Matthew Beale - CV

4601 Mayflower Rd. Apt 3C  Norfolk, VA 23508

213-447-8361 || mbeale@odu.edu


[Education]

Ph.D. in English || Old Dominion University || ABD (expected defense: April 2019)

Dissertation title: Mechanics of scrum project management: Rhetorics of educational game design in the technical communication classroom

Dissertation committee: Kevin Moberly (chair), Daniel Richards, Julia Romberger,

Jennifer deWinter

M.A. in English || Virginia Tech || 2006

        Thesis title: Playing the Writing Game: Gaming the Writing Play

B.A. in English || Virginia Tech || 2003

B.A. in Communication Studies with English minor || Virginia Tech || 2002

[Publications]

Peer-reviewed journal articles

“‘Good’ Grief: Subversion, Praxis, and the Unmasked Ethics of Griefing Guides.” Co-authored with Daniel Richards and Megan McKittrick. Technical Communication Quarterly, 2016. doi: 10.1080/10572252.2016.1185160

Book review. Playful Design: Creating Game Experiences in Everyday Interfaces by John Ferrara. Communication Design Quarterly 3.2, 2015. 100-103.

Peer-reviewed multimedia projects

“NorthPoint Courtesy Services.” Co-designed with Daniel Cox. G|A|M|E: The Italian Journal of Game Studies, n. 5, 2016. http://www.gamejournal.it/beale-cox-northpoint/ 

Peer-reviewed conference proceedings

“Designing an Agile Game for Technical Communication Classrooms.” SIGDOC 2016 Proceedings, 2016.

Book chapters

 

“No ‘I’ in Team: The Era of Cooperative Gaming.”  Videogame Cultures and the Future of Interactive Entertainment, 2009 ISBN: 978-1-849888-040-5, 2010.

Online publications

“Gamification Roundtable at CCCC ‘14.” Media Commons, 2013. http://mediacommons.futureofthebook.org/question/how-does-gamification-affect-learning/response/gamification-roundtable-cccc-14

 

“Cooperative video games in the English as Foreign Language Classroom.” Media Commons, 2013. http://mediacommons.futureofthebook.org/question/what-does-use-digital-teaching-tools-look-classroom/response/cooperative-video-games-englis

 

“Addiction and Media.” Media Commons, 2012. http://mediacommons.futureofthebook.org/content/addiction-and-media

[Teaching]

Digital Writing Lecturer, Old Dominion University, 2018-present

Affiliate Faculty, Old Dominion University, Norfolk, VA, 2016-2017

Graduate Teaching Assistant, Old Dominion University, Norfolk, VA, 2014-2015

English Instructor, Hongik University, Seoul, South Korea, 2008-2010

English Instructor, Sangmyung University, Seoul, South Korea, 2007-2008

English Instructor, Avalon English Institute, Jeonja-dong, Bundang-gu, South Korea, 2006-2007

Graduate Teaching Assistant, Virginia Tech, 2005-2006

[Non-teaching Academic Employment]

Assistant to the English Department Webmaster, Old Dominion University, 2017-2018

Assistant to the English Graduate Program Director, Old Dominion University, 2015-2016

Web Server and Website Administrative Assistant, Old Dominion University, 2013-2014

Fellowships Coordinator, Claremont McKenna College, 2011-2012

-Set new school record for most Fulbright awards received in one academic year

[Awards and Honors]

Joyce Neff Outstanding Teaching Award, Old Dominion University, 2017

English Ph.D. Service Award, Old Dominion University, 2016

Richard L. Hoffman Award for Superior Teaching by a Graduate Teaching Assistant, Virginia Tech, 2006

Phi Kappa Phi, National Honor Society, 2005

[Academic Service]

Disciplinary service appointments

Manuscript reviewer, Technical Communication Quarterly, 2017.

Graduate student representative for Council for Play and Game Studies standing group, Conference on College Composition and Communication, 2014-2015.

Presentation reviewer, Computers and Writing, 2012.

Content curator, Media Commons, 2012-2013.

Institutional service appointments

English Undergraduate Recruitment & Retention Committee, Old Dominion University, 2018-present

Treasurer, English Graduate Organization, Old Dominion University, 2012-2013, 2015-2016

President, English Graduate Organization, Old Dominion University, 2013-2015

Treasurer, Media Commons, Old Dominion University, 2014-2015

Faculty editor for student-run English language magazine, Hongik University, 2009-2010

 

English Instructor, Hongik University English Summer Camp, 2008

                                        

Co-author, in-house writing textbook, Avalon English Institute, 2007

 

President, English Graduate Student Organization, Virginia Tech, 2005-2006

 

Head Chair, English Department Graduate Student Conference, Virginia Tech, 2005-2006

 

Panel Chair and Discussant, “Theory Behind Giovanni Turner’s The Chancellor,” Virginia Tech, 2006

 

Panel Chair, English Department Graduate Student Conference, Virginia Tech, 2005

 

Presenter, Panel Discussion on Effective Assignment Sequences, 2005

[Conference Presentations]

“But Will They Learn It? Designing and Playtesting a Game to Teach Agile Project Management.” Southwest Popular/American Culture Association Conference, 2017.

“Designing an Agile Game for Technical Communication Classrooms.” SIGDOC, 2016.

“Stop, Collaborate, and Play: A Project Management Game for Technical Communication Students.” Southwest Popular/American Culture Association Conference, 2016.

“Navigating Unseen Risks: The Learning to Learn Game and Writing Assignments.” Conference on College Composition and Communication, 2015.

“Live-Streaming Rhetorics: How Twitch Recontextualizes Performance, Spectatorship, and Play.” Southwest Popular/American Culture Association Conference, 2015.

“Cooperative Game Design and Second Language Use: Using Portal 2 as a Space for Negotiation of Action.” Computers and Writing, 2014.

 

“Playing the Best of Both Worlds: Gaming Face-to-Face and Distance Pedagogies Through Insistent Design.” Online and Face-to-Face Teaching: Realizing the Best of Both Worlds. Center for Learning and Teaching Summer Institute, Old Dominion University, 2014.

 

“Learning to Learn: There’s a Game for That.” Online and Face-to-Face Teaching: Realizing the Best of Both Worlds. Center for Learning and Teaching Summer Institute, Old Dominion University, 2014.

 

“Live-Streaming Rhetorics: How Twitch.tv Live-Streams Recontextualize Performance, Spectatorship, and Play.” Humanities Unbound: A Graduate Student Works-in-Progress Conference, 2014.

 

“Ludic[rous?] Pedagogy: The Promises and Pitfalls of Gamifying the Composition Classroom.” Roundtable. Conference on College Composition and Communication, 2014.

 

Permadeath as Rhetorical Trope: An Analysis of Empathy Mechanics in XCOM: Enemy Unknown.” Southwest Popular/American Culture Association Conference, 2014.

 

“Cooperative Computer Games and the English as a Second Language Classroom.” Computers and Writing, 2013.

 

“Building Community Through Consumption: A Rhetorical Analysis of Valve Corporation’s Steam Digital Distribution Platform.” Who Put the Digital in My Humanities: A Multidisciplinary Works-in-Progress Conference, 2013.

 

“No ‘I’ in Team: The Era of Cooperative Gaming.”  Videogame Cultures and the Future of Interactive Entertainment, 2009.

 

The Impossibility of Salvation: Judaism and Messianism in Brian K. Vaughn’s Y: The Last Man.” Literature, Art, and Culture in an Age of Global Risk, 2009.

 

“‘Attack of the Attacking Things’: Underground Hip Hop Artist Jean Grae and Black Feminist Consciousness.”  With Pen in Hand: Writing in a Post-Cultural America, 2006.

 

(Poster Presentation) “Playing the Writing Game: Gaming the Writing Play.”  With Pen in Hand: Writing in a Post-Cultural America, 2006.

 

“‘Let’s Study the Disorders We’ve Absorbed Inside the Village’: Foucault’s Subject/Power Relationships in the Poetry of Aesop Rock.”  With Pen in Hand: Writing and Reading Our World, 2005.

 

“Playing the Writing Game: Gaming the Writing Play.”  With Pen in Hand: Writing and Reading Our World, 2005.

[Workshops Organized]

“The GIF That Keeps on Giving: Assignment Design with Looped Animations” with Jamie Henthorn and Megan Mize. Computers and Writing, 2018

“Gaming the System: Teach, Learn, Win!” with Kevin Moberly and Shelley Rodrigo. Make a Difference with Service Learning, Center for Teaching and Learning Summer Institute, 2015. http://www.gamesystem.digitalodu.com/

3D Game Labs workshop co-organizer with Shelley Rodrigo, 2013.

[Grants]

Faculty Innovator Grant with Shelley Rodrigo and Megan McKittrick, Center for Learning and Teaching, Old Dominion University, 2012.

[Additional Service]

English Village, Sangmyung University, 2007.

 

Conversation Partner, English Language Institute of Virginia Tech, 2003.

[Related Experience]

Multimedia Critic, Popmatters.com, 2005

 Matthew Beale