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MNF DND rules
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MNF DND Chatzy Group basic Rules

Index:

  1. Introduction
  2. Dice Rolling
  3. Class(What they are, and what their pros and cons)
  4. Races/Character’s Stats
  5. Party
  6. Weapons
  7. Leveling system
  8. Keeping Track of stats
  9. Locations/Adventure
  10. Enemies/Game over result https://www.youtube.com/watch?v=IsS_VMzY10I
  11. Dying
  12. Resting
  13. The Fun Fun’s https://www.youtube.com/watch?v=zBgnxDNdNmQ
  14. How will it related to MNFCLUB

Intro)-

This is the MNFCLUB’s version of DND. It’s basically DND, look it up if you don’t know (it’s a bored game).

Dice Rolling)-

How Dice is going to be roll for attacks, funfuns, summoning will be /rolldie (number). For an attack it’s going to be normally a 20 rolldie (unless a class alouds you to roll under). If the die hits less than ½ the die number it should land on meaning 9 and below for a 20 die, the attack will be unaffected, 10-15 and above the 20 side will be an basic attack, a 16-19 will be normal attack plus an injury against the monster or opponent (which led them to lose an attack turn or lose a body part) and a 20 will led to a crit, where your attack is 5x stronger, the opponent or monster will lose 3 parts, and two turn stun for the monster or opponent.

Class/Race)-

This is going to be at the beginning of the game before you will start, (read how it related to mnfclub to see what class/race are you)

The Classes are https://www.youtube.com/watch?v=8RWxMF_fANc

-Wizard(Pros: Range Attack +1 attack)(Con: will have -3 hp, can harm other party members  if attack misses)

-Fighter(Pros: Strong Hp +5 Attack +2)(Con: will be stun for getting hit by a monster)

-Dancer/Healer (Pros: Can’t breed [meaning if gameover fun funs will not have or make a baby and can uses healing stats.(healing for level 1 is 5 per one unit or 1 for all) Cons: No attacks (0 for attack)

-Archer(Pros: Speed+2, Range attacks)(Con: -2 on hp and -1 on attack)

-Thief(Pros: Speed +3, always gets 3 items no matter what per battle )(con:-1 attack and -4 on hp)

Character Stats)-

It’s basicly add what you have with the race+the class(if your avatar have these clothes it is like those)

The Races are

-Elf(Hp:10, Attack:3 Speed:2)

-Human(Hp:12 Attack:3 Speed:1)

-Furry(Hp:8 Attack:2 Speed:3)

Party)-

At the start of the game you will be a party with other players, it will be a thing in the future where there will be a selection on what party will have an adventure and which one doesn’t

Weapons)-

Weapons will be determined by class  (right now it’s whatever weapon you have is fine, no added effects like a flame sword)

Leveling system)-

When your characters get 100 xp (by funfun’s and fighting monsters) you can select what you want (two picks per level) you can get +2 health, +1 attack, or +1 speed. (meaning you can do +4 health, +1 atack/+1 speed, or +2 speed, whatever two you want same is k). The max level so far will be 5.

Keeping track of stats)-

Will try to find a card like app for that so basicly nothing like weapons for now

Location)-

Location of the game is a land that is called Suxclbiarn (Bs named I randomly wrote)

Map: http://worldgen.bin.sh/worldgen.cgi?palette=Atlas&iter=5000&cmd=Create&pct_ice=10&height=400&seed=117368916&rotate=253&projection=Square&pct_water=60&motif=

Players will be randomly put on the map where the dnd will be.Each place will have a certain monsters and creatures that will be had.(look at part 9 per each area explored). Each time an adventure starts you and your group will be place in one of the areas from the game master.

The areas will be a cave,desert,forest,castle,snow area, and lake/water adventure. The adventure will last for now 3-6 monster fights

Monsters and Game Over)-

Each monster will have a certain health and times attacking per turn for them. They can ambush while your party is traveling. Each monster will have a game over sense (meaning the adventure could be over for all or for someone). Each monster will be located in different areas. Some are also bosses)(XP guide normal monster 10xp, boss 30xp)

Desert:

Man Eating Scorpion:(Hp:10, Attack:4,Attack once)(effect in game over kill two characters while other escape)

http://educateinspirechange.org/wp-content/uploads/2015/01/zodiac-monsters-fantasy-digital-art-damon-hellandbrand-81-360x240.jpg

Living castus: (Hp:5, Attack:2, Attack all once)(effect for gameover, kill one character)

http://vignette1.wikia.nocookie.net/finalfantasy/images/8/83/Mama_cactoid-large.jpg/revision/latest?cb=20100421023040

Huge Worm: (Hp:15, Attack 5, attack once and chance of avoiding attack)(effect for gameover, eating one character)

https://s-media-cache-ak0.pinimg.com/736x/81/99/08/819908be2e3273229850ed69bf91d095.jpg

Skeleton (Hp:10, Attack:3, attack one person)(effect for gameover, killing one player or force one character for you know what)

http://digital-art-gallery.com/oid/94/640x747_16373_Skeleton_2d_fantasy_creature_dark_darkness_skeleton_warrior_picture_image_digital_art.jpg

Desert Villagers: (Hp:8, Attack 4, attack one person, can have range)(effect for gameover, killing one player or breeds a female character)

http://www.wallpaperup.com/uploads/wallpapers/2014/01/06/217207/big_thumb_7652ad008afa3b73feb97df3a0613039.jpg

Nyari:(Hp:15, Attack 2, can double attack, also can have range)(effect for gameover, killing one human or elf, or breed with a furry character)

http://raptagonstudios.com/uploads/7/2/8/7/72872321/4546455.jpg?1080

Golem Guard:(Right before or at the Boss Round: Hp:20 Attack:2)(effect for gameover, Force on a person for game over, if the golem was in the round and your character was being forced by the guard, your character survives.)

https://s-media-cache-ak0.pinimg.com/736x/f0/13/0d/f0130d4bd211fa7a8f2e28ace50076b2.jpg 

Golem:(Boss: Hp: 60 Attack: 6 Attack once per turn or attack 2 charactesr for 4 damage) (effect for game over killing every character) http://digital-art-gallery.com/oid/25/r169_457x256_6014_Golem_Valor_2d_concept_monster_rock_golem_stone_creature_fantasy_picture_image_digital_art.jpg

Pharaoh:(Boss: Hp:50 Attack: 7 Attack once per turn or attack all for 2 damage)(effect for game over killing all or forcing fun funs for all) http://images-cdn.fantasyflightgames.com/filer_public/ed/70/ed702385-0349-478f-803e-7a36060b2fdd/eh05_preview2.jpg

Forest:

Goblin: (Hp:8,Attack:2,attack one character per turn)(gameover affect: just killing one player or breed with one)

http://www.wallpaperup.com/uploads/wallpapers/2013/11/23/178441/big_thumb_18fdecdc815d471dcde4702316fea464.jpg

Spider: (Hp: 15, Attack: 5, attack one character or stun 3 characters for a turn)(gameover affect: force fun funs on one character and kills one [can be the one who the spider having fun funs with])

http://static1.1.sqspcdn.com/static/f/338427/23157394/1374515798333/Ungoliants-Spawn.jpg?token=3iigtC%2Ft0UhPkneMJtIakc9p%2BWo%3D

Forest Troll:(Hp:6, Attack 2, attack one player per turn, and can have range)(game over effect: force fun funs on one male)

http://vignette2.wikia.nocookie.net/forgottenrealms/images/d/d2/Forest_troll.jpg/revision/latest?cb=20151009032809 

Wolf:(Hp:10, Attack 3, attack one character per turn)(game over affect: force funfun with a furry or elf or kill one character)

http://www.wallpaperhi.com/thumbnails/detail/20120409/forest%20wolf%20fantasy%20art%20creatures%201920x1080%20wallpaper_www.wallpaperhi.com_4.jpg 

Nara:(Hp:20, Attack 2, attack 3 character, has range)(game over affect: breed with one character)

http://img05.deviantart.net/3f33/i/2013/169/c/4/keeper_of_the_forest_by_destructorcat-d69lp0n.jpg 

Tribe’s man:(Hp:15, Attack 2, attack one character per turn, could have range)(game over effect: kill two characters)

http://fantasy-faction.com/wp-content/uploads/2013/01/2013-JAN-West-Africa-Eloko-by-Corbella-180x300.jpg 

Orge:(Hp:25, Attack :5, attack one character per turn)(Game over effect: force fun fun on two characters or kills 1)

Forest Druid:(Hp:15, Attack:3, attack two characters per turn, and as range)(game over effect: force fun fun and take them away)

Forest Demon:(Boss: HP:40 Attack:3, attack all players, and allows to summon goblins, and skeletons)(effects for gameover, mind controls all the plarty)

http://img05.deviantart.net/3f33/i/2013/169/c/4/keeper_of_the_forest_by_destructorcat-d69lp0n.jpg

Tree Troll:(Boss: Hp:75, Attack:5, attack one character per turn)(game over effect: takes two characters and use them as slaves[when another party comes])

Tentacle Monster:(Boss: HP:50, Attack 2, attack 6 characters per turn)(game over effect: how many tentacles it has left, will force fun funs on how many arms it has left, can led to tentacle babies which can kill)

http://preview.turbosquid.com/Preview/2014/07/09__23_21_04/monstro120001.jpg4a8a89d5-7a7a-40b1-9566-d06f2610fd04Original.jpg 

Dying)-

If your character dies, you are not allowed to be revive and will be dead until the next adventure begins( also you go back to normal stats and level 1)

Resting)-

After three rounds of fighting, your characters are allowed to sleep and gain 5 hp for it.

Fun Funs)-

Basically Sex.(refer to mnfclub how it works). If want to have fun fun here are the affects

Cum out- +2 hp -1 speed

Cum in ass- +6 health and +2 attack (M have a chance of dying to disease after the adventure)(roll die 1, gets it and dies after the adventure, roll die 2, no effect for male, and 3 full effect for both no dying)

Cum in pussy- have a chance of being pregnant for females (plus full health, and +2 speed for the adventure )(roll die 1 for being pregnant, roll die 2 for not getting pregnant)

Crossing- Plus 3 hp but -1 attack for the rest of the adventure

How it will related to MNFCLUB)-(furry don’t need a shirt to tell what class they are)

Classes.-

Archer-Vstring, green or brown color shirt

Wizard-Undershirt/Monk

Dancer/Healer-Bikini,Stripper, Harem Costume

Fighter-Male Barbarian shirt, Shirt/Jeans

Thief-Tuxedo,Dress,(that fancy collar bikini), cowgirl outfit,

Races.-

If you have are furry in the game,  you're a furry

Elves will have elf ears

Human-no furry  or elf ears