Capital Project Proposal Overview
On March 30, 2017, the Board of Education voted to reduce the scope of the Capital Project from $196.4 million dollars to $106.3 million dollars. The community will vote on the revised Capital Project on May 16, 2017. The revised project includes security upgrades to all buildings K--12, addition and renovation work necessary for the conversion of the 7--8 junior high school to a 6--8 middle school, additional classroom space at Boght Hills, additional music classrooms and special education classrooms throughout the elementary buildings, enhanced library/media centers at all elementary schools, science and technology labs at all elementary schools, as well as site and field work on the Shaker High School/Shaker Junior High School campus.
- STEAM is an acronym which stands for the integrated teaching of science, technology, engineering art,and mathematics in a hands-on environment.
- STEAM is not about sitting in front of a computer all day. It is about creativity, exploration and problem solving. In fact, there are many “unplugged” activities in which students can engage and learn the fundamentals of computational thinking while reinforcing other learning.
- Things which were science fiction as little as a generation ago will be mainstream by the time today’s elementary students finish their education. A familiarity with 3-d printing and robotics will be as necessary to today’s children as the knowledge of how to sew a button onto a shirt was to previous generations. A world where we fix a broken appliance by designing a replacement part and then printing it at the local library or hardware store is probably only five years away. Building a familiarity with that sort of tool at an early age will pay lifelong dividends.
- Whether it’s working with something like Scratch to create animations for a social studies project, or a fifth-grader using Python to help analyze data from a science experiment, the ability to read and write code needs to be thought of as part of literacy.
- STEAM does not treat technology as an end in itself. Technology employed in the multi-use labs at our elementary schools will provide students with opportunities to engage in questioning, collaborative problem solving, and hands on learning while employing the tools of today, which can be integrated into the curriculum in the service of teaching content, just like scissors, construction paper, or other craft supplies.
- We want our students to be creators, not just consumers, of technology.