STEM--Pathways.jpgSTEM 7.0

Rotation

STEM

University

STEM

Biz

STEM

Cultures

STEM

Art Studio

1

Sept 1st

Oct 11th

Automation & Robotics

Location:  Shop

Marketing Thru Graphic Design

Location:  Computer Lab

Passport to Latin America

Location:  Creative Cafe

Marketing Thru Graphic Design

Location: Computer Lab 

2

Oct 12th

Dec 2nd

3D Modeling Level 1,2

Location:  Computer Lab

Making Money by Investing (Stock Market Game Challenge)

Location:  Shop

World Language

Spanish Track (all 3 Rotations per Year; Goal would be HS Spanish 1 by Year III)

Language Exposure (At least 3 Rotations in three Years)

Location:  Garage

Meets Rotations 2-4-6

STEM - Sculpture Studio

Location: Creative Cafe

3

 Dec 5th

Jan 20th

Intro to Computer Science Level 1,2

Location:  Computer Lab

The Business Behind Video Games

Location:  Shop

Passport to Australia

Location: Creative Cafe &  Garage

Collaboration with Content Teams

4

Jan 25th

March 9th

STEM Outdoors (Woodworking & Manufacturing)

Location:  Shop

STEM Outdoors

(Sales, Marketing, Distribution)

Location:  Computer Lab

World Language

Spanish Track (all 3 Rotations per Year; Goal would be HS Spanish 1 by Year III)

Language Exposure (At least 3 Rotations in three Years)

Location:  Garage

Meets Rotations 2-4-6

STEM - 2D Studio (painting, drawing, printmaking, mixed media)

Location: Creative Cafe 

5

March 13th

April 25th

Magic of Electrons OR NFPA Fluid Power Challenge

Location:  Shop

Adv. Marketing Thru Graphic Design--Level-2

Location:  Computer Lab 

Backpacking to….(build your destination)

Location:  Garage & Creative Cafe

Adv. Marketing Thru Graphic Design--Level-2 - inc. screen printing

Location:Lab / Creative Cafe 

6

April 26th

June 8th

Medical Detectives

Location:  Shop

SIM Exploration

RESTAURANT

RETAIL

PERSONAL FINANCE

Location:  Computer Lab

World Language

Spanish Track (all 3 Rotations per Year; Goal would be HS Spanish 1 by Year III)

Language Exposure (At least 3 Rotations in three Years)

Location:  Garage

Meets Rotations 2-4-6

STEM - Fashion Studio (inc. 3-d printing)

Location: Creative Cafe 

COURSE DESCRIPTIONS

STEM University

1. Automation & Robotics

        Students trace the history, development, and influence of automation and robotics as they learn about mechanical systems, energy transfer, machine automation, and computer control systems. Students will use robotics to design, build, and program real-world robots to perform tasks and compete!

2. 3D Modeling Level 1 & 2

        Students apply the design process to solve problems and understand the influence of creativity and innovation in their lives. They work in teams to design a 3D model capturing research and ideas in their engineering notebooks. Using Autodesk design software, students create a virtual image of their designs and produce a portfolio to showcase their innovative solutions.  Students will study the world of 3D Printing and fabrication of a product.  Students will also explore the world of manufacturing and how we create the products around us.

3. Intro to Computer Science Level 1 & 2

        Students continue to explore the fundamentals of the stimulating career path of computer science. They venture into text programming through Python and, in the final problem, develop an app to crowdsource and analyze data on a topic of their interest.

4. STEM Outdoors - Woodworking & Manufacturing (in Collaboration with STEM-Biz)

        Students will explore outdoor games, furniture, and other accessories that they will design, market, and construct.  After construction, students will go to market with their products.  This includes creating a name, description, photography, sales, budgeting, advertising art-work, and designing the web description for the product.  

5. Magic of Electrons OR NFPA Fluid Power Challenge

        Through hands-on projects, students explore electricity, the behavior and parts of atoms, and sensing devices. They learn knowledge and skills in basic circuitry design, and examine the impact of electricity on the world around them.

The NFPA Fluid Power Challenge is a competition that challenges seventh and eighth grade students to solve an engineering problem using fluid power. They work in teams to design and build a fluid power mechanism, and then compete against other teams in a timed competition.  Actively engages students in learning about fluid power.  This course will:

6. Medical Detectives

        Students play the role of real-life medical detectives as they analyze genetic testing results to diagnose disease and study DNA evidence found at a “crime scene.” They solve medical mysteries through hands-on projects and labs, investigate how to measure and interpret vital signs, and learn how the systems of the human body work together to maintain health.

STEM-Biz

1. Marketing Through Graphic Design (Limit of 30)

        Marketing Through Graphic Design is a course that focuses on how businesses create advertisements that grab our attention and spotlight their product.  There is an art and science to successful advertising, and we will examine that in this course.

We will use Adobe Photoshop as our primary creation tool.  By taking advantage of the same software used by industry professionals, we hope to help students gain an understanding of how design elements work in a marketing function.

2. Making Money Through Investing

        Making Money Through Investing is a course that focuses on various types of investments, including stocks, mutual funds, bonds, real estate, and collectibles.  We will examine the risk-level associated with each type of investment.

As part of the course, students will create teams and compete in the STOCK MARKET GAME.  This real-world competition involves MANY schools in the state of Wisconsin.  Each team starts with $100,000 of simulated money to invest as they see fit.  Our students made the top-ten in the state last year...can we do it again this year?

Making money is easy.  You Work Hard, You Work Smart, You Earn Money.  But you know something that is really cool?  When your money works for YOU!

3. The Business Behind Video Games

The Video Game industry is one of the most profitable industries in America today.  In the course The Business Behind Video Games, students will focus on the creation and marketing aspects of video games.    

In this course, students will learn about the marketing functions behind this business, and they will create their very own video game CONCEPT.  Please note, students will not actually code/create their games in this class, just the concept and characters for marketing purposes.  

Not only is this project loaded with FUN, but this really is a BIG BUSINESS!

4. STEM Outdoors (Sales, Marketing, Distribution) (in Collaboration with STEM-U)

Students will explore outdoor games, furniture, and other accessories that they will design, market, and construct.  After construction, students will go to market with their products.  This includes creating a name, description, photography, sales, budgeting, advertising art-work, and designing the web description for the product.  

5. Marketing Through Graphic Design Level-2  (Limit of 30)

        Marketing Through Graphic Design Level-2 is a course that continues to focus on how businesses create advertisements that grab our attention and spotlight their product.  There is an art and science to successful advertising, and we will examine that in this course.  This is an ADVANCED course and is only open to students who completed Level-1 earlier this year, or during the 2015-16 school year.

We will use Adobe Photoshop as our primary creation tool.  By taking advantage of the same software used by industry professionals, we hope to help students gain an understanding of how design elements work in a marketing function.

6. SIM Exploration 

        SIM Exploration gives students the opportunity complete one of three different simulations.  Each simulation focuses on literacy comprehension and a reading quiz, business math with a math quiz, and a Virtual Simulation on a PC.  Simulations are in the areas of Restaurant Management (6th grade), Retail Store Management (7th grade) (competitive), and Personal Finance (8th grade).

STEM Cultures

(Students will need to bring in supplemental materials for some of the projects and for cooking. Field trips will have additional costs)

1. Passport to Latin America (Mexico, Puerto Rico and Costa Rica)

 Students will learn the history, geography, and customs of Mexico, Puerto Rico, and Costa Rica.  Students will learn about Mayan ruins, parrandas (Spanish Christmas songs from Puerto Rico), the rainforest, and volcanoes from Costa Rica.  Students will create ojo de dios, cook, and learn songs and music from Latin America.  Students may possibly attend a performance at the Latino Arts in Milwaukee to listen to a Mariachi performance on November 4th, more information to come.

 2.  World Languages

This course will provide the students the awareness of new language using Rosetta Stone program online or Duolingo app. along with the workshop model where the instructor guides the student with the new language.  Students will create integrated projects using Rosetta Stone or Duolingo and students need to complete Level I or complete the course on Duolingo by the end of the year.

Note:  Since Rosetta Stone provides a wide variety of languages to chose from please consider the high school languages that are offered through the Waukesha School District when selecting a new language: Spanish and French classes, Mandarin, German and Latin are offered online through eAchieve.

3. Passport to Australia

 

Students will learn the history, geography, and customs of Australia.  Students will learn about the Great Barrier Reef, Anzac day, Aussie phonic, create a diorama of an Australian animal, or object, and make Aboriginal bark art

 4. World Languages

This course will provide the students the awareness of new language using Rosetta Stone program online or Duolingo app. along with the workshop model where the instructor guides the student with the new language.  Students will create integrated projects using Rosetta Stone or Duolingo and students need to complete Level I or complete the course on Duolingo by the end of the year.

Note:  Since Rosetta Stone provides a wide variety of languages to chose from please consider the high school languages that are offered through the Waukesha School District when selecting a new language: Spanish and French classes, Mandarin, German and Latin are offered online through eAchieve.

5. Backpacking (Build your own destination)

Students will select a country of their choice to research the history, geography, language, and customs.  Students will develop a culminating project of their choice (needs to be approved by the instructor) and demonstrate their learning in a creative and interactive presentation.

6. World Languages

This course will provide the students the awareness of new language using Rosetta Stone program online or Duolingo app. along with the workshop model where the instructor guides the student with the new language.  Students will create integrated projects using Rosetta Stone or Duolingo and students need to complete Level I or complete the course on Duolingo by the end of the year.

Note:  Since Rosetta Stone provides a wide variety of languages to chose from please consider the high school languages that are offered through the Waukesha School District when selecting a new language: Spanish and French classes, Mandarin, German and Latin are offered online through eAchieve.

STEM Studio

2. Sculpture

     Students will explore multiple materials/techniques that includes but not limited to metals, wood, plaster, clay, cardboard, found materials etc. Students will create three pieces of personal artwork along with documentation of their process of thinking, creating and research.

4. 2D Studio Art

    This offering is designed for students who are interested in exploring 2D art studios that include drawing, painting, printmaking, photography, mixed media. Students will create three pieces of personal artwork along with documentation of their process of thinking,creating and research.

6. Fashion Design - Wearable Art

  Students will be guided through the fashion illustration, pattern making and constructing processes for their wearable artwork. Subtopics such as machine sewing, screen printing, 3D printing and sewing with connective thread may be explored. Students will create three pieces of personal artwork along with documentation of their process of thinking, creating and research. All students enrolled will coordinate a collaborative fashion event that will include at least one of their pieces of their wearable artwork.


Selection Survey Shown Below

https://goo.gl/forms/jTbX0eoQeibv3gpm2

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