THE FERRET BUSINESS CHANGELOG

ISSUES GITHUB : GITHUB LINK

UP TO DATE CHANGELOG : Google Document

UP TO DATE MOD LIST : Google Document

FORUM THREAD : FTB Forums

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TABLE OF CONTENTS

THE FERRET BUSINESS CHANGELOG

0.4.0  - The Half-Baked Fixer Upper Update!

0.2.6  - The Slightly Fixed Amoking… Update!

0.2.5  - The Amok, Amok, Amok! Update

0.2.2  - The Tiny Yet Fierce Update

0.2.1  - The Gosh Heckie Update

0.2.0  - Better, Harder, Faster Questing Update

0.1.4  - The It’s Sorta Fixed? Update

0.1.3  - The Balance of Ledgers Update

0.1.2  - The Balance of Power Update

0.1.1  - The World Update

EARLIER VERSIONS DOCUMENT

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This Changelog will be constantly updated as new versions are worked on. Each version starts on a new page.

TO FOLKS TRYING TO MESSAGE ME THROUGH THE DOCUMENT CHAT

Please make a post on the forum thread or talk in the Discord chat. I rarely ever hear the message dings, and I update this document in short bursts, so I’m not looking at it a lot of the time even though it’s almost always loaded on my system.


0.4.2  - The New Crop Update!

[WIP] : Marks items that are in the process of being worked on. If it does not have this tag, it is finished and in the update.

This update is primarily for bug fixes and maintenance. I’m updating all my packs currently and working on new project, so new content will come later.

BE SURE TO UPDATE THE QUEST TABLET VIA THE OPTION IN THE MENU OF THE QUEST TABLET!

  • NEW MODS
  • Resourceful Crops
  • Replacing Flux Crystals 2, this mod is a sort of middle ground between Fluxed Crystals 2 and Mystical Crops, which this pack used to have at first.
  • REMOVED MODS
  • ????
  • ??????
  • CHANGED MECHANICS
  • Fluxed Crystals 2
  • Mod will be removed in a future update
  • All previous recipes are now disabled
  • Recipes have been added to convert Seeds and Shards from Fluxed Crystals 2 to Resourceful Crops versions
  • Resourceful Crops
  • Craftable through the Alloy Smelter and SAG Mill with the new Ferret Farm Magic Seed
  • Will be plantable in Agricraft crop plots, but will not spread
  • Harvesting will yield Shards, which can be used in either a Crafting Table or an Alloy Smelter to create resources
  • NEW SEEDS
  • Ink
  • Rotten Flesh
  • Saltpeter
  • Salt
  • String
  • Skeleton
  • Zombie
  • Head
  • Creeper
  • Amber
  • Apatite
  • BLIND BAGS
  • Thermal Expansion
  • Fixed crash issue when certain machines were given as rewards
  • Solar Expansion
  • Fixed Master Amazing bag, should now work
  • CORPORATE SHOP
  • General Items
  • Lowered all Blind Bag of Blind Bag costs to match the cost in the description
  • Added Interesting Saplings shop item
  • Contains random Natura sapling.
  • Personal Equipment
  • Green and Healthy
  • Added Shop Tokens to rewards
  • Materials n’ Ores
  • Added Obsidian Shipment
  • QUESTING
  • The custom Ferret Business theme should now properly be the default theme for everyone in the QUEST Tablet.
  • Multiple quests have had tasks separated out so that you don’t need to make duplicates of certain items.
  • [FRD] Ferret Resources Department
  • Tin Exchange Rate
  • Re-added Shop Loyalty : Tin Tier quest as pre-requisite
  • Exploring Your World
  • Exploring the Overworld
  • Added note that Natura saplings can be purchased in the Corporate Shop
  • Crystals and Essences
  • The Basics of Wand Usage
  • Separated out Greatwood item tasks 
  • The Basics of Artificing
  • Removed Enchanted Fabric task
  • Soul Food
  • Resourceful Crops
  • Added quest
  • Fluxed Crystals 2
  • Hid all Fluxed Crystals quests, will remove later
  • Cooking for Blockheads
  • Separated out recipe book tasks
  • Cauldron Bubble
  • Witches Oven
  • Separated out Clay Jar and Soft Clay Jar tasks
  • Separated Wood Ash and Quicklime tasks
  • Separated Exhale of the Horned One and Mutandis tasks
  • The Power of Red
  • Basic Machines
  • Separated out Sawdust and Compressed Sawdust tasks
  • Moving Resources
  • Separated Leadstone Fluxduct and Hardened Fluxduct tasks
  • Better Metal Stake
  • Removed Leadstone Frame task
  • Bigger, Stronger, More Powerful
  • Removed all Frame tasks
  • Special Machines
  • Removed all Frame tasks
  • So Many Tools
  • Regular Ranged Weapons
  • Separated out Bowstring and Bow tasks
  • These Taste Metallic
  • Replaced the oreberry bush task with an iron oreberry
  • Strength of Blood
  • A Mage’s First Ritual
  • Separated out Ritual Stone and Master Ritual Stone tasks.
  • (WIP) A Moonlit Walk
  • To the Root
  • Moved to late in the quest tree
  • Reworded
  • Trolled Again
  • Reworded
  • SUPPLY AND DEMAND
  • FMC
  • Extra Utilities
  • Added FMC value to Sextuple Compressed Cobblestone
  • Tinker’s Construct
  • All Patterns and Casts are no longer crateable due to an exploit
  • Blood Magic
  • Lava Crystal is no longer crateable
  • MISC
  • Ore Dictionary
  • All [soulsand] items are now also in [soulSand]
  • Certain mods did not use the proper capitalization of soulSand ore dictionary
  • MOD UPDATES
  • Resourceful Crops
  • Default Config Changes :
  • Disabled Seed Crafting
  • Disabled Shard Crafting
  • Added custom seed recipes
  • Added custom shard recipes
  • Added Seeds for :
  • Signalum
  • Clay
  • Lumium
  • Flint
  • Electrum
  • Bronze
  • Invar
  • Enderium
  • Electrical Steel
  • Vibrant Alloy
  • Redstone Alloy
  • Conductive Iron
  • Pulsating Iron
  • Dark Steel
  • Magma Cream
  • Energetic Alloy
  • Entropy Shard
  • Obsidian
  • Rubber
  • Stone
  • Experience
  • Sand
  • Air Shard
  • Netherrack
  • Fire Shard
  • Soul Sand
  • Water Shard
  • Earth Shard
  • Order Shard
  • Spider Eye
  • Snowball
  • Water Can
  • Lava Can
  • Better Questing
  • Version Update (3.0.306 to 3.0.328)
  • Better Questing - Quest Book
  • Version Update (2.1.1 to 3.0.0)
  • Better Questing - Standard Expansion
  • Version Update (3.0.162 to 3.0.181)

0.4.0  - The Half-Baked Fixer Upper Update!

[WIP] : Marks items that are in the process of being worked on. If it does not have this tag, it is finished and in the update.

The original goal with this update was quests, quests, quests. With FTB no longer approving updates themselves, the modpack has to comply with Twitch rules to receive updates!

So this update is only about half finished, but since folks are starting to have downloading issues, I figured I would release it in the current state and make the pack properly compliant!

BE SURE TO UPDATE THE LEDGER WITH THE FIRMWARE UPDATE QUEST!

(Future updates can be done with a single button in the main Better Questing menu!)

  • CHANGED MODS
  • The FTB launcher no longer accepts modpack updates, and thus old FTB packs are no longer grandfathered in with the old modpack rules.Some mods are changing, others will be removed to comply with Twitch’s modpack rules (otherwise I can't update the pack!)
  • Fluxed Crystals 2
  • Reverted from Ferret Edition fork to latest official version
  • Enchiridion 2
  • Reverted from Ferret Edition fork to latest official version
  • NEW MODS
  • Default Options
  • Added to fix a few keybind conflicts in new installs. Specifically with Better Questing and Veinminer (which uses Sneak, not ~/Grave)
  • REMOVED MODS
  • Bloody Quests
  • Not Compatible with Better Questing 3
  • QUESTING
  • Better Questing has been updated to 3, which comes with tons of bug fixes and improvements!
  • REPEATABLE QUESTS WORK AGAIN!
  • SO ARE RF QUESTS!
  • New icons for most questlines.
  • Reorganized questline order a bit
  • Initial Research
  • QUEST TABLET FIRMWARE UPDATE
  • Removed command reward, set repeatable
  • The folllowing quests’ name and text were updated to indicate incomplete but playable questlines:
  • Hearty Meals
  • Tinkering With Tools
  • Heating Up
  • Steve the Inventor
  • Network Tools
  • New Quests
  • Grim Power (Blood Magic)
  • A Moonlit Walk (Twilight Forest)
  • [FRD] Ferret Resources Department
  • Renamed to [FRD] Ferret Resources (to fit with smaller button width)
  • Exchange Rate quests
  • Removed command reward, set repeatable
  • Bagging Up Coins
  • Removed command reward, set repeatable
  • Job Chip, Shop Token, Trader Chit quests
  • Removed command reward, set repeatable
  • [FRD] Large Scale Orders
  • Renamed to [FRD] Large Scale Order (to fit with smaller button width)
  • Large Orders
  • Removed command reward, set repeatable
  • RF Energy Quests
  • Unhid existing quests. They can now be completed once each again!
  • [FRD] Researchology
  • Research Quests
  • Removed command reward, set repeatable
  • Building Your Home
  • 4 New Quests (Full Text!)
  • Covers Z-Tones
  • Rearranged quests slightly
  • Soul Food
  • 43 New Quests (no text yet)
  • Covers Pam’s Harvestcraft
  • (WIP) The Power of Red
  • 24 New Quests (no text yet)
  • Covers Thermal Expansion, Thermal Foundation, and Thermal Dynamics
  • (WIP) The Power of Steve
  • 36 New Quests (no text yet)
  • Covers Steve’s Carts, Steve’s Factory Manager, and Steve’s Workshop
  • (WIP) A Red World
  • 23 New Quests (no text yet)
  • Covers RFTools
  • (WIP) So Many Tools
  • 42 New Quests (no text yet)
  • Covers Tinker’s Construct, Tinker’s Mechworks, ExtraTiC, Iguana Tinker Tweaks, and Traveller’s Gear
  • (WIP) Strength of Blood
  • 30 New Quests (text is only instructive notes for now)
  • Covers Blood Magic
  • New Questline : (WIP) Machine Superiority
  • 4 New Quests (no text yet)
  • Covers Solar Expansion
  • New Questline : (WIP) A Moonlit Walk
  • 37 New Quests (Full Text!)
  • Covers Twilight Forest
  • Special Research
  • Gave quest name a fancy color so it stands out!
  • Most Draconic Evolution Quests
  • Removed command reward, set repeatable
  • TFB CORPORATE CATALOG
  • Personal Equipment
  • Added Full Moon Defense shop item, for the Full Guard Stencil (Tinker’s Construct)
  • Magic n’ Technology
  • Added “Soul Shards” shop item, for Blood Magic Soul Shards
  • [H] ADMINISTRATIVE SECTION
  • Renamed to [S] Special Shop
  • Backup for Draconic Evolution repeatable questline available. Unlocks when Corporate Shop is opened while Draconium Ingots are in inventory

  • BLIND BAGS
  • 192 New Blind Bags
  • 15 New Thermal Mods Blind Bags
  • 10 Cheap, 2 Decent, 2 Good, 2 Amazing
  • 7 New Steve’s Carts Blind Bags
  • 4 Cheap, 1 Decent, 1 Good, 1 Amazing
  • 2 New Steve’s Factory Manager Blind Bags
  • 1 Cheap, 1 Decent
  • 2 New Steve’s Workshop Blindbags
  • 1 Cheap, 1 Decent
  • 7 New RFTools Blind Bags
  • 4 Cheap, 1 Decent, 1 Good, 1 Amazing
  • 23 New Pam’s Harvestcraft Blind Bags
  • 23 Cheap
  • 8 New Blood Magic Blind Bags
  • 4 Cheap, 2 Decent, 1 Good, 1 Amazing
  • 16 New ZTones Blind Bags
  • 15 Cheap, 1 Decent
  • 111 New Tinker’s Construct Blind Bags
  • 81 Cheap, 11 Decent, 10 Good, 9 Amazing
  • 1 New Traveler’s Gear Blind Bags
  • 1 Cheap
  • Thaumcraft
  • Thaumcraft Bag D2
  • Fixed erroring item
  • Special Bags
  • Grand Prize Bag
  • Fixed erroring items
  • Ferret Survey Bag
  • Fixed erroring items
  • SUPPLY AND DEMAND
  • FMC
  • Creature Drops
  • Most ‘easy’ monster drops (eyes, flesh, etc) have been raised or lowered to 25 FMC, to match other drops in the pack
  • Passive creature drops will stay at 50 FMC
  • Food and Seeds
  • Raised or Lowered many basic foods to 5 FMC to match most AgriCraft enabled crops
  • Raised or Lowered most food seeds to 5 FMC
  • Minecraft
  • Decreased Apple from 25 to 5
  • Decreased Pumpkin from 25 to 5
  • Decreased Lit Pumpkin from 25 to 5
  • Decreased Pumpkin Pie from 50 to 25
  • Decreased Melon (block) from 25 to 5
  • Decreased Melon (slice) from 2 to 1
  • Increased Melon Seeds from 2 to 5
  • Decreased Spider Eye from 100 to 25
  • Decreased Bone from 50 to 25
  • Decreased Bonemeal from 10 to 5
  • Pam’s Harvestcraft
  • Decreased Firm Tofu from 10 to 5
  • Increased Cotton from 2 to 5
  • Decreased Sushi from 25 to 10
  • Mekanism
  • Increased Obsidian Dust from 10 to 50
  • Natura
  • Increased Blightberry from 1 to 5
  • Increased Duskberry from 1 to 5
  • Increased Skyberry from 1 to 5
  • Increased Stingberry from 1 to 5
  • Increased Raspberry from 1 to 5
  • Increased Blueberry from 1 to 5
  • Increased Blackberry from 1 to 5
  • Increased Maloberry from 1 to 5
  • Immersive Engineering
  • Increased Aluminum Ingot from 2,000 to 2,5000
  • Blood Magic
  • The few already FMC'd items have been recalculated due to changes in LP calculation.
  • Tinker’s Construct
  • Decreased Traveller's Wings from 6,000 to 5,500
  • Decreased Traveller's Glove from 400 to 300
  • Increased Traveller's Vest from 2,500 to 3,000

  • MOD UPDATES
  • Better Questing
  • Version Update (2.0.233 to 3.0.306)
  • Disabled version check(CraftSpider)
  • Better Questing - Quest Book
  • Version Update (2.1.0 to 2.1.1)
  • Better Questing - RF Expansion
  • Version Update (2.0.25 to 3.0.29)
  • Better Questing - Standard Expansion
  • Version Update (2.1.130 to 3.0.162)
  • Buildcraft
  • Disabled version check(CraftSpider)
  • Carpenter's Blocks
  • Version Update (3.3.8.1 to 3.3.8.2)
  • COFH
  • Disabled version check(CraftSpider)
  • Enchiridion
  • Converted back to non-fork mod due to Twitch requirements
  • Ender Storage
  • Disabled version check(CraftSpider)
  • Exotic Birds
  • Version Update (1.4.5 to 1.4.6)
  • Fastcraft
  • Version Update (1.23 to 1.25)
  • Fluxed Crystals 2
  • Converted back to non-fork mod due to Twitch requirements
  • Made seed registry file read only to prevent rewrite issue
  • Forge
  • Disabled version check(CraftSpider)
  • IChunUtil
  • Disabled version check(CraftSpider)
  • Logistics Pipes
  • Disabled version check(CraftSpider)
  • MrTJPCore
  • Disabled version check(CraftSpider)
  • MagicBees
  • Disabled notifications(CraftSpider)
  • NuclearCraft
  • Version Update (1.9f to 1.9g)
  • Open Computers
  • Version Update (1.7.1.1127 to 1.7.4.1265)
  • Disabled version check(CraftSpider)
  • Open Mods Lib
  • Version Update (0.10 to 0.10.1)
  • Open Modular Turrets
  • Version Update (2.2.11-238 to 2.2.11-245)Pam's HarvestCraft
  •  Added recipe for Mochi
  •  Added recipe for Rainbow Curry
  •  Added recipe for Paneer
  •  Added recipe for Paneer Tikka Masala
  •  Added recipe for Gooseberry Yogurt
  • Railcraft
  • Disabled version check(CraftSpider)
  • Realistic Terrain Generation
  • Version Update (1.1.1.6 to 1.1.1.7)
  • Thaumic Energistics
  • Version Update (1.0.0.5 to 1.1.3.0)
  • Thaumic Tinkerer
  •  Disabled Imbued Fires
  • This is due to numerous bugs, including world destroying ones from the 'cleansing' fire not always working as intended
  • Translocators
  • Disabled version check(CraftSpider)
  • Uncrafting Table
  • Added Mailed Contract to Uncrafting Blacklist
  • Added all Contracts (deprecated and filled) to Uncrafting Blacklist
  • KNOWN ISSUE : Something breaks parts of the blacklist, cannot figure out what yet. Low on pack breaking ability, will figure out issue for future update
  • VEINMINER
  • Added Soul Sand to Shovel list
  • Added Heat Sand to Shovel list

0.2.6  - The Slightly Fixed Amoking… Update!

[WIP] : Marks items that are in the process of being worked on. If it does not have this tag, it is finished and in the update.

This update is primarily bug fixes and workarounds for issues, along with a few quests.

  • NEW MODS
  • GOODY BAGS
  • Small mod adding customizable bags I can add to loot tables or as prizes.
  • IMPORTANT CHANGES
  • The temporary workaround introduced last version has been reverted, and a different workaround implemented.
  • You no longer have to swap to the TFB Corporate Catalog to purchase Draconic Evolution items or trade in Job Chips, Shop Tokens, or Trader chits.
  • Repeatable quests will instead run a command to reset themselves (and only for that player for those that play on servers).
  • A known bug will cause the quest to VERY RARELY auto complete itself. This is known, and much more acceptable than the previous workaround.
  • MECHANICS CHANGES
  • Job Chips, Shop Tokens, and Trader Chits can now be exchanged in a SAGMill for Coins and Blind Bag rewards, equivalent to the quests in the Ferret Resources Department quest page.
  • These items now have more tooltip text to explain this.
  • QUESTING
  • AUTOMATION
  • Fixed the SAGMill issue where Job Chips, Shop Tokens, Trader Chits, Researchology Materials, and Coins could not be exchanged.
  • [FRD] FERRET RESOURCES DEPARTMENT
  • All quests that should be repeatable now reset themselves when completed.
  • This will not reset progress.
  • [FRD] LARGE SCALE ORDERS
  • All quests that should be repeatable now reset themselves when completed.
  • This will not reset progress.
  • RF Quests have been hidden due to a bug, and will be removed next version as the Better Questing RF Addon will not be getting updates for this version of minecraft.
  • [FRD] RESEARCHOLOGY
  • All quests that should be repeatable now reset themselves when completed.
  • This will not reset progress.
  • SOUL FOUD
  • 3 New Quests!
  • Covers the Cooking for Blockheads mod!
  • SPECIAL RESEARCH
  • Removed “Important Note” Quest detailing the old workaround.
  • All quests that should be repeatable now reset themselves when completed.
  • This will not reset progress.
  • TFB CORPORATE CATALOG
  • [H]SPECIAL AND ADMINISTRATIVE
  • Renamed to ADMINISTRATIVE BACKUP
  • The quests in this section will remain as backup methods in case the Draconic Evolution or Exchange Rate quests break in BQ2
  • They shouldn’t, but removing these quests could force another round of ‘delete hqm progress to fix world crashes’, which I would like to avoid
  • Unhid all scan quests to explain what item is needed to unlock that block of items.
  • BLIND BAGS
  • NEW BLIND BAGS
  • Cooking for Blockheads
  • 2 New Bags (1 Cheap, 1 Decent)
  • CHANGED BLIND BAGS
  • GRAND PRIZE BAG
  • Internal bag has been replaced. MineFactory Reloaded Plastic Bag replaced with new mod Goody Bag Grand Prize Bag
  • This is due to Minefactory Reloaded and most other inventory storage solutions saved the ItemID (#3819) instead of the more useful ModID (minecraft:stone). New worlds, adding, and removing mods can shuffle the ItemID number around
  • SUPPLY AND DEMAND
  • AUTOMATION
  • Fixed the SAGMill issue where crates could not be exchanged.
  • AVARITIA
  • MOD UPDATE : 1.11 > 1.13
  • CONDENSED CHANGELOG
  • Bug Fixes
  • New Items (that you won’t be able to craft in this pack)
  • AVARITIADDONS
  • MOD UPDATE : 1.4 > 1.4B
  • CONDENSED CHANGELOG
  • Bug Fixes
  • OPENCOMPUTERS
  • MOD UPDATE : 1.7.0.1085 > 1.7.1.1127
  • CONDENSED CHANGELOG
  • Bug Fixes
  • RESOURCE LOADER
  • MOD UPDATE : 1.0 > 1.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • JGLRXAVPOK’S UNCRAFTING TABLE
  • CONFIG CHANGES
  • Added the following to the Uncrafting Blacklist :
  • Zombie Head
  • Skeleton Skull
  • Wither Skeleton Skull
  • Creeper Head
  • Player Head
  • Enderman Head
  • All Ferret Shinies Supply Crates
  • All Ferret Shinies Contracts, including Mailed Contract and Fulfilled Contracts (thank you Gamebuster19901)
  • TWILIGHT FOREST
  • CONFIG CHANGES
  • Disabled ability to morph into Naga Head and Naga Tail sections (thank you Gamebuster19901 for finding the right code references for this)

0.2.5  - The Amok, Amok, Amok! Update

[WIP] : Marks items that are in the process of being worked on. If it does not have this tag, it is finished and in the update.

  • NEW MODS
  • Custom Stuff 3
  • I will be using this to add new blocks and a few other things.
  • jglrxavpok's Uncrafting Table
  • Replacement for the now-disabled Twilight Forest Uncrafting Table
  • IMPORTANT TEMPORARY CHANGES
  • All repeatable quests (Chip/Token/Chits, Exchange Token, Draconic Evolution quests) have been turned into single-time quests to work around a bug.
  • New shop items have been added to the Corporate Catalogue to replace the Repeatable portions of these.
  • When you obtain an Exchange Token or Draconic Evolution items, be sure to open your TFB Corporate Catalog to unlock more items for repeat purchase
  • If this is not fixed by next release, I will create a better workaround.
  • Tooltips and quest text has been added to note use of either the EnderIO SAG Mill or the TFB Corporate Catalog workarounds
  • FILE CHANGES
  • Many Minetweaker scripts have been reworked and broken down into Mod Specific files (especially FMC value scripts). This makes it easier for folks to remove a mod and not have as much hassle from scripts breaking.
  • It is still not suggested to remove a mod, but this change is included to help those trying to diagnose problems or are waiting for an update.
  • MECHANICS CHANGES
  • Job Chips, Shop Tokens, and Trader Chits can now be exchanged in a SAGMill for Coins and Blind Bag rewards, equivalent to the quests in the Ferret Resources Department quest page.
  • These items now have more tooltip text to explain this.
  • QUESTING
  • With the updates to Better Questing, text formatting should now work properly both in single and multiplayer. I have gone through to fix the existing formatting, and have started to add more.
  • INITIAL RESEARCH
  • QUEST TABLET FIRMWARE UPDATE
  • Removed repeatability
  • Added command to reset itself when claimed (only for the player that claimed it)
  • Grim Power
  • Added [WIP] tag
  • FERRET RESOURCES DEPARTMENT
  • Changing all quests to non-repeatable to work around a current issue with them. The following changes are being implemented as workarounds :
  • Job Chips, Shop Tokens, Trader Chits : Can be traded for money in a SAGMill
  • Exchange Tokens : Unknown yet
  • RESEARCHOLOGY
  • Changing all quests to non-repeatable to work around a current issue with them. The following changes are being implemented as workarounds :
  • Job Chips, Shop Tokens, Trader Chits : Can be traded for money in a SAGMill
  • LARGE SCALE ORDERS
  • 10 new RF Submission Quests (2 for each tier)
  • Repeatable RF Submission Tasks do not work in a way I’m pleased with, so they are being replaced. Each tier can be done 3 times.
  • One reason for this change as well is because high levels of RF Generation are not too difficult to achieve.
  • BUILDING YOUR HOME
  • Compact Storage
  • 1 new quest
  • CRYSTALLINE STORAGE
  • Applied Energistics 2
  • Questline Complete : 23 new quests to finish the questline
  • This brings the questline to 37 quests
  • The ME Network
  • Added Vibration Chamber task
  • Compatible Access
  • Added Network Tool task
  • CAULDRON BUBBLE
  • Witchery
  • Questline Complete : 45 new quests
  • SPECIAL RESEARCH
  • Draconic Evolution
  • Unhid multiple quests required for progress in this questline.
  • This was a goof on my part because of the hard drive crash. They were hidden before last update (placeholder quests were used instead), but I forgot to unhide them after catching back up on the update.
  • TFB CORPORATE CATALOG
  • MAGIC N TECHNOLOGY
  • Added “Wishing for a Witch”
  • Purchase a Coven Witch spawn egg with some Shop Vouchers and some ritual ingredients
  • Added “A Hob-itual Aid”
  • Purchase a Hobgoblin spawn egg
  • Added “A Golden Heart”
  • Purchase a Heart of Gold
  • Added “To Serve Man (Or Animal)”
  • Purchase either ‘Observations of an Immortal’ or a Torn Page
  • [H] Supply and Demand
  • Moved all quests from [H] Bulk Order Contracts to this page
  • [H] Bulk Order Contracts
  • Now renamed to [H] Special and Administrative
  • All temporary repeatable quests have been added here.
  • BLIND BAGS
  • NEW BLIND BAGS
  • Added Ferret Business Survey Rewards Blind Bag
  • This is from the big survey I held over a year ago, but am only now getting to adding it as a blind bag
  • There are over 100 different items in this bag. It is a mix of all Blind Bag Tiers.
  • It will drop in the Good tier due to some items being worth over 100,000 FMC
  • Added 10 new Applied Energistics 2 Blind Bags
  • 7 Cheap, 1 Decent, 1 Good, 1 Amazing
  • Added 2 new Compact Storage Blind Bags
  • 1 Cheap, 1 Decent
  • Added 13 new Witchery Blind Bags
  • 9 Cheap, 2 Decent, 1 Good, 1 Amazing
  • New Icons Added : Compact Storage, Witchery
  • SUPPLY AND DEMAND
  • SUPPLY CONTRACTS
  • New Contract GUI
  • You no longer have to hover mouse over the contract, which was causing some confusion due to unclear delineators
  • Now uses Ferret Blocks compressed blocks for larger values
  • Reworked every contract to use the 3x3 crafting table instead of the Ferret Workbench
  • TOOLTIPS
  • Removed the ‘item type’ designation from all FMC valued items. Instead of FMC (=50= | Furniture), it will simply be FMC (=50=)
  • This was part of an early design idea that never panned out.
  • Added Tooltips to some Shiny/Platinum and Ferrous/Nickel materials, to note that they are the same things with different names (Shiny is also known as Platinum, while Ferrous is also known as Nickel, depending on which mod is using them)
  • Added tooltips to Exchange Tokens to mention their duplicability
  • FMC
  • Multiple
  • Lowered Steel Ingot FMC value from 300 to 200
  • Lowered Steel Ore FMC value from 500 to 400
  • Lowered Block of Steel FMC value from 2,500 to 2,000
  • Minecraft
  • Lowered Potato, Poisoned Potato, and Baked Potato FMC values from 50 to 5
  • Witchery
  • All valid items have been added to FMC tables
  • Tongue of Dog has been lowered from 100 to 25
  • Railcraft
  • Added Values :
  • Steel (Nugget, Ingot, Block)
  • Copper (Ingot, Block)
  • Tin (Ingot, Block)
  • Lead (Ingot, Block)
  • Nuclearcraft
  • Added Values :
  • Copper (Ingot, Block)
  • Tin (Ingot, Block)
  • Lead (Ingot, Block)
  • Bronze (Ingot, Block)
  • Plutonium Ore
  • Tiny Lump of Plutonium-239
  • Crushed Silver
  • Boron (Ore, Ingot, Block, Crushed)
  • Magnesium (Ore, Ingot, Block, Crushed)
  • Thorium (Ore, Ingot, Block, Thorium)
  • Uranium (Ore, Ingot, Block, Crushed)
  • Crushed Lapis
  • Universal Reactant
  • Tough Alloy (Ingot, Block, Dust)
  • Big Reactors
  • Added Values :
  • Blutonium (Dust, Ingot, Block)
  • Ludicrite (Block, Ingot)
  • Graphite (Ingot, Block)
  • Cyanite (Ingot, Block)
  • Tinker’s Construct
  • Added Values :
  • Steel (Ingot, Nugget)
  • Aluminum Brass Block
  • Alumite (Ingot, Block)
  • Cobalt Block
  • Ardite Block
  • Manyullyn (Ingot, Block)
  • Thermal Foundation
  • Added Values :
  • Enderium Block
  • Signalum (Block, Blend)
  • Lumium Block
  • Ferrous Nugget
  • Mekanism
  • Added Values :
  • Steel Ingot
  • Glowstone (Ingot, Refined)
  • Osmium Block
  • Diamond (Dust, Compressed)
  • Refined Obsidian (Dust, Refined Obsidian, Block)
  • Solar Expansion
  • Added Values :
  • Steel (Ingot, Nugget)
  • Immersive Engineering
  • Added Values :
  • Steel Nugget
  • Constantan (Grit, Ingot, Block)
  • Electrum Nugget
  • Nickel (Ore, Block, Nugget)
  • Extra TiC
  • Added Values :
  • Pokefennium (Ingot, Block)
  • Red Aurum (Ingot, Block)
  • Fairy (Ingot, Block)
  • AGRICRAFT
  • CONFIG CHANGES
  • Disabled Particle Effects of Sprinklers
  • Steady reports of performance tanking with even one Sprinkler.
  • APPLIED ENERGISTICS 2
  • ORE DICTIONARY
  • Added Nether Quartz Dust to dustQuartz
  • ASIELIB
  • MOD UPDATE : 0.4.5 > 0.4.8
  • CONDENSED CHANGELOG
  • Bug Fixes
  • AVARITIAADDONS
  • MOD UPDATE : 1.2d > 1.4
  • CONDENSED CHANGELOG
  • Bug Fixes
  • BETTER QUESTING 2
  • MOD UPDATE : 1.0.173 > 2.0.233
  • CONDENSED CHANGELOG
  • Complete rewrite of the mod (What I’ve referred to as BQ2)
  • Should fix many bugs and improve performance
  • Bug Fixes
  • Added Text Cursor to text field editing
  • Commands now work for offline players
  • Quest Notice Spam fixed
  • BETTER QUESTING QUESTBOOK
  • MOD UPDATE : 1.1.0 > 2.1.0
  • CONDENSED CHANGELOG
  • Cleanup of code for better performance
  • Updated to support BQ2
  • Bug Fixes
  • Bookmark system
  • New Quest Book image
  • BETTER QUESTING - RF EXPANSION
  • MOD UPDATE : 1.0.13 > 2.0.25
  • CONDENSED CHANGELOG
  • Updated to support BQ2
  • Bug Fixes
  • BETTER QUESTING - STANDARD EXPANSION
  • MOD UPDATE : 1.0.108 > 2.0.130
  • CONDENSED CHANGELOG
  • Rewrite of the mod
  • Updated to support BQ2
  • UI improvements
  • Retrieval Tasks can now be done on an individual item basis, instead of requiring all items for a non-consume task
  • BETTER QUESTING - BLOODYQUESTS
  • MOD UPDATE : 1.1.0 > 1.2.0
  • CONDENSED CHANGELOG
  • Updated to support BQ2
  • BIBLIOCRAFT
  • MOD UPDATE : 1.11.5 > 1.11.7
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Recipe Book Crafting can be disabled on servers via config
  • BINNIE’S MODS
  • MOD UPDATE : 2.0-pre14 > 2.0.22.7
  • CONDENSED CHANGELOG
  • New team has taken over updating Binnie’s Mods
  • Bug Fixes. Lots of Bug Fixes.
  • Code cleanup for performance improvement
  • Removed unfinished features
  • BUILDCRAFT
  • MOD UPDATE : 7.1.18 > 7.1.22
  • CONDENSED CHANGELOG
  • Bug Fixes
  • COFH CORE
  • MOD UPDATE : 3.1.3 > 4.3.5.13
  • CONDENSED CHANGELOG
  • Bug Fixes
  • COMPUTRONICS
  • MOD UPDATE : 1.6.0 > 1.6.5
  • CONDENSED CHANGELOG
  • Bug Fixes
  • New Items Added
  • Added Support for TIS-3D
  • Added EnderIO Integration for ComputerCraft and Open Computers
  • CUSTOM STUFF 3
  • NEW SUBMOD : FERRET BLOCKS
  • Added Compressed and Double Compressed versions of most metal and gem blocks, as well as a few other blocks.
  • DECOCRAFT 2
  • MOD UPDATE : 2.3.5 > 2.4.2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Many new items!
  • EXOTIC BIRDS
  • MOD UPDATE : 1.0.3 > 1.4.5
  • CONDENSED CHANGELOG
  • Bug Fixes
  • EXTRA CELLS 2
  • MOD UPDATE : 2.3.14b197 > 2.3.14b200
  • CONDENSED CHANGELOG
  • Bug Fixes
  • FERRET SHINIES
  • MOD UPDATE : 1.3.1 > 1.5.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • New icons
  • New tokens
  • FLUXED CRYSTALS 2 - FERRET EDITION
  • MOD UPDATE : 1.0.9a > 1.0.12
  • CONDENSED CHANGELOG
  • Bug Fixes
  • GUN CUSTOMIZATION
  • MOD UPDATE : 3.47 > 3.51
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Changes to air friction calculation
  • IMMERSIVE ENGINEERING
  • ORE DICTIONARY
  • Added Quartz Dust to dustNetherQuartz
  • JGLRXAVPOK’S UNCRAFTING TABLE
  • CONFIG CHANGES
  • Added all Draconic Evolution items to the Uncrafting blacklist
  • Disabled update checker
  • RECIPE CHANGES
  • Changed recipe for Uncrafting Table
  • JOURNEY MAP
  • MOD UPDATE : 5.1.4.p1 > 5.1.4.p2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • LOGISTICS PIPES
  • MOD UPDATE : 0.9.3.128 > 0.9.3.132
  • CONDENSED CHANGELOG
  • Bug Fixes
  • MAGIC BEES
  • MOD UPDATE : 2.4.3 > 2.4.4
  • CONDENSED CHANGELOG
  • Bug Fixes
  • MEKANISM (CORE, GENERATORS, TOOLS)
  • MOD UPDATE : 9.1.0 > 9.1.1
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Stability improvements
  • Improved Integration and support for mods, fluids, etc
  • Better item handling logistics
  • More sounds
  • CONFIG CHANGES
  • Added the following to the Cardboard Box Blacklist
  • Stacks on Stacks : Ingot Pile
  • Malisis Doors : Rusty Hatch
  • MINEFACTORY RELOADED
  • MOD UPDATE : 2.8.2B1-200 > 2.8.2B1-201
  • CONDENSED CHANGELOG
  • Bug Fixes
  • NETHER ORES
  • MOD UPDATE : 2.3.1-22 > 2.3.2B1-25
  • CONDENSED CHANGELOG
  • Bug Fixes(?)
  • NUCLEARCRAFT
  • MOD UPDATE : 1.9d > 1.9f
  • CONDENSED CHANGELOG
  • Bug Fixes
  • CONFIG CHANGES
  • Brian spawning has been disabled
  • Like the other Nuclearcraft NPC, Brian was completely ignoring spawn limits and slowly spawning up to the hundreds
  • RECIPE CHANGES
  •  Empty Cell recipe changed to resolve recipe conflict
  • OPEN MODULAR TURRETS
  • MOD UPDATE : 2.2.4 > 2.2.11
  • CONDENSED CHANGELOG
  • Bug Fixes
  • OPENBLOCKS
  • MOD UPDATE : 1.5.1 > 1.6.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Improved rendering performance
  • New Glider handling
  • OPENCOMPUTERS
  • MOD UPDATE : 1.6.0.9 > 1.7.0.1085
  • CONDENSED CHANGELOG
  • Bug Fixes
  • OPENMODSLIB
  • MOD UPDATE : 0.9.1 > 0.10.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • OPENPERIPHERALCORE
  • MOD UPDATE : 1.3 > 1.4
  • CONDENSED CHANGELOG
  • Bug Fixes
  • PROJECT RED
  • CONFIG CHANGES
  • Disabled New Version Checking due to bug
  • RAILCRAFT
  • MOD UPDATE : 9.12.2.0 > 9.12.2.1
  • CONDENSED CHANGELOG
  • Bug Fixes
  • REALISTIC TERRAIN GEN
  • MOD UPDATE : 1.1.1.3 > 1.1.1.6
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Surface ponds no longer generate in Mesa biomes
  • Added biome support for multiple mod biomes
  • STACKS ON STACKS
  • CONFIG CHANGES
  • Added the following to the ignore list
  • Witchery Crystal Ball
  • STATUSEFFECTHUD
  • MOD UPDATE : 1.26 > 1.27
  • CONDENSED CHANGELOG
  • Bug Fixes
  • STORAGE DRAWERS
  • MOD UPDATE : 1.10.8 > 1.10.9
  • CONDENSED CHANGELOG
  • Bug Fixes
  • THERMAL DYNAMICS
  • MOD UPDATE : 1.2.0 > 1.2.1
  • CONDENSED CHANGELOG
  • Bug Fixes
  • THERMAL EXPANSION
  • MOD UPDATE : 4.1.4 > 4.1.5
  • CONDENSED CHANGELOG
  • Bug Fixes
  • RECIPE CHANGES
  • The Pulverizer can now turn Lapis Lazuli into Lapis Dust.
  • THERMAL FOUNDATION
  • MOD UPDATE : 1.2.6B1 > 1.2.6
  • CONDENSED CHANGELOG
  • Bug Fixes
  • TWILIGHT FOREST
  • CONFIG CHANGES
  • Disabled Uncrafting Table function
  • Added tooltip to Uncrafting Table to note use of other Crafting Table
  • RECIPE CHANGES
  • Added recipe to convert between the two Uncrafting Tables
  • VEINMINER
  • MOD UPDATE : 0.34.1 > 0.36.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Blacklisting improvements
  • WANIONLIB
  • MOD UPDATE : 1.5 > 1.8
  • CONDENSED CHANGELOG
  • Bug Fixes
  • WITCHERY
  • RECIPE CHANGES
  • Removed Golden Thread > Gold Nugget furnace recipe
  • Added 3x3 Golden Thread > Gold Nugget crafting recipe
  • CONFIG CHANGES
  • Enabled Void Bramble recipe
  • Enabled Goddess Statue recipe

0.2.2  - The Tiny Yet Fierce Update

[WIP] : Now marks items that are in the process of being worked on. If it does not have this tag, it is finished and in the update.

  • GUIDE
  • NEW SECTION: 4. Reputation and Favors
  • Added to explain the Reputation Tracks and Favors system.
  • Other sections have been bumped up in number due to this addition.
  • 5. Corporate Catalog
  • 5.3 Shop Tokens
  • Updated text to reflect Reputation mechanics changes
  • 6. Supply and Demand
  • Renumbered to remove double 4’s in a numbered list
  • Updated all numbers to fix numbering mistakes
  • 6.3 Crating Goods
  • Updated text to reflect Supply and Demand mechanics changes
  • 6.4 Shipping Items
  • Updated text to reflect proper location of quests
  • 6.5 Trader Chits
  • Updated text to reflect Reputation mechanics changes
  • 9. Admin Commands
  • Removed Scoreboard commands section
  • QUESTS
  • OVERALL CHANGES
  • All quests will now give the appropriate Reputation token instead of Scoreboard. This is to work around a rare but problematic crash bug, and fits more thematically with the modpack.
  • INITIAL RESEARCH
  • New Quest : [ADMIN]Scoreboard and Progress Reset
  • This quest will run the appropriate commands to delete the Scoreboard reputation tracks
  • NOTE : THIS WILL SOFT CRASH YOUR GAME. YOU WILL BE ABLE TO LOAD YOUR WORLD BACK UP IMMEDIATELY
  • [FRD] FERRET RESOURCES DEPARTMENT
  • Page layout redesigned, all quest text updated
  • Scoreboard Tracking quest has been replaced with Reputation Information
  • Now a requirement to unlock the first quests in each Reputation Track.
  • Explains how Reputation tokens work (See Reputation section for major change explanation)
  • Rewards for all reputation and token trade-in quests have been redone due to changing mechanics.
  • BUILDING YOUR HOME
  • 5 New Quests - Catwalks 2 Mod!
  • Moved Carpenter’s Blocks quests for page layout symmetry.
  • CRYSTALLINE STORAGE
  • Added tasks to placeholder quests to prevent popup issues
  • These quests are hidden, and in various states of completion.
  • BLIND BAGS AND FMC
  • Added Catwalks Blind Bag C1 to the drop pool
  • Added 5 new Catwalks to the Blind Item pool
  • Catwalks 2 mod added to FMC values.
  • Fixed crash issue in Luck of the Dragon Blind Bag
  • REPUTATION TRACKS
  • OVERALL CHANGES
  • With the current issues in BQ1 with the Scoreboard Hashmap bug and Scoreboard Reset bug, we will be shifting the Reputation Track quests to use the already-implemented token system.
  • Tokens can now be broken down into smaller values
  • The changes allow you to either advance your ‘career’ (Reputation track) or trade them in for favors (Rewards) :
  • To advance in the Reputation track, collect and combine tokens and turn them in to unlock each rank.
  • Or you can Redeem the token to get a monetary and blind bag reward instead.
  • CORPORATE CATALOG
  • OVERALL CHANGES
  • Rearranged multiple sections for new items
  • NEW ITEMS
  • GENERAL ITEMS
  • Creature Feature - Farm - Spawn Chicken, Spawn Sheep, Spawn Cow, Spawn Pig
  • Creature Feature - Pets Plus - Spawn Squid, Spawn Ocelot, Spawn Wolf
  • Creature Feature - Special - Spawn Mooshroom, Spawn Horse
  • MATERIALS N’ ORES
  • Molten Rock - Lava
  • A Little Instability - Semi-stable Nugget
  • MISC ITEMS
  • Hair of the Mob that Bit You 1 - Ghast Tears, Ender Pearls, Blaze Rods
  • Big Trader Girl - Trader Card
  • A Helpful Creeper Girl - Creeper Girl Card
  • A Non Angry Ender Girl - Ender Girl Card
  • A Tall Slime Girl - Slime Girl Card
  • A Friendly Cow? Girl - Holstaurus Card
  • GRIMOIRE OF GAIA
  • CONDENSED CHANGELOG
  • Continuing effort to balance difficulty and variety mod provides.
  • Creature spawn rate changes are to make starting out easier due to common starting locations and the aggressive monsters that spawn in daylight.
  • Original changes for some spawn rates were due to misunderstanding on AI behavior types. This has been fixed.
  • Lowered Spawnrates :
  • Anubis from 20 to 12
  • Bone Knight from 30 to 15
  • Cobblestone Golem from 20 to 5
  • Cockatrice from 5 to 1
  • Dhampir from 20 to 12
  • Dullahan from 30 to 15
  • Ender Eye from 30 to 12
  • Flesh Lich from 20 to 12
  • Futakuchi-Onna from 30 to 10
  • Gryphon from 5 to 1
  • Harpy from 5 to 1
  • Jorogumo from 30 to 10
  • Mandragora from 3 to 1
  • Mermaid from 20 to 15
  • Mimic from 20 to 10
  • Minotaur from 13 to 5
  • Minotaurus from 10 to 5
  • Naga from 5 to 1
  • Nine-Tails from 20 to 5
  • Sahuagin from 30 to 10
  • Selkie from 5 to 1
  • Shama from 20 to 10
  • Sharko from 20 to 10
  • Siren from 5 to 1
  • Sludge Girl from 5 to 1
  • Sphinx from 13 to 5
  • Spriggan from 20 to 10
  • Swamper from 20 to 10
  • Valkyrie from 3 to 1
  • Vampire from 13 to 10
  • Werecat from 30 to 10
  • Witch from 18 to 5
  • Yeti from 5 to 1
  • Increased Spawnrates :
  • Cobble Golem from 5 to 15
  • Cyclops from 4 to 10
  • Dryad from 5 to 10
  • Ender Dragon Girl from 4 to 10
  • Hunter from 8 to 10
  • Kobold from 8 to 10
  • Satyr from 8 to 10
  • Succubus from 5 to 10
  • Wither Cow from 4 to 10
  • Yuki Onna from 5 to 10
  • Stats lowered (config is based on % of default) :
  • Tier 1
  • Decreased Attack Damage from 30% to 25%
  • Decreased Max Health from 40% to 30%
  • Tier 2
  • Decreased Attack Damage from 40% to 35%
  • Decreased Max Health from 50% to 40%
  • Tier 3
  • Decreased Attack Damage from 50% to 45%
  • Decreased Max Health from 60% to 50%
  • NETHER ORES
  • MOD DOWNGRADE : 2.3.2B1 > 2.3.1
  • CONDENSED CHANGELOG
  • Downgraded to fix issue where end product was dropping instead of the Nether Ore block
  • STORAGE DRAWERS
  • MOD UPDATE : 1.10.7 > 1.10.8
  • CONDENSED CHANGELOG
  • Fixes ore dictionary issues
  • THERMAL FOUNDATION
  • RECIPE CHANGES
  • Disabled Forge Lexicon recipe
  • Also added a tooltip that using this item will crash your game


0.2.1  - The Gosh Heckie Update

IMPORTANT

Due to a bad hard drive failure, the update must be rebuilt from the last update. Lines will now be marked with the following :

[R] : For changes that have been replicated or are new

[D] : For changes that are being pushed to the next version

  • [R] NEW MODS
  • ZZZZZ Custom Configs
  • Minetweaker and Modtweaker do 95% of what I need for changing and fixing things. This does the other 5%.
  • Railcraft
  • One of the most requested mods. A whole lot of various machines, tools, and more.
  • NuclearCraft
  • Nuclear power! Another much requested mod.
  • Better Questing : BloodyQuests
  • Bridge for Blood Magic and Better Questing, so that rituals and other Blood Magic crafting can be detected by BQ.
  • This is added in preparation for the Blood Magic questline in a future update.
  • Gun Customization
  • A variety of modern guns, customizable with a variety of weapon mods!
  • Logistics Pipes
  • Heavily built on Buildcraft Pipe system, Logistic Pipes enables a very powerful control of a pipe and sorting network, including remote request features and more.
  • No More Recipe Conflict
  • This mod adds a button to normal crafting tables, giving you access to conflicting recipes. This is only a workaround for conflicting recipes, as they still need to be updated for automation purposes.
  • Avaritiaddons
  • Adds a few useful items to Avaritia, including an automated Dire Crafting Table
  • Wanionlib
  • Core mod for Avaritiaddons
  • [R] REMOVED MODS
  • Matter Overdrive
  • While a fantastic mod, support for 1.7 has been mostly dropped, and there are various bugs and issues.
  • Dimensional Anchors
  • With Railcraft, Dimensional Anchors are not needed.
  • Immibis Core
  • Core mod unnecessary when DImensional Anchors is removed.
  • Bee Specific
  • HQM Addon that isn’t needed anymore.
  • [R] SWAPPED MODS
  • HQM - Ferret Business Custom (4.4.4) > HQM - The Journey (4.4.4)
  • The few changes done in the custom Ferret Business version have been moved to a resource loader (via Better Questing). The mod has been reverted back to the unedited version.
  • [R] GUIDE AND MAIN MENU
  • Main Menu
  • Fixed Troubleshooter button on main menu, now goes to the GitHub for issues.
  • 4. TFB Corporate Catalog
  • Fixed numbering confusion with 3. Supply Crate section.
  • 5. ORE GENERATION
  • Removed references to Dilithium and Tritanium
  • NEW : 6. CHUNK LOADING
  • Explains chunk loading and the options The Ferret Business modpack gives.
  • NEW : 7. ADMIN COMMANDS
  • New section explaining some useful administrative commands
  • [R] QUESTS
  • IMPORTANT CHANGES
  • All quests are now set to isSilent=true
  • This is to deal with a few issues when quests are completed, including black screen bug and sound looping.
  • The three reputation tracks have had to be renamed internally due to some bugs and how /scoreboard works.
  • The Bad News : Your current reputation track progress will not count
  • The Good News : The /Scoreboard command is easy to use to set your reputation tracks, instead of relying on repeatable admin quests.
  • Job Reputation is now Job_Reputation
  • Shop Loyalty is now  Shop_Loyalty
  • Trader Renown is now Trader_Renown
  • UPDATE QUEST  COUNTS
  • New Quests : 67
  • Updated Quests : 71
  • INITIAL RESEARCH
  • [WIP]To Boldly Go quest removed
  • [WIP]Pressurized Air quest removed (was already hidden)
  • [FRD] FERRET RESOURCES DEPARTMENT
  • 10 New Quests for Job Reputation
  • Job Chips
  • The final of the three reputation tokens.
  • Works the same as Trader and Shop tokens
  • Combine two of the same token to make a higher level token
  • Higher level tokens earn you higher payout.
  • Currently only given via Researchology quests.
  • 30 New Reputation Quests
  • There are now three questlines, one for each reputation track.
  • Each reputation track has been divided into 10 tiers.
  • Each tier will reward the player with increasingly more Blind Bags. The primary goal of these tracks is to see your current progress.
  • The Tracks and Tiers are as follows :
  • Job Reputation
  • New Assistant                                     0
  • Head Assistant                        500
  • Researcher                             2,000
  • Research Specialist                  5,000
  • Lead Researcher                     8,000
  • Department Manager                    10,000
  • Regional Manager                    12,000
  • Vice President                   15,000
  • President                           18,000
  • Chief Dooking Officer                   20,000
  • Shop Loyalty
  • Wood Tier                                     0
  • Stone Tier                                   50
  • Tin Tier                                 100
  • Iron Tier                                 250
  • Bronze Tier                                 500
  • Steel Tier                                 750
  • Gold Tier                              1,000
  • Emerald Tier                              1,500
  • Obsidian Tier                              3,000
  • Diamond Tier                              5,000
  • Trader Renown
  • Opportunist                                     0
  • Journeyman                                   50
  • Vendor                                150
  • Trader                                250
  • Entrepreneur                                 500
  • Broker                                750
  • Economist                               1,250
  • Capitalist                              2,000
  • Mogul                                      5,000
  • Tycoon                           10,000
  • Each track has a quest that needs to be completed to unlock Draconic Evolution research.
  • Every track also explains how to earn that reputation.
  • New quest that runs the /scoreboard command for you
  • Redeem Silver Shop Token
  • Fixed text
  • RESEARCHOLOGY
  • Research drops have new, fancier icons!
  • There are now 25x versions of all twelve Researchology quests. Filling these will also earn you bonus coins and Job Reputation.
  • EXPLORING YOUR WORLD
  • Exploring Over Your World
  • Berry Medley is now its own task.
  • Exploring the Under World
  • Glowshroom Stew is now its own task.
  • Nethereal Materials
  • Previously named Netheral Materials
  • BUILDING YOUR HOME
  • DecoCraft
  • Updated text to reflect disabling of the normal Crafting recipes.
  • Handy Tools
  • Tape Measure is now its own task.
  • A Grand Timepiece
  • Replaced quest icon with appropriate item
  • Changed Any Grandfather Clock task to Any Bibliocraft Clock
  • Your Table Awaits
  • Changed Any Table task to Any Bibliocraft Table
  • Changed Any Desk task to Any Bibliocraft Desk
  • Changed Any Seat task to Any Bibliocraft Seat
  • Updated Any Seat Back task
  • Writer’s Block
  • Replaced quest icon with appropriate item
  • Updated Any Typewriter task
  • Updated Any Fancy Workbench task
  • Elegant Display
  • Changed Any Bookcase task to Any Bibliocraft Bookcase
  • Changed Any Shelf task to Any Bibliocraft Shelf
  • Updated Any Tool Rack task
  • Updated Any Potion Shelf task
  • Changed Any Case task to Any Bibliocraft Case
  • A Hip Style
  • Changed Oak Furniture Paneler task to Any Furniture Paneler
  • Painted Dreams
  • Replaced quest icon with appropriate item
  • Updated Any Borderless and Single Tier Painting Frame task
  • Updated Any Map Frame task
  • Informational Fancy
  • Updated Any Wood Label task
  • Updated Any Fancy Sign task
  • PROTECTING YOUR ASSETS
  • Open Modular Turrets
  • Basic Turret Base Crank and Turret Base (Tier1) are now its own task.
  • Lock and Key
  • Concealment Key is now its own task.
  • Better Better Better!
  • Storage Upgrade x81 is now its own task.
  • Better Tools
  • No longer gives double rewards
  • MAGICAL FLOWERS
  • Botania - Magical Flowers!
  • Changed the Mystical Flower task to look for any Mystical Flower
  • Crush a bit…
  • Changed the Mystal Petal task to look for any Mystical Petals
  • Changed the Floral Powder task to look for for any Floral Powders.
  • A Signal to Noise
  • Changed the Unstable Cube task to look for any Unstable Cube
  • Changed the Unstable Beacon task to look for any Unstable Beacon
  • Changed the Signal Flare task to look for any color SIgnal Flare
  • Mana Infusion
  • Manaweave Robe Top is now its own task.
  • Wild Creations
  • Floating Purple Flower is now its own task.
  • Floating Daybloom is now its own task.
  • Horn of the Canopy is now its own task.
  • Horn of the Covering is now its own task.
  • Drum of the Canopy is now its own task.
  • Form and Function
  • Fixed the ore dictionary detection for the Petal Blocks task.
  • Flowers of Spring
  • Rune of Greed is now its own task
  • Flowers of Summer
  • Rune of Lust and Rune of Pride are now its own task.
  • Flowers of Winter
  • Rune of Gluttony, Rune of Wrath, and Rune of Envy are now its own task.
  • Flowers of Autumn
  • Rune of Sloth is now its own task.
  • Accessorizing
  • Tiny Planet (block) is now its own task.
  • Don’t Lose your Head Over It
  • Added reminder that recipes and more for Botania items can be found in the Lexica Botania.
  • Thaumic Dreams
  • Dreamwood Staff Core is now its own task.
  • BIT O THIS N THAT
  • Decorate and Collect
  • Changed the Colored Coal task to look for any Colored Coal
  • Changed the Colored Stone task to look for any Colored Stone
  • Changed the Colored Bricks task to look for any Colored Bricks
  • Transfer Materials
  • Crossover Pipe is now its own task.
  • Mod Sorting Pipe is now its own task.
  • Bigger, Better, Faster
  • Ender Quarry Fortune II Upgrade is now its own task.
  • Ender Quarry Fortune III Upgrade is now its own task.
  • Ender Quarry Speed II Upgrade is now its own task.
  • Ender Quarry Speed III Upgrade is now its own task.
  • The Glass Curtain
  • Changed the Lapis Caelestis task to look for any Lapis Caelestis.
  • CONDUIT MACHINERY
  • A Few New Tools
  • Omni Buffer is now its own task.
  • Improved Power Systems
  • Capacitor Bank is now its own task.
  • Vibrant Capacitor Bank is now its own task.
  • Endearing Conduits
  • Dense ME Conduit is now its own task.
  • AUTOMATION STATION
  • MineFactory Reloaded
  • Rubber Bar is now its own task.
  • Plastic Sheets is now its own task.
  • Colorful and Useful
  • Changed Ceramic Dye task to look for any color Ceramic Dye.
  • Changed Stained Glass task to look for any color Stained Glass.
  • Magically Pink and Slimy
  • Pink Slime Crystal is now its own task.
  • Lasers? Lasers!
  • Changed Laser Focus task to look for any color Laser Focus
  • Better Factory Tools
  • Previously named Better Tools
  • Sugar Charcoal Block is now its own task.
  • Fishing Rod is now its own task.
  • Programming Your Factory
  • Programmable RedNet Controller is now its own task.
  • RedNet Tools
  • RedNet Multimeter is now its own task.
  • CRYSTALS AND ESSENCES (Thaumcraft and Aura Cascade)
  • Thaumcraft
  • Iron Capped Wand is now its own task.
  • Your Thaumic Materials
  • Quicksilver is now its own task.
  • The Basics of Alchemy
  • Nitor is now its own task.
  • Removed Charcoal from Alumentum task.
  • Removed Mossy Cobblestone from Magic Tallow task.
  • White Tallow Candle is now its own task.
  • Thaumium Ingot is now its own task.
  • Dark Research
  • Tallow Block is now its own task.
  • Advanced Distillation
  • Shimmerleaf is now its own task.
  • Advanced Wandcraft
  • Thaumium Bossed Silverwood Wand is now its own task.
  • The Truth of the Universe
  • Void Seed is now its own task.
  • Exploring Wandcraft
  • Updated text to mention the alternate crafting recipe for Transmutative Rod.
  • Transmutative Staff Core is now its own task.
  • Amber Staff Core is now its own task.
  • Tinkering with Infusion
  • Updated text to mention the alternate crafting recipe for Thaumic Restorer.
  • Ichy Tools
  • Updated text to mention the alternate crafting recipe for Awakened Ichorium Axe.
  • SOUL FOOD
  • Crystal Growth
  • Rough Sand Shard is now its own task.
  • Powered Production
  • Smooth Sand Shard is now its own task.
  • NEW QUESTLINE : CRYSTALLINE STORAGE
  • UNFINISHED QUESTLINE
  • This questline is only partially done, due to losing a lot of progress from the hard drive crash. It will be finished in a future update
  • Covers Applied Energistics 2
  • Adds 14 new quests
  • SPECIAL RESEARCH (Draconic Evolution)
  • Condensed the quests back to their original state. They are no longer split up into single quests for each item, which was done to work around a bug that has since been fixed.
  • Special Research
  • New quest to explain which reputation track tiers you need to achieve to unlock the quest line.
  • Penultimate Research
  • Replaced Scoreboard requirements with Quest requirements. Completion of the following quests are now required :
  • Job Reputation : Researcher
  • Shop Loyalty : Bronze Tier
  • Trader Renown : Entrepreneur
  • QUESTIONABLE ADMIN
  • Reputation quests are no longer. Section has been left in for future use.
  • ADMIN GUIDE
  • Previously Administration - Job
  • Removed tasks and rewards
  • Changed text to explain about the FTB Utilities Guide.
  • Administration Shop quest has been removed.
  • Administration Trader quest has been removed.
  • [R] BLIND BAGS
  • Rebalancing percentage chances of all Blind Bag of Blind Bag drop rates, due to the changes from previous updates. Higher tier bags have a greater chance for End Game items than before, and the drop rate needs to reflect that better :
  • Basic Blind Bag of Blind Bags
  • Blind Item : No change
  • Bonus Bag : No change
  • Cheap Blind Bag : 17.5% -> 21%
  • Decent Blind Bag : No change
  • Good Blind Bag : 7.5% -> 6%
  • Amazing Blind Bag : 2.5% -> 0.5%
  • Good Blind Bag of Blind Bags
  • Blind Item : No change
  • Bonus Bag : 2.5% -> 3%
  • Cheap Blind Bag : 46% -> 47.5%
  • Decent Blind Bag : 46% -> 47.5%
  • Good Blind Bag : 2.5%  -> 2%
  • Amazing Blind Bag : 2.5% -> 1%
  • Great Blind Bag of Blind Bags
  • Blind Item : No change
  • Bonus Bag : No change
  • Cheap Blind Bag : No Change
  • Decent Blind Bag : 46% -> 46.5%
  • Good Blind Bag : 46%  -> 46.5%
  • Amazing Blind Bag : 2.5% -> 1.5%
  • Epic Blind Bag of Blind Bags
  • Blind Item : No change
  • Bonus Bag : No change
  • Cheap Blind Bag : No change
  • Decent Blind Bag : 2.5% -> 5%
  • Good Blind Bag : 46%  -> 45%
  • Amazing Blind Bag : 46% -> 45%
  • Lgndry Blind Bag of Blind Bags
  • Blind Item : No change
  • Bonus Bag : No change
  • Cheap Blind Bag : No change
  • Decent Blind Bag : No change
  • Good Blind Bag : 12.5%  -> 25%
  • Amazing Blind Bag : 87.5% -> 75%
  • Blind bag value ranges have changed, to give better variety to higher end blind bags. All current blind bags have had their Decent, Good, and Amazing bags repopulated with the new values.
  • Cheap Blind Bag
  • 1 FMC to 10,000 FMC (Unchanged)
  • Decent Blind Bag
  • 10,001 to 25,000 FMC (Previously 50,000)
  • Good Blind Bag
  • 25,001 to 75,000 FMC (Previously 200,000)
  • Amazing Blind Bag
  • 75,001 FMC and up (Previously 200,001+)
  • Many changes that are listed below are the removal/cleaning up of older files that were not in use.
  • All bags removed are double checked to be removed from the drop pool. Their MetaID slots are replaced with a Replacement Bag, which gives a Blind Bag of Blind Bags, in case they are obtained somehow.
  • AURA CASCADE
  • Added bags C2 and C3
  • Restructured bag position in files. Bag rarity for existing bags may change
  • Removed bags D2 and G2
  • BIBLIOCRAFT
  • Removed bags : C24, D1, G1, and G2
  • BOTANIA
  • Updated tooltip text for multiple bags
  • Replaced Laputa shards with Sealed Crates in Blind Bags G1 and A1
  • These crates prevent players who spam opening Blind Bags from accidentally cutting their base in half and sending it to the heavens.
  • Dice of Fate should no longer drop bound to me, Caigan.
  • Removed bag D3
  • Doubled to Quadrupled all non Laputa shard rewards in bag A1
  • Added Artifact items to bag A1
  • CARPENTER’S BLOCKS
  • Removed Bag C2
  • CHISEL
  • Updated tooltip text for multiple bags
  • COMPACT MACHINES
  • Removed bag D1
  • DECOCRAFT
  • Updated tooltip text for multiple bags
  • ENDER IO
  • Added Master Amazing bag
  • Added bag A1
  • Updated tooltip text for multiple bags
  • Master Good bag now drops proper G1 bag
  • Removed bag D2
  • EXTRA UTILITIES
  • C7, C8, and C9 bag textures have been fixed.
  • MALISIS DOORS
  • Master Cheap bag no longer drops D1 bag
  • Master Decent bag now drops D1 bag instead of G1 bag
  • Removed bag G2
  • MINECRAFT
  • Updated tooltip text for multiple bags
  • Added Master Amazing bag
  • Added bag A1
  • MINEFACTORY RELOADED
  • Added bags C6 and C7
  • Removed bag D2
  • NATURA
  • Updated tooltip text for multiple bags
  • NETHER ORES
  • Removed bags G1 and A1
  • STORAGE DRAWERS
  • Added Master Cheap and Good Blind Bags
  • Added bags C1, C2, and G1
  • THAUMCRAFT
  • Added bags C8 through C15
  • Restructured bag position in files, existing bags may change rarity
  • Removed bags D3, D4, and D5
  • [R] CORPORATE CATALOG
  • GENERAL CHANGES
  • Replaced the HQM Reputation Tracks.
  • These were no longer used due to the switch to Better Questing, but were accidently left in last update.
  • Reputation still exists, but it is tracked via Better Questing instead.
  • These are now messages stating to check the BQ tablet instead.
  • Some FMC item categories have been renamed to make the tooltip shorter
  • Renamed Machine and Tech to Tech
  • Renamed Home and Work to Home + Work
  • FMC Values have been removed from the following items due to bugs
  • Bibliocraft
  • Framing Saw
  • The following missing crate recipes have been added
  • 200 + 300 = 500
  • 200 + 300 + 500 = 1000
  • 400 + 300 + 300 = 1000
  • 200,000 = 2 x 100,000 crates
  • FMC values have been added to the following
  • Storage Drawers
  • All items
  • Thermal Expansion
  • Signalum Nugget
  • MineFactory Reloaded
  • All Items
  • Previously was valued, but at some point removed
  • Aura Cascade
  • All items
  • Previously was valued, but at some point removed
  • Thaumcraft
  • Think Tank
  • [D] Applied Energistics
  • All items
  • [D] NuclearCraft
  • Thorium : Ore, Crushed, Ingot, Block
  • Plutonium Ore
  • Magnesium : Ore, Crushed, Ingot
  • Lithium : Ore, Dust, Ingot
  • Boron : Ore, Crushed, Ingot
  • [D] AOBD 2
  • Thorium Nugget
  • Plutonium Nugget
  • [D] Big Reactors
  • Blutonium : Dust, Ingot, Block
  • [D] Project Red
  • Electrotine Ore
  • Electrotine
  • Forestry
  • Empty Can
  • Railcraft
  • Standard Rail
  • Creosote Can
  • Creosote Bottle
  • Creosote Bucket
  • Wooden Tie
  • Wooden Railbed
  • Immersive Engineering
  • Bottle of Creosote Oil
  • Bucket of Creosote Oil
  • The following FMC values have changed
  • Minecraft
  • Track : From 100 to 50
  • Detector Track : From 200 to 100
  • Booster Track : From 2,000 to 400
  • Applied Energistics
  • Certus Quartz Dust : From 300 to 1,500
  • Fluix Crystal : From 500 to 1,000
  • Fluix Dust : From 500 to 1,000
  • Certus Quartz Seed : From 200 to 1,000
  • Thaumcraft
  • All Phials of Essentia are now worth 25 FMC
  • All Ethereal Essences are now worth 5 FMC
  • Thaumcraft Lead Nugget changed from 2,000 to 200
  • GENERAL ITEMS
  • Updated Questline text. Now says that Shop Vouchers are obtained in the QUEST Tablet.
  • Blind Bags
  • The cost of Blind Bags is being increased with all the changes to the Supply and Demand system, as well as contents of the Blind Bags changing :
  • Basic: Cost increased from 25 to 35 vouchers
  • Good : Cost increased from 50 to 80 vouchers
  • Greater : Cost increased from 100 to 175 vouchers
  • Epic : Cost increased from 200 to 425 vouchers
  • Legendary : Cost increased from 500 to 1,000 vouchers
  • New Item : Shard of Time
  • Used in World, Personal, and Passive Anchors.
  • Provides 24 hours of Chunkloading time each.
  • MATERIALS N’ ORES
  • Previously named Basic Materials n’ Ores
  • Updated questline text
  • Power Ores
  • Removed Dilithium Ore
  • Heavy Ores
  • Removed Tritanium Ore
  • New Shop Item : Stone of Sky
  • Applied Energistics Sky Stone
  • PERSONAL EQUIPMENT
  • Previously named Accessories
  • NEW SECTION : MAGIC N’ TECHNOLOGY
  • Moved Bottle o Enchanting to this section
  • Moved Ethereal Bloom to this section
  • Moved Thaumic Research to this section
  • New Shop Item : Thaumic Aura Node
  • Random thaumcraft aura node for 500 Shop Vouchers
  • New Shop Item : Inscriptioneers
  • Choice of one of the four Applied Energistics inscription plates
  • NEW SECTION : MISC GOODS
  • [H]SUPPLY AND DEMAND
  • New Quest : 200,000 FMC Supply Crate
  • Mistakenly removed either before last beta or during last beta, or was lost in a reversion to an older HQM quest database to fix issues. Either way, it has been re-added.
  • The accompanying SAG Mill turn in has also been added.
  • [R] AE2 STUFF
  • MOD UPDATE : 0.5.1.61 > rv3-0.5.1.9
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] AGRICRAFT
  • CONFIG CHANGES
  • Set the following seeds to Tier 4. This will prevent them from spawning in Village Greenhouses.
  • Cinderpearl Seed
  • Shimmerleaf Seed
  • Vishroom Seed
  • Tainted Root Seed
  • [R] APPLIED ENERGISTICS 2
  • MOD UPDATE : rv2-stable-10 > rv3-beta-6
  • The configs will be reset due to changes, which will also hopefully fix some other issues.
  • CONDENSED CHANGELOG
  • Lots of bug fixes
  • Lots of new features
  • Including one for Ore Dictionary in patterns, which should fix some of the crafting oddness!
  • Items Added : silk touch annihilation plane, slabs, P2P tunnel for OpenComputers
  • Auto-generation of custom recipes
  • Added ETA to crafting jobs
  • [R] ARMOR STATUS HUD
  • MOD UPDATE : 1.27 > 1.28
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] AVARITIA
  • CONFIG CHANGES
  • Re-enabled all crafting recipes.
  • This was a requirement to use the Avaritia Addons mod
  • RECIPE CHANGES
  • Disabled all initial crafting table and Dire crafting table recipes
  • Disabled Akashic Record and Extremely Primordial Pearl research
  • Renamed Dire Autocrafting Table to Ferret Business Auto Workbench
  • Added new recipe for Ferret Business Auto Workbench
  • [R] BETTER QUESTING
  • MOD UPDATE : 1.0.141 > 1.0.173
  • CONDENSED CHANGELOG
  • Fixed crash when right clicking Grab Tool
  • [R] BETTER QUESTING : STANDARD EXPANSION
  • MOD UPDATE : 1.0.94 > 1.0.108
  • CONDENSED CHANGELOG
  • Fixed invalid block break ID’s crashing GUI
  • [R] BIBLIOCRAFT
  • ORE DICTIONARY
  • Added Dark Oak Toolrack to ore:ferretAllToolRack
  • Fixes identification for the Bibliocraft Elegant Display quest
  • [R] BOTANIA
  • ORE DICTIONARY
  • Added all basic magical flowers to ore:ferretAllbasicbotflowers
  • Added all magical petals to ore:ferretAllbotaniapetals
  • Added all unstable cubes to ore:ferretAllmanacube
  • Added all unstable beacons to ore:ferretAllbeacon
  • [R] BUILDCRAFT
  • MOD UPDATE : 7.1.16 > 7.1.18
  • CONDENSED CHANGELOG
  • Bugfixes
  • [R] BUILDCRAFT COMPAT
  • MOD UPDATE : 7.1.3 > 7.1.5
  • CONDENSED CHANGELOG
  • Bugfixes
  • [R] CARPENTER’S BLOCKS
  • MOD UPDATE : 3.3.8 > 3.3.8.1
  • CONDENSED CHANGELOG
  • Bugfixes
  • [R] COFH CORE
  • MOD UPDATE : 3.1.3-327 > 3.1.3-328
  • CONDENSED CHANGELOG
  • No Changelog
  • [R] DECOCRAFT
  • MOD UPDATE : 2.3.2 > 2.3.5
  • CONDENSED CHANGELOG
  • New models
  • CONFIG CHANGES
  • Old style crafting has been disabled, due to recipe crashes.
  • [R] DRACONIC EVOLUTION
  • MOD UPDATE : 1.0.2g > 1.0.2h
  • CONDENSED CHANGELOG
  • Fixed bug with charging Bow.
  • ITEM UPDATES
  • Updated all tooltip text to refer to the QUEST Tablet instead of the Shop.
  • [R] ENCHIRIDION
  • CONFIG CHANGES
  • Removed Agricraft book from the valid list of books
  • This is due to a crash issue when attempting to open the Agricraft book via the Enchiridion menu.
  • [R] ENDERCORE
  • MOD UPDATE : 0.2.0.36 > 0.2.0.39
  • CONDENSED CHANGELOG
  • Bug Fixes
  • CONFIG CHANGES
  • Set betterAchievements to false
  • This isn’t the fourth of July. We don’t need so many fireworks.
  • [R] ENDER IO
  • MOD UPDATE : 2.3.0.428 > 2.3.0.429
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] EXOTIC BIRDS
  • ORE DICTIONARY
  • [R] EXTRA CELLS 2
  • MOD UPDATE : 2.3.9 > 2.3.14
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] EXTRA UTILITIES
  • ORE DICTIONARY
  • Added the colored Redstone Lamps to ore:colored_redstone_lamp
  • Added the colored Quartz Blocks to ore:blockQuartz
  • Added the colored Coal Blocks to ore:ferretAllExUColorCoal
  • Added the colored Stone to ore:ferretAllExUColorStone
  • Added the colored Brick Blocks to ore:ferretAllExUColorBrick
  • Added the colored Lapis Caelestis to ore:ferretAllExUGreenScreen
  • RECIPE CHANGES
  • Added recipes to turn most colored versions of blocks back into their base block
  • Combine 8 of any colored block and 1 Water Bucket to get the ‘cleaned’ version back (and an empty bucket)
  • Wood cannot be cleaned this way.
  • [R] FERRET SHINIES
  • MOD UPDATE : 1.3.0 > 1.3.1
  • CONDENSED CHANGELOG
  • New icons
  • Starting to move mod-specific icons into a resource loader
  • This is a partial preparation for eventual mod release.
  • [R] FLAT SIGNS
  • MOD UPDATE : 2.0.0.17 > 2.0.0.19
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] FORESTRY
  • MOD UPDATE : 4.2.15.63 > 4.2.16.64
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] FTB UTILITIES
  • CONFIG CHANGES
  • Set ‘max’ claimed chunks to 50, the same as max chunkloaded chunks.
  • This limit is for non-op players. OP players still have a 1000 claim limit for administrative purposes.
  • [R] GENDUSTRY
  • MOD UPDATE : 1.6.4.133 > 1.6.5.135
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] GRIMOIRE OF GAIA
  • CONFIG CHANGES
  • All creatures have had their health and damage values lowered, as the major complaint has been that they are too tough until you reach the mid game. The goal with Grimoire of Gaia was to add mob variety.
  • Tier 1 Creature Health reduced from 80% to 30% of default
  • Tier 1 Creature Attack reduced from 80% to 40% of default
  • Tier 2 Creature Health reduced from 90% to 40% of default
  • Tier 2 Creature Attack reduced from 90% to 50% of default
  • Tier 3 Creature Health reduced from 100% to 50% of default
  • Tier 3 Creature Attack reduced from 100% to 60% of default
  • [R] GUN CUSTOMIZATION
  • DEFAULT CONFIG CHANGES
  • Default values for Gun Customization are extremely OP. The SV98, for example, can two shot the Wither.
  • GUNS
  • GunCus AEK-971
  • Damage lowered from 5 to 3
  • GunCus G18
  • Damage lowered from 4 to 2
  • GunCus M16A3
  • Damage lowered from 5 to 3
  • GunCus SV98
  • Damage lowered from 17 to 6
  • GunCus L96
  • Damage lowered from 17 to 6
  • GunCus G17
  • Damage lowered from 4 to 2
  • BULLETS
  • .45 ACP
  • Damage Multiplier lowered from 5.0 to 3.0
  • 5.56x45mm NATO
  • Damage Multiplier lowered from 5.0 to 3.0
  • 5.45x39mm WP
  • Damage Multiplier lowered from 5.0 to 3.0
  • 9x19mm Parabellum
  • Damage Multiplier lowered from 4.0 to 2.0
  • 7.62x51mm NATO
  • Damage Multiplier lowered from 17.0 to 5.0
  • 7.62x39mm WP
  • Damage Multiplier lowered from 17.0 to 5.0
  • 7.62x54mm R
  • Damage Multiplier lowered from 17.0 to 5.0
  • [R] ICHUNUTIL
  • MOD UPDATE : 4.2.2 > 4.2.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] INVENTORY TWEAKS
  • MOD UPDATE : 1.58 > 1.59
  • I know I keep bouncing back and forth between the two versions, but I’m going to leave it at 1.59 since that’s the only version available on curseforge.
  • [R] IRON CHESTS
  • RECIPE CHANGES
  • Dirt Chest 9000 recipe has been changed :
  • Any ore:dirt type works for the dirt.
  • Chest replaced with a Book, since the chest spawns a book when first placed.
  • [R] MEKANISM
  • CONFIG CHANGES
  • The following have been added to the Cardboard Box Blacklist. More will follow later.
  • Compact Storage
  • Compact Builder
  • Compact Chest
  • Thaumcraft
  • Aura Node
  • [R] MINEFACTORY RELOADED
  • MOD UPDATE : 2.8.2B1-188 > 2.8.2.B1-200
  • CONDENSED CHANGELOG
  • Bug Fixes
  • ORE DICTIONARY
  • Added all ceramic dyes to ore:ferretAllMFRCeramic
  • Added all stained glass to ore:ferretAllMFRStained
  • Added all laser focus to ore:ferretAllMFRFocus
  • [R] MOB PROPERTIES
  • MOD UPDATE : 0.4.2 > 1.0.2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] MOD TWEAKER 2
  • MOD UPDATE : 0.9.5 > 0.9.6
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] MORPH
  • MOD UPDATE : 0.9.2 > 0.9.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] NETHER ORES
  • MOD UPDATE : 2.3.1-22 > 2.3.2B1-23
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] NOT ENOUGH ITEMS
  • MOD UPDATE : 1.0.5.118 > 1.0.5.120
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] NOT ENOUGH RESOURCES
  • MOD UPDATE : 0.1.0-122 > 0.1.0-128
  • CONDENSED CHANGELOG
  • Bug Fixes
  •  [R] NUCLEARCRAFT
  • DEFAULT CONFIG CHANGES
  • Paul mob spawning disabled
  • [R] OPEN COMPUTERS
  • MOD UPDATE : 1.6.0.7-rc1 > 1.6.0.9
  • CONDENSED CHANGELOG
  • Bug Fixes
  • RECIPE CHANGES
  • Changed Diamond = 6 Diamond Chips to 3 Diamond Nuggets = 2 Diamond Chips.
  • The Diamond Chip recipe conflicted with Diamond Nugget recipe. This adds an extra step but enables automation for Diamond Chips.
  • [R] OPEN EYE
  • MOD UPDATE : 0.6 > 0.8
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] PAM’S HARVESTCRAFT
  • ORE DICTIONARY
  • Sesame Seed Seeds and Sesame Seeds now have proper ore dictionary definitions
  • This fixes the issue in AgriCraft where Sesame Seeds don’t give anything back.
  • [R] RAILCRAFT
  • DEFAULT CONFIG CHANGES
  • Enabled Firestone Ore generation
  • Disabled Railcraft versions of Copper, Lead, Sulfur, and Tin Ores
  • Anchor Fuel Changes
  • These changes are meant to strike a balance between the ridiculous MFR prices, and the zero cost of something like Chicken Chunks. Dimensional Anchors was a temporary solution but was on the list of things to rebalance later.
  • Ender Pearl chunkload time reduced to 30 minutes
  • New item : Shard of Time. Provides 24 hours chunkload time.
  • Purchasable in the Corporate Catalog
  • [R] REALISTIC TERRAIN GENERATION
  • MOD UPDATE : 1.1.1 > 1.1.1.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] RFTOOLS
  • DIMLET CHANGES
  • With multiple mods being added/removed since the last time this was done, the configs for RFTools have been deleted and regenerated.
  • Many dimlets will be going to new defaults RFTools added, and others will be shifted around due to the Supply and Demand system.
  • DISABLED DIMLETS
  • These dimlets are disabled for various reasons; either they are obtained in other methods, or they do not make anything :
  • LIQUID
  • Dense Steam
  • Flux Goo
  • Fusion Plasma
  • Hollow Tears
  • Life Essence
  • Liquid Blue Slime
  • Liquid Death
  • Liquid Helium
  • Liquid Pink Slime
  • Liquid Silicone
  • Liquid Tectonic Petrotheum
  • Liquid Zephyrean Aerotheum
  • Molten Adamantine
  • Molten Brass
  • Molten Conductive Iron
  • Molten Electrical Steel
  • Molten Energetic Alloy
  • Molten Phased Gold
  • Molten Phased Iron
  • Molten Red Aurum
  • Molten Redstone Alloy
  • Molten Solarium
  • Molten Zinc
  • Red Plasma
  • Super Dense Steam
  • Witchery Brew
  • Witchery Brew Fluid
  • Witchery Disease Fluid
  • Witchery Fluid Spirit
  • MATERIAL
  • Draconium Ore
  • Nether Adamantium Ore
  • Nether Iridium Ore
  • Nether Mithril Ore
  • Nether Nikolite Ore
  • Nether Rutile Ore
  • Nether Tennanite Ore
  • Nether Titanium Ore
  • Nether Tungsten Ore
  • Uranium Ore
  • LIQUID DIMLETS
  • Biofuel
  • Rarity decreased from 5 to 4
  • RF create cost decreased from 30,000 to 15,000
  • Blood
  • Rarity increased from 2 to 3
  • RF create cost increased from 500 to 8,000
  • Maintain cost increased from 300 to 5,000
  • Crushed Ice
  • Rarity increased from 2 to 3
  • RF create cost increased from 500 to 5,000
  • Maintain cost increased from 300 to 4,000
  • Cryotheum
  • Rarity decreased from 4 to 3
  • RF create cost decreased from 30,000 to 12,000
  • Fire Water
  • Rarity increased from 2 to 3
  • RF create cost increased from 500 to 10,000
  • Maintain cost increased from 300 to 8,000
  • Fluid Cyanite
  • RF create cost decreased from 30,000 to 20,000
  • Fruit Juice
  • Rarity increased from 2 to 3
  • RF create cost increased from 500 to 5,000
  • Maintain cost increased from 300 to 5,000
  • Honey
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 20,000
  • Maintain cost increased from 300 to 10,000
  • Hootch
  • Rarity increased from 2 to 3
  • RF create cost increased from 500 to 8,000
  • Maintain cost increased from 300 to 6,000
  • Liquid Blutonium
  • Rarity increased from 2 to 5
  • RF create cost increased from 500 to 80,000
  • Maintain cost increased from 300 to 25,000
  • Liquifacted Coal
  • RF create cost increased from 20,000 to 30,000
  • Liquid DNA
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 25,000
  • Maintain cost increased from 300 to 12,000
  • Liquid Emerald
  • Rarity decreased from 6 to 5
  • RF create cost increased from 30,000 to 100,000
  • Maintain cost increased from 10,000 to 20,000
  • Liquid Meat
  • Rarity increased from 2 to 3
  • RF create cost increased from 500 to 6,000
  • Maintain cost increased from 300 to 5,000
  • Liquid Mutagen
  • Rarity increased from 2 to 5
  • RF create cost increased from 500 to 60,000
  • Maintain cost increased from 300 to 20,000
  • Liquid Obsidian
  • RF create cost decreased from 20,000 to 5,000
  • Liquid Protein
  • Rarity increased from 2 to 3
  • RF create cost increased from 500 to 6,000
  • Maintain cost increased from 300 to 5,000
  • Liquid Resonant Ender
  • RF create cost increased from 30,000 to 100,000
  • Maintain cost increased from 10,000 to 35,000
  • Liquid Sunshine
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 25,000
  • Maintain cost increased from 300 to 6,000
  • Liquid Yellorium
  • RF create cost increased from 40,000 to 90,000
  • Maintain cost increased from 12,000 to 25,000
  • Mead
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 25,000
  • Maintain cost increased from 300 to 15,000
  • Mob Essence
  • RF create cost increased from 60,000 to 450,000
  • Maintain cost increased from 30,000 to 75,000
  • Molten Aluminum
  • Rarity increased from 4 to 5
  • RF create cost increased from 8,500 to 30,000
  • Maintain cost increased from 6,000 to 15,000
  • Molten Ardite
  • Rarity increased from 5 to 6
  • Maintain cost increased from 10,000 to 50,000
  • Molten Bedrockium
  • Rarity increased from 4 to 5
  • RF create cost increased from 10,000 to 50,000
  • Maintain cost increased from 5,000 to 20,000
  • Molten Cobalt
  • Rarity increased from 5 to 6
  • Maintain cost increased from 10,000 to 50,000
  • Molten Constantan
  • Rarity increased from 2 to 6
  • RF create cost increased from 500 to 225,000
  • Maintain cost increased from 300 to 65,000
  • Molten Copper
  • Rarity increased from 3 to 4
  • RF create cost decreased from 20,000 to 15,000
  • Molten Dark Steel
  • Rarity increased from 2 to 5
  • RF create cost increased from 500 to 30,000
  • Maintain cost increased from 300 to 15,000
  • Molten Elementium
  • Rarity increased from 2 to 5
  • RF create cost increased from 500 to 40,000
  • Maintain cost increased from 300 to 25,000
  • Molten Fairy
  • RF create cost increased from 40,000 to 45,000
  • Maintain cost increased from 500 to 10,000
  • Molten Glass
  • RF create cost increased from 2,000 to 5,000
  • Maintain cost decreased from 2,000 to 1,000
  • Molten Gold
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 75,000
  • Maintain cost increased from 3,000 to 15,000
  • Molten Iron
  • Rarity increased from 3 to 4
  • RF create cost decreased from 20,000 to 15,000
  • Molten Lead
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 45,000
  • Maintain cost increased from 1,000 to 10,000
  • Molten Ludicrite
  • Rarity increased from 2 to 6
  • RF create cost increased from 500 to 400,000
  • Maintain cost increased from 300 to 80,000
  • Molten Manasteel
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 25,000
  • Maintain cost increased from 300 to 20,000
  • Molten Nickel
  • Rarity increased from 4 to 6
  • RF create cost increased from 30,000 to 200,000
  • Maintain cost increased from 1,027 to 60,000
  • Molten Osmium
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 20,000
  • Maintain cost increased from 300 to 10,000
  • Molten Pokefennium
  • Rarity increased from 2 to 6
  • RF create cost increased from 500 to 200,000
  • Maintain cost increased from 300 to 60,000
  • Molten Refined Glowstone
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 15,000
  • Molten Silver
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 14,321 to 25,000
  • Molten Steel
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 80,000
  • Maintain cost increased from 12,500 to 20,000
  • Molten Terrasteel
  • Rarity increased from 2 to 6
  • RF create cost increased from 500 to 350,000
  • Maintain cost increased from 300 to 75,000
  • Molten Tin
  • Rarity increased from 3 to 4
  • RF create cost increased from 8,000 to 15,000
  • Maintain cost decreased from 6,000 to 5,000
  • Mushroom Soup
  • RF create cost increased from 500 to 3,000
  • Maintain cost increased from 300 to 3,000
  • Nutrient Distillation
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 25,000
  • Maintain cost increased from 300 to 15,000
  • Purifying Liquid
  • Rarity increased from 3 to 5
  • RF create cost increased from 20,000 to 30,000
  • Maintain cost increased from 800 to 20,000
  • Rocket Fuel
  • RF create cost decreased from 30,000 to 25,000
  • Seed Oil
  • Rarity increased ed from 2 to 3
  • RF create cost decrincreased eased from 500 to 7,000
  • Maintain cost increased from 300 to 5,000
  • Sewage
  • RF create cost increased from 500 to 2,000
  • Maintain cost increased from 300 to 3,000
  • Short Mead
  • Rarity increased from 2 to 4
  • RF create cost increased from 500 to 22,000
  • Maintain cost increased from 300 to 11,000
  • Sludge
  • RF create cost increased from 500 to 2,000
  • Maintain cost increased from 300 to 3,000
  • MATERIAL DIMLETS
  • Air Infused Stone
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 15,000
  • Aluminum Ore
  • Rarity increased from 3 to 5
  • RF create cost increased from 10,000 to 40,000
  • Maintain cost increased from 2,000 to 15,000
  • Amber Bearing Stone
  • Rarity increased from 3 to 4
  • RF create cost increased from 12,000 to 15,000
  • Maintain cost increased from 1,800 to 5,000
  • Ardite Ore
  • Rarity increased from 5 to 6
  • RF create cost increased from 25,000 to 300,000
  • Maintain cost increased from 3,000 to 50,000
  • Block of Coal
  • RF create cost increased from 12,000 to 15,000
  • Block of Diamond
  • RF create cost increased from 60,000 to 500,000
  • Maintain cost increased from 30,000 to 75,000
  • Block of Emerald
  • RF create cost increased from 60,000 to 200,000
  • Maintain cost increased from 30,000 to 40,000
  • Block of Gold
  • Rarity increased from 5 to 6
  • RF create cost increased from 60,000 to 350,000
  • Maintain cost increased from 10,000 to 40,000
  • Block of Iron
  • Rarity increased from 4 to 5
  • RF create cost increased from 16,000 to 30,000
  • Maintain cost increased from 6,000 to 10,000
  • Block of Lapis
  • RF create cost increased from 16,000 to 30,000
  • Maintain cost increased from 6,000 to 10,000
  • Block of Redstone
  • Rarity increased from 3 to 4
  • RF create cost increased from 16,000 to 25,000
  • Boron Ore
  • Rarity increased from 1 to 5
  • RF create cost increased from 300 to 60,000
  • Maintain cost increased from 10 to 15,000
  • Certus Quartz Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 8,000 to 20,000
  • Charged Certus Quartz Ore
  • Rarity increased from 1 to 5
  • RF create cost increased from 300 to 75,000
  • Maintain cost increased from 10 to 30,000
  • Cinnabar Ore
  • Rarity increased from 2 to 3
  • RF create cost decreased from 12,000 to 10,000
  • Maintain cost increased from 1,800 to 3,000
  • Cobalt Ore
  • Rarity increased from 5 to 6
  • RF create cost increased from 30,000 to 300,000
  • Maintain cost increased from 3,500 to 50,000
  • Copper Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 12,000 to 15,000
  • Maintain cost increased from 1,800 to 5,000
  • Diamond Ore
  • Rarity increased from 5 to 6
  • RF create cost increased from 40,000 to 200,000
  • Maintain cost increased from 10,000 to 60,000
  • Earth Infused Stone
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 15,000
  • Electrotine Ore
  • Rarity increased from 1 to 5
  • RF create cost increased from 300 to 75,000
  • Maintain cost increased from 10 to 25,000
  • Emerald Ore
  • Maintain cost increased from 10,000 to 20,000
  • Entropy Infused Stone
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 15,000
  • Ferrous Ore
  • Rarity increased from 4 to 6
  • RF create cost increased from 30,000 to 200,000
  • Maintain cost increased from 8,000 to 60,000
  • Fire Infused Stone
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 15,000
  • Firestone Ore
  • Rarity increased from 1 to 6
  • RF create cost increased from 300 to 300,000
  • Maintain cost increased from 10 to 70,000
  • Glowstone
  • Rarity increased from 4 to 5
  • RF create cost increased from 12,000 to 30,000
  • Maintain cost increased from 6,000 to 15,000
  • Gold Ore
  • Rarity increased from 4 to 5
  • RF create cost increased from 20,000 to 75,000
  • Maintain cost increased from 4,000 to 15,000
  • Iron Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 8,000 to 15,000
  • Maintain cost increased from 1,500 to 10,000
  • Lapis Lazuli Ore
  • Rarity increased from 3 to 5
  • RF create cost increased from 8,000 to 30,000
  • Maintain cost increased from 2,200 to 15,000
  • Lead Ore
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 45,000
  • Maintain cost increased from 8,000 to 10,000
  • Lithium Ore
  • Rarity increased from 1 to 5
  • RF create cost increased from 300 to 60,000
  • Maintain cost increased from 10 to 15,000
  • Magnesium Ore
  • Rarity increased from 1 to 5
  • RF create cost increased from 300 to 60,000
  • Maintain cost increased from 10 to 15,000
  • Nether Amber Ore
  • Rarity increased from 3 to 4
  • RF create cost decreased from 30,000 to 20,000
  • Nether Copper Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 8,000 to 15,000
  • Maintain cost increased from 1,800 to 5,000
  • Nether Diamond Ore
  • Rarity increased from 5 to 6
  • RF create cost increased from 40,000 to 300,000
  • Maintain cost increased from 12,000 to 75,000
  • Nether Emerald Ore
  • RF create cost increased from 40,000 to 75,000
  • Maintain cost increased from 12,000 to 30,000
  • Nether Ferrous Ore
  • Rarity increased from 4 to 6
  • RF create cost increased from 30,000 to 200,000
  • Maintain cost increased from 8,000 to 80,000
  • Nether Gold Ore
  • RF create cost increased from 40,000 to 75,000
  • Maintain cost increased from 12,000 to 15,000
  • Nether Iron Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 12,000 to 15,000
  • Maintain cost increased from 2,000 to 10,000
  • Nether Lapis Ore
  • Rarity increased from 3 to 5
  • RF create cost increased from 10,000 to 30,000
  • Maintain cost increased from 4,500 to 15,000
  • Nether Lead Ore
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 45,000
  • Maintain cost increased from 8,000 to 10,000
  • Nether Magnesium Ore
  • Rarity increased from 3 to 5
  • RF create cost increased from 5,000 to 70,000
  • Maintain cost increased from 1,000 to 20,000
  • Nether Osmium Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 8,000 to 20,000
  • Maintain cost increased from 1,800 to 10,000
  • Nether Peridot Ore
  • Rarity increased from 4 to 6
  • RF create cost increased from 30,000 to 300,000
  • Maintain cost increased from 8,000 to 75,000
  • Nether Platinum Ore
  • Rarity increased from 5 to 6
  • RF create cost increased from 40,000 to 350,000
  • Maintain cost increased from 12,000 to 90,000
  • Nether Quartz Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 14,000 to 20,000
  • Nether Redstone Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 10,000 to 15,000
  • Maintain cost increased from 4,500 to 10,000
  • Nether Ruby Ore
  • Rarity increased from 4 to 6
  • RF create cost increased from 30,000 to 300,000
  • Maintain cost increased from 8,000 to 75,000
  • Nether Salt Ore
  • Rarity increased from 2 to 3
  • Nether Sapphire Ore
  • Rarity increased from 4 to 6
  • RF create cost increased from 30,000 to 300,000
  • Maintain cost increased from 8,000 to 75,000
  • Nether Silver Ore
  • Rarity increased from 4 to 5
  • RF create cost increased from 12,000 to 60,000
  • Maintain cost increased from 2,000 to 25,000
  • Nether Sulfur Ore
  • RF create cost increased from 5,000 to 10,000
  • Maintain cost increased from 1,000 to 5,000
  • Nether Tin Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 5,000 to 15,000
  • Maintain cost increased from 1,200 to 5,000
  • Nether Uranium Ore
  • Maintain cost increased from 12,000 to 25,000
  • Obsidian
  • Rarity decreased from 4 to 3
  • RF create cost decreased from 25,000 to 5,000
  • Maintain cost decreased from 10,000 to 1,200
  • Order Infused Stone
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 15,000
  • Ore Berry Bushes
  • RF create cost increased from 123,456 to 150,000
  • Maintain cost decreased from 123,456 to 85,000
  • Osmium Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 12,000 to 20,000
  • Peridot Ore
  • Rarity increased from 2 to 6
  • RF create cost increased from 6,000 to 200,000
  • Maintain cost increased from 600 to 60,000
  • Plutonium Ore
  • Rarity increased from 1 to 4
  • RF create cost increased from 300 to 25,000
  • Maintain cost increased from 10 to 15,000
  • Poor Copper Ore
  • Rarity increased from 1 to 3
  • RF create cost increased from 300 to 10,000
  • Maintain cost increased from 10 to 5,000
  • Poor Gold Ore
  • Rarity increased from 1 to 4
  • RF create cost increased from 300 to 15,000
  • Maintain cost increased from 10 to 7,000
  • Poor Iron Ore
  • Rarity increased from 1 to 3
  • RF create cost increased from 300 to 10,000
  • Maintain cost increased from 10 to 5,000
  • Poor Lead Ore
  • Rarity increased from 1 to 4
  • RF create cost increased from 300 to 15,000
  • Maintain cost increased from 10 to 7,000
  • Poor Tin Ore
  • Rarity increased from 1 to 3
  • RF create cost increased from 300 to 10,000
  • Maintain cost increased from 10 to 5,000
  • Redstone Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 8,000 to 15,000
  • Maintain cost increased from 4,000 to 8,000
  • Ruby Ore
  • Rarity increased from 2 to 6
  • RF create cost increased from 6,000 to 200,000
  • Maintain cost increased from 600 to 60,000
  • Saltpeter Ore
  • Rarity increased from 1 to 3
  • RF create cost increased from 300 to 5,000
  • Maintain cost increased from 10 to 1,000
  • Sapphire Ore
  • Rarity increased from 2 to 6
  • RF create cost increased from 6,000 to 200,000
  • Maintain cost increased from 600 to 60,000
  • Shiny Ore
  • Rarity increased from 5 to 6
  • RF create cost increased from 16,000 to 350,000
  • Maintain cost increased from 8,000 to 75,000
  • Silver Ore
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 25,000
  • Sulfur Ore
  • Rarity increased from 1 to 3
  • RF create cost increased from 300 to 10,000
  • Maintain cost increased from 10 to 5,000
  • Thorium Ore
  • Rarity increased from 1 to 5
  • RF create cost increased from 300 to 75,000
  • Maintain cost increased from 10 to 25,000
  • Tin Ore
  • Rarity increased from 3 to 4
  • RF create cost increased from 10,000 to 15,000
  • Maintain cost increased from 1,800 to 5,000
  • Water Infused Stone
  • Rarity increased from 4 to 5
  • RF create cost increased from 30,000 to 60,000
  • Maintain cost increased from 8,000 to 15,000
  • Yellorium Ore
  • Rarity increased from 4 to 5
  • RF create cost increased from 40,000 to 90,000
  • Maintain cost increased from 10,000 to 25,000
  • MOB DIMLETS
  • Dragon
  • RF create cost increased from 10,000 to 500,000
  • Maintain cost increased from 10,000 to 500,000
  • Wither
  • RF create cost increased from 10,000 to 300,000
  • Maintain cost increased from 10,000 to 300,000
  • [R] STACKS ON STACKS
  • MOD UPDATE : 2.4.2 > 2.4.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] STORAGE DRAWERS
  • MOD UPDATE : 1.10.1 > 1.10.7
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] TC INVENTORY SCANNER
  • MOD UPDATE : 1.0.8 > 1.0.11
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] THAUMCRAFT NEI PLUGIN
  • MOD UPDATE : 1.7 > 1.7a
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] THAUMIC ENERGISTICS
  • MOD UPDATE : 0.8.10.10 > 1.0.0.5
  • CONDENSED CHANGELOG
  • Update to AE2 RV3
  • Bug Fixes
  • Items Added : Distillation Pattern Encoder, Golem Wireless Backpack,
  • Lots of performance improvements
  • [R] THAUMIC EXPLORATION
  • RECIPE CHANGES
  • Added recipe to the Arcane Workbench for Transmutative Rod
  • This is to fix an issue where the Infusion will not activate for the Rod.
  • [R] THAUMIC TINKERER
  • MOD UPDATE : 470(jenkins build) > 164(release build, newer)
  • CONDENSED CHANGELOG
  • Bug Fixes
  • RECIPE CHANGES
  • Added recipe to the Arcane Workbench for the Thaumic Restorer
  • This is to fix an issue where the Infusion will not activate for the Restorer.
  • Added recipe to the Arcane Workbench for the Awakened Ichorium Axe
  • This is a workaround due to the Infusion giving the player an Awakened Pickaxe instead.
  • [R] THERMAL DYNAMICS
  • ITEM CHANGES
  • Added tooltip to Item Ducts to warn about using with NuclearCraft.
  • [R] THERMAL EXPANSION
  • MOD UPDATE : 4.1.3-246 > 4.1.4-247
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] THERMAL FOUNDATION
  • MOD UPDATE : 1.2.5-115 > 1.2.6B1-116
  • CONDENSED CHANGELOG
  • No Changelog
  • [R] TINKERS CONSTRUCT
  • MOD UPDATE : 1.8.7 > 1.8.8build991
  • SMELTERY ADDITIONS
  • The following liquids from various mods now have pouring recipes added. Some only pour into ingots or blocks, and some pour into both. This is to cover various ways to get liquids, including melting materials in the smeltery, or finding it in an RFTools dimension.
  • Dark Steel (Ingot and Block)
  • Elementium (Ingot and Block)
  • Manasteel (Ingot and Block)
  • Terrasteel (Ingot and Block)
  • Voidmetal (Ingot)
  • [R] TINKERS MECHWORKS
  • MOD UPDATE : 0.2.14.100 > 0.2.15.106
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] TRAVELERS GEAR
  • MOD UPDATE : 1.16.5 > 1.16.6
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] VEINMINER
  • MOD UPDATE : 0.31.1 > 0.31.4
  • CONDENSED CHANGELOG
  • Bug Fixes
  • [R] WAILA PLUGINS
  • MOD UPDATE : 0.2.0-23 > 0.2.0-25
  • CONDENSED CHANGELOG
  • Bug Fixes

0.2.0  - Better, Harder, Faster Questing Update

This is a major update to the modpack, in which the main questing mod is switched over to Better Questing, with a lot of fixes and other things included.

THIS UPDATE IS ON THE WAY TO THE LAUNCHER NOW. ETA UP TO A FEW DAYS.

  • NEW MODS
  • Better Questing
  • Better Questing - Standard Expansion
  • Better Questing - RF Expansion
  • Better Questing - Quest Book Expansion
  • An alternate quest mod to Hardcore Questing Mode, with a lot of extra features.
  • REMOVED MODS
  • Toolbox
  • A nice, small mod, but with a bunch of issues, that hasn’t been updated in a year to fix them.
  • BE SURE TO REMOVE ALL YOUR TOOLS FROM THE TOOLBOX BEFORE YOU UPDATE.
  • GUIDE
  • Added Corporate Catalog section
  • Added Ore Gen section
  • Updated Supply and Demand section
  • BLIND BAGS
  • Redid Blind Bags listing, due to bugs in HQM Import tool
  • Blind Rewards are now different.
  • Legendary bag now has a chance to give Good bags, but also of giving mutliple bags of lower tiers.
  • Updated tooltip text on Blind Bags.
  • Minefactory Reloaded and Aura Cascade Blind Bags removed from drops temporarily due to issues.
  • QUESTING
  • Major Changes
  • Questing is now done via the QUEST Tablet v2.
  • You don’t need the QUEST Tablet to access your quests anymore! By default you can use the `/~ (Grave) key to open the Quest Book
  • The original HQM QUEST Tablet is now known as TFB Corporate Catalog
  • All quest text has been updated, due to the removal of the Right Side information text, separate task names, and to take advantage of better formating ability.
  • Quests will be rewritten in a future update
  • COLOR!
  • Quest text now has special text visuals to indicate different things.
  • Only about a third of the quests are currently COLORized, as it’s a somewhat slow process.
  • Ferrets are fairly hyperactive. Expect a lot of things to be COLORized.
  • Names such as The Ferret Business, Biologist Bitsy, The Corporate Shop, etc are in Dark Aqua.
  • Your name is in Light Purple.
  • Mod Names such as Veinminer or HQM are in Dark Red.
  • Task Items thats you need to complete a quest are in Dark Purple.
  • Other Items, important words, and quest hints are simply Bolded.
  • Do note, Ferrets are fairly hyperactive so a lot of things are important!
  • Quest Rewards are in Dark Green.
  • Key presses and commands are Bold and Underlined.
  • Out of Character Information is usually at the bottom of a quest’s text and completely in italics.
  • NEW QUESTS!
  • 7 new quests located in the Protecting your Assets section
  • Initial Research
  • Quests with No or Partially Complete questlines are more clearly marked now
  • Like a Rock
  • Cobblestone can be any type of cobblestone.
  • Natural Research
  • Changed Raw Beef to any raw meat.
  • Magical Nature Research
  • Originally a hidden quest that just marked when you completed both Magic and Nature researches
  • Natural Technology Research
  • Originally a hidden quest that just marked when you completed both Nature and Technology researches
  • Magical Technology Research
  • Originally a hidden quest that just marked when you completed both Magic and Technology researches
  • Hearty Meals
  • Changed Apple task to Any Food Crop
  • Changed Seed task to Any Seed
  • Changed Oak Planks to Any Wood Plank
  • Farm Machines
  • Clarified Any Wood Planks task
  • Fantastic Fauna
  • Clarified Any Wood Planks task
  • Secrets of Aura
  • Fixed Book task
  • Fixed Gold Ingot task
  • An Aura of Power
  • Changed Glass task to Any Glass
  • (&) Ferret Resources Department
  • Previously ($) General Store
  • Explanation of Benefits
  • Previously Rules of the Shop
  • Special Research
  • Previously ($) Armament Shop
  • Now covers special unlocked research, specifically Draconic Evolution
  • TEMPORARY : All multi-choice quests have been spread out into multiple quests due to a bug with Better Questing
  • New Quest : A Pack of Draconics
  • Enables you to purchase 5 Draconic Cores at a time.
  • Exploring Your World
  • Toolbox
  • Removed Quest
  • Exploring the Overworld
  • Changed Berry Bushes tasks with the actual Berries
  • Exploring the Underworld
  • Changed Nether Berry Bushes tasks with the actual Berries
  • Protecting your Assets
  • Storage Drawers
  • New mini questline, with 7 quests covering the mod.
  • Blind Bags and FMC Values will come in the next update.
  • CORPORATE SHOP
  • Major Changes
  • The original HQM book has been renamed to the TFB Corporate Catalog, and will handle most of the shop and contract functions
  • The Corporate Catalogue will keep the narrated intro voice clip until I can find a better place to put it.
  • Trading in Coins for Shop Vouchers, Trader Chits for Trader Rank, and the new Shop Tokens for Shop Loyalty, will be handled in the QUEST Tablet v2 (due to how reputation tracks work in both mods)
  • Ferret Batteries have been disabled. See Large Scale Orders section
  • Shop Tokens
  • Shop Tokens replace Shop Loyalty reputation rewards from quests directly, much like Trader Chits did for Trade Rank.
  • They have a similar type and upgrade scheme to Trade Chits :
  • Each token represents 5 Vouchers value.
  • A purchased item’s value is rounded up (minimum Shop Voucher cost to get a Token is 3)
  • Combine two Tokens of the same value to make the next value.
  • Minimum 8 value Token required to exchange for Shop Loyalty and Blind Bags of Blind Bags as bonuses.
  • The bigger the value of a single Shop Token, the more Shop Loyalty you earn, as well as better BBoBB bonuses.
  • The Shop Tokens and Rewards are as follows :
  • NAME                VALUE                REWARD
  • Stone                     1                None
  • Copper                     2                None
  • Iron                     4                None
  • Bronze                     8                1 Loyalty
  • Steel                    16                3 Loyalty
  • Silver                    32                10 Loyalty
  • Gold                    64                20 Loyalty, 1 Basic BBoBB
  • Thaumium           128                45 Loyalty, 2 Basic BBoBB
  • Diamond           256                95 Loyalty, 1 Good BBoBB
  • Obsidian           512                200 Loyalty, 2 Good BBoBB
  • Enderium          1024                415 Loyalty, 1 Great BBoBB
  • Manyullyn          2048                850 Loyalty, 1 Epic BBoBB
  • Awakened Drac          4096                1750 Loyalty, 1 of each BBoBB
  • Order Forms
  • Order Forms now give you “Sealed” versions of crates. These must be unsealed via the SAG Mill
  • This change is so that you receive Shop Tokens for each purchase, whether it’s via the Catalog or by Automation methods.
  • You still have a chance at a second Ore for Ore Shipments.
  • Shop listings now note if Order Forms are available for said items.
  • Fixed Iron Ore Shipment processing time.
  • SUPPLY AND DEMAND
  • Empty Supply Crate recipe will now give back the Silver Coin.
  • Added Empty Supply Crate recipe that uses an Empty Supply Crate in place of the Silver Coin
  • This is due to some auto crafters not giving back items properly via MineTweaker recipes.
  • Added some of the missing crate combinations
  • Fixed exploit loop with 100,000 FMC Crate
  • Tooltips for values below 100 have been pruned, and should no longer eat up screen space when you hold shift.
  • Item Value Changes
  • Extra Utilities Heating Coil removed from values
  • Crating it is currently bugged
  • Extra Utilities Division Sigil removed from values
  • The way the Division Sigil’s extra functions are coded, makes it very easy to exploit in the Supply and Demand system.
  • Matter Overdrive Android Torso added to values.
  • BULK CONTRACTS
  • Located in the TFB Corporate Catalog
  • Previously part of the Bulk Order Contract system, these covered Bulk Order Contracts, which currently drop from monster.
  • Fixed a typo in the Cheap Contract - A Little Metal
  • Updated contract text to use commas instead of pipes.
  • Updated text to refer to the Ferret Business Workbench instead of the Ferret Mega Packager.
  • LARGE SCALE ORDERS
  • Located in the QUEST Tablet, due to the improved Object Submission Station system provided by Better Questing
  • Previously part of the Bulk Order Contract system, these cover large orders, such as for 1,000 Armor Stands or Sushi.
  • New Quests : Large Order - RF Energy
  • Replaces the Ferret Battery system
  • Uses the RF Submission Station
  • AE2 STUFF
  • MOD UPDATED : 0.5.0.56 -> 0.5.1.61
  • CONDENSED CHANGELOG
  • Bug Fixes
  • BIG REACTORS
  • CONFIG CHANGES
  • Increased max number of Yellorite Ore clusters per chunk from 3 to 4
  • Increased max number of Yellorite Ore per cluster from 5 to 6
  • COFH CORE
  • MOD UPDATED : 3.1.2 -> 3.1.3
  • CONDENSED CHANGELOG
  • Stack Overflow fixes
  • DRACONIC EVOLUTION
  • RECIPE CHANGES
  • Added Draconic Flux Capacitor recipe
  • Added Tooltips for the Item Dislocator and Awakened Item Dislocator
  • ENDER IO
  • MOD UPDATED : 3.2.0.427 -> 3.2.0.428
  • CONDENSED CHANGELOG
  • Bug Fixes
  • FLUXED CRYSTALS 2 - FERRET EDITION
  • MOD UPDATED : 1.0.7b -> 1.0.9a
  • CONDENSED CHANGELOG
  • Readded IC2 Support
  • Fix crash issue with Open Modular Turrets and Open Computers issues
  • Fixed crafting of shard tools
  • Fix Automation Upgrade with highest tier Seeds never harvesting.
  • FORESTRY
  • MOD UPDATED : 4.2.14 -> 4.2.15
  • CONDENSED CHANGELOG
  • Fixed Alveary in the Nether not having Hellish temperature
  • HARDCORE QUESTING MODE - FERRET BUSINESS CUSTOM
  • MOD DOWNGRADED : 4.4.4a -> 4.4.4
  • CONFIG CHANGES
  • Disabled starting HQM book.
  • Emptied and re-imported updated quests, cleaning up the database file
  • This will allow me to add quests again without worrying about hitting limits, due to how the quest database is structured. (You cannot actually delete quests, and there is a 1023 quest limit)
  • The previous Quest file was 777 KB. It is now roughly 34 KB in size.
  • CONDENSED CHANGELOG
  • Fixes the issue of quests breaking every server restart for some players
  • IMMERSIVE ENGINEERING
  • ORE DICTIONARY
  • Hemp Seeds added to listAllseed
  • MAGIC BEES
  • RECIPE CHANGES
  • Changed the Hiveacynth, Beegonia, and Hibeescus recipes to match what is displayed in the Lexica Botania
  • MEKANISM
  • MOD UPDATED : 9.0.3 -> 9.1.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Other Things
  • NATURA
  • ORE DICTIONARY
  • Maloberry added to listAllberry and listAllfruit
  • OPEN MODULAR TURRETS
  • MOD UPDATED : 2.1.9 -> 2.2.4
  • CONDENSED CHANGELOG
  • Bug Fixes, including IC2 Crashes
  • Turret Camo works again!
  • REALISTIC TERRAIN GENERATION
  • MOD UPDATED : 1.0 -> 1.1.1
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Increases in mod biome compatibility
  • ROGUELIKE DUNGEONS
  • CONFIG CHANGES
  • Changed dungeon frequency from 10 to 11
  • This actually lowers the dungeon spawn rate. Strange, I know, but it wasn’t clear before without looking at the wiki.
  • This changes it from roughly 100 dungeons in 300 chunks to 70 dungeons in 300 chunks.
  • STACKS ON STACKS
  • CONFIG CHANGES
  • Added Gem Refiner and Gem Cutter from Fluxed Crystals to ignore list
  • This fixes the odd invisibility bug when placing them down
  • Added the Crystal Matrix Ingot, Neutronium Ingot, and Inifnity Ingot from Avaritia to the ignore list.
  • This is for future use in case I want to use these items for something else. Their special item rendering can cause issues when placed into stacks.
  • STORAGE DRAWERS
  • MOD UPDATED : 1.9.7 -> 1.10.1
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Drawers make sounds again
  • Added framed trim
  • THERMAL EXPANSION
  • MOD UPDATED : 4.1.2 -> 4.1.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • More Lamp Styles
  • THERMAL FOUNDATION
  • MOD UPDATED : 1.2.4 -> 1.2.5
  • CONDENSED CHANGELOG
  • Bug Fixes

 


0.1.4  - The It’s Sorta Fixed? Update

A smaller patch, focusing on fixing bugs and rebalancing many issues..

  • NEW MODS
  • FTB Utilities
  • A good utility mod that provides some extra functionality to server owners amongst other things.
  • BeeBetterAtBees
  • An NEI addon to help with bee breeding, show genetic lines and hints on how to breed them.
  • REMOVED MODS
  • AROMA BACKUP
  • A decent backup utility but it can have issues. FTB Utilities includes a backup function as well
  • AROMA1997 CORE
  • Core mod for Aroma Backup, no longer needed
  • YAMPST
  • Unfortunately, YAMPST is being discontinued, so it is as well being removed from the pack, since it relies on online servers to send login messages and statistics.
  • CHANGED MODS
  • FLUXED CRYSTALS 2 FORK (now known as Fluxed Crystals 2 - Ferret Edition)
  • Since updates to the 1.7.10 version of FC2 have pretty much stopped, community member TheBlueTroll has forked the project and fixed some various issues with it.
  • NEW GUIDEBOOK
  • Thanks to FTB Utilities, there is now a built in guidebook for the modpack, that doesn’t rely on an actual inventory item. For now, the guidebook will only cover a bit about the Supply Contract system, but it will be expanded in the future.
  • UPDATED MAIN MENU
  • The receptionist has upgraded from Sticky Notes to a full sheet of paper to summarize important info and changes.
  • CORPORATE SHOP
  • New Mechanic
  • Order Forms
  • You can now craft Order Forms, which can be combined in an Alloy Smelter with Shop Vouchers to purchase Ores. This makes Ore purchasing automatable
  • You will NOT receive Shop Loyalty points using the Automation system yet. This will be coming in the future.
  • This system will be expanded in the future to include other Shop items.
  • Bag of Coins to Coins crafting
  • You can now craft a Bag of Coins into 50 Coins in a crafting table for automation purposes.
  • New Shop Items
  • Added Aluminum Ore choice to Fancy Ores
  • Added Amber Ore choice to Exchange Ores
  • Fixed Shop Items
  • Silver Ore, Ferrous Ore, Emerald Ore, Ardite Ore, and Cobalt Ore Shipments now gives appropriate amounts
  • QUESTING
  • Initial Research
  • Technology Research
  • Removed Tin and Copper Ingot requirements
  • An Aura of Power
  • Changed requirements to Precise Detection.
  • Grim Power
  • Changed Redstone requirement to Precise Detection
  • Fantastic Fauna
  • Removed Glass requirement
  • Knick Knacks
  • Removed Wool and Glass requirements
  • Electronic Mind
  • Removed Glass requirement
  • Heating Up
  • Removed Copper Ingot requirement
  • Steve the Inventor
  • Removed Glass requirement
  • Crystal Storage
  • Removed Glass requirement
  • ($)Hardware Shop
  • New Quest: Automated Purchasing
  • Covers the new Order Form system.
  • ($)Armament Shop
  • Crystal Network
  • Removed repeatability.
  • Exploring Your World
  • Morph
  • Updated text to reflect changes in flight requirements
  • Roguelike Dungeons (Previously Roguelike Dungeons ‘n MyWorldGen)
  • Changed requirements, removing Laudenam and changing it to 5 of any Broken Spawner.
  • Warp Book
  • Added Death Bound task
  • Added Deathly Warp Page
  • Magical Flowers
  • Flowers of Autumn
  • Swapped right hand text for the Hopperhock and the Marimorphosis.
  • Bit o This n That
  • Research - Shiny Material
  • Sparkle Sparkle Glimmer
  • Changed Diamond requirement to Precise Detection
  • Radiating Wealth
  • Changed Emerald requirement to Precise Detection
  • To Invent some Extra Utilities!
  • Clearly Visible
  • Changed Glass requirement to Precise Detection
  • Mathemagical!
  • No Dead Chicken Needed
  • Updated side text to include clearing out Natura/etc clouds.
  • Automation Station
  • Progressive Automation
  • Removed quests
  • BLIND BAGS
  • BAG REPOPULATING AND REBALANCING
  • Almost all current blind bags are being redone, based on the FMC system. Each item in a bag will stack up to a determined FMC value for that tier, or until a single stack is obtained.
  • Minefactory Reloaded and Thaumcraft Blind Bags have not been rebalanced yet. This will come next patch.
  • Bag Values :
  • Cheap - 10,000 FMC
  • Decent - 50,000 FMC
  • Good - 200,000 FMC
  • Amazing - All values higher.
  • The repopulation of blind bags should fix missing and broken items in all current bags.
  • SUPPLY CRATES
  • Reworked System
  • Most currently FMC-Valued mods have been rebalanced. Many items are worth less or more than they did previously
  • FMC-Values for Thaumcraft and related mods have not been rebalanced yet.
  • Some of the smaller tiers have been condensed into other tiers. They are now as follows :
  • 0.25
  • 0.5
  • 1
  • 2
  • 5
  • 10
  • 25
  • 50
  • 100
  • Every 100 up to 500
  • Every 500 up to 100,000
  • Every 1,000 from there
  • The Ferret Business Mega Packager has been renamed to the Ferret Business Workbench
  • All FMC values under 100 can only be crated with themselves to reach higher tiers.
  • An empty crate is required for any sub-1,000 FMC grouping.
  • Combining multiple 1k+ crates does not require an empty crate.
  • Sub-1,000 cratings can be done in either the Ferret Business Workbench or a Crafting Bench. 1k+ crates can be combined in either as well.
  • Items worth 1k or higher alone can only be crated in a normal crafting bench, due to a limitation of the Aviritia crafting table.
  • Newly FMC-Valued Mods
  • Compact Machines
  • AGRICRAFT
  • MOD UPDATED : 1.4.0-Beta-2 -> 1.5.0
  • CONDENSED CHANGELOG
  • Added more mod compatability
  • Various bug fixes
  • CONFIG CHANGES
  • Disabled chance of Village Greenhouse being irrigated
  • This is to fix a rare issue where the water tank that is generated is bigger than max size. This caused framerates to tank when it rained.
  • AOBD 2
  • MOD UPDATED : 2.8.4 -> 2.9.2
  • CONDENSED CHANGELOG
  • Various bits of mod support and crash fixes
  • AVARITIA
  • MOD UPDATED : 1.0 -> 1.11
  • CONDENSED CHANGELOG
  • Bug Fixes
  • BIBLIOCRAFT
  • MOD UPDATED : 1.11.4 -> 1.11.5
  • CONDENSED CHANGELOG
  • Bug Fixes
  • BINNIE PATCHER
  • MOD UPDATED : 1.7.1 -> 1.8.2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • BRANDON’S CORE
  • MOD UPDATED : 1.0.0.11 -> 1.0.0.12
  • CONDENSED CHANGELOG
  • Bug Fixes
  • CARPENTER’S BLOCKS
  • MOD UPDATED : 3.3.7 -> 3.3.8
  • CONDENSED CHANGELOG
  • Bug Fixes
  • CATWALKS 2
  • MOD UPDATED : 2.0.3 -> 2.0.4
  • CONDENSED CHANGELOG
  • Bug Fixes
  • COOKING FOR BLOCKHEADS
  • MOD UPDATED : 1.0.134 - > 1.0.140
  • CONDENSED CHANGELOG
  • Bug Fixes
  • DECOCRAFT
  • MOD UPDATED : 2.2.1 - > 2.3.2
  • CONDENSED CHANGELOG
  • New Decorations
  • Bug Fixes
  • DRACONIC EVOLUTION
  • MOD UPDATED : 1.0.2 -> 1.0.2g
  • CONDENSED CHANGELOG
  • More configs added
  • Bug Fixes
  • ENDER CORE
  • MOD UPDATED : 0.2.0.32 - > 0.2.0.36
  • CONDENSED CHANGELOG
  • Bug Fixes
  • ENDER IO
  • MOD UPDATED : 2.3.0-424 -> 2.3.0-427
  • CONDENSED CHANGELOG
  • Bug Fixes
  • RECIPE CHANGES
  • Changed Weather Crystal recipe to fix issue.
  • ENHANCED PORTALS 3
  • RECIPE CHANGES
  • Changed Blank Portal Module recipe to fix recipe conflict.
  • EXOTIC BIRDS
  • CONFIG CHANGES
  • Lowered min and max of all bird spawn groups
  • Lowered spawn rate of all birds
  • EXTRA TIC
  • MOD UPDATED : 1.4.5 - > 1.4.6
  • CONDENSED CHANGELOG
  • Bug Fixes
  • FASTCRAFT
  • MOD UPDATED : 1.21 -> 1.23
  • CONDENSED CHANGELOG
  • Improved Performance
  • Bug Fixes
  • FERRET SHINIES
  • MOD UPDATED : 1.2.98 - > 1.2.99
  • CONDENSED CHANGELOG
  • Add more icons
  • Added ore dictionary placeholders
  • FLUXED CRYSTALS 2 - FERRET EDITION
  • MOD UPDATED : 1.0.7 -> 1.0.7b
  • CONDENSED CHANGELOG
  • Removed IC2 support
  • Fixed Speed Upgrades, they should now work
  • Partial fix of Master Seed Data corruption
  • This doesn’t fix it completely, but it should be even rarer now.
  • Bug Fixes
  • FORBIDDEN MAGIC
  • MOD UPDATED : 0.573 - > 0.575
  • CONDENSED CHANGELOG
  • Bug Fixes
  • FORESTRY
  • MOD UPDATED : 4.2.11 -> 4.2.14
  • CONDENSED CHANGELOG
  • New Items
  • Can trade with Villagers for wild hives
  • Bug Fixes
  • CONFIG CHANGES
  • Lowered spawn limit of butterflies from 100 to 20
  • Lowered max entity butterflies from 1000 to 150
  • GRIMOIRE OF GAIA
  • CONFIG CHANGES
  • Disabled Creep
  • Lowered Tier 1 Damage and Health by 20%
  • Lowered Tier 2 Damage and Health by 10%
  • HARDCORE QUESTING MODE
  • MOD UPDATED : 4.4.4 -> 4.4.4a
  • CONDENSED CHANGELOG
  • Bug Fixes
  • IMMERSIVE ENGINEERING
  • MOD UPDATED : 0.7.4 -> 0.7.7
  • CONDENSED CHANGELOG
  • Items on conveyors that are being pushed against an inventory that’s full can now despawn, to prevent lag machines
  • Bug Fixes
  • INVENTORY TWEAKS
  • MOD DOWNGRADED : 1.59 -> 1.58
  • As last time I downgraded it, there is an odd pausing issue that will not be fixed in 1.7.10. 1.58 is the most stable build for the pack.
  • JABBA
  • MOD UPDATED : 1.2.1a -> 1.2.2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • JOURNEYMAP
  • MOD UPDATED : 5.1.4 -> 5.1.4p1
  • CONDENSED CHANGELOG
  • Removes the UUID missing spam
  • This was hitting the modpack hard due to Hellfish blocks in the Nether.
  • Bug Fixes
  • MATTER OVERDRIVE
  • RECIPE CHANGES
  • Sniper Scope recipe updated, can now use any Glass Pane
  • CONFIG CHANGES
  • Lowered max Rogue Androids per chunk from 4 to 2
  • Disabled Infinite Energy Weapon use on Rogue Androids
  • Lowered Rogue Android spawn chance from 15 to 10
  • MEKANISM
  • MOD UPDATED : 8.1.9 -> 9.0.2
  • CONDENSED CHANGELOG
  • Lots of new machines
  • Lots of new items
  • New mechanics
  • New textures
  • Bug Fixes
  • MINEFACTORY RELOADED
  • MOD UPDATED : 2.8.2B1-178 -> 2.8.2B1-188
  • CONDENSED CHANGELOG
  • There are rarely changelogs for this mod so your guess is as good as mine!
  • Bug Fixes
  • NETHER ORES
  • CONFIG CHANGES
  • Disabled Hellfish
  • OPEN BLOCKS
  • CONFIG CHANGES
  • Disabled the display of every single fluid tank.
  • OPEN COMPUTERS
  • MOD UPDATED : 1.5.22.46 -> 1.6.0.5-beta.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • REALISTIC TERRAIN GEN
  • MOD UPDATED : 0.7.0 -> 1.0
  • CONDENSED CHANGELOG
  • Volcanoes re-enabled, rarer
  • Villages less likely to have sewage, lakes, etc generate inside them
  • RTG Trees can grow from normal saplings, if grown from the same leaf type and in the same biome
  • There is a 50% chance, if these conditions match, that it will generate the RTG tree.
  • Bug Fixes
  • ROGUELIKE DUNGEONS
  • MOD UPDATED : 1.4.4 -> 1.5.0b
  • CONDENSED CHANGELOG
  • Bug Fixes
  • THERMAL DYNAMICS
  • MOD UPDATED : 1.2.0B2-169 ->1.2.0-171
  • CONDENSED CHANGELOG
  • Bug Fixes
  • THERMAL FOUNDATION
  • MOD UPDATED : 1.2.3 -> 1.2.4
  • CONDENSED CHANGELOG
  • Added vanilla Sickles
  • Bug Fixes
  • VEINMINER
  • MOD UPDATED : 0.31.4 -> 0.33.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • CONFIG CHANGES
  • Added Tinker Construct Mattock to Shovel, Axe, and Hoe tool list
  • Added Tritanium tools
  • Added Toolbox
  • Added Tritanium, Dilithium, Salt, and Nether Ores

0.1.3  - The Balance of Ledgers Update

The second part of the Balance Update, this will focus balancing many mods upper level items (Digital Miner, Big Reactors, etc), all of the Supply and Production Contracts, and maybe add some small questlines. It will also remove some mods and clean some things up to help the pack run better.

  • NEW MODS
  • Matter Overdrive
  • A Star Trek inspired mod, which contains powerful technology, but balanced with how much time and effort it requires.
  • Catwalks 2
  • Simple mod that adds utility catwalks that are easy to transverse.
  • Doggy Style
  • Find a wide variety of dog breeds in the world, and tame them as pets.
  • Exotic Birds
  • Birds Birds Birds. Find them, tame them, cook them, eat them.
  • Grimoire of Gaia
  • GoG adds a slew of creatures, both helpful and dangerous.
  • Binnie Patcher
  • Updates Binnie’s Mods to the new Forestry.
  • Avaritia
  • Most of this mod is disabled, and only the 9x9 crafting table is used.
  • REPLACED MODS
  • Solar Flux with Solar Expansion
  • Solar Flux is good but fairly limited. In part of giving more balanced options for power generation, it is being replaced with Solar Expansion, which has a lot more tiers and a balanced material requirement.
  • REMOVED MODS
  • Industrial Craft 2
  • Given the results of the major survey and a lot of discussions, both with my internal team and the community, it is time to say goodbye to one of the oldest mods in the pack. A feeling of being unfinished, an odd growing tedium with it, and various other issues made it one of the least played and most requested mods to be removed.
  • Compact Solar Arrays
  • This mod is an addon for IC2. The RF Energy equivalent is already in the pack : Solar Flux
  • Progressive Automation
  • This mod is wonderful, but better suited toward lightweight, more vanilla based packs.
  • Armourer’s Workshop
  • A mostly cosmetic mod, this was one of the ones voted down in the major survey alongside IC2. It is being dropped due to that and the size of its load profile on the pack.
  • Project Zulu
  • Multiple creatures from this mod have been disabled, and more would have been this update. Due to the mod not being updated for a while, it is being replaced.
  • RETURNING MODS
  • Binnie’s Mods (Better Trees, Bees, and more)
  • With the addition of Binnies Patcher, this mod can be re-added to give bee fanatics even more to do.
  • OPIS (Mapless)
  • A fork of the original Opis, this removes the Mapwriter and makes it functional in newer forge versions. Useful for tracking down if something is causing lag in your world.
  • OTHER
  • MineTweaker Scripts
  • Added script to fix Magic Bees Botania Flowers courtesy of thephoenixlodge!
  • Magic Bees Botania FLowers still take Mana Petals, though they were removed a little while ago. This makes the Magic Bees flowers craftable again.
  • QUESTS
  • Initial Research
  • Soil Samples
  • Replaced missing items with Field Boots and Pants
  • Updated side text to reflect changes
  • Material Matters
  • Replaced missing item with Field Cap
  • Like a Rock
  • Replaced missing item with Field Tunic
  • Rolling the Dice
  • Updated main text to hint players toward the Corporate Shop and Supply and Demand if they have no coins.
  • Industrialized
  • Name changed to To Boldly Go
  • Updated turn in materials
  • Supply and Demand
  • A Guide to Contracts
  • Changed requirement from ($) General Store - Shop Rules to Initial Quests - Name of the Game
  • This is so that, if you lose all the coins before doing the first shop quest, you can do Supply and Demand quests to regain coins to continue.
  • Added side text to mention that a new stack of empty crates can be obtained every 7 minecraft days.
  • Changed requirement from nothing to 1 of any wood plank.
  • HQM quests can break occasionally if they don’t have an item they require.
  • Temporary Automation
  • Added side text to comment on automation.
  • Building Your Home
  • Armourer’s Workshop
  • Quests removed
  • Automation Station
  • Progressive Automation
  • Quests removed
  • Crystals and Essences
  • Advanced Golemancy
  • Changed Advanced Golem detection to just detect a golem period. Detecting specific advanced golems doesn’t seem to work right half the time
  • Exploring Equipment
  • Updated side text on Molten Meteor task.
  • Unfinished Questlines
  • Updated questline names with (WIP)
  • Updated right side text to explain these are not added yet
  • CORPORATE SHOP
  • General Store
  • Shop Loyalty Points value changed : You earn 1 Shop Loyalty Point for every 10 vouchers an item costs instead of 20 like before
  • Added Shop Loyalty Points to Thaumic Research Materials
  • Hardware Store
  • All ore shipments only give 1 ore now, with a 10% chance at 2 ore.
  • All prices have been rebalanced to the new FMC system. Standard markup for purchased items is between 10x and 20x.
  • All hardware quests have been redone with all the changes, documented below :
  • Common Ores
  • Ores : Copper, Tin, Iron
  • Cost : 1 Shop Voucher
  • Reputation : 1
  • Energetic Ores
  • Ores : Coal, Redstone, Nether Quartz
  • Cost : 1 Shop Voucher
  • Reputation : 1
  • Exchange Ores
  • Ores : Emerald, Cinnabar, Osmium
  • Cost : 2 Shop Vouchers
  • Reputation : 1
  • Power Ores
  • Ores : Certus Quartz, Yellorite, Dilithium
  • Cost : 4 Shop Vouchers
  • Reputation : 1
  • Heavy Ores
  • Ores : Gold, Lead, Tritanium
  • Cost : 4 Shop Vouchers
  • Reputation : 1
  • Fancy Ores
  • Ores : Silver, Lapis Lazuli
  • Cost : 6 Shop Vouchers
  • Reputation : 1
  • Elemental Ores
  • Ores : Air Infused, Fire Infused, Water Infused, Earth Infused
  • Cost : 8 Shop Vouchers
  • Reputation : 1
  • Opposing Ores
  • Ores : Order Infused, Entropy Infused
  • Cost : 8 Shop Vouchers
  • Reputation : 1
  • Gemstone Ores
  • Ores : Diamond, Ruby, Sapphire, Peridot
  • Cost : 10 Shop Vouchers
  • Reputation : 1
  • Sparkling Ores
  • Ores : Ferrous, Shiny, Cobalt, Ardite
  • Cost : 10 Shop Vouchers
  • Reputation : 1
  • Large Ore Grab Bag
  • Ores : 50,000 FMC worth of a single ore
  • Cost : 50 Shop Vouchers
  • Reputation : 5
  • SUPPLY AND DEMAND
  • Formerly the Supply and Production Contract system
  • The Supply/Production contract system has been combined and completely reworked.
  • Almost every item has a Ferret Market Cost(FMC) value, and can be crated and shipped for profit.
  • Items are split into 15 types :
  • Accessories
  • Armor
  • Building Supplies
  • Components
  • Food
  • Furniture
  • Home and Work Decor
  • Machines
  • Magic
  • Materials
  • Misc
  • Thematic Decor
  • Tools
  • Toys
  • Weapons
  • The rarer the materials and more components an item has, the more lucrative it can be.
  • Fill crates with lower value items to reach 1,000 FMC. Trade this crate in for 1 Silver Coin, or combine it with other crates to reach up to 100,000 FMC crate, the highest value.
  • Every 5,000 FMC value a crate is worth will earn you a Trader Chit, which can be combined and turned in as normal for Trader rank and more profit.
  • The following mods have most of their items ‘priced’ in the new system. More will be added over time. Mods not listed here may have some items priced, due to their usage as materials or components.
  • Bibliocraft
  • Botania
  • Chisel
  • EnderIO
  • Extra Utilities
  • Minecraft
  • Natura
  • Thaumcraft
  • Thaumic Exploration
  • Thaumic Tinkering
  • BULK ORDER CONTRACTS
  • New System, located in [H]Large Scale Orders
  • Contracts can drop from most mobs rarely.
  • Each one calls for a number of items, combining up to a given value for that contract’s Tier.
  • Items requested fall into a few categories :
  • Specific items (5 iron swords)
  • Items of a specific type (5 swords)
  • Item types of a value range (5 swords worth between 1,000 and 3,000 FMC)
  • Combine the contract and all requested items in the new Ferret Mega Packager.
  • Turn in the completed contract to the QUEST Tablet, for a reward based on Tier.
  • Cheap Contract
  • Item Value : ~10,000 FMC
  • Payout : 13 Silver Coins, 2 Trader Tokens (130% value)
  • Decent Contract
  • Item Value : ~50,000 FMC
  • Payout : 75 Silver Coins, 15 Trader Tokens (150% value)
  • Good Contract
  • Item Value : ~500,000 FMC
  • Payout : 875 Silver Coins, 175 Trader Tokens (175% value)
  • Amazing Contract
  • Item Value : ~2,000,000 FMC
  • Payout : 4,000 Silver Coins, 800 Trader Tokens (200% value)
  • There will only be a few contracts to start with, but many many more will be added over time.
  • FERRET BATTERY CHANGES
  • Ferret Batteries are taking a heavy change, since they will not be considered a completely separate supply type like before
  • Recipe changed : Now takes 1 Redstone Dust, 4 Tin Nuggets, 4 Glass; creates 64 Batteries
  • Each tier takes only 50,000 RF Energy to reach, and can be ‘charged’ via Alloy Smelter OR Thermal Expansion Redstone Furnace.
  • Every 50,000 RF equals 50 FMC
  • Batteries can be crated in Machine and Tech contracts.
  • MASS SUPPLY ORDERS
  • New System, located in [H]Large Scale Orders
  • Mass supplies are a series of repeatable quests in the QUEST Tablet, that can be fulfilled with the QDS.
  • They request a single item in massive quantities, and pay out 150% of the total value of the items.
  • CREATURE CHANGES
  • RESEARCH DROPS UPDATED
  • All drops updated for all current creatures, including those from Grimoire of Gaia, Doggy Style, and Exotic Birds.
  • AURA CASCADE
  • MOD UPDATED : 552 > 557
  • CONFIG CHANGES
  • Players no longer start with the Encyclopedia in a new world.
  • AVARITIA
  • DEFAULT CONFIG CHANGES
  • Disabled all items but the material and crafting tables
  • Changed recipe for the Dire Crafting Table
  • Renamed Dire Crafting Table to Ferret Business Mega Packager
  • BIG REACTORS
  • CONFIG CHANGES
  • Fuel Consumption has been increased from 1.0 to 8.0
  • Power Production Multiplier decreased from 1.0 to 0.5
  • Max Yellorite Clusters Per Chunk decreased from 5 to 3
  • Max Yellorite Ore Per Cluster decreased from 10 to 5
  • BLOOD MAGIC
  • CONFIG CHANGES
  • Fixed Potion ID Conflict
  • BOTANIA
  • MOD UPDATED : 244 > 249
  • BUILDCRAFT
  • MOD UPDATED : 7.1.14 > 7.1.16
  • CHISEL
  • MOD UPDATED : 2.9.4.10 > 2.9.5.11
  • COFH CORE
  • MOD UPDATED : 3.1.0 > 3.1.2
  • CONFIG CHANGES
  • Gold Ore Gen has been increased
  • Number of clusters has increased from 2 to 4
  • Cluster size has increased from 8 to 10
  • Max Height has increased to 35
  • This is so that they have a greater chance of not being overwritten by other modded ores.
  • Lapis Ore Gen has been increased
  • Number of clusters has increased from 6 to 8
  • Cluster size has increased from 3 to 4
  • meanHeight has increased from 16 to 25
  • This is the Y level the Ore will more likely generate at
  • maxVariance increased from 16 to 20
  • This is the max distance the Ore can generate from the meanHeight. (This means Lapis can now spawn between 45 and 5)
  • The farther from the meanHeight, the rarer it will generate
  • Silver and Lead Ore Gen has been decreased
  • Silver Veins
  • Cluster size decreased from 8 to 6
  • Number of clusters decreased from 10 to 7
  • Lead Veins
  • Cluster size decreased from 9 to 7
  • Number of clusters decreased from 12 to 8
  • COMPACT STORAGE
  • MOD UPDATED : 2.1.0-lts.18 > 2.1.0-lts.21
  • DECOCRAFT
  • CONFIG CHANGES
  • Enabled normal crafting.
  • You can use either a normal crafting grid or the DecoBench.
  • DOGGY STYLES
  • RECIPE CHANGES
  • Dog Whistle recipe changes to avoid conflict.
  • DRACONIC EVOLUTION
  • MOD UPDATED : 1.0.2-snapshot_9 > 1.0.2
  • CONFIG CHANGES
  • Disabled Draconium Ore from spawning in The Deep Dark and The Bedrock Dimensions (hopefully)
  • ENDER IO
  • MOD UPDATED : 2.3.0.422 > 2.3.0.424
  • RECIPE CHANGES
  • Added recipe for Steel
  • Requires 1 Iron Ingot + 4 Coal (not charcoal) in the Alloy Smelter
  • EXTRA CELLS 2
  • MOD UPDATED : 2.2.73 > 2.3.9
  • FERRET SHINIES
  • MOD UPDATED : 1.2.91 > 1.2.98
  • CONDENSED CHANGELOG
  • Blind Bags will no longer crash the game when they attempt to call an item that does not exist (due to mod changes, removal, or typos)
  • This was in a previous version of Ferret Shinies, but at some point crash thrown changed, bypassing our coding to
  • Added Layered Icon Asset system (internal use)
  • Added Contracts system.
  • FLUXED CRYSTALS 2
  • CONFIG CHANGES
  • Since bedrock is actually obtainable in a very specific way, changed the Testy Seed to an actual unobtainable block.
  • Included a copy of the config files in a /backups/ folder in case of mishap
  • Lowered Smooth Shard amount per Sand from 36 to 12
  • FORBIDDEN MAGIC
  • MOD UPDATED : 0.572 > 0.573
  • FORESTRY
  • MOD UPDATED : 4.2.2.50 > 4.2.11.59
  • IGUANA TINKER TWEAKS
  • MOD UPDATED : 2.1.5 > 2.1.6
  • IMMERSIVE ENGINEERING
  • MOD UPDATED : 0.6.4 > 0.7.4
  • CONFIG CHANGES
  • Switched order of preference for processing : Thermal Foundation takes precedence on item output, meaning you will get Thermal ingots instead of IE Ingots.
  • Disabled Copper, Lead, Nickel, and Silver Ore Gen
  • INVENTORY TWEAKS
  • MOD UPDATED : 1.58 > 1.59
  • JOURNEY MAP
  • MOD UPDATED : 5.1.3 > 5.1.4
  • MAGIC BEES
  • MOD UPDATED : 2.4.0 > 2.4.3
  • MALISIS DOORS
  • MOD UPDATED : 1.13.0 > 1.13.2
  • MEKANISM
  • MOD UPDATED : 8.1.7 > 8.1.9
  • CONFIG CHANGES
  • Lowered machine sound to 0.1
  • Digital Miner energy usage increased from 100 to 500
  • Digital Miner has very little tradeoff for what it can do.
  • Disabled pre-filled Portable Tanks from showing up in NEI
  • This caused considerable lag when searching certain terms
  • MINEFACTORY RELOADED
  • MOD UPDATED : 2.8.1 > 2.8.2B1
  • MORPH
  • CONFIG CHANGES
  • Blaze morph disabled
  • If you had Blaze morph already, it will not be removed
  • Flight is only enabled when you kill the Wither now
  • Enabling it only when you visit the Nether made Jetpacks and many mod items nearly useless.
  • NATURA
  • RECIPE CHANGES
  • Added alternate recipe for Ghostwood Fletchings, due to odd metadata issues.
  • NEI INTEGRATION
  • MOD UPDATED : 1.1.0 > 1.1.2
  • NETHER ORES
  • MOD UPDATED : 2.3.1RC1 > 2.3.1
  • OPEN BLOCKS
  • CONFIG CHANGES
  • Players no longer start with the information book in a new world.
  • OPEN COMPUTERS
  • CONFIG CHANGES
  • Players no longer start with the manual in a new world
  • OPEN MODULAR TURRETS
  • MOD UPDATED : 2.1.6 > 2.1.9
  • OPEN BLOCKS
  • MOD UPDATED : 1.4.4 > 1.5.1
  • OPEN COMPUTERS
  • MOD UPDATED : 1.5.21.41 > 1.5.22.46
  • OPEN PERIPHERAL CORE
  • MOD UPDATED : 1.2 > 1.3
  • PROJECT RED
  • MOD UPDATED : 4.7.0pre9.92 > 4.7.0pre12.95
  • CONFIG CHANGES
  • Disabled Copper, Tin, and Silver Ore Generation
  • This was most likely disabled last update, but updating the mod may have reset the config on my end.
  • REALISTIC TERRAIN GEN
  • MOD UPDATED : 0.4.0 > 0.7.0
  • CONFIG CHANGES
  • Disabled Village Modifications
  • This will fix the issue of villages being almost non-existent in worldgen.
  • ROGUELIKE DUNGEONS
  • MOD UPDATED : 1.3.6.3 > 1.4.4
  • STORAGE DRAWERS
  • MOD UPDATED : 1.7.5 > 1.9.7
  • THERMAL DYNAMICS
  • MOD UPDATED : 1.1.10 > 1.2.0B2
  • THERMAL EXPANSION
  • MOD UPDATED : 4.0.3B1 > 4.1.2
  • RECIPE CHANGES
  • Added recipe for Steel
  • Requires 1 Iron Ingot + 4 Coal (not charcoal) in the Induction Smelter
  • THERMAL FOUNDATION
  • MOD UPDATED : 1.2.0 > 1.2.3
  • TINKER’S CONSTRUCT
  • CONFIG CHANGES
  • You will no longer start a new world with the books.
  • MATERIAL STAT CHANGES
  • Many of these stat changes are due to the odd scaling of TiCo when other mods come into play, including ExtraTiC, which feels like half the materials were thrown in without much thought behind their stats.
  • Draconium
  • Increased Durability from 1,000 to 3,000
  • Increased Mining Speed from 12 to 15
  • Awakened Draconium
  • Increased Mining Speed from 15 to 20
  • Increased Attack from 7.5 to 11
  • Decreased Draw Speed from 2 to 1.5 (faster)
  • Plastic
  • Increased Draw Speed from 0.9 to 1.25 (slower)
  • Pink Slime
  • Increased Draw Speed from 0.75 to 1.25 (slower)
  • Magical Wood
  • Disabled tool part creation
  • Manasteel
  • Decreased Mining Speed from 6.2 to 6
  • Increased Attack from 1 to 2
  • Increased Harvest Level from 3 (obsidian) to 4 (cobalt)
  • Elementium
  • Increased Mining Speed from 6.2 to 7
  • Increased Attack from 1 to 5
  • Increased Harvest Level from 3 (obsidian) to 5 (manyullyn)
  • Decreased Draw Speed from 2 to 1.5 (faster)
  • Terrasteel
  • Increased Mining Speed from 6.2 to 7
  • Increased Attack from 1.5 to 7
  • Increased Harvest Level from 9 to 10
  • Decreased Draw Speed from 2 to 1.25 (faster)
  • Bedrockium (These changes are not showing up properly and may not work right)
  • Increased Harvest Level from 0 (stone) to 1 (iron)
  • Increased Draw Speed from 0.25 to 1 (slower)
  • Enderium
  • Decreased Mining Speed from 23 to 10
  • Decreased Attack from 8 to 4
  • Decreased Harvest Level from 8 to 5 (manyullyn)
  • Increased Draw Speed from 0.3 to 1.75 (slower)
  • Signalum
  • Decreased Mining Speed from 13 to 8
  • Decreased Attack from 5.5 to 2
  • Decreased Harvest Level from 10 to 5 (manyullyn)
  • Increased Draw Speed from 0.125 to 1.5 (slower)
  • Lumium
  • Increased Mining Speed from 3 to 5
  • Decreased Attack from 4.5 to 3
  • Increased Harvest Level from 8 to 5 (manyullyn)
  • Increased Draw Speed from 0.25  to 1.5 (slower)
  • VEIN MINER
  • MOD UPDATED : 0.30.2 > 0.31.4
  • WARP BOOK
  • MOD UPDATED : 2.0.36 > 2.0.37
  • WITCHERY
  • CONFIG CHANGES
  • Fixed Potion ID Conflict

0.1.2  - The Balance of Power Update

The first part of the Balance Update, this will focus on a brand new major questline, as well as updating all current mods and quests to match.

  • NEW MODS
  • Brandon’s Core
  • Core mod for Draconic Evolution
  • Thaumic Sanity
  • Changes Thaumcraft’s Eldritch Epiphany research to not require a serious Warp event to trigger.
  • Warp events are still enabled, but this changes it so you don’t need to constantly be consuming temporary warp food to trigger the rare event, which can sometimes take hours to days.
  • Thaumic Inventory Scanning
  • No need to drop items to scan them with the Thaumometer!
  • Storage Drawers
  • Variable sized drawers for storing items.
  • Bee Specific
  • HQM Addon for tracking bee species, will be used later
  • CHRISTMAS GIFT! : Immersive Engineering
  • Merry Christmas! I’m adding this highly requested mod as a gift!
  • REPLACED MODS
  • REALISTIC WORLD GEN REPLACED WITH REALISTIC TERRAIN GEN
  • RWG seems to have been abandoned by its developer, no contact for months. Realistic Terrain Gen is a fork of it and improves on the generation code and how it works with mods.
  • TEMPORARILY REMOVED MODS
  • Binnies Mods
  • Unfortunately, a lot of mods require Forestry 4, and Binnies is still not updated to support Forestry 4 yet. It will return when it updates to support Forestry 4
  • OTHER
  • MineTweaker Scripts
  • Added empty script for Pneumaticraft.
  • This is to solve the issue where some people were getting scripts that were removed last version.
  • QUESTING AND BLIND BAGS
  • Blind Bags
  • 15 New Thaumcraft Blind Bags (7 Cheap, 5 Decent, 2 Good, 1 Amazing)
  • These Blind Bags cover Thaumcraft, Thaumic Exploration, Thaumic TInkerer, and most of Forbidden Magic.
  • Replaced broken textured Framed Bookcase from Bibliocraft Random Item
  • Replaced broken texture items from multiple Bibliocraft blind bags
  • Fixed broken Malisis bags
  • Initial Research
  • Soil Samples
  • Updated Dialogue
  • Changed Reward : Armor instead of Tools
  • Material Matters
  • Updated Dialogue
  • Changed Reward : Armor and Tools instead of Armor
  • Like a Rock
  • Updated Dialogue
  • Changed Reward : Armor piece added.
  • Its the Name of the Game
  • Updated Dialogue
  • Changed Reward : Removed Open Modular Turret pieces (No longer needed to survive early game). Reward is now 5 Iron Ingots or 10 silver coins instead of selecting tool.
  • Secrets of Aura
  • Added introduction text.
  • Changed Bookshelf task to Book.
  • Armament Shop
  • Draconic Evolution
  • Adjusted tasks for almost all quests, so that the costs are all in one or two tasks.
  • Bones of Dragons
  • Moved reward to Choose One, added Draconium Dust as one of the options.
  • A Powerful Charge
  • Changed dialogue, added information about Gates
  • Moved Energy Infuser to Choose One Reward
  • Added Flux Gate and Fluid Gate to reward choices
  • NEW QUEST : Dragon Gate
  • Covers making Draconic Infused Obsidian, a Draconic Gate, and purchasing a Dislocation Pedestal
  • Supply Contracts
  • TEMPORARY AUTOMATION
  • Added task to prevent small bug where the quest would not be completable.
  • Building Your Home
  • Added new items to the Blind Bags.
  • Armourer’s Workshop
  • Updated Dialogue to mention Arrow and Block skins.
  • In Living Color (Armourer’s Workshop)
  • Added Colorful Customization task
  • Added Dye Bottle and Dye Table
  • A Better Forge (Armourer’s Workshop)
  • Added A Fancy Wrapper task
  • Added Skinning Table and Soap
  • Decocraft
  • Updated main dialogue
  • Added A Crafty Bench task
  • Added Decobench
  • Classical Doorways (Malisis)
  • Removed A Fancy Foyer task
  • Carriage Door is no longer craftable
  • Protecting Your Assets (Open Modular Turrets)
  • Updated most of the dialogue due to many changes.
  • All blind bags have been rebuilt.
  • Open Modular Turrets
  • Updated Main Dialogue
  • Basic Base
  • Added Sensor (tier 1), Barrel (Tier 1), Chamber (Tier 1)
  • Lowered Turret Base (Tier 1) and Basic Turret Base Crank requirement to 1 each
  • Added Spud Shooter task
  • Added Potato Launcher
  • Tier 1 - Bullets
  • Renamed to Tier 2 - Burning Bullets
  • Tier 2 Parts
  • Removed Sensor (Tier 1) and missing items
  • Added Sensor (Tier 2), Chamber (Tier 2), Barrel (Tier 2)
  • 400k Coins to Fire for 12…
  • Renamed to Dakka Dakka Dakka
  • Added Ammo - Bullet
  • Dakka Dakka Dakka
  • Renamed Hunka Burning Love
  • Removed Ammo - Bullet
  • Added Incendiary Turret and Ammo - Blazing Clay
  • Tier 2 - Boom
  • Renamed to Tier 3 - Boom and Doom
  • Reinforced
  • Renamed to Tier 3 Components
  • Removed Turret Base (Tier 3)
  • Added Sensor (Tier 3), Barrel (Tier 3) and Chamber (Tier 3)
  • Ka’BEWWWWM
  • Renamed to A Reinforced Case
  • Removed Grenade Launcher Turret
  • Added Turret Base (TIer 3)
  • Explosive Ammo
  • Renamed to EXPLOSIONS!
  • Added Grenade Launcher Turret
  • Added Relativity, My Dear Watson task
  • Added Relativistic Turret
  • Tier 3 - Rockets
  • Renamed to Tier 4 - Whoosh and Fwoosh
  • Hardened
  • Renamed to Tier 4 Components
  • Removed Turret Base (Tier 4)
  • Added Sensor (Tier 4), Barrel (Tier 4), and Chamber (Tier 4)
  • Missile Defense
  • Renamed to Hardened Case
  • Removed Rocket Launcher Turret
  • Added Turret Base (Tier 4)
  • Whoosh
  • Renamed to Missile Defense
  • Added Rocket Launcher Turret
  • Added Zoop task
  • Added Teleporter Turret
  • Tier 4 - Power
  • Renamed to Tier 5 - Zap Pow
  • Tier 4 Parts
  • Renamed to Tier 5 Components
  • Removed Sensor (Tier 4)
  • Added Sensor (Tier 5), Barrel (Tier 5), and Chamber (Tier 5)
  • Resonant
  • Renamed to Resonant Case
  • Fist of an Angry God
  • Added Ammo - Ferro-Magnetic Slug
  • Removed Aligned Ammo Task
  • Upgrade Potential
  • Added Covering Fire! task
  • Added Scattershot Upgrade
  • Additional Power
  • Added Pop-o-Matic Trouble task
  • Added Addon - Turret Concealer
  • Added The Three R’s task
  • Added Addon - Recycler
  • Added No, Not the Monitor Port task
  • Added Addon - Serial Port
  • Added Potent Potential task
  • Added Addon - Potentia Converter
  • Target Acquisition
  • Renamed to Expansion Perfection
  • Added Tier 1 through Tier 5 tasks
  • Added Base Inventory Expander (Tier X) and Base Energy Expander (Tier X) to each appropriate tier.
  • Added A Defensive Strategy quest
  • Added Defensive Tier 1 through Defensive Tier 5 tasks
  • Added Hard Wall (Tier X) and Fence (Tier X) to each task.
  • Magical Flowers (Botania)
  • A few quest rewards have been rebalanced
  • Updated Blind Bags to remove Mana Petals and add in new items.
  • New Quest : A Thaumic Visitor!
  • New Quest : Thaumic Dreams
  • Botania - Magical Flowers
  • Updated dialogue, added mention of using Shears on double flowers.
  • A Beautiful Bouquet
  • Changed finding all 16 flowers to finding 5, due partially to the changes of flower generation.
  • Crush a bit…
  • Let’s examine the petals
  • Updated dialogue to mention burying petals and making double flowers.
  • And mix in some bonemeal!
  • Updated dialogue to explain how to use it.
  • Botaniasan Tools 1
  • Updated main dialogue, fixing some typos
  • Pretty Pretty Apothecary
  • Updated dialogue, adding how to fill it with water and ingredients.
  • Calmly Swirling Around
  • Updated dialogue, better explaining how to make a Pure Daisy, and mentioning that you can quickly replicate recipes.
  • Logs and Stone Reaction?
  • Updated dialogue, explaining how to use the Pure Daisy
  • Mystical Flowers
  • Updated dialogue to fix terminology.
  • Sun and Moon Flowers
  • A Sunny Disposition
  • Updated dialogue, changing the fact that Dayblooms no longer have to be planted in a checkboard pattern.
  • Energy Control
  • Updated main dialogue
  • Fairly LIght...for Stone
  • Update dialogue to reflect that Diluted pools are no longer the first step.
  • Replaced Diluted Mana Pool with Mana Pool
  • A Proper Pool has been renamed to Kiddie Pool
  • Updated dialogue, as the Diluted Mana Pool is now like a normal Mana Pool with a smaller reservoir. Also mention that throwing in Floral Powder will color either Mana Pool.
  • Replaced Mana Pool with Diluted Mana Pool
  • Powered Petals has been renamed to Powder Power
  • Updated dialogue
  • Replaced Mana Petals (which no longer exist) with Mana Powder
  • Petals of Flame
  • Updated dialogue to replace mention of nonexistant Mana Petals
  • Mana Infusion
  • Magic Materials!
  • Added dialogue to mention making panes out of Managlass and Blocks out of Manasteel.
  • Power Tools
  • Added A Squared Circle task
  • Added Worldbuilder’s Sextant
  • Special Eyes
  • Updated main dialogue
  • Added Shine Shine Monk task
  • Added Teru Teru Bozu
  • Wild Creations
  • Updated main dialogue
  • Spreading the Pasture
  • Added dialogue to explain what Pasture Seeds do
  • Added Mutated Pasture Seed
  • Teacher to Student
  • Updated main dialogue
  • Runes of Elements
  • Updated dialogue, mentioning that these are the first tier of runes, and that Runes used in the Altar are only catalysts that will not consume them.
  • Tiny Beauties
  • Changed Dialogue to mention that Passive Flowers can be turned into Motif Flowers.
  • Removed Runes of Seasons and Runes of Sins tasks
  • These are moved to the first flowers required to craft them.
  • Moved Floral Conductor to here from Flowers of Consumption
  • Better Equipment
  • Now You See It…
  • Updated dialogue to add that adding a second Phantom Ink to equipment will remove the effect.
  • A Signal to Noise
  • The Lyre’s Instrument
  • Removed Cacophonum Block task
  • Flowers of Summer, Autumn, Winter, Spring
  • The four Mind, Body, Consumption, and Earth categories have now been renamed, and the various flowers reorganized
  • Flowers of the Earth is now Flowers of Summer
  • Added Warm Summer, Warm Feeling task
  • Added Rune of Summer, Rune of Lust, and Rune of Pride
  • Covers the flowers : Hydroangea, Exoflame, Narslimmus, Gourmaryllis, Thermalilly, and Pollidisiac
  • Flowers of the Body is now Flowers of Autumn
  • Now requires Flowers of Summer to be finished
  • Added The Colors of Change task
  • Added Rune of Autumn and Rune of Sloth
  • Covers the flowers : Rannuncarpus, Marimorphosis, Hopperhock, Tigerseye, and Viinculotus
  • Flowers of the Mind is now Flowers of Winter
  • Added Cold, Hungry, Angry task
  • Added Rune of Winter, Rune of Gluttony, Rune of Wrath, and Rune of Envy
  • Covers the flowers : Tangleberrie, Jiyuulia, Medumone, Entropinnyum, Rosa Arcana, and Munchdew
  • Flowers of Consumption is now Flowers of Spring
  • Added Spring Blooms task
  • Added Rune of Spring, Rune of Greed
  • Covers the flowers : Daffomil, Clayconia, Hyacidus, Solegnolia, Agricarnation, and Jaded Amaranthus
  • Accessorizing
  • Added Fancy Case task
  • Added Bauble Case.
  • Added Speedwalking task
  • Added Planestrider’s Sash
  • Magic Staves
  • Added What a Stand In task
  • Added Livingwood Avatar
  • Otherworld Materials
  • Gorgeous Glass
  • Added dialogue to mention changing Alfglass into panes.
  • Red String Theory
  • Added Clicking String task
  • Added Red String Interceptor
  • Masterwork Magic Staves
  • The Rainbow Road
  • Changed Dialogue to add ability to turn Bifrost Glass into Bifrost Glass Panes, Shimmerock, Shimmerwood, and Fabulous Mana Pool.
  • Added Shimmerrock, Shimmerwood Planks, and Fabulous Mana Pool
  • Elven Flowers
  • Removed A Hot Beverage task
  • Moved to Flowers of Summer as it no longer requires Elven Materials
  • Added Passive Rabble task
  • Added Rafflowsia
  • Elvish Devices
  • Added Look at Me! task
  • Added Mana Lens : Redirective
  • Added Manatechnics task
  • Added Mana Lens : Celebratory and Mana Lens : Flare
  • Corporea Item Logistics
  • Added Memory task
  • Added Corporea Retainer
  • Soul Food
  • Crystal Growth
  • Removed requirement for Steel Exchange Token quest to be completed
  • This was an accidental leftover in the previous quest this was, since I reused the quest instead of making a new one.
  • Crystals and Essences (Aura Cascade and Thaumcraft)
  • 48 New quests, covering Thaumcraft, Forbidden Knowledge, THaumic Exploration, and Thaumic Tinkerer.
  • Aura Cascade quest rewards have been rebalanced
  • ARMOURERS WORKSHOP
  • MOD UPDATE : 37.0.94 -> 38.1.98
  • CONDENSED CHANGELOG
  • Added a dye system
  • Enables Armourer Workshop Skins to have up to 8 different dyeable sections
  • Ore Dictionary suport
  • Improved mannequins, armour blocks, and more.
  • AROMABACKUP
  • MOD UPDATE : 0.0.0.5 -> 0.0.0.6
  • CONDENSED CHANGELOG
  • Added RecoveryMod.
  • ASIE LIB
  • MOD UPDATE : 0.4.2 -> 0.4.5
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Spy mode for server administrations added.
  • BDLIB
  • MOD UPDATE : 1.9.2.104 -> 1.9.4.109
  • CONDENSED CHANGELOG
  • Bug Fixes
  • BIBLIOCRAFT
  • MOD UPDATE : 1.11.1 -> 1.11.4
  • CONDENSED CHANGELOG
  • Bug Fixes
  • BLOOD MAGIC
  • MOD UPDATE : 1.3.3-2 -> 1.3.3-17
  • CONDENSED CHANGELOG
  • Added Ritual of the Dismantler
  • Added Achievements
  • Performance Enhancements
  • Bug Fixes
  • Command Overhaul
  • Weak Rituals are disableable
  • BOTANIA
  • MOD UPDATE : 1.7-221 -> 1.8-244
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Tons of changes, check Quest section of this changelog
  • BUILDCRAFT
  • MOD UPDATE : 7.1.5 -> 7.1.14
  • CONDENSED CHANGELOG
  • New Quarry Frame model
  • Bug Fixes
  • Optomizations
  • New Builder support
  • New textures for some items
  • CHISEL
  • MOD UPDATE : 2.9.1.7 -> 2.9.4.10
  • CONDENSED CHANGELOG
  • Bug Fixes
  • White Beacon is now the Rainbow Beacon
  • Flammable items (bookshelves, etc) are now actually flammable
  • COFHCORE
  • MOD UPDATE : 3.0.4B1 -> 3.1.0B1
  • CONDENSED CHANGELOG
  • Bug Fixes
  • COMPACT MACHINES
  • MOD UPDATE : 1.20 -> 1.21
  • CONDENSED CHANGELOG
  • Support added for Thaumcraft Essentia
  • COMPUTERCRAFT
  • MOD UPDATE : 1.74 -> 1.75
  • CONDENSED CHANGELOG
  • Bug Fixes
  • COMPUTRONICS
  • MOD UPDATE : 1.5.7 -> 1.6.0
  • CONDENSED CHANGELOG
  • Added Nanomachine Beehaviour
  • Updated Forestry integration to 4.0.8
  • Added Audio Cables, Speakers, and Audio API
  • COOKING FOR BLOCKHEADS
  • MOD UPDATE : 1.0.128 -> 1.0.134
  • CONDENSED CHANGELOG
  • Bug Fixes
  • CUSTOM MAIN MENU
  • MOD UPDATE : 1.4 -> 1.9.2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Line breaks can be used in tooltips
  • New action : Open Folder
  • DECOCRAFT 2
  • MOD UPDATE : 2.1.1 -> 2.2.1
  • CONDENSED CHANGELOG
  • Bug Fixes
  • 20+ New Items
  • DRACONIC EVOLUTION
  • MOD UPDATE : 1.0.1c -> 1.0.2.Snapshot-9
  • CONFIG CHANGES
  • Enabled Chaos Islands in The End.
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Chaos Islands updated
  • New Models and Textures
  • Energy Infuser Buffer and Transfer Rate increased
  • Nerfed effectiveness of OP weapons on Chaos Guardian
  • ENDER CORE
  • MOD UPDATE : 0.1.0.24_beta -> 0.2.0.31_beta
  • CONDENSED CHANGELOG
  • Bug Fixes
  • ENDER IO
  • MOD UPDATE : 2.3.0.378_beta -> 2.3.0.422_beta
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Farming Stations now support water crops
  • Ingot Blocks are now blacklisted from Grinding Ball bonuses
  • EXTRA UTILITIES
  • MOD UPDATE : 1.2.11 -> 1.2.12
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Search Nearby Inventory functionality added : Highlight an item in an inventory and hit T, nearby chests with the same item will sparkle.
  • FERRET SHINIES
  • MOD UPDATE : 1.2.89 -> 1.2.91
  • CONDENSED CHANGELOG
  • Added more icons
  • FLUXED CRYSTALS 2
  • CHANGES
  • Forestry Oil Capsule seed removed.
  • FORBIDDEN MAGIC
  • MOD UPDATE : 0.57 -> 0.572
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Added Terrasteel Caps
  • FORESTRY
  • MOD UPDATE : 3.6.9.28 -> 4.2.2.50
  • CONFIG CHANGES
  • Oregen was accidently reenabled last version. It is disabled once again.
  • CONDENSED CHANGELOG
  • Wood Items will break
  • Multiblocks will lose inventories, need to be broken and rebuilt.
  • Stained Glass removed
  • Apiarist’s Pipe moved to Buildcraft Compat
  • Farms are slightly smaller
  • Multiblock code redone, better optomized and less buggy
  • Squeeze and Centrifuge upgradable
  • Added new minecarts
  • Added tree variations
  • Lots of bug fixes
  • Lots of optimizations
  • GENDUSTRY
  • MOD UPDATE : 1.6.0.125 -> 1.6.3.133
  • CONDENSED CHANGELOG
  • Update to Forestry 4.2
  • Bug Fixes
  • HARDCORE QUESTING MODE - FERRET BUSINESS CUSTOM
  • MOD UPDATE : 4.3.0 -> 4.4.4
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Teams should no longer wipe on server restart
  • Threaded Item Searching
  • JSON saving/loading of quests, item bags, reputation tracks
  • Ore Dictionary / Fuzzy items cycle through valid items
  • NEI Integration
  • Hotkeys added
  • JOURNEYMAP
  • MOD UPDATE : 5.1.0 -> 5.1.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Performance improvements
  • New theme : Vault
  • Separate server version no longer required
  • Support for large resource packs
  • MAGIC BEES
  • MOD UPDATE : 2.3.5 -> 2.4.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • MALISIS CORE
  • MOD UPDATE : 0.12.1 -> 0.14.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • MALISIS DOORS
  • MOD UPDATE : 1.9.5 -> 1.13.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Added : Wooden Trapdoors, Colored Curtains, Medieval Door
  • MANTLE
  • MOD UPDATE : 0.3.2a -> 0.3.2b
  • CONDENSED CHANGELOG
  • Bug Fixes
  • MCJTYLIB
  • MOD UPDATE : 1.4.0 -> 1.8.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Major fix to UUID storage for items : Any blocks in RFTools that need to know the user for security reasons, or Dimension Builders, need to be broken and placed again to fix.
  • MINEFACTORY RELOADED
  • MOD UPDATE : 2.8.1B1-131 -> 2.8.1B1-167
  • MINETWEAKER
  • MOD UPDATE : 3.0.9C -> 3.0.10B
  • CONDENSED CHANGELOG
  • Bug Fixes
  • MODTWEAKER 2
  • MOD UPDATE : 0.9.4 -> 0.9.5
  • CONDENSED CHANGELOG
  • Bug Fixes
  • NATURA
  • MOD UPDATE : 2.2.1a -> 2.2.1a2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • NEI ADDONS
  • MOD UPDATE : 1.12.11.36 -> 1.12.15.41
  • CONDENSED CHANGELOG
  • Updated to Forestry 4.0 handling
  • NEI INTEGRATION
  • MOD UPDATE : 1.0.12 -> 1.1.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Removed Forestry Handlers (now built into Forestry)
  • NEI Dump options are now in their own menu
  • Added recipe handlers for new Harvestcraft items
  • Texture fixes
  • OPENCOMPUTERS
  • MOD UPDATE : 1.5.18.36 -> 1.5.21.41
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Crashed machines will blink their power indicator
  • Nanomachine configs can be saved to a nanomachine in a player’s inventory
  • OPEN MODULAR TURRETS
  • MOD UPDATE : 2.1.4-183 -> 2.1.4-187
  • CONDENSED CHANGELOG
  • Bug Fixes
  • PAM’S HARVESTCRAFT
  • MOD UPDATE : j -> Lb
  • CONDENSED CHANGELOG
  • Grapes are now found in Berry Bushes
  • Added drops to various gardens
  • Added Gooseberry Trees
  • New Recipes and Foods
  • Some recipe changes to use better Ore Dictionary items
  • Water Bucket will return to same slot
  • New Textures for many items
  • MFR Planting fixed
  • PROGRESSIVE AUTOMATION
  • MOD UPDATE : 1.6.27 -> 1.6.29
  • CONDENSED CHANGELOG
  • Bug Fixes
  • PROJECT ZULU
  • RECIPE CHANGES
  • Empty Wooden Bucket now uses a Slab on the bottom to fix recipe conflict.
  • CONFIG CHANGES
  • Fish were spawning in large amounts, beyond spawn limits. They are now disabled.
  • Ripperfin disabled
  • Fish a disabled
  • Fish b disabled
  • RFTOOLS
  • MOD UPDATE : 335 -> 4.13
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Lots of new dimlets
  • Costs for many dimlets have changed, depending on type and materials
  • Liquid Death cannot generate randomly
  • Can now white/blacklist players in Environment Controller
  • Four new debuff modules for Environment Controller
  • New Config Options
  • Many Shield changes and improvements
  • Many Builder changes and improvements
  • New Interface
  • SIMPLY JETPACKS
  • MOD UPDATE : 1.5.1 -> 1.5.3
  • CONDENSED CHANGELOG
  • Bug Fixes
  • STACKS ON STACKS
  • MOD UPDATE : 2.1.0 -> 2.4.2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Sounds added for adding and removing ingots
  • Rendering and performance improvements
  • THAUMCRAFT
  • ASPECTS
  • I’ve started adding Aspects via Modtweaker to various items. This is far from a finished list, and it will be updating quite regularly as I find more items.
  • Botania
  • Flowers
  • Double Flowers
  • Glimmering Flowers
  • Shimmering Mushrooms
  • CONFIG CHANGES
  • Taint Biomes will no longer spread. Due to RWG, though, they are more common to find.
  • THERMAL EXPANSION
  • MOD UPDATE : 4.0.3B1-218 -> 4.1.0B1-234
  • CONDENSED CHANGELOG
  • Bug Fixes
  • THERMAL FOUNDATION
  • MOD UPDATE : 1.2.0-102 -> 1.2.1-109
  • CONDENSED CHANGELOG
  • Bug Fixes
  • TINKERS TAILOR
  • MOD UPDATE : 0.1.0 -> 0.3.0
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Added modifiers : Flux and Durability
  • Modifiers amount now determined by base material in Tinker’s Construct
  • VEINMINER
  • MOD UPDATE : 0.27.1 -> 0.30.2
  • CONDENSED CHANGELOG
  • Bug Fixes
  • WAILA HARVESTABILITY
  • MOD UPDATE : 1.1.2 -> 1.1.6
  • CONDENSED CHANGELOG
  • Bug Fixes
  • WAILA PLUGINS
  • MOD UPDATE :1.2-21 -> 2.0-23
  • CONDENSED CHANGELOG
  • Bug Fixes
  • Z TONES
  • RECIPE CHANGES
  • Changed Flat Lamp recipe to use Glass Panes to fix recipe conflict
  • ADDED SCRIPTS : Chizzle Z-tizzle
  • Custom script by BBoldt to make ZTones work via Chisel


0.1.1  - The World Update

The focus of this update is to further stabilize the pack, change world gen, and a slew of other things.

  • NEW MODS
  • Aroma Backup
  • Automatically backs up worlds on timed interval. Helps you recover worlds from catastrophic failure.
  • Compact Storage
  • Simple, upgradeable storage system.
  • Computronics
  • Adds a variety of items to both ComputerCraft and OpenComputers
  • Fluxed Crystals 2
  • Replacement for Magical Crops, containing a more balanced system. Magical Crops will not be removed until later.
  • OpenPeripherals
  • Add on mod for the computer mods ComputerCraft and OpenComputers
  • OpenComputers
  • Alternate to ComputerCraft, with many similar items and some different ones.
  • Project Zulu
  • Adds a wide variety of animals and creatures to liven up the fauna of the worlds
  • Realistic World Generation
  • Replaces Biomes O Plenty. Creates a more realistic, larger biome generation, without adding tons of items that have very little use.
  • Storage Drawers
  • Variable sized drawers for storing items.
  • This was not included in the update for some odd reason, most likely I goofed switching mods around and forgot to leave it in. My fault! It will be in 0.1.2!
  • No Time Fix
  • Tiny mod that fixes a few HQM issues
  • Cart Fixes
  • Tiny mod that fixes an issue in Steve’s Carts
  • REMOVED MODS
  • Lycanites Mobs
  • Lycanites has some issues. Many of its mobs ignore enemy/friendly type designations and spawn rules.It has been replaced with Project Zulu.
  • Biomes O Plenty
  • While this is the standard world gen mod, it adds too many new biomes, and a lot of items that aren’t very useful and as well as being difficult to find. Replaced with Realistic World Generation.
  • PneumatiCraft
  • A wonderful mod, but the pack needs to be pruned slightly, and the focus on more cross-mod capable mods.
  • HeadCrumbs
  • With Lycanites being removed, there’s little need for this mod now, since it was added primarily to add monster head variety.
  • OPIS
  • This will probably return later, but right now it has issues that cause the game to crash when loading.
  • WAILA Plugins (TEMPORARY)
  • Crashes now due to Magical Crops issue. Since Magical Crops is being removed in 0.1.2, this will only be removed temporarily.
  • SWAPPED MODS
  • Chisel 2 > Chisel 1
  • With the Chisel team splitting into two separate forks, we’re going to follow the Chisel 1 team which is not focusing as much on 1.8 additions. No big changes should be noticeable other than new blocks.
  • CORPORATE SHOP
  • GENERAL STORE
  • Exchange Rate quests no longer give Shop Loyalty reputation
  • Exchange Rate Quests now give Exchange Tokens, which can be used in an Alloy Smelter from EnderIO to automatically convert coins into Shop Vouchers.
  • All purchasable items now give more Shop Loyalty reputation, based on number of vouchers an item costs
  • For now, every 20 vouchers an item costs equals one Shop Loyalty reputation point.
  • Removed Biome Essence crates..
  • Removed Exploration Material crates.
  • Temporarily disabled RFTools Dimlet Crates, due to removal of many Biomes requiring a rebuild of the Crate loot table.
  • The ability to purchase Magical Crops has been disabled. Convert seeds to equivalent Fluxed Crystals before next version!
  • HARDWARE STORE
  • Removed Precious Ores 2 and 3, and Ender Amethyst crate from Precious Ores 1
  • Renamed Precious Ores 1 to Precious Ores
  • ARMAMENT SHOP
  • Added Bottle o’ Enchanting
  • SUPPLY AND PRODUCTION CONTRACTS
  • SUPPLY CONTRACTS
  • Changed Icons for Seed Supply and Inexpensive Plant Supply
  • Fixed side text on Redeem Manyullyn and Awakened Draconium Chit quests.
  • Extreme Magic Seed Exchange
  • Now asks for the proper supply crate instead of super cheap vouchers.
  • Rare Metal Contract
  • It now only takes 2 gold ingots instead of 4 to make a Rare Metal Supply Crate
  • Power Provider contracts have been changed. They will no longer use Flux Capacitors, but instead use Ferret Batteries.
  • For the time being, this is in its very rough stages and will take a long time to fill even the most basic Ferret Battery.
  • Ancient Staff contract removed
  • QUESTS AND BLIND BAGS
  • Many quest lines have been cut down slightly on what you have to make : Specifically, many decorative block quests have been pruned down.
  • All instruction booklets provided by Enchiridion have been removed from quest rewards. The mod has been updated and the books are acting oddly, so I am going to be remaking all of them.
  • EXPLORING YOUR WORLD
  • Quenching Thirst
  • Removed requiring finding Saguro Fruit
  • Nethereal Tools
  • Removed Bluegrass task
  • Removed Autumnal Grass task
  • Flora of the World
  • Removed Flowery Colors task
  • Removed Shrooms o Plenty task
  • ARMAMENT SHOP (DRACONIC EVOLUTION)
  • 9 New Quests, covering the second half of Draconic Evolution items
  • 5 New Blind Bags : One Special Bag, 4 Awesome Bags
  • Due to how powerful most of the DE Items are, the Blind Bag setup for DE is special :
  • The Special Bag is the only one being added to the HQM reward table. It has a 25% chance of giving one of the 4 Awesome Bags, otherwise it will give a replacement Legendary Bag
  • Half the items in each Awesome Bag will be a single Draconium or Awakened Draconium ingot.
  • Simple Draconic Devices
  • Added Generator as a reward choice
  • Renamed A Dislocated Pedestal to Somewhat Dislocated
  • Added Ender Arrow as a reward choice
  • Added Distortion Flame as a reward choice
  • PROTECTING YOUR ASSETS
  • Open Modular Turret quests are not updated yet and will not be fully completable until next version.
  • MAGICAL FLOWERS
  • Blind Bags
  • Botania Blind Bag C8 has 2 new items (total of 16 different items)
  • Botania Blind Bag D10 has 11 new items (total of 25 different items)
  • Botania Blind Bag G7 has 23 new items added (total of 39 different items)
  • Botania Blind Bag A2 has 8 new items added (total of 43 different items)
  • Sun and Moon Flowers
  • Updated text to explain that Dayblooms and Nightshades will die off about 2 Minecraft Days after being planted.
  • Mana Infusion
  • Added A Magical Wardrobe task
  • Added Manaweave Cloth task
  • Added Mana Robe Top task
  • Form and Function
  • Arranged Patterns
  • Removed Mossy Livingrock Brick task
  • Removed Frosty Brick task
  • Removed Mossy Livingwood Planks task
  • Petalistic Prose
  • Removed requiring all 16 colors of Petal Block : Only need to make 2 of any color now.
  • A Signal to Noise
  • Added The Lyre’s Instrument task
  • Added Cacophonium task
  • Added Cacophonium Block task
  • Wild Creations
  • A Wild Drumbeat
  • Added Drum of the Canopy task
  • Better Equipment
  • Added Crafty Pockets task
  • Added Manufactory Halo task
  • Power Tools
  • Added Grain of Sand task
  • Added Hovering Hourglass task.
  • Your Own Mascot
  • Updated side text to include hints on special Tiny Potatoes.
  • Flowers of Consumption
  • Quite a Thirst
  • Updated side text to mention Hydroangeas will die off about 2 days after being planted.
  • Added Floral Conductor task
  • Added Floral Obedience Stick task.
  • Strength of the Earth
  • Updated description on how to make Terrasteel.
  • Magic Staves
  • Added World Shift task
  • Added Rod of the Shifting Crust task
  • Even Better Equipment
  • Added A Bigger Pull task
  • Added Greater Ring of Magnetization task
  • Accessorizing
  • Added Best Bellow It task
  • Added Manatide Bellows task
  • The World Next Door
  • Edited right hand text to explain the Lexica Botania now has a preview system to show you how it’s constructed.
  • A Beautiful Brew
  • Brews for Healthier Living
  • Added Vial of Absolution task
  • Added A Scent of Power task
  • Added Incense Plate task
  • Added Incense Stick task
  • Don’t Lose your Head Over It
  • Should properly detected the head created via Runic Altar now.
  • Added explanation about the spelling of caigan’s name.
  • Masterwork Magic Staves
  • The Rainbow Road
  • Added Bifrost Block task
  • Augmented Life
  • Added I Kind of Asked For This task
  • Added Spark Tinkerer task
  • Elvish Upgrades
  • Added Slashing Star task
  • Added Starcaller task
  • Added Thunder and Lightning task
  • Added Thundercaller task
  • Elvish Devices
  • Added Creepy Egg task
  • Added Cocoon of Caprice task
  • Added Wiggle Jiggle Squiggle task
  • Added Slime in a Bottle task
  • Strength of Gaia
  • Added Big Badda Boom task
  • Added Manastorm Charge task
  • Added Elven Games of Life task
  • Added Dandelifeon task
  • Added Cellular Block task
  • Charms of Gaia
  • Come Fly Away
  • Updated side text to reflect Flugel Tiara limits and new abilities.
  • BIT O THIS N THAT
  • Research - Shiny Material
  • Radiating Wealth
  • Lowered required Emeralds to 1.
  • Decorate and Collect
  • A Painter’s Delight
  • Removed Colored Block of Redstone task
  • Removed Colored Obsidian task
  • Removed Colored Glowstone task
  • Removed Colored Quartz task
  • Gravelly Design
  • Removed Gravel Bricks task
  • Stone Edge
  • Removed Edged Stone Bricks task
  • Removed Border Stone (Alternative) task
  • A Better Glass
  • Form AND Function?
  • Removed Square Glass task
  • Removed Edged Glass task
  • AUTOMATION STATION
  • Decorative Elements
  • Sedimentary(fixed spelling)
  • Removed Paved Stone Bricks task
  • Quite Cool Looking
  • Removed Snow Bricks task
  • Removed Large Ice Bricks task
  • Removed Ice Bricks task
  • Dark and Light
  • Removed Obsidian Bricks task
  • Removed Glowstone Bricks task
  • Quite Blue
  • Removed Lapis Bricks task
  • Stone of White
  • Removed Small Whitestone Bricks task
  • Removed Cobble Whitestone task
  • Removed Paved Whitestone task
  • Stone of Black
  • Removed Small Blackstone Bricks task
  • Removed Cobble Blackstone task
  • Removed Paved Blackstone task
  • Colorful and Useful
  • Colorful Glass
  • Removed Stained Glass task
  • Enlightened Path
  • Removed Road Light (Inverted) task
  • CRYSTALS AND ESSENCES (AURA CASCADE)
  • 16 New Quests, covering Aura Cascade.
  • 8 New Blind Bags (1 Cheap, 2 Decent, 2 Good, 3 Amazing)
  • SOUL FOOD
  • 5 New Quests, covering Fluxed Crystals 2
  • No Blind Bags for this mod yet.
  • BLIND BAGS
  • Master Bags added
  • These will replace the rewards received from HQM Reward Bags. Each Master Bag has a chance of dropping any of that mod’s blind bags of that tier.
  • This way, every mod’s bags have an equal chance of dropping. Previously, mods with heavy amounts of items would drop more often (such as Bibliocraft or DecoCraft)
  • Changed the color of HQM Reward Screen names to match colors of the Blind Bags themselves.
  • Open Modular Turret Blind Bags drop tables recalculated
  • Awesome Open Modular Turret bag removed, all items are now within the first three Tiers
  • AE2 STUFF
  • Mod Update 0.2.1.22 -> 0.5.0.56
  • SUMMARIZED CHANGELOG
  • Improved Pattern Encoder functionality
  • Added Network Visualisation Tool
  • Added Wireless network parts
  • Wrenches can be used to disassemble placed machines
  • AROMA BACKUP
  • DEFAULT CONFIG CHANGES
  • Backups will occur every 60 MINUTES (not seconds, oops!)
  • Only 5 backups will be kept by pack default.
  • AGRICRAFT
  • Mod Update 1.3.1 -> 1.4.0-beta-2
  • SUMMARIZED CHANGELOG
  • Entire codebase rewritten to be better.
  • CONFIG CHANGES
  • Magical Crops will no longer spread and mutate for better stats. See Magical Crops config changes for more info
  • Agricraft crop spreading made it trivial to multiply Magical Crop seeds.
  • Magical Crops will now grow at normal rates.
  • ANOTHER ONE BITES THE DUST 2
  • Mod Update 2.6.2 -> 2.8.4
  • SUMMARIZED CHANGELOG
  • Improved metal casting
  • Added support for multiple mods
  • APPLIED ENERGISTICS 2
  • Mod Update rv2-stable 1 -> rv2-stable 10
  • SUMMARIZED CHANGELOG
  • Impro
  • ARMOURER’S WORKSHOP
  • Mod Update 0.31.2.82 > 0.37.0.94
  • SUMMARIZED CHANGELOG
  • Added Weapon Overrides
  • Added Skinning Table, Soap
  • Added Skin Support for Mekanism Tools, Buildcraft Robots, Twilight Forest, Bows, Arrows, Blocks
  • Bug Fixes and lots of optimizations
  • Added New Tools
  • Updated Guide Book
  • AURA CASCADE
  • Mod Update 369 > 552
  • SUMMARIZED CHANGELOG
  • Added many new blocks and items
  • Added Quests to the Encyclopedia Aura
  • Bug Fixes
  • Many fairy mechanics have changed
  • Cascading Smelter improvements
  • Violet Aura changes
  • New Textures
  • BIBLIOCRAFT
  • Mod Update 1.10.4 > 1.11.1
  • SUMMARIZED CHANGELOG
  • Changes to Clock
  • Bug Fixes
  • New items : Framed Chest, Stockroom Catalogue
  • Recipe books can now be used to craft the item without a workbench
  • BINNIES MODS
  • Mod Update pre8 > pre14
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • Added Field Kit, Analyst, Registery, Master Registery, Splicer
  • BLOOD MAGIC
  • Mod Update 3-1 > 3-2
  • This wasn’t updated far due to some bad crash bugs.
  • SUMMARIZED CHANGELOG
  • Added in game books
  • Added incense system
  • BOTANIA
  • Mod Update 1.6-187 -> 1.7-221
  • SUMMARIZED CHANGELOG
  • TOO MANY TO EVEN SUM UP.
  • MANY NEW BLOCKS
  • MANY NEW ITEMS
  • MANY BALANCE CHANGES
  • CONFIG CHANGES
  • Enabled Passive Flower Withering by request of Vazkii
  • Dayblooms, Nightshades, and Hydroangeas will die off a little over 2 Minecraft days after being planted.
  • Keep in mind that, in that time, you can make around a dozen Endoflames, let alone other more powerful Mana generators
  • BUILDCRAFT
  • Mod Update 6.4.14 > 7.0.23
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • New textures
  • Optomizations
  • Additions to Pipes, Tanks, Robots
  • Added Paintbrushes and other things
  • BUILDCRAFT COMPAT
  • Mod Update 6.4.2 > 7.0.12
  • SUMMARIZED CHANGELOG
  • Lots of mod compatabilty added
  • CARPENTERS BLOCKS
  • Mod Update 3.3.6 > 3.3.7
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • Garage Door changes
  • CHISEL
  • Mod Update Chisel 2 2.3.10.37 > Chisel 1 2.9.1.6
  • Changed to Chisel 1 fork of mod, should not effect any chisel blocks
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • Lots of new blocks and items
  • CODE CHICKEN CORE
  • Mod Update 1.0.6.43 > 1.0.7.47
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • COFH CORE
  • Mod Update 3.0.2-276 > B1-308
  • SUMMARIZED CHANGELOG
  • No Changelogs Provided
  • DECOCRAFT 2
  • Mod Update DECOCRAFT V1.11 > DECOCRAFT 2.1.1
  • SUMMARIZED CHANGELOG
  • Lots of new items
  • New rendering system
  • New way to craft items
  • New placement system. Can hold Shift to place models in models.
  • DENSE ORES
  • Mod Update 1.4.1 > 1.6.2
  • SUMMARIZED CHANGELOG
  • Dense Ores drop 3x the XP normal ore does
  • Improved mod compatability
  • Bug Fixes
  • Thaumcraft Aspects added
  • DIMENSIONAL ANCHORS
  • Mod Update 59.0.2 > 59.0.3
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • ENCHIRIDION (FERRET BUSINESS CUSTOM)
  • Mod Update 2.0.1 > 2.0.2a
  • SUMMARIZED CHANGELOG
  • Recipe feature added
  • Bug Fixes
  • ENDER IO
  • Mod Update 2.2.8.381 > 2.3.0.378
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • ENDER STORAGE
  • Mod Update 1.4.7.36 > 1.4.7.37
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • ENHANCED PORTALS 3
  • Mod Update 3.0.10 > 3.0.12
  • SUMMARIZED CHANGELOG
  • Bug fixes
  • EXTRA CELLS
  • Mod Update 2.2.6.9NIGHTLY > 2.2.73b129
  • SUMMARIZED CHANGELOG
  • Added OpenComputers ME Upgrade
  • Bug Fixes
  • EXTRA UTILITIES
  • Mod Update 1.2.4b > 1.2.11
  • SUMMARIZED CHANGELOG
  • Added Soul of Forgotten Deity, Glove, Mobius Ingots, Ender Collector, Fluid and Energy Trash Cans, Advanced Filter, Mini Chests, Slightly Larger Chests
  • Tinker’s Construct integration
  • Supports more mod wrenches
  • Bug Fixes
  • FLUXED CRYSTALS 2
  • TEMPORARY RECIPES
  • Most magical crop seeds can be converted into Fluxed Crystal seeds
  • The following Magical Crops seeds will not have an equivalent, instead they will convert to a Universal Seed
  • Infused Shard Seed
  • Dye Seed
  • Nether
  • Fire
  • Water
  • Earth
  • Air
  • Spider
  • FORBIDDEN MAGIC
  • Mod Update 0.562 > 0.57
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • Added Heretic Villager, Profane Wand
  • FORESTRY
  • Mod Update 3.5.4.13 > 3.6.6.24
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • GENDUSTRY
  • Mod Update 1.4.10.77 > 1.6.0.125
  • SUMMARIZED CHANGELOG
  • New Bees
  • Bug Fixes
  • New Upgrades
  • Custom Hive Spawning System
  • HARDCORE QUESTING MODE - FERRET BUSINESS CUSTOM
  • CONFIG CHANGES
  • Disabled Multi Rewards
  • This was supposed to be disabled initially but I had reset the configs early on and forgot to change this.
  • Players doing quests in parties will only receive a single reward. It is suggested to not quest in a party due to both bugs and because most quests are ‘detect’ quests anyways.
  • ICHUN UTIL
  • Mod Update 4.1.2 > 4.2.2
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • IGUANA TINKER TWEAKS
  • Mod Update 2.1.4 > 2.1.5
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • CONFIG CHANGES
  • Removed Auto Smelt from the possible random bonuses you can get on leveling a tool up.
  • IMMIBIS CORE
  • Mod Update 59.0.8 > 59.1.2
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • INDUSTRIAL CRAFT 2
  • Mod Update 2.2.686 > 2.2.774
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • INPURE CORE
  • Mod Update 1.0.0B9-54 > 1.0.0B9-62
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • IRON CHESTS
  • Mod Update 6.0.41.729 > 6.0.62.742
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • MAGICAL CROPS
  • IMPORTANT NOTICE
  • Magical Crops will be removed after this version. it is staying in to give players a chance to convert their Magical Crop seeds to Fluxed Crystals.
  •  See Fluxed Crystals 2 section for more information.
  • ITEM CHANGES
  • Added tooltip to note that extra seeds are not obtainable through AgriCraft.
  • Renamed Urnaium Seeds to Uranium Seeds
  • Renamed Essence of the Magama to Essence of the Magma
  • CONFIG CHANGES
  • Increased second seed chance slightly. This is due to removing spreading and mutation from Agricraft crops.
  • MAGIC BEES
  • Mod Update 2.3.0 > 2.3.5
  • SUMMARIZED CHANGELOG
  • New bees : Hibeescus, Osmium, Applied Energistis 2 bees, Thaumic Bees
  • Added Enchanted Soil
  • Bug fixes
  • Optomizations
  • MALISIS CORE
  • Mod Update 0.10.5 > 0.12.9
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • MALISIS DOORS
  • Mod Update 1.4.3 > 1.10
  • SUMMARIZED CHANGELOG
  • Added Minecraft 1.8 Door Variants, Iron Trapdoor, Sliding Trapdoor, Digicode, Saloon Doors
  • Added new movements
  • Bug Fixes
  • MANTLE
  • Mod Update 0.3.2 > 0.3.2a
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • MEKANISM
  • Mod Update 8.1.2.229 > 8.1.7.252
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • CONFIG CHANGES
  • Changed displayed power from Mekanism Joules (J) to Redstone Flux (RF)
  • MINECRAFT
  • RECIPE CHANGES
  • Changed One Wheat = One Seed recipe into Two Wheat = 2 Seeds.
  • MINEFACTORY RELOADED
  • Mod Update 2.8.0-104 > 2.8.1B1-131
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • CONFIG CHANGES
  • Sewage Lakes are now 3 times rarer
  • Sludge Lakes are now 3 times rarer
  • MOB PROPERTIES
  • Mod Update 0.3.4 > 0.4.2
  • SUMMARIZED CHANGELOG
  • Bug fixes
  • MORPH
  • Mod Update 0.9.1 > 0.9.2
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • MRJTP CORE
  • Mod Update 1.0.8.16 > 1.1.0.31
  • SUMMARIZED CHANGELOG
  • Bug fixes
  • NATURA
  • Mod Update 2.2.0.1 > 2.2.1-a1
  • SUMMARIZED CHANGELOG
  • Bug fixes
  • NEI ADDONS
  • Mod Update 1.12.7.21 > 1.12.11.36
  • SUMMARIZED CHANGELOG
  • Added support for many mod workbenches
  • Bug Fixes
  • Improved AE2 Drag and Drop functionality
  • NEI INTEGRATION
  • Mod Update 1.0.9 > 1.0.12
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • NETHER ORES
  • Mod Update 2.3.0-12 > 2.3.1RC1-19
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • NOT ENOUGH ITEMS
  • Mod Update 1.0.4.106 > 1.0.5.118
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • OPEN MODULAR TURRETS
  • Mod Update 1.3.8-35 > 2.1.4-183
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • Added Turret Base Expanders, fences, walls, turret camouflage, recycler addon, turret concealment addon
  • Turrets now have single/multiple target functionality
  • OPEN BLOCKS
  • Mod Update 1.4.2 > 1.4.4
  • SUMMARIZED CHANGELOG
  • Paintbrush can now be dyed and dye vanilla blocks
  • Vanilla color selector added to paint mixer
  • Bug fixes
  • Bear traps now open when entity is killed
  • OPEN MODS LIB
  • Mod Update 0.7.2 > 0.8
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • PAM’S HARVEST CRAFT
  • Mod Update 1.7.10h > 1.7.10j
  • SUMMARIZED CHANGELOG
  • Fruit Trees changed to act like normal fruit trees
  • Bug Fixes
  • Added churn block, quern block, animal trap, fish trap
  • PROGRESSIVE AUTOMATION
  • Mod Update 1.6.16 > 1.6.27
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • PROJECT RED
  • Mod Update 4.6.0.79 > 4.7.0pre9.92
  • SUMMARIZED CHANGELOG
  • Bug fixes
  • Added Block Placer, Fire Starter, Filtered Importers, Battery,Inductive Furnace, Solar Panel, Low Load Power Cable, Item Barrel, Charging Bench, Electric Screwdriver, Jetpack, Teleposer, Frame Motor, Frame Linear Actuator, IC Workbench, IC Printer, Integrated Circuit Simulation Engine, Cell Gate IC Parts, IC Blueprint Reset and Copy recipes, Crafting Extension chip,
  • Stock Keeper infinite stock and matching options
  • Fuel Efficiency enchantment for jetpacks
  • Dyes can be used to change color of segment displays
  • Color Filters can be added to tubes with wool strips
  • New Electroline Power System
  • CONFIG CHANGES
  • Disabled the world generation of Project Red versions of Copper, Tin, and Silver.
  • Increased resistance of Electrotine to decrease spawn rate (it conflicted with other resources spawning at those Y-levels, which multiple other mods use in abundance)
  • Enabled retrogen of Electrotine for older worlds.
  • SOLAR FLUX
  • Mod Update 05b > 08b
  • SUMMARIZED CHANGELOG
  • Added GUI to solar panels
  • Added upgrade system for solar panels
  • Bug Fixes
  • Solar Panel textures now connect
  • STEVE’S ADDONS
  • Mod Update 0.10.13 > 0.10.16
  • SUMMARIZED CHANGELOG
  • Bug fixes
  • TAILS
  • Mod Update 1.3.1 > 1.4.1a
  • SUMMARIZED CHANGELOG
  • Added Foxtato for Botania
  • Added alternate to Fox Ears, smaller Cat Ears, more Dragon Wings, Shark Tail
  • Bug Fixes
  • TC NODE TRACKER
  • Mod Update 0.99-RC-2 > 1.1.2
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • Added DImension Switching to Interface
  • Second Arrow option added
  • Arrow can now be scaled
  • THAUMIC ENERGISTICS
  • Mod Update 0.8.9.3a-rv2 > 0.8.10.10
  • SUMMARIZED CHANGELOG
  • Shift Clicking in the ACT support added
  • Bug Fixes
  • THAUMIC TINKERER
  • Mod Update 164 > 470
  • SUMMARIZED CHANGELOG
  • Bug fixes
  • Lots of other things.
  • THERMAL DYNAMICS
  • Mod Update 1.0.0-122 > 1.1.0-161
  • SUMMARIZED CHANGELOG
  • Added Super Laminar Fluiducts, Luxducts, Redstone Relay
  • Bug fixes
  • TIC TOOLTIPS
  • Mod Update 1.2.4 > 1.2.5
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • TINKER’S CONSTRUCT
  • Mod Update 1.8.4a > 1.8.7
  • SUMMARIZED CHANGELOG
  • Redstone Faucet behaviour fixed
  • Oreberries no longer make nugget casts or can be obtained from castings
  • Bug fixes
  • Added Bricks for Alumite, Ardite, Cobalt, and Manyullyn
  • RFTools Integration
  • CONFIG CHANGES
  • Disabled “damage tools on death”
  • TOOLBOX
  • Mod Update 1.1.2 > 1.2.3
  • SUMMARIZED CHANGELOG
  • Storage increased to 6
  • Tools are rendered in player hand
  • Bug Fixes
  • Added upgrade system
  • TRAVELER’S GEAR
  • Mod Update 1.15.7 > 1.16.5
  • SUMMARIZED CHANGELOG
  • Bug Fixes
  • TTCORE
  • Mod Update 0.1.0-67 > REMOVED TEMP
  • SUMMARIZED CHANGELOG
  • No changelog provided
  • VEINMINER
  • Mod Update 0.26.0 > 0.28.1
  • SUMMARIZED CHANGELOG
  • Bug fixes


EARLIER VERSIONS DOCUMENT

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