Sultai (Clog the Board):
+2 Tempest Caller
+2 Disdainful Stroke
-2 Merfolk Trickster
-2 Incubation
Pre: 1-2 Hostage Taker, 1-2 Ravenous Chupacabra, 2-3 Cast Down, 2 Vraska’s Contempt, 3 Find//Finality, 0-1 Assassin’s Trophy
Post: 0-1 Vraska’s Contempt 0-1 Hostage Taker, 0-2 Cast Down, 0-1 Cry of the Carnarium, 0-1 Ritual of Soot
-Play your creatures and size them up to play around Find//Finality.
-Post board also have to play around Cry.
-Their spot removal is Contempt and Cast Down.
-You win on ground but can die in air to Krasis so be prepared to Inconguity their Krasis. Also hold it for Hostage Taker.
-Use Kumena to draw cards but threaten five toughness so they can't finality.
Mono Blue (Tempo):
+5 Anti-Flying
+1 Spell Pierce
+1 Tempest Caller
+1 Merfolk Trickster
-8 Three Drops
Pre: 4 Merfolk Trickster, 2-3 Dive Down, 3-4 Spell Pierce, 1 Essence Capture, 4 Wizard’s Retort
Post: 2-3 Entrancing Melody, 2-3 Deep Freeze, 1-2 Exclusion Mage
-Pre-board, make one big guy that can always attack. They have no removal.
-If they have mana up, then double drop to gain tempo against their counterspells. When they are tapped out, play your best card.
-Post-board, spread your power to play around Entrancing Melody. Go wide.
Esper Control (Early Pressure and Counterspells):
+7 Counterspells
-2 Trickter
-5 Incubation/Jade Bearer
Pre: 0-1 Syncopate, 2-3 Cast Down, 1-2 Moment of Craving, 1-2 Negate, 4 Absorb, 3-4 Mortify, 3-4 Kaya’s Wrath, 3 Vraska’s Contempt
Post: 1-2 Lyra Dawnbringer, 0-1 Kaya’s Wrath, 2 Hostage Taker, 0-2 Moment of Craving, 0-2 Cry of the Carnarium
-Preboard play slowish game. Force them to tap out and resolve Deeproot Waters.
-Don't over commit to Wrath but don't give them too much time.
Mono White (Clog the Board):
+2 Tempest Caller
+1 Crushing Canopy (If they have Lyra)
-2 Merfolk Trickster
Pre: 4 Conclave Tribunal, 2 Unbreakable Formation
Post: 4 Baffling End, 4 Tocatli Honor Guard, 0-1 Settle the Wreckage
-Be careful of Deputy if they are Azorius
-Be careful of Tithe Taker with Kumena
-Be careful of sizing and play around Formation.
-Use Inconguity on Honor Guard.
Mono Red (Tempo):
*No SB*
Pre: 4 Goblin Chainwhirler
Post: 4 Lava Coil, 2 Fight with Fire, 0-3 Fiery Cannonade, 0-3 Rekindling Phoenix
-Play around Chainwhirler.
-Size your creatures to not die to Chainwhirler vs not die to Shock/Lightning Strike.
-Play as many must-kills as possible as you want to offset their tempo. Stop them from playing Runaway Steam-Kin.
-On the turn they chainwhirler, you can play Deeproot Waters.
Nexus (Early Pressure and Counterspells):
+7 Counterspells
-4 Deeproot Waters
-2 Merfolk Trickster
-1 Incubation
UG:
Pre: 4 Root Snare, 3 Blink of an Eye, 3 Sinister Sabotage
Post: 2 Biogenic Ooze
Temur:
Pre: 4 Frilled Mystic, 3 Spell Pierce, 2 Lava Coil, 4 Expansion//Explosion
Post: 3 Fiery Cannonade, 2 Rekindling Phoenix
-Get on board as quickly as power. Prioritise maxmium power output.
Drakes (Tempo):
+5 Anti-Flying
-2 Merfolk Trickster
-2 Jade Bearer
-1 Deeproot Waters
Pre: 4 Shock, 3 Dive Down, 4 Lava Coil, 3 Spell Pierce
Post: 1 Shivan Fire, 1-2 Entrancing Melody, 1-2 Fiery Cannonade, 2 Niv-Mizzet
-Get on board as quickly as possible since they have no sweepers pre-board.
-Hold Incornity for Drakes.
-Be careful of Entrancing Melody and Fiery Cannonade post-board (spread the power).
Gates (Early Pressure and Counterspells):
+5 Counterspells(not strokes)
-2 Merfolk Trickster
-2 Incubation
-1 Deeproot Waters
Pre: 4 Gates Ablaze, 3 Deafening Clarion
Post: 2 Archway Angel, 1 Deafening Clarion
-They play no spot removal. Play around Gates Ablaze by going all in on one creature. Make your one creature bigger that Ram or Colossus.
-Hard to win long game cause of Guild Summitt.
-Be careful of Growth Spiral when thinking about size of Gates Ablaze.
Esper Midrange (Tempo):
+2 Tempest Caller
-2 Merfolk Trickster
Pre: 3 Deputy of Detention, 2 Hostage Taker, 0-2 Lyra Dawnbringer, 3 Mortify, 1 Vraska’s Contempt
Post: 1-2 Cast Down, 1-2 Moment of Craving, 2 Kaya’s Wrath, 1 Vraska’s Contempt
-Spread cards to play around Deputy.
-Be careful of Kaya’s Wrath post-board.
Rakdos Midrange (Tempo):
+2 Disdainful Stroke
+1 Mefolk Trickster
-3 Deeproot Elite/Jade Bearer
Pre: 4 Goblin Chainwhirler, 3 Carnival//Carnage, 4 Lava Coil, 2 Shock, 2 The Eldest Reborn
Post: 2 Fiery Cannonade, 1 Shivan Fire, 1 Fight with Fire
Gruul - Red (Tempo):
+2 Disdainful Stroke
+1 Mefolk Trickster
-3 Deeproot Elite/Jade Bearer
Pre: 4 Goblin Chainwhirler, 2 Collission//Colossus, 2 Lava Coil, 2 Lightning Strike, 4 Shock
Post: 2 Fiery Cannonade, 1 Lava Coil
Gruul - Green (Clog the Board):
+2 Tempest Caller
+1 Merfolk trickster
-2 Incubation
-1 Deeproot Waters
Pre: 4 Skarrgan Hellkite, 4 Lightning Strike, 2-4 Colossus/Collission
Post: 3-4 Lava Coil, 0-2 Fiery Cannonade
-Outsize them.
GW Tokens (Clog the Board):
+2 Tempest Caller
+2 D Stroke
+1 Spell Pierce
-2 Merfolk Trickster
-2 Silvergill Adept
-1 Jade Bearer
Pre: 4 Conclave Tribunal, 4 March of the Maltitudes, 2 Unbreakable Formation
Post: 3 Baffling End, 0-2 Settle the Wreckage, 0-2 Lyra Dawnbringer
-Be careful to play around Unbreakable Formation and March of Maltitudes.
-They may have Settle the Wreckage post board.