exchange for a TW ticket, a 5★ and a 4★ Equipment Ticket. Equipment will be explained later in the Equipment section.
Refer to this document here before making a decision on what to pick for your UoC, TW and equip tickets.
Due to having limited resources, only invest in a unit that you need right away. Even if a unit is good, if you don’t need them in the first place, it’s wiser to save your resources until you need them.
The best way to farm materials for Evolving and Awakening your units (such as Awoken Souls and Dragon Gods) is to regularly clear any Event Exchange shops, as they have a ton of these resources in most events.
Dragon God Paradisos can drop rarely in the hardest Invitation to Evolution stage, can be exchanged in Town > Alchemist > Exchange > Exchange Others, by fusing 5 of the elemental Dragon Gods into 1 Paradisos. Outside of some missions or stage clear rewards, this is the only way to obtain Paradisos.
After ascension, a SAWK cannot level up through using metal chickens, and must clear quests to gain unit EXP, levelling up to a max Level 120. You shouldn’t rush to try to level them up fully right away unless they have a passive locked behind it (which is rarely the case), just bring the units into as many quests as possible and they will level up naturally. The stats gained from level 90 to 120 are not impactful enough to affect most battles.
If you Dream Awaken a unit that already has a previous Dream Awakening, the current one will override the old one and will not refund the materials. Although the subsequent dream awakenings will only cost half the materials, it’s best to stick to one good general Dream Awakening to save resources.
As stated before, do use your LB Stones sparingly, when you need to use the unit.
LB Stones will be your main way to MLB any unit outside the standard unit pool. You should be able to MLB any unit from the standard banner without spending LB stones unless that unit is powerful and worth the LB stones (refer to the link on the UoC section on what units from the standard pool are strong).
There are a few methods of obtaining LB stones:
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DA and SAWKs can Limit Break past 5, with DA units able to be limit broken up to 6 and SAWK units up to 7. Any limit break past MLB requires a duplicate unit or an XLB Stone. XLB Stones are extremely hard to come by, DO NOT use them unless you’ve consulted a veteran on what to use it on.
Along your journey, you will collect Tasmons that can be found in your Units > Enhance. These Tasmons can be used to enhance your unit’s stats. As mentioned before, limit breaking raises the cap for Tasmon Upgrades, and it’s always good to invest in these extra stats.
To obtain more Tasmons, you can obtain them easily by completing the daily quest, as well as the “Spirit of the Exploring” Boot Camp, which requires keys in order to play instead of Energy. More on that in the Quest section later.
To equip crests on your units, you must complete a Crest Palace quest. Crest Palaces rotate daily and will always drop one crest after the quest is complete. After the quest rewards screen, the game will prompt whether you want to equip this crest on the team leader by selecting the crests you want to keep.
Crests are more for veterans & experienced players; they are minor stat improvements that do not affect any early game progress, so it’s ok to ignore them for now.
Flux Drop is an item used to reroll the stats of a crest. They cannot reroll exclusive stats from specific crest palaces or crossover exclusive crests.
If you have a Max Elixir, you can skip the levelling, evolving and tasmon upgrade step altogether, and immediately max level, max tasmon (based on your unit’s LB level) and fully awoken/ascended. They can be found in the Items button in the Home page.
If you obtained one of these Max Elixirs and plan to use it, remember to MLB your unit first before using it as this will max their Tasmon upgrade cap.
These should generally only be used on units that require their SA, a unit that works fine on a TA spam or TA > NA loop shouldn’t require one. Using it on crossover units are not recommended since they require less resources to ascend, however if a crossover unit requires their SA to function, you may use it on them. Max Elixirs are rare to come by so please save them for emergencies.
The first 11x summon (multi-summon or multi for short) will be guaranteed a 5★ unit, shown by a purple summon button instead of yellow. Any multis after that will not have any bonus rate-ups. Summoning with Paid Crystals (spending real-life money for Crystals) will always guarantee a 5★ unit. Crossover events have a “reset” in the middle of the event where this guaranteed multi will refresh.
Crossover Resets
Crossover events have a “reset” that will usually happen 1-2 weeks before the crossover event ends. It will be announced in advance before it happens on Twitter and on Discord news.
As you can see from the graphic sent on Twitter, this will reset 3 things:
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GOLDEN RULE: GUARANTEED ONLY OR ALL-IN!
REMEMBER THIS GOLDEN RULE AND DON’T GIVE IN TO TEMPTATION!
Non guaranteed multi feature unit summon rate: 0.2 - 0.7%
Guaranteed multi feature unit summon rate: 4 - 4.5%
Standard banner gives a free summon every day, but that’s it. DO NOT summon on this with your crystals.
Deluxe Alch Summon features 15 units on equal rates and will always pair with any Majestic Advent Banners (banner featuring new main story quest units). It takes 5000 Alch to summon the first time, 7000 Alch on the second, and 10,000 Alch from the third onwards. It’s recommended to minimally summon once or twice as the rate of receiving a specific unit is a 1 in 15 chance or 6.67%.
All-Star Alch Summon can feature units from a crossover and take 500 Alch to summon once or 5000 Alch to summon a 5★ unit. It may seem to be a good deal especially since you get a RBG for doing a 5000 Alch Stones summon but DO NOT SUMMON on this banner as there are no increased rates on featured units, and there are 155 other units that are in the pool.
To put into perspective on how low the odds are, it’s a 1 out of 156 chance or 0.64% chance of pulling a featured unit.
The Great Awakening equip summon consists of TWs for the featured units in the Majestic Advent banner. However, you can purchase TWs for RBGs instead so you don’t need to waste your crystals on this banner. The banner also does not have any pity system so it’s even more of a reason to not pull on it (it gives 1 RBG instead).
Before we tackle how to build a team, we must first understand what roles a unit contributes to the team. A unit can have multiple roles.
Here’s the secret formula, an ideal team comp should look like this:
Artsgen | Artsgen | DPS | Flex
Your Flex unit here should be dependent on the difficulty of the Quest. If it’s an easy quest, you can bring an extra artsgen or DPS unit.
+ two flex units
Juno (7 arts/s on TA) + Mako (4 arts/s on TA) = 11 arts/s 👍
+ two flex units
War Hero Fen (Type A: 4 arts/s) Spy of Darkness Fen (Type A: 3 arts/s)
Both have Type A artsgen, therefore only War Hero Fen’s artsgen will take place (4 arts/s > 3 arts/s)
+ two flex units
Since both are Type EX2 artsgen, they will both stack with each other.
/ PHY/MAG Equips
DEF Equips
Support Equips
Heal Equips
True Equips (TWs)
There are some farmable equips from various stages of the game that you can get 1-2 copies of. They are extremely viable and are only replaced once you obtain something better from gacha pulls. Remember that Side Stories only unlock after completing Chapter 5 of the main story. Equips highlighted in Yellow are important starting equipment, and should be farmed ASAP. Always farm on the hardest difficulty of the quest.
Giant Boss Drops
Equip | Name | Effect | Drop Location |
5★ Lesser Demonheart | Single target artsgen | ||
5★ Radeus | Artsgen on PHY equip | ||
4★ Force Keratos | Status Ailment cleanse (except Faint and Disease) | ||
5★ Logislett | 25% DMG RES UP | ||
4★ Dola Armor | 35% Water RES UP | ||
4★ Claritus | 35% Fire RES UP |
Side Story Drops:
Equip | Name | Effect | Drop Location |
5★ Grand Destin | PHY DMG UP | ||
5★ Akashic Eye | Artsgen on MAG equip | ||
4★ Siegel | 20% DMG RES UP | ||
5★ Adamas Gear | Target 30% DMG RES UP, good for taunt tanks | ||
5★ Raaz* | DMG RES UP + negates status ailments (except Faint) | ||
5★ Magisteel-Toe Boots | Teamwide artsgen | ||
4★ Betzfald | 20% HP Heal, Light units heal extra 20%, Spirit units +20 Arts gauge | ||
4★ Arc Ignite | 10 Teamwide Arts every 15s |
* This equip is craftable in the Equip tab, the drop location shows the materials drops to craft the equip
Luck Unit Drops:
Equip | Name | Effect | Drop Location |
4★ Bray Canon | Short ATK UP | ||
4★ Pierrot Crimson | Enemy ATK and DEF DOWN | ||
4★ Dragon Scale | 25% DMG RES UP |
Let’s return to the example team shown earlier in the team building section and place some equips on them:
Automate your quest clearing when farming for materials or event currencies. The standard auto feature allows you to set all units to use their Skill, Arts and Equips on On, Boss Only or Off (Always use off cooldown, use on during boss fights, and Never). You can also set each unit’s Arts usage (NA/TA/SA).
Upgrade your autobattle experience with the AI function, allowing each unit to follow a specific set of instructions. You can set 20 actions with conditions to activate each action. Actions higher on the list take priority over those at the bottom. Every condition set has been met to execute the Action.
It is HIGHLY RECOMMENDED to understand how to use the AI system so you can make AIs yourself. Please read the AI Guide above.
What is the benefit of doing multiplayer?
Your estimated crystal yield moving forward should be roughly 200-300 per month. Here is a rough breakdown for Crystals:
Source | Crystals Gained |
Daily Missions | 1 per day |
30-Day Login | 30 per 30 days |
500-Day Login | 500 per 500 days |
Daily Login | 8 per 7 days |
Assault events | 5-10 per 7 days |
32 floors of Dungeon of Trials | 32 per 30 days |
Elemental Ruins | 25 per 60 days |
First-clear event quests | 50 per 40 days* |
Event missions | 30 per 30 days* |
Total Crystals per month | 252 |
* These are rough estimates that can change depending on the event ongoing
How do I use the bot in the GS Discord server?
In #gs-bot-commands, you can type in commands for guides on tougher content. The suffix for the bot is “... [command]” (remember the spacing before the command).
… commands to see the full commands list
… gbguide is for Giant Boss quests
… cbguide is for Crest Palace quests
… urguide is for Ultra Relic quests
… ruinsguide is for Elemental Ruins
… srguide is for Summoners’ Road quests
Trial Unit AWK quest guides:
… gananguide … sophieguide … nierguide … gradguide
Ultra Trial Unit AWK quest guides:
… chloeguide … viragoguide … aesisguide
Dungeon of Trials guide: … f[floor number] (example: … f31, … f25, etc.)
Main Story Challenge quest guides:
… deliaguide - Chapter 10
… ch14guide - ch19guide - Chapter 14-19
… ch21guide - Chapter 21
… ch24guide - Chapter 24
… ch25guide - Chapter 25
..etc, etc
* If a guide isn’t mentioned for a challenge quest, it is probably easy enough to not have a guide made for it.
What is the next crossover/event coming out? When will a crossover /event/banner rerun? How long till this future crossover/event comes out?
Global’s server does not follow the timeline of the JP server totally, so what is coming out can be anyone’s guess. In short, we don’t know, we are not the devs.
Should I pull on the current banner?
New/reran units’ kit, as well as if you should pull on a banner, are all in #banner-and-event advice. Refer to it for every new banner.
The game is currently on maintenance. How long does it last?
It usually lasts for 5-6 hours, however, extensions and extra emergency maintenance are possible. Don’t panic and just wait for the game to announce its end.
I can’t beat a certain quest even with a guide. Can you form a team for me?
Yes, however, post your unit inventory (or box) so that we know what units you own. Use the filters shown below:
Arts > NA True Arts > TA Super Arts > SA Phantom Bullet > PB Cooldown Timer > CT Alchemy Stones > Alch Rainbow Gem > RBG MLB > Max Limit Break (LB5) True Equip > TW (true weapon) | Magia Drive > MD Unlimited Magia Drive > UMD Third Eye > TE True Third Eye > TTE Awoken Unit > AWK Dream Awoken Unit > DA/DAWK Ascended Unit > SAWK (super awoken) Unit/Equip Limit Break Stone > LB Stone Expert Limit Break Stone > XLB Stone |
Here is the full list of all artsgen units in the game:
Format: [Artsgen Skill] - [Artsgen Rate] ([Artsgen Duration in seconds])
Artsgen highlighted in Green is for all allies, Red for ownself, Orange for all allies except ownself, Yellow for one ally except self
Legend: S - Skill | Arts - NA | True Arts - TA | Super Arts - SA | Cross Arts - CA
Type A | Type A artsgen units are Fen and his variants and Lozze | ||||||
Fen | Lozze | Dark Fen | War Hero Fen | Henrietta | |||
TA - 3/s (20) | TA - 3/s (20) | TA - 3/s (20) | TA - 4/s (20) | NA - 3/s (12) | |||
Type B | Type B artsgen units are old crossover units and GS units with unconditional artsgen | ||||||
Sonije | Zenon | Palamicia | Norn | Vitz | Sword Berwick | Rosetta | |
NA - 2/s (15) | NA - 3/s (15) | TA - 3/s (15) | TA - 3/s (20) | TA - 2/s (10) | NA - 3/s (10) | TA - 4/s (25) | |
Maquiness | Alvina | Zechsia | Ashe Toto | Cynthia | Dark Celia | Liza | |
NA - 2/s (15) | TA - 5/s (20) | TA - 5/s (25) | TA - 3/s (20) | TA - 3/s (20) | TA - 6/s (20) | NA - 4/s (10) | |
Sumire | Bakoo | Kurama | Yusuke | Juno | Genos | Noel | |
TA - 3/s (15) | TA - 4/s (15) | NA - 2/s (16) | TA - 5/s (8) | TA - 7/s (15) | NA - 3/s (10) | NA - 3/s (12) | |
Hart | Water Priscilla | Emperor Isliid | Dark Riviera | Noble Flare Mira | Aristela Orbis | Halloween Forte | |
TA - 5/s (13) | TA - 5/s (15) | TA - 6/s (15) | TA - 4/s (20) | TA - 6/s (17) Fire Units 8/s | NA - 4/s (15) | TA - 4/s (18) | |
Isliid, Human Pinnacle | Ultimate Paladin Roy | Menas | Star Swordswoman Rosetta | Zephyr | Shaula | World’s End Leone | |
TA - 10/s (8) | SA - 7/s (20) | NA - 4/s (15) | TA - 4/s (25) | TA - 3/s (30) | TA - 6/s (25) | TA - 4/s (20) | |
Type C | Type C artsgen only affects Dark units | ||||||
Leon | Lygor | Tamae | Dragon Authority Luahn | Henrietta | |||
TA - 2/s (13) | TA - 4/s (10) | NA - 2/s (15) | S - 3/s (5) | NA - 2/s (12) | |||
Type D | Type D artsgen only affects Fire units | ||||||
Berwick | Radak + Cestina | Summer Iris | Menas | ||||
NA - 3/s (10) | CA - 7/s (25) | SA - 10/s (7) | NA - 2/s (15) | ||||
Type E | Type E artsgen units belong to crossovers with unconditional artsgen | ||||||
Human Rimuru | Santa Milim | Hatsune Miku | Sakura Miku | Yoh | Lucy | Melty | |
TA - 4/s (15) | TA - 4/s (15) | TA - 4/s (20) | TA - 4/s (20) | TA - 4/s (20) | TA - 1 x [# of Light Allies]/s (20) | NA - 3/s (15) | |
Mitsuya | Draken | Empress | Ainz | Chloe (Fate) | Sagiri | Sunraku | |
TA - 4/s (20) | TA - 2/s (15) | TA - 2 x [# of Water Allies]/s (7) | TA - 4/s (20) Demons 6/s | TA - 5/s (20) | TA - 3/s (30) | TA - 6/s (25) | |
Evileye | Houka | Summer Chloe | Alpha | Shuna | Frieren | ||
SA - 6/s (20) | SA - 7/s (25) | TA - 5/s (20) | TA - 6/s (25) | TA - 5/s (25) | TA - 6/s (20) Units >10k HP 2/s | ||
Type F | Type F artsgen only affects units above 50% HP | ||||||
Mizuki the Twelfth | Summer Cestina | Valentines Priscilla | Illya | Arthur | Anti-Heroine Pola | Summer Rosetta | |
TA - 4/s (15) | NA - 2/s (10) | TA - 4/s (25) | TA - 5/s (25) | TA - 5/s (25) | TA - 4/s (30) | TA - 4/s (25) | |
Beta | Demon Lord Samurai Rimuru | Himura Kenshin | Original Witch Selia | Accelerator | Ubel | ||
TA - 5/s (30) | TA - 6/s (20) | TA - 6/s (20) | TA - 5/s (25) | TA - 5/s (25) | TA - 6/s (25) | ||
Type G | Type G artsgen is for teamwide artsgen on a unit’s Skill | ||||||
Fitoria | Sublime Supernova Liza | Rin & Luvia | Summer Riviera | Aira | |||
S - 3/s (7) | S - 3/s (8) | S - 4/s (8) | S - 8/s (3) | S - 5/s (6) | |||
Type H | Type H artsgen is for teamwide artsgen when unit is unaffected by status ailments | ||||||
Yuzuriha | World’s End Leone | ||||||
TA - 4/s (25) | TA - 4/s (20) 8/s on first use | ||||||
Type EX1 | Type EX1 artsgen stacks with all arts generating effects, and are only applied to ownself | ||||||
Milim | Sonic | Coco | Kane | Kurt | Dahlia | Rayas | |
NA - 3/s (15) | NA - 5/s (20) | TA - 2/s (50) | S - 1/s (5) | TA - 5/s (20) | TA - 2 x [# of Statuses on Enemy with most Statuses]/s (20) | TA - 3/s (20) | |
Chloe + Luahn | Valentines Miranda | Shalltear | Summer Fen | Miyu | Canaria | ||
CA - 3/s (120) Only for Luahn | S - 7/s (6) | SA - 5/s (120) | SA - 8/s (60) | S - 3/s (10) | NA - 3/s (30) | ||
Halloween Forte | Arthur | OiKatzo | Hart the Fabricator | Valentines Liza | Valentines Cestina | Demiurge | |
S - 6/s (7) | S - 4/s (10) | TA - 5/s (25) | TA - 5/s (100) | S - 6/s (10) | S - 4/s (10) | S - 5/s (8) | |
Nonon | Summer Illya | Veldora | Saitama | Index | Ubel | Okarun | |
S - 4/s (8) | S - 5/s (7) | NA - 7/s (60) | NA - 5/s (40) | S - 4/s (7) | NA - 10/s (12) | S - 6/s (5) | |
Zephyr | |||||||
NA - 5/s (10) | |||||||
Type EX2 | Type EX2 artsgen stacks with all arts generating effects apart from the same unit, and are only teamwide | ||||||
Mako | Lione | Nies | Shiki | Sakura Mira | Zeela | Marika | |
TA - 4/s (15) | TA - 2/s (15) | TA - 2/s (15) | TA - 4/s (20) | S - 1/s (7) | S - 2/s (3) | TA - 10/s (5) | |
Santa Rimuru | Shasha | Dark Riviera | Summer Leone | ||||
S - 3/s (7) | S - 1/s (6) | 3/s during Magia Drive: Unlimited | TA - 4/s (20) | ||||
Type EX3 | Type EX3 artsgen stacks with all artsgen types, including themselves | ||||||
Goblin Slayer | Rem (Re:Zero) | Jay | Chobe | Stark | |||
TA - 3/s (60) | TA - 3/s (50) | TA - 2/s (60) | TA - 1/s (65) | TA - 5/s (30) | |||
These units provide artsgen through their passive or dream awakening. The artsgen stacks with every other artsgen excluding itself (Type EX2). Passive artsgen is always conditional (except Arth’s DA).
Arth | Ragna | Feena | Regulus | Vaid | Mira | Zeorg | Melia |
1/s | 1/s Only Gods | 2/s Only Gods | 2/s Only Demons | 2/s Only Machines | 2/s Only Humans | 2/s Only Light Units | 2/s Only Dark Units |
Crimson DA | Luminous DA | Luminous DA | Spectral DA | Verdant DA | Crimson DA | Luminous DA | Spectral DA |
Ragsheram | Zenon | Mako | Shiki | Sword Berwick | Rosetta | ||
2/s Only Demons | 2/s Only Demons | 2/s Only Humans | 2/s Only Light units | 2/s Only Humans | 2/s Only FIre Units | 2/s Only Demons | 2/s Only Water Units |
Spectral DA | Spectral DA | Luminous DA | Luminous DA | Spectral DA | Crimson DA | Crimson DA | Aqueous DA |
Leone | Juno | Dark Riviera | Human Rimuru | Priestess | Sonic | Hellish Blizzard | New Year Milim |
2/s Only Demons | 1/s Only Demons | 1/s Only Demons | 2/s Only Demons | 2/s Only Humans | 2/s Only Dark Units | 3/s Only Humans | 2/s Only Light Units |
Luminous DA | Spectral DA | Spectral DA | Spectral DA | Luminous DA | Spectral DA | Verdant DA | Luminous DA |
Lucy | Gray | Demon Lord Vox | Shadow | Liese | Diablo | Shishio Makoto | Erens |
2/s Only Light Units | 1/s Only Humans | 3/s Only Demons | 5/s Only Dark units | 2/s | 6/s | 3/s Only Fire units | 50 every 10s |
Luminous DA | Aqueous DA | Luminous DA | |||||
Fiery Platoon Leader Charlotte | Huma | Accelerator | Index | ||||
10/s if Leader | 1/s Per dark ally | 5/s (30) When BREAK | 3/s Only Light Units Unaffected by status ailments | ||||
[Incomplete]These units gives all units a burst of arts upon their own arts activation.
Clyde | Corsair | Arth | Regulus | Zenon | Cathemilla | Parlot | Lian |
TA - 20 | TA - 20 | TA - 20 | NA - 40 Verdant DA | TA - 40 | S - 10 | TA - 30 | TA - 1 to 99 |
Diaz | Gerald | Celia | Norn | Lozze | Weaver | Berwick | Cestina |
NA - 20 | NA - 10 | NA - 10 | TA - 20 | S - 4 | NA - 20 | NA - 25 | NA - 20 |
Sumire | Summer Leone | Begulier Selia | Demon Edge Berwick | Demon Lord Vox | Marlet | Valentines Cestina | Summer Celia |
TA - 100 | TA - 20 | NA - 20 | NA - 20 Only Fire Units | NA - 20 | SA - 30 | NA - 25 | NA - 30 |
Asirpa | Priestess | Emilia | Santa Rimuru | Hatsune Miku | Hao | Nui Harime | |
NA - 25 | NA - 30 | S - 10 Aqueous DA | NA - 20 | NA - 25 | S - 5 | NA - 20 | TA - 200 |
Narberal | Sagiri | Summer Miyu | Summer Sakura | Shadow | Ultimate Paladin Roy | Hart the Fabricator | Star Swordswoman Rosetta |
NA - 20 Demons 30 | TA - 20 | TA - 30 | NA - 20 | TA - 30 | PB - 200 | TA - 50 | TA - 40 if in MD |
Sagara Sanosuke | Huma | Index | Fern | Momo | Zephyr | ||
NA - 20 | NA - 25 | NA - 30 | NA - 20 | NA - 25 | TA - 30 | ||