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Dimage Sapelkin - game designer / product owner
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Dmitrii “Dimage” Sapelkin

e-mail:  portfolio:  phone: +46 73 630 4628

Experienced GAME DESIGNER with a deep understanding of game development and passion for creating great player experiences. Interested in a position where honed creativity, strong communication, leadership, and problem solving skills, as well as clear design vision from high level down to minor details are demanded.

Key skills

Work experience

2017-2022:        Adventure Box Technology        Senior Game Designer, Product Owner

2015:        Electronic Arts St. Petersburg        Associate Producer

2013 - 2015:        Freelance, remote work        Game Design consultant

2011 – 2013:        Signus Labs        Creative Director, Lead Game Designer

2009 – 2011:        Oberon Media/I-Play        Lead Game Designer

2007 – 2008:        Fireglow Games        Game Designer

  Plumeboom Park: PC; casual puzzle/strategy game, amusement park theme, as a Lead Game Designer

  Sudden Strike 3: PC, hardcore 3D real time strategy with a historical wargame bias, as a Game Designer (last half a year of production)

2005 – 2007:        Creat Studios, Inc.        Game Designer

  Hot Brain (Midway Games): PSP, brain trainer, as a Lead Game Designer

  Biker Mice from Mars (The Game Factory): PS2, racing/shooter/fighting based on a cartoon, as Game Designer

  American Chopper II (Activision): PS2, XBOX, NGC, PC; racing based on a TV show; as Game Designer

Helped develop games: Coded Arms: Contagion (FPS for PSP), ATHF: Ninja Zombie Pro AM (golf/action for PS2), Witch (kids game for NDS), Insecticide (adventure for NDS). Plus, created a number of original game concepts.

Before 2005:        Alcor Paycash, software developer (Delphi, C++, PHP, SQL) and QA lead (Paycash is an internet payment technology that is now used in YooMoney and

Education:        CAD engineer diploma (2000)

SPbSETU «LETI» (St. Petersburg State Electrotechnical University)

Trainings and courses:

Drama for screenplay writing,        Basic 3D modeling using Maya,        Cinema direction. Basics of independent production


Russian – native speaker        English – speak and write fluently        Swedish – basic