[ The following is a new mechanic revealed after Thras's challenge on November 20, 2015 (November 15 in-game). This information is written for players, but the concepts are also known to characters. ]

— DUNAMIS: EMOTION MAGIC —

The following is what will be explained to the characters, and what the characters in Shaarnath will have to relay back to those on the island.

Now that we've explained some of the basics about dunamis, here is some information about how one trains and uses it.

It's a simple concept, but it takes weeks, months, sometimes years to really master.

For apathetic individuals, this can still apply to them for apathy is still an emotion and does have effects. In fact, they may discover or learn that their effects could resemble those who display normal emotions—depending how creative one can be. Otherwise, there are a few notable effects that we haven't publicly disclosed and will now share: stopping or freezing environments, encompassing shadows, holes of various sizes, forms of disintegration, muting sound and/or color, disappearance of an item. These are just a few examples, and there is definitely a theme here, and it's a theme players are free to play with.