🔴 Dual Blade Doc
DUAL BLADE DOC
Dual Blade Guide for MapleStory GMS Interactive Server
Credits, ●▅▇█▇▆▅▄▇, Crabber, Pacificstar, Argo, Bulb, PBJayz, Isha, shadechu3o4, AlaskaTiger, Tummy, Dres, TMoney, CIts2Sharp4U, LazyLoser, Stamas, HZCO, Nunez, Lior, Rosebuds
The “DB DOC” was intended as a Dual Blade primer for players with some knowledge of MapleStory. Here, you’ll find how to set up and play the class, relevant skills and items, immediate priorities, and additional resources.
Besides Cooldown Reduction, you won’t find in-depth explanations and numbers here. If you’re interested in those details, links to our Discords will be provided.
—Rosebuds
MapleStory Icons, Assets MapleStory Wiki, Grandis Library, MapleStory.Wiki
Training Maps, MapleMaps
Disclaimer: This document was prepared by a Heroic (“Reboot”) server player with contributions from Interactive (“Regular”) server players. While every effort has been made by Rosebuds to ensure the accuracy and relevance of the information provided for both server types, the content is primarily informed by experiences and gameplay from the Heroic server. If you are an Interactive player and find any portion of this document to be misrepresented, outdated, inaccurate, or incomplete, please contact me so that appropriate revisions can be made. Rosebuds assumes full responsibility for the information presented herein and extends sincere apologies for any inaccuracies or unintended misrepresentations. This content was not created with the intent to misinform or disadvantage NEXON, the Interactive server community, their affiliates, or supporters.
WATCH FOR THESE
Server Notes | |
Interactive “Regular” | |
Differences between | |
Further Action Required | |
Interactive “Regular” | |
Visit the Discord for current and accurate details regarding this section of the guide. | |
MapleStory Database, MapleStory.Wiki
Scrolls in Interactive Worlds, Grandis Library
Spell Tracing, Grandis Library
HOT Topics for EXPERIENCED players.
If you’re new to MapleStory, continue scrolling.
Discords | |
Looking for Stats | |
Quick Start (Lvl. 200+) | |
HEXA (Lvl. 260+) | |
Bossing | |
Sweetwater Katara | |
Every class has level milestones where they acquire new skills called Jobs—Dual Blade has too many.
List of Dual Blade’s Jobs | ||
H | Hyper Skills | |
• | Beginner’s Basics | |
I | Dual Blade Guide | |
I+ | Blade Recruit | |
II | Blade Acolyte | |
II+ | Blade Specialist | |
III | Blade Lord | |
IV | Blade Master | |
V | V Matrix | |
VI | HEXA Matrix | |
EXAMPLE
This skill is USELESS | ||
IV | Mirror Target | |
This illustrates you can find Mirror Target under the VI (4th Job) tab in your Skill interface. Apparently, it’s also “useless.”
This notes the skill can be Cooldown Skipped.
Dual Blade Phantom Blows.
Dual Blade by Tummy, Reboot Secret Garden
Edited by Rosebuds
Dual Blade (DB) is an Explorer Thief class that utilizes a Dagger and Katara. They deal damage constantly using Phantom Blow while cycling through 3 skills: Blade Tornado, Blades of Destiny, and Haunted Edge. Lastly, Dual Blade bursts every 60 seconds using Blade Storm and Asura's Anger.
Pros | |
| |
Cons | |
|
REQUIRED for Max Attack Speed | ||
V | Decent Speed Infusion | |
Extreme Green Potion | ||
III | Mirror Image | |
H | Blade Clone | |
V | Decent Combat Orders | |
V | Decent Sharp Eyes | |
V | Decent Holy Symbol |
Mandatory | ||
H | Phantom Blow Reinforce | |
H | Phantom Blow Guardbreak | |
H | Phantom Blow Extra Strike | |
H | Blade Fury Reinforce | |
Choose 1 | ||
H | Blade Fury Spread | |
H | Blade Ascension Reinforce | |
Server Notes | |
Interactive “Regular” | |
May opt for Blade Fury Spread due to having access to Spawn Enhancers “Totems.” | |
Action Customization ON | ||
V | Last Resort | |
V | Erda Fountain | |
Reboot Secret Garden
Bossing | ||
• | Thief’s Cunning Thief × 3 | |
• | Empirical Knowledge Magician × 3 | |
• | Fury Unleashed Demon Slayer | |
• | Wild Rage Demon Avenger | |
• | Solus Ark | |
• | Terms and Conditions Angelic Buster | |
• | Unfair Advantage Cadena | |
• | Hybrid Logic Xenon | |
• | Elementalism Kanna | |
• | Judgement Kinesis | |
• | Focus Spirit Lynn | |
• | Qi Cultivation Mo Xuan | |
• | Tree of Stars Sia | |
Reboot Secret Garden
Elementalism Can be REPLACED if you— | ||
• | Elementalism Kanna | |
MAINTAIN STACKS by MOVING | ||
• | Tide of Battle Illium | |
PARTY with ≥ 4 MEMBERS | ||
• | Noble Fire Adele | |
Light Wash Can be REPLACED if you— | ||
• | Light Wash Luminous | |
Have ~7000 Base LUK | ||
• | Hybrid Logic Xenon | |
Training | ||
• | Thief’s Cunning Thief × 3 | |
• | Combo Kill Blessing Aran | |
• | Rune Persistence Evan | |
• | Elven Blessing Mercedes | |
• | Nature’s Friend Lara | |
• | Bravado Hoyung | |
• | Wild Rage Demon Avenger | |
• | Solus Ark | |
• | Unfair Advantage Cadena | |
• | Hybrid Logic Xenon | |
• | Elementalism Kanna | |
• | Judgement Kinesis | |
• | Tree of Stars Sia | |
Survival | ||
• | Spirit of Freedom Resistance × 3 | |
Upon REVIVAL Invincibility for 8 sec. | ||
• | Close Call Shade | |
FATAL Attack Survival Chance: 10% | ||
• | Invincible Belief Warrior × 3 | |
When HP ≤ 15% Restore 35% Max HP/s × 3 sec. | ||
• | Innate Gift Khali | |
On Attack (100%) Restore 2% Max HP/MP/s × 5 sec. | ||
• | Pirate Blessing Pirate × 3 | |
Damage Taken: -15% | ||
• | Rhinne’s Blessing Zero | |
Incoming Damage Reduced: 15% | ||
DAMAGE, Buff Duration < 100%
Boss Damage: 20% |
Buff skill duration: +38% |
8% damage when attacking targets in… |
DAMAGE, Buff Duration ≥ 100%1
Boss Damage: 20% |
Attack +212 |
8% damage when attacking targets in… |
[1] Buff Duration >100% has diminishing returns.
[2] Ascent (HEXA) will be affected by the Attack +21 IA.
Inner Ability by AlaskaTiger, Reboot Secret Garden
Edited by Rosebuds
FOR FUN, CD Skip Chance for iFRAMES
20% chance to skip cooldowns |
Boss Damage: 10% |
8% damage when attacking targets in… |
Server Notes | |
Interactive “Regular” | |
May opt for this due to having access to more Boss Damage sources than Heroic. | |
TRAINING, Meso Preference
Meso Obtained: 20% |
Item Drop Rate+ 15% |
Buff skill duration +38% |
TRAINING, Item Drop Rate Preference
Item Drop Rate+ 20% |
Meso Obtained: 15% |
Buff skill duration +38% |
Server Notes | |
Interactive “Regular” | |
May opt for Arcane Umbra Katara (-2% FD) due to rarity and price of SW Kataras. | |
Sweetwater (SW) Katara is Dual Blade’s best-in-slot Sub Weapon, offering 10% IED and 30% Boss Damage. It drops from bosses during Commerci Solo Voyages and Party Quests (CPQ). This Katara can be min-maxed further through Transposing, resulting in Attack Power +4, DEX +11, and LUK +11.
Unlock Commerci Solo Voyages FAST, YouTube, Simon the Wolff
“Lith Harbor has the greatest number of Bosses.”
Tummy, Reboot Secret Garden
Sweetwater Katara(s) / 12 min. / Day | |
Location : Lithharbor x 3 | |
Profit : Sweetwater Katara(s) | |
Server Notes | |
Interactive “Regular” | |
SW Katara is a “once in a year drop” comparatively. —Dres | |
Early on, you can settle with one SW Katara, Transpose it, Star Force it to 17 ★, and roll decent Potentials. You only need spares when you decide to Star Force it further. Transposed equipment will RETAIN their extra stats even after it’s Destroyed.
On Heroic, I acquired 4 SW Kataras from a single Lith Harbor Solo Voyage.
Solo Denero Farms
CIts2Sharp4U, Reboot Secret Garden
30 Deneros / 4 min. / Day | |
Location : Dolce x 10 | |
4 Commerci Soap | |
Profit : 30 Deneros | |
When you Transpose with NPC Pietreno, you get 10 attempts per day, each cost 10 Deneros with about a 3% Success chance—so, yeah, stock up on that currency.
34 Deneros / 10 min. / Day | |
Location : Rosa x 1 | |
2 Colonia Primo 2 Commerci Soap | |
Location : Luna x 1 | |
1 Organic Leather 1 Stylish Glasses 2 Commerci Soap | |
Location : Luna x 6 | |
4 Commerci Soap | |
Profit : 34 Deneros | |
When you have some Derneros and a SW Katara, you’re pretty much ready to Transpose barring a couple more things. From here, the instructions differ depending on your server so make sure you’re looking at the right one!
Server Notes | |
Interactive “Regular” | |
This section is for Heroic. Click Here for Interactive. | |
Reboot Secret Garden
Transposing SW Katara Heroic | ||
1 | Defeat | |
2 | Acquire 15 | |
3 | Redeem for Star Force to 16 ★ | |
Potential Rank will remain, but Lines will be Rerolled | ||
4 | Daily CPQ for Derneros and SW Katara SW Katara drops from Bosses in CPQ Solo. | |
5 | Speak to NPC Pietreno | |
Pay 10 Deneros for a 3% Chance | ||
6 | You now have | |
Repeat Steps 1 - 2 | ||
7 | Redeem for Star Force to 1 ★ | |
8 | Transfer Hammer | |
9 | Star Force to 15 ★ | |
You now have a Transposed SW Katara with +1 ATK | ||
You DO NOT need to repeat this process if you destroy the Katara through Star Forcing. You can transfer the Transposed SW Katara Trace onto another regular SW Katara. | ||
Further Action Required | |
Interactive “Regular” | |
Visit the Discord for current and accurate details regarding this section of the guide. | |
Interactive Enhancing Grandis Library
Skip to the Transpose Steps (Interactive)
Due to Interactive server’s dynamic, player-driven economy, I would highly recommend visiting the Discord to know the latest and what’s no longer practical or available in the marketplace.
October 22, 2025, Dual Blade Not Enough iFrames
Notes from Interactive Player(s) October 22, 2025 | |
Interactive “Regular” | |
9th Anniversary Prime Scroll “Out of favor... phasing out.” | |
Magical Scroll - One Handed “Budget-friendly option” | |
X One-Handed Weapon. “Rare.” | |
Scroll for V One-Handed “Expensive... Whale” 🐋 | |
As of October 22, 2025, these are what a few Interactive Dual Blades have noted on the scrolls for Katara.
How to Transpose (Interactive)
Transposing SW Katara Interactive | ||
1 | Daily Commerci for Derneros SW Katara by any means. | |
Server Notes | |
Interactive “Regular” | |
Tsukuyomi’s Mournful Blade is used due to having more Scroll Enhancements available. | |
2 | Acquire | |
3 | Golden Hammer × 2 Fully Scroll | |
CANNOT Scroll Again Later! | ||
4 | Star Force to 16 ★ | |
5 | Equip the Tsukuyomi's Mournful Blade Apply Platinum Scissors of Karma (PSOK) onto Tsukuyomi's Mournful Blade | |
Potential Rank will remain, but Lines will be Rerolled | ||
The PSOK allows the SW Katara to be tradeable ONCE after equipping it. | ||
6 | Speak to NPC Pietreno | |
Pay 10 Deneros for a 3% Chance | ||
The preview in the Transposition interface should show “Untradable after Transaction” on the SW Katara. | ||
V-Matrix (Lv. 200)
Unlocks a Node-based Skill System
Each Boost Node (Trio) enhances 3 skills up to level 30, with a max enhancement level of 60. Thus, you need 2 pairs of Trios to fully boost all 6 Dual Blade skills.
You DON’T need the exact Trio setups shown below, just make sure ALL 6 skills are boosted and that Skill 1 in each Trio is DIFFERENT (Skill 2 and Skill 3 can repeat).
Bossing Trio A | ||
V | Asura’s Anger | |
V | Blade Clone | |
V | Phantom Blow | |
Bossing Trio B | ||
V | Blade Clone | |
V | Asura’s Anger | |
V | Phantom Blow | |
Training Trio C | ||
V | Blade Ascension | |
V | Blade Fury | |
V | Sudden Raid | |
Training Trio D | ||
V | Blade Fury | |
V | Blade Ascension | |
V | Sudden Raid | |
Veiled Ghost Asura1 | |
∴ | |
Skill 1 | |
Skill 2 | |
Skill 3 | |
When crafting Custom Boost Nodes, make sure the skill in the top slot is DIFFERENT from each Trio you plan to use.
[1] Trios acquire a unique name based on their skill combination.
The order in which you should level your Node Skills in descending order.
Bossing Focused | ||
1 | Blade Storm | |
2 | Blade Tornado | |
3 | Blades of Destiny | |
4 | Shadow Walker | |
5 | Last Resort | |
6 | Maple World Goddess’s Blessing | |
7 | Erda Nova | |
8 | Haunted Edge | |
Enhance with Duplicates Only USEFUL for Training and Bossing | ||
True Arachnid Reflection | ||
Solar Crest | ||
Level 30 to Sync with Burst | ||
V | Shadow Walker | |
V | Last Resort | |
Level 25 for 2 min. CD | ||
V | Erda Nova | |
The cooldowns of Shadow Walker, Last Resort, and Erda Nova reduce as their levels increase. Shadow Walker and Last Resort need to be at max level for burst synchronization while Erda Nova at level 25 (level 20 + level 5 slot) will suffice.
Action Customization ON | ||
V | Last Resort | |
Last Resort is a 2-stage burst buff from your V-Matrix. Stage 2 provides more damage at the cost of duration. You can lock this skill to skip Stage 1 by Right-clicking it on your Skill interface.
Training Focused | ||
1 | Erda Fountain | |
2 | Decent Holy Symbol | |
Enhance with Duplicates Only USEFUL for Training and Bossing | ||
True Arachnid Reflection | ||
Solar Crest | ||
True Arachnid Reflection and Solar Crest
This changed everything.
Erda Fountain
Action Customization OFF | ||
V | Erda Shower | |
Action Customization ON | ||
V | Erda Fountain | |
Erda Shower is an active training skill from your V-Matrix that has an objectively better mode, Erda Fountain. This is a Placeable Summon that’s able to cover 3-4 platforms. You can lock this skill as Erda Fountain by Right-clicking it on your Skill interface.
Erda Shower
Erda Shower is not that bad though as it can come off cooldown quickly the more mobs you clear with it—Erda Fountain is simply better.
Assuming you’ve kept 1 of each skill, Non-Priority DUPLICATES should be disassembled for Node Shards. Node Shards are used to craft duplicates of your main skills, which you enhance by fusing them.
Besides Blink and Rope Lift, leveling Non-Priorities is ONLY for min-maxing.
SITUATIONAL in Bossing Max for Passive Attack Power & Magic ATT: +30 | ||
Blink | ||
Enhancing ONLY Provides Passive All Stats: +30 | ||
Rope Lift | ||
“Might as well—” Tier | ||
Venom Burst1 | ||
ONLY Enhance to Level 26 for Passive All Stats: +6 | ||
Decent Holy Fountain | ||
Decent Advanced Blessing | ||
Decent Mystic Door | ||
Decent Sharp Eyes | ||
Decent Hyper Body | ||
Decent Speed Infusion | ||
EXTREMELY Niche, WASTE of Node Shards | ||
Will of Erda | ||
Decent Combat Orders2 | ||
[1] Venom Burst will be buffed in a future update.
[2] Decent Combat Orders (Level 26) provides Passive Abnormal Status Resistance: +6.
V | Blink |
Blink has 2 functions. On the ground, it’s a random teleport (TP). While midair, you can hold the skill to float instead. During this, you cannot get knocked back. This is very useful as bosses that push you are designed to put you in dangerous situations or there’s a guaranteed follow-up.
You gain 1.9 additional seconds to float when you max it, which is very expensive, but at least you get 30 additional Attack Power from doing so.
IV | Hero’s Will | |
V | Will of Erda |
Hero’s Will and Will of Erda clean most (not all) abnormal status off your character. Afterwards, you are immune to abnormal status for 3 seconds. Though this skill is applicable in a handful of bosses, you’re heavily restricted by their long cooldowns.
Server Notes | |
Interactive “Regular” | |
Priorities shift slightly because Sol Erda Fragments are Tradeable. | |
Subject to change as new HEXA Skills are released.
VI | HEXA Stat |
This icon within the HEXA Priority means you max (20/20) that respective Hexa Stat.
(coochie coochie coo)
HEXA Phantom Blow
IV | Phantom Blow | |
VI | HEXA Phantom Blow |
Phantom Blow has been the iconic Dual Blade skill. When you increase your Attack Speed, you can recover faster and attack more frequently.
The bird before the storm.
HEXA Asura’s Anger
H | Asura’s Anger | |
VI | HEXA Asura’s Anger |
Before there was Blade Storm, it was just Asura’s Anger. You can do many things during this skill: you can Chains of Hell, Up Jump, Flash Jump, Erda Nova, Aeonian’s Rise... Even though it doesn’t show visually, you can duck during, too.
Why can’t we do all these things with Blade Storm?
Bury the Light.
Blade Storm
V | Blade Storm |
It’s a very short keydown skill. It’s gotten so short that it might as well be an instant cast. This is the most anti-Dual Blade skill as you’re pretty much stuck to the floor. Blade Storm, frankly, is just a big button. That’s all.
Bread and Butter.
FMAs | ||
V | Blade Tornado | |
V | Blades of Destiny | |
Blade Tornado and Blades of Destiny, should be used IMMEDIATELY off cooldown, in that order. Many refer to these skills as Full Map Attacks (FMAs) though they aren’t true FMAs.
♪ BEYBLADE, BEYBLADE, LET IT RIP— ♪
V | Blade Tornado |
Blade Tornado has 2 stages. Upon activation, it will briefly surround and follow you.
Then, the tornado will shoot a short distance towards where you were last facing. When both stages of Blade Tornado land properly, it hits 86 times.
Created using Mirror Image and Syncroid, Rosebuds
Due to the awkward nature (pun intended) of Blade Tornado, you will need to mind your spacing. Assuming the Boss is large, the sweet spot for casting is about -1 to 2 character heads away from its silhouette or within these red lines (above).
Is this cultural appropriation?
V | Blades of Destiny |
Blades of Destiny (BoD) is almost a true FMA due to its 5 Chase Cut Activations. Basically, the skill activates FIVE TIMES!
After it fades away, Blades of Destiny continue to attack for some time. When you move during this, the cuts chase you. Get it?
What’s actually happening is, the Chase Cut Activations are a workaround to prevent hitting the damage line cap. This enables Dual Blade to FMA while using portals—neat!
Blades of Destiny is the skill for Training. The other skills cover where it can’t reach.
More Ninjas.
Blink and HEXA Sudden Raid
IV | Sudden Raid | |
VI | HEXA Sudden Raid |
A universal 4th Job Thief skill. For Dual Blades, the original version was quickly forgotten since Blades of Destiny was right around the corner. However, Dual Blade’s HEXA Sudden Raid boosts Mortality, and is worth using against Bosses.
What’s with the Owls and Deities?
VI | Karma Blade |
When you’ve reached lvl. 260, you will unlock your HEXA and your Origin skill. An Origin is often referred to as a “nuke” that binds absolutely upon activation. You are also invincible during casting!
The God of Hellfire transforms your weapons into the Karma Blade(s). You will gain a unique Attack Proc for a short time which is represented by 25 stacks. Your attacks become significantly enhanced but consume the stacks. After a short time or when the stacks are used up, the God of Hellfire sneezes.
FMAs Affected by Cooldown
Blade Tornado | ||||||||||
Cooldown (CD) Reduction | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 |
CD AFTER Reduction | 12 | 11 | 10 | 9.5 | 9 | 8.5 | 8 | 7.5 | 7 | 6.5 |
CASTS / 60 sec. | 5 | 5.45 | 6 | 6.32 | 6.67 | 7.06 | 7.5 | 8 | 8.57 | 9.23 |
CASTS / 120 sec. | 10 | 10.91 | 12 | 12.63 | 13.33 | 14.12 | 15 | 16 | 17.14 | 18.46 |
Blades of Destiny | ||||||||||
Cooldown (CD) Reduction | 0 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 |
CD AFTER Reduction | 10 | 9.5 | 9 | 8.5 | 8 | 7.5 | 7 | 6.5 | 6 | 6 |
CASTS / 60 sec. | 6 | 6.32 | 6.67 | 7.06 | 7.5 | 8 | 8.57 | 9.23 | 10 | 10.91 |
CASTS / 120 sec. | 12 | 12.63 | 13.33 | 14.12 | 15 | 16 | 17.14 | 18.46 | 20 | 21.82 |
Since your FMAs significantly contribute to overall DPS, the more cooldown you have, the better. However, this is one of the scarcest and rarest stats to obtain, most of which is acquired through obtaining Skill Cooldown Potentials on a Hat (CD Hat).
Mercedes Legion Member Bonus
Merc. | Level | 60 | 100 | 140 | 200 | 250 | |
Skill CD -% | -2% | -3% | -4% | -5% | -6% |
This chart illustrates that when your Mercedes (Merc) reaches certain level breakpoints, ALL your characters’ skill cooldowns are reduced by a certain percentage. This is known as a Legion Member Bonus and it only considers the class with the highest level.
Dual Blade Hat Compare-er (KMS)
Tool to compare hats.
Below, you’ll find how much cooldown Dual Blade should aim for on their CD Hat at certain stages of the game. There is a point when aiming for more is impractical.
“Early Game” Hat is assumed to be Level 150.
“Late, End Game” Hat assumed to be Level 200.
POT 1 | POT 2 | POT 3 |
Early Game 1B ~ 12B+ Mesos | ||
-2 | Stat: +% | |
-2 | Stat: +% | |
Late, End Game 200B+ Mesos | ||
-2 | -2 | Stat: +% |
3.6T ~ 19.7T+ Mesos | ||
-2 | -2 | -1/-2 |
Dual Blades OFTEN ask whether a LUK Hat is better than a CD Hat with -2 or more.
The answer is ALWAYS “...more cooldown reduction, the better” because you get more casts of our FMAs—especially over a longer fight. In addition, -4 allows our FMAs to be up before every respawn while grinding.
Further Action Required | |
Interactive “Regular” | |
Visit the Discord for current and accurate details regarding this section of the guide. | |
Server Notes | |
Interactive “Regular” | |
Bonus Potentials raise the baseline for what’s considered a serviceable CD Hat. | |
Breaking down CD Hats for Interactive, Nunez, Dual Blade Not Enough iFrames
“-2 or -3 BPOT is extremely rare... BPOT Cubes are 1:$2.4 or 11:$24 (for a pack). You could buy BPOT Cube Service (“SVC”) from players who have extra cubes they don't want to use or from those who do the daily check-in, but that's at the very end of the month and would mean you didn't already equip your Hat because of the Scissor count being decreased.”
MPOT | BPOT 1 | BPOT 2 | BPOT 3 |
Budget Legion Champ | |||
-2 | -1 | Stat: +% | |
ATT | |||
LUK +1/+2 per 9 Lvls. | |||
Funded Legion Champ | |||
-3 | -1 | Stat: +% | |
ATT | |||
LUK +1/+2 per 9 Lvls. | |||
Main | |||
-4 | -1 | Stat: +% | |
ATT | |||
LUK +1/+2 per 9 Lvls. | |||
MPOT refers to the “main” Potentials.
BPOT stands for the Bonus Potentials (Interactive ONLY)
Wings of Fate |
Wings of Fate is a Cape that can provide Skill Cooldown: -1s while equipped. To acquire this item, you must complete the Threads of Fate (ToF) questline. If you lose the item or it gets Destroyed, Tengu at Mushroom Shrine will give you another.
ToF (Summarized Questline), Reddit
For the Skill Cooldown: -1s, you need 50 Closeness with Tengu, Izuna, and Yorozu which is done through the ToF interface.
ToF Comprehensive Ask Guide, Reddit, Deshoo
Closeness
Gifts for TENGU |
Opal Ore Amethyst Ore Emerald Ore AquaMarine Ore Garnet Ore |
Gifts for IZUNA |
Mandarin Flower or other Herbalism flower items |
Gifts for YOROZU |
Twisted Time Basic Spell Essence Basic Item Crystal Intermediate Item Crystal Alchemist Stone |
Even if you don’t want the Wings of Fate that badly, there are other benefits to finishing the quest and having access to the ToF interface.
ToF for Dummies, YouTube, Seanbob
Juniper Berry Seed | |
Juniper Berry Seed Oil | |
Wealth Acquisition Potion | |
Small Wealth Acquisition Potion | |
EXP Accumulation Potion |
Tengu’s Judgement |
Reaching 70 Closeness with Tengu will unlock his “Summon.” This is Tengu’s Judgement, an Atmospheric buff that provides Weapon & Magic ATT +20 to all players in the map for 60 minutes. If you activate this while other Atmospheric effects are on-screen, you will not get the buff and you will need to wait 24 hours.
These Buffs DO NOT STACK with each other! | |
Tengu’s Judgement | |
Overpower Lvl. 3 | |
Cider | |
Baby Dragon Food | |
Onyx Apple | |
Dual Blades acquire new Passive Attack Procs which are additional attacks that occur when certain conditions are met.
All I see is red.
V | Haunted Edge |
Haunted Edge (HE) is an extra attack that follows after either a Phantom Blow (HE-Yaksa) or a Blade Fury (HE-Asura). Afterwards, it goes on cooldown. You can track when it’s available by slotting HE in your Buff Favorites.
V | Haunted Edge Yaksa |
HE-Yaksa is an afterimage of strikes meant for bossing. This proc is server-sided, so there is a slight delay before it appears. This lends itself to likely whiffing a mobile target.
Blink and Haunted Edge-Asura
V | Haunted Edge Asura |
HE-Asura is for mobbing. It shoots homing blades (not shown) towards multiple targets. These blades do much less damage if they land on the same target.
Who invited this guy?
VI | Mortality |
When you unlock your HEXA, you will have access to Mortality. Each hit from your attacking skills adds to a stack. Once enough stacks are generated, Yaksha (where have I heard that name before?) appears momentarily to say hello, violently.
• | Ring of Restraint | |
• | Weapon Jump L Ring |
For the most damage in either solo or party play, Dual Blades need to Ring Swap between Oz Rings: Ring of Restraint (ROR) for their Full Burst and Weapon Jump L Ring (WJ) for their Mini Burst.
You can do this either by opening your Inventory interface and Double-clicking another ring or using Character Presets.
MapleStory Character Presets Guide, YouTube, TajMaJon
• | Continuous Ring |
You can forgo this entirely by opting for a Continuous Ring (CONT), which doesn’t need to be swapped, but this is weaker.
I wouldn’t throw away your CONT rings, but in the near future, GMS should get a “Ring Swapping” skill which should make swapping much more convenient.
For more information, "Ring Exchange Skill" KMS, Orange Mushroom's Blog
“Ring Exchange” Skill, Orange Mushroom’s Blog
• | Ring Activation |
To use an OZ Ring, be sure to key bind Ring Activation, NOT the OZ Ring Skill. Its icon will change depending on which Oz Ring you have currently equipped.
If you were to keybind ROR instead, it would disappear from your keybindings when you swap OZ Rings and you’ll be unable to activate the OZ Ring in its place.
“Full” Skill Sequence
Skill Sequence is an in-game Macro for your Buffs, which you can key bind, that’s found in your Skill interface. When activated, it overlaps your buffs near simultaneously.
Skill Sequence Setup, YouTube, GradedPeanut
ROR | ||||||
WJ | ||||||
ROR and WJ are referencing the Full and Mini Burst Skill Sequences in the in-game screenshot above.
The Oz Rings displayed illustrate which you should equip before activating their Skill Sequence and where to slot Ring Activation in its place.
DPS | ↻ |
Between bursts, DPS illustrates using Phantom Blow until your FMAs are ready.
DPS | ↻ |
When HEXA Sudden Raid is maxed AND while Haunted Edge is on cooldown, you can cast one HEXA Sudden Raid instead of a Phantom Blow.
This rotation is used every 120 seconds.
ROR | DPS |
Bursting should never be delayed. You may need to adapt and follow through even when your FMAs are on cooldown.
ROR | DPS |
This rotation is for when you unlock Karma Blade.
This rotation is used every 60 seconds.
WJ | DPS |
Since Final Cut provides 3 seconds of invincibility, you can use it before Blade Storm.
IV | Final Cut iFrame Duration: 3 sec. | |
III | Chains of Hell iFrame Duration: 1.5 sec. |
A buff first, an iFrame later.
IV | Final Cut iFrame Duration: 3 sec. |
Final Cut grants a Final Damage buff that should always be maintained. To free it up as an iFrame, you need either Cooldown Skip or 55%-100% Buff Duration. Any more has diminishing returns.
Charging Final Cut
DO NOT charge Final Cut as you are not invincible during this!
Final Cut Slowed
Even from a quick tap, it’s extremely easy to start Final Cut’s charging animation which delayed the invincibility to almost half a second. Because of this, I highly recommend using it preemptively, NOT reactively.
Final Cut Tap (No Charge)
“GET OVER HERE!”
Chains of Hell “Part 1”
Part 1 | ||
III | Chains of Hell iFrame Duration: 1.5 sec. | |
Chains of Hell “Part 1” and “Part 2”
Part 1 | ||
III | Chains of Hell iFrame Duration: 1.5 sec. | |
Part 2 on CONFIRMED HIT if SAME TARGET in RANGE. | ||
III | Chains of Hell iFrame Duration: 3 sec. | |
Chains of Hell provides 1.5 seconds of invincibility instantly. If you are close enough to the same target the skill hits, its second animation (“Part 2”) begins. During which, you are invincible for about 3 more seconds.
Chains of Hell cancelling Blade Tornado and triggering “Part 2”
You can also use Chains of Hell during skills, cancelling their animations. Since you can act after Blade Tornado immediately, it will resume while Chains of Hell is free to extend your invincibility.
Chains of Hell unable to trigger “Part 2” during Asura’s Anger
However, if you use Chains of Hell during a skill that locks you out of most other actions until it completes, like Asura’s Anger, you will only get the initial 1.5 seconds of invincibility. It is still possible to receive the extended invincibility during Asura’s Anger, but it’s just a moment before it ends.
NOT an iFrame, but the cheapest Thief gimmick of ALL time.
Damien’s “Boogers” / "Cheetos"
I | Dark Sight | |
III | Advanced Dark Sight |
While in Dark Sight, you are immune to most common boss mechanics including, but not limited to, touch damage, debris, and debuffs, with some exceptions. You can get out of Dark Sight by attacking or using the skill again.
Later on, you will acquire Advanced Dark Sight which buffs your damage while in Dark Sight. In addition, you get a chance to automatically enter Dark Sight when attacked and there is a chance to remain in Dark Sight after you attack.
♪ FLASH ⚡︎ AH-AH, SAVIOR OF THE UNIVERSE— ♪
I | Flash Jump |
Flash Jump is typically used by inputting Jump while airborne. Dual Blades are able to Flash Jump twice in the air. Interestingly, using it as a key bind allows you to propel yourself much sooner off the ground.
After over 20 years, we can finally Up Jump like everyone else.
I+ | Recruit’s Agility |
Up Jump by pressing Jump... while holding Up. It allows Dual Blade to give chase in normally unreachable situations while using Asura’s Anger.
Boiyoing!
To stay mobile while attacking, you can Phantom Blow while jumping forward. Up Jump will retain your momentum and provide more leeway from buffering a Phantom Blow on the ground.
Dashes behind you. “Nothing personal, kid.”
I+ | Tornado Spin |
Tornado Spin is quick enough to use reactively. Though the timing is difficult, this skill is able to cancel the knockback you would’ve received.
This skill is linkable with Blade Ascension and Flying Assaulter.
A relic from Dual Blade’s past.
II+ | Flying Assaulter |
When you’ve used up your jumps, this skill comes in clutch. It also cancels your momentum and prevents knockback with more leeway than Tornado Spin.
♪ Fly (fly-fly-fly), like a butterfly— ♪
Blade Ascension with Extreme Green Potion
III | Blade Ascension |
Blade Ascension feels like you’re being pulled towards the air. You can ascend more often with more Attack Speed.
Jump versus Blade Ascensions
ONCE per landing, you can hold Up and use Blade Ascension. You’ll see angels if you follow-up with another Blade Ascension afterwards!
This is Up-Blade Ascension followed by regular Blade Ascensions with Attack Speed.
Using Flash Jumps with Blade Ascension propels you more laterally, allowing you to float over long distances.
♪ DÉ·JÀ VU! I’VE JUST BEEN IN THIS PLACE BEFORE— ♪
I+ | Tornado Spin | |
III | Blade Ascension | |
II+ | Flying Assaulter |
Tornado Spin, Blade Ascension, and Flying Assaulter can be linked like a combo. This allows you to blitz across the map, low to the ground.
Character Info, Rosebuds
Tummy, Reboot Secret Garden
Edited by Rosebuds
Early on, aim to reach ≥ 88% Visual IED which is reflected in your Character Info. End game Dual Blades typically have around 95%+ IED. Always gain IED without sacrificing other stats. For example, DO NOT opt to take IED Potentials on your Weapon, Secondary, Emblem (WSE) as you would be giving up Attack Power and Boss Damage.
Tummy, Reboot Secret Garden
Visual IED Sources | % |
Link Skill | |
Light Wash | 20 |
Equipment | |
Seven Day Monster Parker | 10 |
Sweetwater Katara | 10 |
Royal Assassin Hood (CRA) | 10 |
Eagle Assassin Shirt (CRA) | 5 |
Trixter Assassin Pants (CRA) | 5 |
3-Set Arcane Umbra (AU) | 10 |
4-Set Superior Gollux | 30 |
5-Set Eternal | 20 |
Legion Blocks | |
Lvl. 200/250 Blaster | 5/6 |
Lvl. 200/250 Lynn | 5/6 |
Other | |
Hyper Stats1 | 1-45 |
Legion Grid | 1-40 |
Legion Artifact | 1-20 |
Familiars | 15-20 |
Familiar Badges | 3-15 |
[1] Recommended IED Hyper Stat Level ≤10, any more has diminishing returns.
Hyper Stats Chart (IED), MapleStory Wiki
Invisible IED Sources
NOT Shown in Character Info
Invisible IED Sources | % |
Link Skill | |
Empirical Knowledge | 9 |
IED built-in Skills | |
DCO + Phantom Blow1 | 1 |
Phantom Blow - Guard Break | 20 |
Phantom Blow Lvl. 40 Node | 20 |
Blade Clone Lvl. 40 Node | 20 |
Blades of Destiny | 30 |
Blade Tornado | 100 |
Blade Storm | 100 |
Asura’s Anger | 100 |
Haunted Edge | 30 |
Karma Blade Lvl. 30 | 50 |
[1] Phantom Blow Master Level +1 (Decent Combat Orders)
Decent Combat Orders, MapleSTory Wiki
Tummy, Reboot Secret Garden
Critical Rate Sources | % |
Upon Activation | |
Shadow Meld1 | 100 |
Passive | |
Base | 5 |
Sharpness | 35 |
Link Skill | |
Phantom Instinct | 10-20 |
Focus Spirit | 4-10 |
Adventurer’s Curiosity | 3-10 |
Buffs | |
DCO + Sharpness2 | 3 |
Decent Sharp Eyes | 10 |
Legion Blocks | |
Lvl. 200/250 Marksman | 4/5 |
Lvl. 200/250 Night Lord | 4/5 |
Other | |
Inner Ability (Unique) | 15-20 |
Hyper Stats3 | 1-25 |
Legion Grid | 1-40 |
Legion Artifact | 1-20 |
Familiars | 1-14 |
Familiar Badges | 1-3 |
[1] “Shadow Meld is okay to rely on early, but please understand that it is not sustainable as you progress further into the game.” —Tummy, Reboot Secret Garden
[2] Sharpness Master Level +1 (Decent Combat Orders)
Decent Combat Orders, MapleSTory Wiki
[3] Recommended Critical Rate Hyper Stat Level ≤10, any more has diminishing returns.
Hyper Stats Chart (Critical Rate), MapleStory Wiki
“All things Training has moved to another Document Tab (Left).”
—Rosebuds
• |
🏋️ Training Grounds by Stamas
TRAINING
Chapter 2 of the DUAL BLADE DOC
[ Training is Under Construction ]
So you’re all set up. You can kill all your bosses. Now you need to train. Honestly, I just wanted to leave you with all the tools and resources for you to figure it out, but I know that you may need a little push in the right direction. So here, we’ll cover how Dual Blade trains effectively, how to train, how to get the most out of it. Finally, some examples provided by your fellow Dual Blades.
—Rosebuds
Discords | |
Before you start grinding, I think you should know other sources of EXP that are already available to you. If you still want to press buttons after knowing this, then continue on.
As of late October 2025, this is how you could go from 0-269 without grinding.
MapleStory Leveling Iceberg | |||
Level | New Chore | Events | Potions |
0+ | Mobs -1 to +1 Your Level | ||
0-200 | ★ Force Hunting Zones | ||
Tera Blink / Tera Burn | |||
EXP Mini-game | |||
100-179 | Legion Growth Potions | ||
101+ | Guild Castle Mission Weekly | ||
105-259 | Monster Park Daily x 7 | ||
130-199 | Extreme Growth Potions | ||
200+ | Arcane River Daillies | ||
Arcane River Weekly | |||
EXP Tickets | |||
200-239 | Typhoon Growth Potions | ||
EXP Mini-Game | |||
Strawberry Farm | |||
240-259 | Magnificent Growth Potions | ||
260+ | Grandis Daillies | ||
Erda’s Request Daily | |||
Epic Dungeon Weekly | |||
Monster Park Extreme Weekly | |||
Advanced EXP Vouchers | |||
260-269+ | Transcendent Growth Potions | ||
Champion Burning | |||
Your eternal chores, barring Symbol (Arcane and Sacred) Daillies (because you’ll max these eventually), are activities that you should do for the rest of your MapleStory career. Erda Request will also be exempt from this as you could use it on other characters if you want.
0+ ALWAYS hunt Mobs -1 to +1 your level for 20% Bonus FINAL EXP
101+ Guild Castle Weekly Mission
105+ Monster Park Daily (and even new maps will be released soon that help 260)
260+ Monster Park Extreme Weekly
260+ Epic Dungeon Weekly
Since Blades of Destiny (BoD) is our largest FMA with the shortest CD, it should be defined FIRST. Afterwards, all other skills cover where BoD cannot reach.
Blades of Destiny (BoD) DEFINES the Rotation | |
Dictates how other skills are used and where to place Summons 5 Large Hitboxes Chase Cuts enable Portal Farming Attacks while Moving | |
Skills below COVER where BoD CANNOT Reach | |
Placeable Summon, Covers 3-4 Platforms | |
Attacks Multiple Mobs Off-Screen | |
Placeable Summon, Up to 3 When placing 2-3, all Rings shrink. | |
Cycle BETWEEN off CD True Arachnid Reflection, Placeable Summon Solar Crest clears around current position. | |
Skills below CLEANUP | |
Attacks Multiple Mobs Off-Screen | |
Initial cast has Hitbox while moving Projectile covers a horizontal area in front | |
Track Haunted Edge CD in Buff Favorites Reaches Mobs Off-Screen | |
Use as you see fit. | |
Battle Analysis (BA) to test your Training rotations.
TEST Rotation by using BA | |
| |
Repeat TEST for LOOT Rotation | |
Efficiency often suffers while replacing Summons, and while picking up Drops, Runes, and Combo Orbs. During Summon replacement and Loot Rotation, you should still try to full-clear. | |
Training Maps | |
Rotation Planner | |
Skill Hitboxes | |
Mob Hurtboxes | |
Spawn Rate | |
EXP Rates |
EXP Calculator | |
Future Lvl. Calc. |
Future Lvl. Calc. | |
EXP Progress Charts |
An active rotation can be as low-effort as a “lazy” one. Since you loot and attack simultaneously, you don’t have to mentally switch gears between standing still, looting, and replacing Summons.
Even in the bottom section of this map, you develop a rhythm while jumping and attacking to the other side. Here, Sol Janus: Dusk covers the mobs off-screen as you move throughout.
VI | Placeable Summon, Up to 3, When placing 2+, all Rings shrink. |
When creating rotations on MapleMaps using 3 rings of Sol Janus: Dawn, some players mistakenly place Sol Janus: Dawn (1) three times or Sol Janus: Dawn (1), (2), and (3) in different places. ALL the rings shrink the more you have placed on the map.
Stamas, Dual Blade Not Enough iFrames
These are rotations provided by a member in one of our Discords.
[ Training is Under Construction ]
⚪ Styling Guide, Assets (FFA)
Font [Style] Size, Line Spacing
Lexend (Normal) 12, 1.5
Lexend (Normal) Bold Italic 10, 1.15 Super Scrip 12 pt
[1] Footnote
Lexend (Normal) 10 | ||||
Droid Serif 10 | Lexend (Normal) 10, Left Indent 0.1 | |||
Table Options: 0.6 × 0.6
Cell Padding: 0.069 “Nice”
Table Border: 1 pt
(Dependent) IMG Size: 0.33 × 0.33
Center Align (CA) | ||
CA | Left Align, Indent 0.1 | |
Column Widths / Row Height / Cell Padding
Cell Vertical Alignment: Middle
0.3 / 0.6 / 0 |
0.6 / 0.6 / 0-0.69 |
2 / 0.6 / 0 |
0.3 / 0.3 / 0 | ||
0.3 / 0.6 / 0 — | ||
0.3 / 0.6 / 0 — — | ||
Color Palette
#00... | #66... | #99... | #d9... | #f3... | #ff... |
Custom Buttons and Icons
Combination of In-game Screenshots, Recordings, and MapleStory Wiki Images
Programs Used: ScreenToGif, Adobe Photoshop
“Feel free to take and edit them as you wish!”
—Rosebuds