Heroes of the Monkey Tavern

manual

If the game is too slow begin by uncheck the SSAO option inside the game, if the result is still bad try to decrease the “Graphics quality” in the Configuration dialog.

  • Mouse controls

Action : Left click

Sleep : Left click

Inventory :

Drag & Drop : Left click

Equip / Use / Unequip : Righ click

  • Keyboard controls

You can change these settings on the launch dialog :

Inside menu :

Navigate : WASD

Select : 1

Back : 2

In-game :

Move : WASD

Rotate left : Q

Rotate right : E

Previous player : 4

Next player : 5

Use right hand : 1

Use left hand : 2

Inventory : 0

Use life potion : 6

Use mana potion : 3

Action / Pick up : Space

Sleep : Z

Map : Tab

Menu / Discard a healing spell : Esc

Quick Save : F5

Quick Load F9

Inventory :

Navigate : WASD

Previous player : 4

Next player : 5

Select : 1

Equip / Use / Unequip : 2

Inventory : 0

Drop : Space

Pick up window :

Previous player : 4

Next player : 5

Put it on the selected player inventory : 1

Close the pick up dialog : 2

Next item if more than one, if only one close the dialog : Space

You can exchange items between players by clicking 1 on a player portrait with an item selected.

You can also sleep by clicking 1 on the Zzz button at the top right corner.

  • Gamepad controls

Inside menu :

Navigate : D-Pad

Select : X

Back : Y

In-game :

Move : D-Pad

Rotate left : LB

Rotate right : RB

View : Right stick

Previous player : LT

Next player : RT

Use right hand : X

Use left hand : Y

Inventory : A

Action / Pick up : B

Use life potion : Left stick up

Use mana potion : Left stick down

Sleep : Right stick button

Map : View

Menu / Discard a healing spell : Menu

Inventory :

Navigate : D-Pad

Previous player : LT

Next player : RT

Select : X

Equip / Use / Unequip : Y

Inventory : A

Drop : B

Pick up window :

Previous player : D-Pad left

Next player : D-Pad right

Put it on the selected player inventory : X

Close the pick up dialog : Y

Next item if more than one, if only one close the dialog : B

You can exchange items between players clicking on a player portrait with an item selected.

You can also sleep clicking the Zzz button on the top right corner.

  • Classes progression

Warrior

Level 1 : Weapons + 1, Shield block (⅕ to block)

Level 2 : Constitution + 1

Level 3 : Power hit (1/7 X 1.2)

Level 4 : Strength + 1

Level 5 : Constitution + 1

Level 6 : Critical hit (1/7 X 1.5)

Level 7 : Weapons + 1

Level 8 : Strength + 1

Level 9 : Constitution + 1

Level 10 : Insane hit (1/7 X 2)

Barbarian

Level 1 : Axe + 1, Berserk (Health -40% Strength +3), Power hit (1/7 X 1.2)

Level 2 : Strength + 1

Level 3 : Ambidextry (OffHand delay X 1.3)

Level 4 : Constitution + 1

Level 5 : Dexterity + 1

Level 6 : Critical hit (1/7 X 1.5)

Level 7 : Axe + 1

Level 8 : Strength + 1

Level 9 : Constitution + 1

Level 10 : Insane hit

Rogue

Level 1 : Dagger + 1, Detection (¾ to detect traps and secrets, +1 INT +5%)

Level 2 : Dexterity + 1

Level 3 : Ambidextry (OffHand delay X 1.3)

Level 4 : Strength + 1

Level 5 : Dagger + 1

Level 6 : Critical hit with dagger (1/7 X 1.5)

Level 7 : Dexterity + 1

Level 8 : Strength + 1

Level 9 : Dagger + 1

Level 10 : Insane hit with dagger (1/7 X 2)

Archer

Level 1 : Bow damages * 1.5

Level 2 : Bow + 1, Sword + 1

Level 3 : Power hit (1/7 X 1.2)

Level 4 : Dexterity + 1

Level 5 : Constitution + 1

Level 6 : Critical hit (1/7 X 1.5)

Level 7 : Strength + 1

Level 8 : Bow + 1, Sword + 1

Level 9 : Dexterity + 1

Level 10 : Thundering arrows (Bow damages * 1.3)

Paladin

Level 1 : Hammer + 1, Shield block (⅕ to block)

Level 2 : Local heal

Level 3 : Constitution + 1

Level 4 : Strength + 1

Level 5 : Group heal, Hammer + 1

Level 6 : Critical hit with hammer (1/7 X 1.5)

Level 7 : Constitution + 1

Level 8 : Strength + 1

Level 9 : Insane hit with hammer (1/7 X 2)

Level 10 : Hammer + 1

Monk

Level 1 : Ambidextry

Level 2 : Double punches (1/7 double attack)

Level 3 : Strength + 1

Level 4 : Constitution + 1, Shadow dodge (¼ to dodge)

Level 5 : Iron fists

Level 6 : Dexterity + 1

Level 7 : Multiple punches (1/7 triple attack)

Level 8 : Constitution + 1

Level 9 : Dexterity + 1, Titanium fists

Level 10 : Strength + 1, Rain of punches (?? 😉 )

Elementalist

Level 1 : Fire powder

Level 2 : Poison powder

Level 3 : Ice powder

Level 4 : Intelligence + 1

Level 5 : Arcane ball

Level 6 : Fire ball

Level 7 : Earth ball

Level 8 : Poison ball

Level 9 : Ice ball

Level 10 : Intelligence + 1

Priest

Level 1 : Heal

Level 2 : Hammer + 1

Level 3 : Cure

Level 4 : Intelligence + 1

Level 5 : Group heal

Level 6 : Hammer + 1

Level 7 : Resurrection

Level 8 : Intelligence + 1

Level 9 : Constitution + 1

Level 10 : Hammer + 1