22        Coed Softball Rules

(Revised 6/2017)

NO ALCOHOL ON THE FIELDS OR IN THE DUGOUT. PLEASE BE AWARE OF THE CITY RULES REGARDING THE SPECIFIC FIELD YOU ARE PLAYING ON!!

  1. EQUIPMENT
  1. BATS: Legal bats are as defined by ASA rules. Bats not following these rules may not be used for Club Sport play. This information can be found at http://www.teamusa.org/usa-softball/play-asa/certified-asa-equipment. More info can be found here too: http://usa.asasoftball.com/e/build_batlist_one_page.asp 
  1. The first time a team comes to the plate with an illegal bat, the batter is considered out. The second time the team uses an illegal bat, the batter is out and ejected with possible league suspension.  
  2. Each individual is responsible for using legal bats.
  3. TBCS and the umpires reserve the right to disallow a bat should it be thought the bat may have been doctored.  If a bat is used and proven to be doctored (i.e. painted over, "corked", shaved, etc) this will result in the immediate ejection of the person using the bat and the owner of the bat, and the owner/user may possibly be suspended for the remainder of the season or longer, as this is a safety issue.
  1. BALLS: Only league provided softballs may be used for game play.
  2. GLOVES: Players may use any type of softball/baseball glove.  
  3. CLEATS: No metal spikes are allowed. Wearing metal cleats is an ejectable offense.
  4. JEWELRY: No jewelry can be worn during the games, for the safety of all players.
  1. PLAYER CONDUCT 
  1. APPEALED PLAYS: In an appealed play, only the team captain may discuss the play with the umpire. The captain must notify the umpire who made the call they would like to appeal the play before the next pitch (the umpire may ask for help from the other umpire at their own discretion).
  2. EJECTIONS:  Players ejected from any league may be required to serve a one game suspension pending league review (this may included a 2nd game of a night if a team has a doubleheader and is the call of TBCS field staff). Fighting, wrestling, or pushing will not be tolerated and may result in multi-game suspensions or ejection from the league altogether. Verbal abuse of officials or players, fighting, foul language, and continued rough play could result in player ejections.
  3. FAKE TAGS AND VERBAL/PHYSICAL DISTRACTIONS: No fake tag outs or yelling at a defensive player as they are making a play will be allowed. Doing so MAY result in the runner being called safe (fake tags) or out (verbal distraction) and possible ejection of the offending player.
  4. THROWING BATS: Intentionally throwing the bat in anger or frustration after your turn up to bat will result in an automatic out for the batter and  the following batter and may result in player’s ejection, upon umpire's discretion.
  5. PROFANITY: Profanity will not be tolerated and may be grounds for players being called out or ejected on the discretion of the umpire (this includes playing music that is offensive).
  6. CITY OF TAMPA does not allow amplified sound on its fields. This could lead to a warning or forfeiting of games
  1. LINEUPS
  1. BATTING LINEUPS: Lineups must be presented to the umpire before each game by game time.  Once the lineup cards have been submitted to the umpire, they become official and you may add players to the bottom only. All substitutions must be given to the umpire as being made.
  2. BATTING RATIOS: batting order can be random with no specific sex order as long as you follow your overall ratio. When batting 4 women you may bat up to 7 men, when batting 5 women you may bat up to 8 men, when batting 6 women you may bat up to 10 men.  You may always bat more women then these ratios, but not more men.  
  1. To allow "extra" men to bat you are allowed to put a "phantom" woman (or more) in your batting lineup to allow the ratio to include these extra male batters.  These "phantom" women will be counted as automatic outs when they are scheduled to bat.  Keep in mind there must be a  minimum of 4 women in the batting line-up (this may include "phantom" women if a team has less than 4 women at their game).
  1. MINIMUM PLAYERS: A minimum of 6 players from the team's roster must be present at game time or the team will forfeit the game.
  1. When the women who are not there would normally be up to bat, they are listed and recorded as automatic outs.
  1. The pitcher may not intentionally walk a player to get to an automatic out (if umpire feels the walk was intentional then the automatic out is waived).
  1. LATE PLAYERS: Any players arriving after the first pitch of the game (not already placed on the line-up card) must be placed at the end of the batting order.
  1. If a female shows up late, they may go into the automatic out spots on the line-up card. Captains must notify umpire of any changes to line-up cards.
  1. INJURED PLAYERS: If a player is injured during a game, captain must notify umpire to remove injured player from line-up card with no additional penalty (unless the injured player is a female and her removal falls behind the required ratio -- then becomes an automatic out). An injured player that has been removed from line-up cannot return to the game.
  2.  PICKUP PLAYERS: Pick up players are NOT allowed during the playoffs. Any pickup players during the regular season must be signed on a TBCS roster for another team for that particular night/location. Failure to do so, even if discovered after the fact, may result in a forfeit.
  1.  Pickups must be brought to the attention of the umpire BEFORE they enter the game or may be assessed a 4 run per pick-up player penalty.
  2. Teams with less than 10 eligible fielders may pick up one player at no penalty.  Any pickups in addition to this (not putting the team over 10 fielding players) will be assessed a 2 run penalty per player. All pick up player run penalties are added at the completion of the inning (teams may score 10 runs AND be given pick up runs after).  
  3. If more players from your team show up to allow subs, the free pickup player must be removed.  If you fail to report pickup players after the start of the game and it is reported or caught before the end of the game it will become a 4 run penalty for EVERY PLAYER picked up (included what would have been a free one), so please remember to report your pickup players to the scoring umpire.
  4. If illegal players are discovered during the game they will be immediately removed and the other team will have the option of taking a forfeit win, or collecting 4 runs per illegal player (players will still be removed from the game).
  1. ROSTER CHECKS:  Players have the right to ask for a roster check of the opposing team after the start of the game and before the end of the game.  These requests must be made with the coordinator during game play, and if it is found that the opposing team is playing with an “illegal player”  (i.e. not on that team’s roster or not signed) then staff reserves the right to remove the player and/or forfeit the game.  Club Sport staff decisions are final and roster checks may not be made by players once the game has finished.
  2. FORFEITS: Forfeit time is game time. Coordinator along with umps calls game time. If a team forfeits twice within the season they may not be allowed to play in the playoffs. A forfeit will be counted as a 7-0 win.
  1. GAME PLAY
  1. 3/2 SOFTBALL. We will be playing 3/2 softball, meaning each batter starts the count with 1 ball & 1 strike.
  2. HOME AND AWAY: Will be determined by a coin flip (in  playoffs higher seed has choice).
  3. TIME LIMIT: Games are 55 minutes with a maximum of 7 innings. The inning in progress at the end of 55 minutes will be the last inning and completed. (An inning starts once the third out of the previous inning is called.) NOTE: If the home team is batting with the lead, the score will be final at the time the game is called.  The ump will enforce this rule and will try to keep teams informed of time remaining.  NOTE: due to differing circumstances in each and every game, some games will finish short on an hour in length, while others might run over the hour mark. Please respect your ump's call in this matter, as they must keep all games on time in fairness to teams playing later hours and due to facility permit restrictions.  
  1. Regular season games may end in a tie.
  2. In the case of rain or other event, the league has the right to call a game as official if more than 30 minutes has elapsed. In this instance, the final score will be counted at the end of the last completed inning.  Exception: if the home team ties or takes the lead in the bottom of an inning when a game in called, that incomplete inning WILL count.  
  1. FIELDING PLAYERS/RATIOS: Teams may not have more than 6 men in the field defensively.  A full defense of ten players would be 6 men and 4 women (or more women with less men).  
  1. Teams may not have more than 6 players in the infield (including pitcher and catcher).
  1. COURTESY RUNNERS: Players requesting a courtesy runner must do so BEFORE their at bat.  A player needing a courtesy runner will not be allowed to advance past first base, save for an over the fence home run or a walk (where a male is awarded two bases with a female behind him in the line-up.)
  1. Umpires and/or TBCS staff can overrule courtesy runners to ensure fair play. Runners will be the same sex/last out (or furthest in lineup card if no out).
  1. NO DESIGNATED FIELDERS: Any player playing the field must bat at some point during the game and must be on the batting line up card while in the field (may share a spot). 2 players sharing a spot in the batting line up MAY play the field at the same time regardless of who is in the batting line up at the time.
  2. INTENTIONAL WALKS: Only one intentional walk may be given per game. No pitches have to be thrown.
  1. Attempts to walk a player by "intentionally" throwing unhittable pitches (as judged by umpire) will result in a walk with the next batter (male or female) being given the option to hit or walk. If the next spot in the lineup is an automatic out, that out will be waived.
  1. 10 RUN RULE:. When a team brings in the 10th run of the inning, it is counted and is also the 3rd out. In the final 10 minutes of the game (or the 7th inning), the 10 run per inning rule does not apply (unless the team that has scored 10 runs is up by 20 or more runs). This DOES NOT apply during playoffs (see below).
  2. FOUL BALLS: Once the batter has 2 strikes, they are allowed one courtesy foul. The next foul ball will be considered an out.
  3. RUNNERS: Stealing bases and "leading" is not allowed (will result in an out).
  1. SLIDING IS PERMITTED.  
  2. If the ball beats a runner to a forced out base in time to peel off, the runner must do so or both runners may be called out.
  1. POSITIONING OF OUTFIELDERS: When a female is batting, all outfielders must stay behind the outfield line until the ball is hit. If this rule is violated, the following procedure will take place: If the player hits the ball, the ball remains alive until the umpire calls time out. The umpire will then decide which is more advantageous to the batting team, the hit ball or an automatic pass to first base. If the ball is not hit, an automatic pass to first base is given.
  2. HOME RUNS. Each team may hit a total of 3 out of the park home runs, every home run after that will be an out.
  1. If both teams reach the 3 home run limit, each team will be allowed to hit 2 more, beginning with the visiting team's next batter.  
  2. Each team is responsible for retrieving their home run balls (as well as out of play foul balls).
  3. On an over the fence home run,  base runners and batter do not need to advance any bases. HYDE PARK only: Balls hit over the right field fence will be considered a foul ball.
  1. RETRIEVING BALLS OUT OF PLAY: If all available softballs are hit out of play, the umpires are given the right to call balls and strikes on the offending teams if balls are not brought back into play on a timely manner causing a delay in the game.
  2. WALKS: If a guy is walked and the next scheduled batter is a woman, she must bat unless the team has two outs - in which case she will have the option of hitting or taking a walk. Regardless of the number of outs, the guy will advance to second if walked with a woman as the next scheduled batter.
  1. If the next batter is a "missing" woman and the team is forced to take an out, the guy automatically advances to second base (with all other runners advancing accordingly) before the automatic out is recorded.  There is no limit on runs walked in.
  1. ORANGE BAG: While running to first base if there is a possible play at first (e.g. ball is still in the infield) the runner must touch the orange (outside bag) or will be called out by the umpire (defense must touch only the white bag). When in doubt runners should touch the orange base to avoid being called out.
  1. Once the runner has touched the orange bag the entire bag is considered ONE bag for both offense and defense and can be used for the runner to stand on or tag up, as well as the defense to tag the bag on runners returning to first base.
  1. HALO RULE: In order to provide a safer environment to players, if a batter hits a ball sharply (line drive or “one hopper”) through the pitching “halo” (designated by a chalk line, or if lines do not exist, then extending 2 feet beyond the pitching rubber on both sides, and one foot above the pitcher’s head, regardless if the pitcher is there) and makes the pitcher defenseless, the umpire will signal a dead ball out (if the pitcher is able to catch the ball on a line drive or one hopper it will not be called).
  1.  If the same batter hits through the “halo” later in the game they may be subject to ejection (and possible suspension).  
  2. Arguing of this rule by either side will not be tolerated as this is a judgment call by the umpire and excessive arguing is grounds for player ejection.
  1. POSITION OF FIELDERS: A defensive player may not impede a runner’s progress by standing in the baseline, unless the defensive player is fielding a batted ball. In this instance the defensive player has the right to field it and the runner must avoid contact with the fielder.
  1. A defensive player may not block a base unless they have possession of the ball. Defensive players must catch the ball, block the base, then make the tag- in this order. Blocking of the bag without the ball shall result in an obstruction call, a warning to the offending player, and the runner will be awarded the base.
  1. PLAYOFFS
  1. FORMAT: Tournament is single elimination with seeding based on regular season standings. All teams make the tournament.
  2. SEEDING: Tournament seeding will be based on the following criteria (based on won-lost percentage where applicable): 1) winning percentage, 2) head-to-head play with two teams tied (if 3 or more teams are tied then it will go to the next tiebreaker),  3) Overall Run Differential for the season 4)  Overall runs scored  5) coin flip.
  3. EXTRA INNINGS: There will be extra innings during tournament games where play ends in a tie. Extra innings will start with a runner on second base (base runner is the one who made the last out in the previous inning).
  4. UNLIMITED RUNS: There is no 10 run per inning rule.  A team may score an unlimited number of runs per inning.
  5. MERCY RULE: There is a 10 run mercy rule after 5 innings.
  6. TIMED GAMES: All games (including Finals) will be 55 minutes in length (or 7 innings).  Games will still be subject to the rainout rule.
  7. ELIGIBLE PLAYERS: All players, including added players, must sign their team's roster/waiver BEFORE the end of their team's final regular season game in order to be eligible to play in the tournament. If a player is not signed in on the roster by then, they are not eligible for the tournament.
  1. Playing with ineligible players may result in a forfeit. This call will be made by TBCS staff.  
  2. It is the responsibility of the team captains to make sure all players in their line-up card are eligible players for all games.
  1. ROSTER MANAGEMENT
  1. If you have NOT paid the team price, Club Sport has the right to add to your team until you reach the advertised maximum number of players. If you wish to have less you may buy extra roster spots. If you wish to have more you may as long as free agents have not been added. If you have made a team payment, you can have up to 14 players.  Any additions above this number must pay $10 BEFORE playing or the team may forfeit their game. Teams registering individually will pay a pro-rated amount depending on when the player signs on. Players that have already signed the roster may not be replaced: once they have signed, they are locked into that roster spot for the entire season.  Any team that has registered individuals (free agents) must get permission from TBCS office staff to add more than the roster maximum.
  2. REFUNDS: TBCS is not responsible for any refunds at any time during the season. If a party cannot continue the season, it is the responsibility of that party to replace themselves on the roster (in a new roster slot) if they so choose. Also they must notify the TBCS office of the change.

If you are having difficulty interpreting the rules, please ASK!

If a rule is not stated above, please refer to ASA Softball Rules.