Sultai (Clog the Board):

+2 Tempest Caller

+2 Disdainful Stroke

-2 Merfolk Trickster

-2 Incubation

Pre: 1-2 Hostage Taker, 1-2 Ravenous Chupacabra, 2-3 Cast Down, 2 Vraska’s Contempt, 3 Find//Finality, 0-1 Assassin’s Trophy

Post: 0-1 Vraska’s Contempt 0-1 Hostage Taker, 0-2 Cast Down, 0-1 Cry of the Carnarium, 0-1 Ritual of Soot

-Play your creatures and size them up to play around Find//Finality.

-Post board also have to play around Cry.

-Their spot removal is Contempt and Cast Down.

-You win on ground but can die in air to Krasis so be prepared to Inconguity their Krasis. Also hold it for Hostage Taker.

-Use Kumena to draw cards but threaten five toughness so they can't finality.

Mono Blue (Tempo):

+5 Anti-Flying

+1 Spell Pierce

+1 Tempest Caller

+1 Merfolk Trickster

-8 Three Drops

Pre: 4 Merfolk Trickster, 2-3 Dive Down, 3-4 Spell Pierce, 1 Essence Capture, 4 Wizard’s Retort

Post: 2-3 Entrancing Melody, 2-3 Deep Freeze, 1-2 Exclusion Mage

-Pre-board, make one big guy that can always attack. They have no removal.

-If they have mana up, then double drop to gain tempo against their counterspells. When they are tapped out, play your best card.

-Post-board, spread your power to play around Entrancing Melody. Go wide.

Esper Control (Early Pressure and Counterspells):

+7 Counterspells

-2 Trickter

-5 Incubation/Jade Bearer

Pre: 0-1 Syncopate, 2-3 Cast Down, 1-2 Moment of Craving, 1-2 Negate, 4 Absorb, 3-4 Mortify, 3-4 Kaya’s Wrath, 3 Vraska’s Contempt

Post: 1-2 Lyra Dawnbringer, 0-1 Kaya’s Wrath, 2 Hostage Taker, 0-2 Moment of Craving, 0-2 Cry of the Carnarium

-Preboard play slowish game. Force them to tap out and resolve Deeproot Waters.

-Don't over commit to Wrath but don't give them too much time.

Mono White (Clog the Board):

+2 Tempest Caller

+1 Crushing Canopy (If they have Lyra)

-2 Merfolk Trickster

Pre: 4 Conclave Tribunal, 2 Unbreakable Formation

Post: 4 Baffling End, 4 Tocatli Honor Guard, 0-1 Settle the Wreckage

-Be careful of Deputy if they are Azorius

-Be careful of Tithe Taker with Kumena

-Be careful of sizing and play around Formation.

-Use Inconguity on Honor Guard.

Mono Red (Tempo):

*No SB*

Pre: 4 Goblin Chainwhirler

Post: 4 Lava Coil, 2 Fight with Fire, 0-3 Fiery Cannonade, 0-3 Rekindling Phoenix

-Play around Chainwhirler.

-Size your creatures to not die to Chainwhirler vs not die to Shock/Lightning Strike.

-Play as many must-kills as possible as you want to offset their tempo. Stop them from playing Runaway Steam-Kin.

-On the turn they chainwhirler, you can play Deeproot Waters.

Nexus (Early Pressure and Counterspells):

+7 Counterspells

-4 Deeproot Waters

-2 Merfolk Trickster

-1 Incubation

UG:

Pre: 4 Root Snare, 3 Blink of an Eye, 3 Sinister Sabotage

Post: 2 Biogenic Ooze

Temur:

Pre: 4 Frilled Mystic, 3 Spell Pierce, 2 Lava Coil, 4 Expansion//Explosion

Post: 3 Fiery Cannonade, 2 Rekindling Phoenix

-Get on board as quickly as power. Prioritise maxmium power output.

Drakes (Tempo):

+5 Anti-Flying

-2 Merfolk Trickster

-2 Jade Bearer

-1 Deeproot Waters

Pre: 4 Shock, 3 Dive Down, 4 Lava Coil, 3 Spell Pierce

Post: 1 Shivan Fire, 1-2 Entrancing Melody, 1-2 Fiery Cannonade, 2 Niv-Mizzet

-Get on board as quickly as possible since they have no sweepers pre-board.

-Hold Incornity for Drakes.

-Be careful of Entrancing Melody and Fiery Cannonade post-board (spread the power).

Gates (Early Pressure and Counterspells):

+5 Counterspells(not strokes)

-2 Merfolk Trickster

-2 Incubation

-1 Deeproot Waters

Pre: 4 Gates Ablaze, 3 Deafening Clarion

Post: 2 Archway Angel, 1 Deafening Clarion

-They play no spot removal. Play around Gates Ablaze by going all in on one creature. Make your one creature bigger that Ram or Colossus.

-Hard to win long game cause of Guild Summitt.

-Be careful of Growth Spiral when thinking about size of Gates Ablaze.

Esper Midrange (Tempo):

+2 Tempest Caller

-2 Merfolk Trickster

Pre: 3 Deputy of Detention, 2 Hostage Taker, 0-2 Lyra Dawnbringer, 3 Mortify, 1 Vraska’s Contempt

Post: 1-2 Cast Down, 1-2 Moment of Craving, 2 Kaya’s Wrath, 1 Vraska’s Contempt

-Spread cards to play around Deputy.

-Be careful of Kaya’s Wrath post-board.

Rakdos Midrange (Tempo):

+2 Disdainful Stroke

+1 Mefolk Trickster

-3 Deeproot Elite/Jade Bearer

Pre: 4 Goblin Chainwhirler, 3 Carnival//Carnage, 4 Lava Coil, 2 Shock, 2 The Eldest Reborn

Post: 2 Fiery Cannonade, 1 Shivan Fire, 1 Fight with Fire

Gruul - Red (Tempo):

+2 Disdainful Stroke

+1 Mefolk Trickster

-3 Deeproot Elite/Jade Bearer

Pre: 4 Goblin Chainwhirler, 2 Collission//Colossus, 2 Lava Coil, 2 Lightning Strike, 4 Shock

Post: 2 Fiery Cannonade, 1 Lava Coil

Gruul - Green (Clog the Board):

+2 Tempest Caller

+1 Merfolk trickster

-2 Incubation

-1 Deeproot Waters

Pre: 4 Skarrgan Hellkite, 4 Lightning Strike, 2-4 Colossus/Collission

Post: 3-4 Lava Coil, 0-2 Fiery Cannonade

-Outsize them.

GW Tokens (Clog the Board):

+2 Tempest Caller

+2 D Stroke

+1 Spell Pierce

-2 Merfolk Trickster

-2 Silvergill Adept

-1 Jade Bearer

Pre: 4 Conclave Tribunal, 4 March of the Maltitudes, 2 Unbreakable Formation

Post: 3 Baffling End, 0-2 Settle the Wreckage, 0-2 Lyra Dawnbringer

-Be careful to play around Unbreakable Formation and March of Maltitudes.

-They may have Settle the Wreckage post board.