Published using Google Docs
BB August Patch Notes 2
Updated automatically every 5 minutes

// CONTENT UPDATE // 8.17.24 //

USE CODE: SHIGUTO

USE CODE: RHINO


PLAY HERE: https://www.roblox.com/games/3233893879/Bad-Business

LEAVE FEEDBACK HERE: http://discord.gg/badbusiness


> WEAPONS

DICEROS

Introducing the Tateyama contract’s second weapon … the Diceros! This hand cannon positions itself as a spammier alternative to its peers sporting a 300rpm fire rate and generally much lower recoil and visual kick. With a 60-75-150 damage profile, the Diceros retains the classic 3-2-1 STK present on the Magnum but lacks the ability to 2SK with 1 torso and 1 limb shot. The Diceros also shares velocity (Fast Pistol), hipfire accuracy (4), mobility (100), and handling (90) with the magnum, but differs by way of the 1.7s reload, much more mild bloom, fast swap accuracy, and 90% ads mobility. It also sports a shorter range at 20m -> 62.5m at 50% damage at range.

SF-70 (ATTACHMENTS)

And a late formal introduction to the Assault Rifle released a couple weeks back… the SF-70! This is our latest battle rifle (leaning more G3 than StG) featuring a slower fire rate of 500 rpm and a damage profile of 37-45-60, which means this gun can just barely guarantee a 3SK between a headshot and torso shots at the cost of 5SK limb.  With reworked recoil that is far easier to control and more in line with the original vision of the gun, you’ll be sure to land more of your 30rnd default mag before having to reload (2s). The gun also features a secondary 3rnd burst fire mode with a burst rate of 250 rpm and a burst fire rate of 800 rpm. The primary defining trait of the SF-70 is its range performance - it has a modest 25m -> 50m range profile, but it features an exceptional 80% damage at range. This isn’t the most ideal run-and-gun weapon with 88 mobility (95% ads mobility), 82 handling, and a hipfire spread of 6.5, but many of its attachments will help with this.

TENNIS RACKET

Now available for purchase for 7000 CR!


> BALANCE

MK VI Revolver:

NOTES: Before the recoil buffs, I had considered increasing the MK VI’s fire rate instead. Buffing the recoil was absolutely necessary and using the weapon after the last patch has made it far more usable, but I’m still left feeling like it’s just not in good enough of a state. This +50 rpm should help define it as the “fast” revolver more as well, considering the Diceros release potentially could steal some of its thunder with its 2SK torso.

BASE WEAPON: