Gem of Secrets
When you whisper a secret to the gem, +1 Secrets; it starts with +1 Secrets and can have a maximum of +4 Secrets. When you listen to the GM, roll +Secrets. On a 10+, it tells you a secret. On a 7-9, it tells you a secret but reduce its Secrets by 1. On a 6-, it tells you one final secret, then disappears with all you’ve told it and finds a new owner.
Lucky Bone Charm
When you draw on the bone charm’s luck, you succeed on one move as if you’d rolled a 10+. You can’t use this benefit again until you’ve given it some luck back though. When you give it luck, you fail on one move as if you’d rolled a 6-.
Mirror of Unwelcome Reflections
When you gaze into the mirror, roll +nothing. On a 10+, you learn one unwelcome truth with precise clarity and specificity. On a 7-9, you learn an unwelcome truth but the details are vague and confusing.
Fetish of Urbruk-Ra
When you display the fetish prominently during battle, add the following clause to Hack and Slash:
On a 12+, you deal your damage and also impress or dismay any enemies who can see you.