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ITN - 27
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#27 - Into the Nexus: “Title”

• Garrett • Kyle 

Sponsors:

Into the Nexus is proudly sponsored by Doghouse Systems.com.  If you use the code ITN at checkout, you will get double memory on your next Doghouse System!

Into the Nexus is also sponsored by TweakedAudio.com.  The same code, ITN, will get you 30% off and free shipping on your entire order of noise-reducing earbuds from Tweaked Audio!

Intro:  Welcome to Into the Nexus! The Heroes of the Storm podcast!

Tychus 4000g

Extra Life Charity Stream

next show Thursday, November 13th

News

BlizzCon Brawl Teams

Blue Team

Jesse Cox

SMOSH Matt Sohinki

SMOSH Dave “Lasercorn” Moss

Eric “Crendor” Hrab

Mike “Husky” Lamond

Red Team

NERDIST Malik Forte

ROCKETJUMP Freddie Wong

ROCKETJUMP Jimmy Wong

ROCKETJUMP Matt Arnold

ROCKETJUMP Josh Lee Kwai

Links


BlizzCon Heroes Schedule

BlizzCon Brawl

5:00 p.m. PST - November 7

Exhibition Tournament

7:00 p.m. PST - November 7

2:00 p.m. PST - November 8

.

Links


Patreon Mention: Patreon.com/ITN


Emails

Kajind from Vermont

Hi,

First off, great show, by far my favorite keep up the great work. What do you think about burst characters in the game. As a long time league of legends fan I was getting annoyed with characters like LeBlanc, Akali, Rengar, and more being able to just delete a hero before the character could react. Do you guys think that as more characters like nova are added this could become a problem? Its really fun to be the guy that just destroys someone, but not so much when it happens to you.


Peasant Dave

Hello Garrett and Kyle,

I learned a couple neat things recently that some newer players may not know about:

1. On Haunted Mines during the first golem, clear your siege giants after mines, but wait to cap them until the golem are just past the fort. They will help defend against the enemy golem and will stay safe behind the wall. If timed right they won't take any damage and will continue to push after the golem is dead.

2. When someone dies, the "slamming death sound" fires on the appropriate left or right speaker. So if you are left side and kill an enemy, you'll hear it in your right ear. This can be helpful in games with lots of Uthers or Tyreals.

3. I'm glad to see people using the "amovetv" chat channel! Did you know you can type "/who" to see who else is there?


Michael M.

Hey Nexureans,

I wanted to chime in on the Swift Storm talent, I use it sometimes (usually with Gazlowe, though at level 20 anyone can solo mercs pretty well) when my team is ahead and we want to get more ahead. If 4 members of your team are knocking down forts and pushing the core, Gazlowe is better utilized getting merc camps, this talent allows him to quickly move around the map getting all the merc camps, w/o getting dismounted by a stray archer minion you happen to gallop past. So it just helps things go faster.

It is also useful on Dragonshire in the same situation, your whole team is pushing towards the core, and as soon as the shrines are active you can go capture both and get the dragon knight on your own, staying swiftly mounted the whole time.

Love the show guys, keep it up.


Vladimir - on Talent Gating

Basically said that from a LoL-playing perspecitve: if I had to level every hero to get those additional spells or half of items, even if it was just one or two games per hero, I would be exasperated every time I got new heros past the couple initial characters I've got. I know MOBAs, if I have enough experience I don't need to be guided and restricted like I'm new player who only saw Windows solitaire.

Due to free heroes: if you're mid to high rating player, every time you will play a hero with restricted talent choice, you may not enjoy this experience and also be viewed as bad/unhelpful teammate by your team, which discourages you from trying new heroes.


TheProgramer

Hey guys, love what you doing, I've been listening to you two since StarCast's first episodes. Here's how I would 'fix' the way Blizzard Monetizes Heroes of the Storm.

Hero Level

Start off with both ultimates available.

After your first game with a hero, you unlock all it's talents.

Getting a hero to level 10 would unlock it for you (as apposed to paying gold for it, or waiting for it to come back around in the rotation).

Bundles

Complete Game Bundle - This would allow you to treat this as a retail game, paying a retail price for all the available content including all heroes, mounts, and skins. This would still let u earn rewards for leveling up since heroes, mounts, and skins are currently rewards for leveling up.

All Heroes Bundle

All Mounts Bundle

All Skins Bundle

Finally I think everything should be purchasable with either gold or real money. If I really want to go ftp, but want that sweet Cyb'arak Anub'arak skin, I should be able to earn it.


Outro

Patreon Thanks

ITN is supported by our badass Patrons. You can become a ITN Patron by going to Patreon.com/itn.

iTunes Thanks

Into the Nexus is a produced by Amove.tv and Declan H. You can see more about this and all the other A-move shows at Amove.tv. You can also email the show at ITNcast@gmail.com or continue the conversation over at forum.Amove.tv.

Catch the live show Thursday nights at 8pm Eastern on Twitch.tv/Amovetv. Mobile live stream provided by Alpha Geek Radio. Go to mobile.alphageekradio.com.

Follow the show on Twitter @ITNcast

Thanks to Brian Griffith, the musician responsible for our intro music. He can be found at briangriffithmusic.com or @briangriffith on twitter..

Personal Stuff

Garrett

Follow Garrett @GarrettArt

NOMOONart.com for Garrett’s stream designs.

The Angry Chicken: A Hearthstone Podcast

Kyle

A-move Radio

Kylefergusson.com

Just because we aren’t running ads at the top doesn’t mean these codes are any less awesome!

Doghouse Systems.com

Our code, ITN, will get you double-memory on your next Doghouse gaming rig.

Tweaked Audio.com

The same code, ITN, will get you 30% off and free shipping on your entire order of noise-reducing earbuds from Tweaked Audio!