IMPORTANT - READ CAREFULLY: THE MOST UP TO DATE VERSION OF THIS DOCUMENT IS AVAILABLE ONLINE AT HTTP://COMMUNITY.ISTARIA.COM.
We wish to make the Istaria: Chronicles of the Gifted online gaming experience both fun and productive for everyone. In order to accomplish this, we have created specific “Rules of Conduct” to govern players’ behavior and actions while playing the game. We are dedicated to enforcing these Rules of Conduct, which include several ancillary policies on Account Security, Disciplinary Actions, Harassment and Naming Characters. (The Ancillary Policies are included within the Rules of Conduct below; in addition, for your convenience, the latest version of each policy may be viewed separately online at http://community.istaria.com). Any violation of the Rules of Conduct will be handled in a fair and timely manner. We will investigate any alleged violations and we will provide the “benefit of the doubt” whenever possible. We believe in following an “innocent until proven guilty” policy at Virtrium at all times. We will not discuss the results of our investigation with the person reporting the violation, however we will make every effort to contact the person who has been reported to discuss the matter directly with them before making our decision.
The Rules of Conduct are intended for the use and enjoyment of the game by our customers. Consider them a rulebook for behavior within the game. Virtrium has the final say over what constitutes a violation of the Rules of Conduct. We also reserve the right to change these Rules of Conduct at any time. VIOLATION OF THESE RULES OF CONDUCT WILL CONSTITUTE A BREACH OF THIS AGREEMENT AND MAY RESULT IN DISCIPLINARY ACTION(S) AGAINST YOU. REPEATED VIOLATIONS OF THE RULES OF CONDUCT MAY RESULT IN BANISHMENT OF PLAYER CHARACTER(S) FROM THE GAME AND/OR TERMINATION OF YOUR ACCOUNT.
The following are the basic Rules of Conduct for playing Istaria: Chronicles of the Gifted. While playing the game, you must respect the rights of others and their right to enjoy and play the game. These guidelines must be followed by everyone playing the game and will be monitored and enforced by us.
In addition to the general guidelines listed above, players are also subject to the following supplementary rules. Again, while by no means an all-inclusive or exhaustive list, these rules provide a suitable foundation by which the player can determine, for himself or herself, what activities are appropriate:
a. "Role-playing" does not grant license to violate policy.
We strongly encourage the use of role-playing while using and enjoying the Game. In fact, certain shards within the System will be specifically designated as “role-playing shards” where players are encouraged to immerse their characters even further into the fantasy world of Istaria. However, any claim of roleplaying in order to circumvent the Rules of Conduct will not be accepted as a defense of any of the behaviors mentioned.
b. “Experience Leeching” constitutes poor gamesmanship.
Experience leeching is the act of willfully and knowingly initiating combat with/against Non-player characters (“NPC’s”)] that are already in combat with another player. This is usually with the intention of taking experience from the encounter with little or no danger to your player. In these situations, it is expected that the two parties will use all tools at their disposal to solve the issue before involving our customer service representatives (“CSR’s”).
c. The customer must abide by the arbitration given by CSR’s for contested spawns.
In certain cases, two or more groups will contest the rights to an NPC, resource, or object within the Game. It is expected that the two groups will use all tools at their disposal to solve the issue before involving the CSR’s. If no resolution is reached and the involvement of a CSR is mandated, then the decision will be left solely to the discretion of the CSR. As mentioned before, it is to the benefit of the parties involved to solve the issue on their own, as the decision of the CSR is final and may not please everyone.
d. The customer may not defraud other players.
Fraud is defined as falsely representing one's intentions to make a gain at another's expense. Examples of this activity include, but are not limited to, using deception to deprive another player of items, slandering another player or impersonating them with the intention of causing harm to that player's reputation, or falsely representing one's identity in order to gain access to another player's account or account information. Fraud in any transaction between players may result in disciplinary action.
e. Abuse of CSR’s will not be allowed.
The following actions would be considered abuse:
Attempting to defraud a CSR – Contacting the CSR with information that is false with the intent of receiving benefits, monetary or otherwise, as a result. This includes, but is not limited to, reporting bug deaths, experience or item loss, or accusing other players of wrongdoing without basis.
Impersonating a CSR – representing, holding yourself out as or portraying yourself to another player as one of our guides or employees.
Customer Service Personnel Abuse - This includes, but is not limited to, sending excessive reports and messages (whether as an individual or group), sending excessive messages to a specific CSR, excessively using chat channels to communicate to a CSR, making physical threats or using abusive language against a CSR.
Note: This list is not all-inclusive. Other actions may be determined as abuse at our sole discretion.
f. Operation of a guild that habitually violates the Rules of Conduct is forbidden.
Disciplinary action will be taken against guilds that habitually violate these Rules of Conduct. Specific issues with a guild will be addressed with the entire guild membership and will not be dealt with on an individual basis. Guilds whose members repeatedly violate these Rules of Conduct will be subject to the same penalties that an individual player would face under the same circumstances.
Guild leaders and/or officers may be held accountable for any and all prohibited actions of their guild members; this is in addition to any other disciplinary actions that may be taken against the guild as a whole. Consequently, it is the responsibility of the guild leadership to ensure that all its members abide by these Rules of Conduct and to report any infractions as soon as they are known.