Last updated September 4th, 2021. (GL version 2.9.100, JP version 2.10.10)
Written by u/xPalox (Palo#0757)
While the region will not affect your standard gameplay, if you want to transfer your account to a different device, you will need to make sure that the game's region on the receiving device matches the region you initially chose.
Choosing Standard Download is fine. Full Download takes too long to get started.
This is a visual bug that often happens when you choose Full Download rather than Standard Download. If you leave it alone the progress bar will end up resetting, possibly several times, before stopping at 100% to finalize the download.
While you can reroll in this game, it is not something normally recommended unless there is a promotion going on (free 1000 stones, free pull ticket, etc.). With a promotion, it takes about 20 minutes for 10-20 pulls. Without a promotion, it takes about 40 minutes for 2 pulls or 4 hours for 10 pulls. Free characters are enough to clear most, if not all, of the content currently in the game so rerolling really is not necessary. That being said, if you wish to reroll:
Commonly recommended characters by role (in no particular order):
(Recommendations last updated May 26, 2021)
It really doesn't matter in the long run because you will likely replace them by Chapter 14. However, there are still some that are better than others:
(Recommendations last updated September 4th, 2021)
No, she is not.
To do so, you will need to have first set up a Transfer ID. This can be done by going into Menu > Other > Data Transfer Settings > Activate ID Transfer > Set and then creating a password. Take a screenshot of your Transfer ID and password and then email the image to yourself.
While you do have the option to connect to Facebook and Google as well, there have been reports where it has failed. To be safe, always activate your ID Transfer even if you also plan to connect to Facebook or Google.
In addition, take a screenshot of the Title Screen to catch the Game ID number in the top left and email that image to yourself as well. In case you ever need to go through customer support to restore your account, having both the Game ID and the Transfer ID will dramatically smoothen out the process.
You only need to activate your Transfer ID one time and then you can use it as much as you’d like. Your Transfer ID basically acts as the “username” to your account while the password you created is the “password” bound to that username. Keep in mind that you are limited to 10 transfers per day. Going past that limit will cause your account to get locked for 24 hours.
I’ll let Bamiji answer this question: https://www.reddit.com/user/Bamiji/comments/n8pc3j/what_youre_getting_into_with_another_eden/
The main story is currently 83 chapters long in both the Global version and Japanese version. In addition there are 10 side episodes (12 in JP), 2 Other Tales, 3 Symphony episodes, and 1 Mythos as of September 4th, 2021.
Side episodes are side stories that our main cast get involved in and will automatically unlock as you progress the main story. They are usually about 4 chapters long and finishing some of them is mandatory to continue story progression. They also provide free/welfare characters to help expand your roster.
Side episodes will usually involve some form of grinding for special currency. While the requirements to continue the episode are low, there are additional reward tiers which require a large amount of currency to hit. Getting all rewards will usually take 1-2 weeks of grinding for that specific episode. Each side episode may have its own set of specific characters who will provide a bonus multiplier to collecting currency.
Other Tales are side stories revolving around specific gacha 4 star characters. They are usually about 6 chapters long. You will need the specific character to begin their Other Tale but it isn’t too difficult to get them. Upon completion of the Other Tale, a new Another Dungeon will open up allowing you to farm the materials needed to promote the respective character to 5 stars.
Symphony is the term used to describe collaboration/crossovers with other IPs. Currently there are 3 Symphonies in the game: Persona 5 Royal part 1, Personal 5 Royal part 2, and Tales of Chronographia. They are usually about 4 chapters long. Each Symphony provides multiple characters from the IP for free. None of the characters need to be acquired through the gacha.
Symphonies will usually involve some form of grinding for special currency in order to unlock bonuses or reward tiers.
Mythos is the term used to describe an extended side episode. They are usually about 10 chapters long. They also provide free/welfare characters to help expand your roster.
Mythos chapters are varied with different things to do in each one. They will also come with their own set of Another Dungeons.
No, you cannot.
No, you cannot.
No, you cannot.
Because this is a JRPG and the dialogue/story is half the fun.
The game day resets at 15:00 UTC. This is 10:00 EST/11:00 EDT and 00:00 JST.
The main type of currency is called Chronos Stones. They are divided into paid and free. Free always gets used first unless it is something that specifically requires paid Chronos Stones. You can get the following each day:
This means you'll be able to collect anywhere from 50 to 150 free Chronos Stones a day. Important note: Steam users will not be able to watch ads which limits them to only 20 free Chronos Stones a day.
Another currency is called Git. It cannot be bought with real money and is mainly used as currency for everything else in game such as buying equipment, upgrading equipment, etc. While it may be in short supply during the early game, it becomes a non-issue once you reach late game.
The final major currency is Tsubura’s Gems. It cannot be bought with real money. You can begin to collect them after clearing Chapter 25 and unlocking Very Hard storyline Another Dungeons. You can earn 10 each time you clear a Very Hard dungeon or a Hard dungeon that requires 2 green keys to enter. You can collect up to 120 a week. They can be used to purchase items that normally have very low rates and act as a safeguard against bad luck.
There are also some minor currencies used for the side episodes. They can be farmed in their respective maps and will usually have specific bonus characters that increase the rate of acquisition. These currencies cannot be bought with real money and act as a time-sink/grind.
The closest things to a stamina system are the Red/Green keys used to access Another Dungeons and the Bold Pulses used to access the Boss Rush. Everything else can be accessed at any time with no limitations.
There are no time limited characters or events. There are no seasonal events. However, there are time limited rate-up banners and time limited promotions which may include extra Chronos Stones, Red/Green Keys, or single pull tickets.
The Blacksmith is the one that crafts your equipment. Every time you visit them your materials are sold to them and added to the inventory they can use to craft equipment for you. This inventory is shared between all Blacksmiths so you can visit any of them to get equipment crafted. It is not possible to check how much of a certain material is in their inventory unless you select a piece of equipment that uses that specific material.
You can't. It stays in your inventory forever.
Sparkles will give you materials to craft weapons or armor. It takes one hour for them to respawn, they always respawn in the same location, and they always give the same material.
Those monsters are called Horrors and are meant to be difficult fights for when you first encounter them. They will chase you a set distance if they spot you running around on the map. You should generally avoid them when you first encounter them and then come back later once you are more powerful. Defeating them will give you an achievement. Some of them can also be farmed for crafting materials. After defeating them on the overworld it will take 6 hours for them to respawn.
No areas will permanently disappear. Most of them can be accessed through the Memory Room in the Spacetime Rift. To reach the Memory Room, teleport to the Spacetime Rift, walk left and up past the portals. There will be two large doorways and then a fishing pool. Enter the first doorway (the one on the right) and talk to the boy inside to choose the area you want to visit.
For the IDA side episodes, you can revisit the Dream Worlds by going to IDEA HQ. To reach IDEA HQ, teleport to IDA School - H Block in the Future, go up to the second floor, and examine the exclamation mark just north of the stairs.
Yes, the game has many secrets that encourage exploring. This includes hidden pathways, unmarked interactable items, and puzzles that require you to return to previously visited areas.
Nothing in this game is missable. You will always have the option to return later to do or discover them.
The daily endgame revolves around grinding Another Dungeons for gear, grasta, and upgrade materials to promote your units. Most players will do 4 runs of a Very Hard Another Dungeon and then 2 runs of a Hard Garulea Dungeon which will likely take less than 30 minutes.
In addition, there are a variety of difficult boss battles that you can try to take on. While some can only be fought once, others can be fought multiple times for fun.
The Japanese version has updates about once every 2 weeks. The Global version has updates about once every 1 to 2 weeks averaging around 10 days between each update.
There are many ways you can do so:
When a battle is over, the displayed EXP gained is how much each character in the party will get. It is not divided between the different characters. Having more characters in the party does not reduce the EXP for each character.
Individual characters may see a boost in the EXP they receive. There are three possible sources of boosts:
Any character less than 3/4 the level of the highest leveled character overall will gain 2x EXP. If your highest leveled character is 72, any character less than level 54 will gain 2x EXP. The higher leveled character does not have to be in the party.
For characters with a second style, whichever style is lower leveled will gain 2.5x EXP until it catches up to the higher leveled style. If AS Suzette is level 64, then NS Suzette will gain 2.5 EXP until she reaches level 64 as well (and vice versa).
Any character with an EXP boost from equipment (such as an EXP badge) will gain the stated extra EXP for themselves only. This includes the EXP/Git badge that can be obtained from the P5R Symphony.
Choose the character you want to attack by tapping their portrait. Choose the target you want to attack by tapping their sprite on the battlefield. Choose the skill you want to use by tapping its name from the menu above your party's portraits. If you later tap an enemy without tapping on a character first, it will reset all targeting to that one enemy.
Outside of battle, you have a single-use food item that will fully restore your HP and MP. This can be replenished by visiting any Inn. Yes, you can eat your sandwiches and get them back later. Don’t worry!
Inside of battle, you will have to rely on the reserves. Any character in the reserves will restore 10% of their max HP and MP per turn. You can have as many characters in the reserves as you want as long as one character remains in the frontlines; however, if your frontlines die then you lose the battle regardless of how many characters are still alive in the reserves.
One method of recovering HP/MP mid-dungeon is to enter a battle, kill all but one enemy, and then cycle 1 of your 6 characters into the frontlines each turn while the remaining 5 recover their HP/MP in the reserves.
If you are in the overworld, you will be returned to the last Inn with full HP/MP. The only thing you lose is the time needed to make your way back to where you were before you died.
If you are in an Another Dungeon, you will be removed from the dungeon and lose all the items you gained while you were in the dungeon. Because your keys are used upon entry, you will also have wasted them. However, you still get to keep the EXP you earned while in the dungeon.
If you want to avoid these (minor) penalties, you can force close your game while on the continue screen. After you open it back up, you will be at the last autosave. For most battles this will place you just before the place you died. However, with some bosses you will end up somewhere in the middle of the battle.
Not exactly a question but I’ll overlook that.
Survival depends on several factors: equipment/stats, your skill usage including buffs/debuffs, and the enemy skill rotation.
Make sure that you have been spending your AP in your ability boards as your characters level up. While equipment isn’t as important when leveling up, if you run into a roadblock it might be worth spending some time to update your gear.
In battle, the easiest way to avoid dying is to kill the enemy first. In normal battles, use DPS that can hit multiple enemies at once and try to target the enemies’ weaknesses while avoiding their resistances. If you cannot kill them quickly enough then it’s time to use buffs and debuffs to reduce the damage you take. For bosses, make good use of your Another Force to skip past phases with high damage output or instant death attacks.
It’s worth noting that debuffs are significantly more powerful than buffs when looking at percentages. A 25% debuff provides more damage mitigation than a 50% resistance buff due to how the damage formula works.
Finally, it’s just as important to know the enemies’ skills especially if they have a set rotation. This allows you to plan your buffs/debuffs and frontline/reserves switches more effectively. If you know a large hit is incoming you could make sure to have the proper buffs/debuffs up, bring in a tank to soak the hit, or hide all but one character in the reserves to minimize the amount of healing you’ll need to do.
Buffs and debuffs do stack; however, if there is more than one buff or debuff within a category the weaker one will be subject to diminishing returns. The total value of the buff cannot go over 100%.
Diminishing returns follow this formula: Total% = A% + (A% * B%) + (A% * B% * C%) + …
Where A% >= B% >= C% >= …
Categories:
The exception to the above rules are critical rate and critical damage buffs. They stack additively with no diminishing returns and can go over 100%.
Speed has a variance of +/-10% for each character. Let’s pretend we have two characters, A and B:
This does not affect speed based damage or Another Force speed threshold calculations.
There are several ways you can get new characters:
Characters can range from 3 to 5 stars. Characters with more stars will have more stats and more skills. They can be generally divided into the following categories:
Note: 2 star characters technically exist but they can all be promoted to a max of 4 or 5 stars.
A character with gold stars is considered to be their Normal Style (NS). A character with bluish-silver stars is considered to be their Another Style (AS). A character with teal-green stars is considered to be their Extra Style (ES). Different styles are not generally considered to be better or worse than the other because they often change the role the character fills.
Another Styles share the same element, weapon, and 2-4 star ability boards as their NS counterpart. However, they have a different 5 star ability board which means they will have a slightly different stat distribution and two different final skills. The AS form of a character often fills a different role compared to the NS form of a character. For example: NS Melina is a water-based hammer support while AS Melina is a water-based hammer healer/support.
Extra Styles may have different elements, weapons, and ability boards compared to their NS counterpart. The ES form of a character often fills a different role compared to the NS and AS form of a character. For example, ES Melina is a water/thunder-based fist DPS/support. Extra Styles still share their light/shadow value with the other styles despite having a different weapon type.
Normal Styles, Another Styles, and Extra Styles are not different characters. They are just different styles/costumes of the same character. This means that you cannot use the NS, AS, and/or ES forms of the character together in the same battle. This also means that when dealing with currency bonuses for side episodes you can use whichever style you’d like.
You are allowed to switch between styles at any time outside of battle and outside of Another Dungeons. Each style has its own equipment and grasta setup. Light/shadow is shared between styles, even if the weapon type changes.
You can promote characters with a missing star or you can sidegrade characters with a different style. This is done by talking to Lady Midd in the Tavern of the Spacetime Rift (unlocked after Chapter 10). You will need the following materials to promote your characters:
Exceptions include:
Chant scripts are rare and should be used with caution.
Specific treatises and codices are extremely rare and will likely take months to collect all of them. While they can be bought at the Nopaew Emporium you are limited to only 2 each and they do not restock.
There are a variety of different roles that characters can fill and many fill more than one with varying levels of effectiveness.
A word of warning: Tier lists are not as helpful in this game because there is more emphasis on team synergy and building for specific fights rather than having a general team of 4-6 highly rated characters with no synergy. Use them with caution.
Tier list #1: https://anothereden.miraheze.org/wiki/User:Bamiji/Tier_List
Tier list #2: https://anothereden.miraheze.org/wiki/Tier_Lists
The first thing to know is that at max level (50 for a 3 star, 60 for a 4 star, 80 for a 5 star), a character will be able to fill every single node of their ability board. It is impossible to mess it up and you will not need to reset it.
When spending AP, your goal should be to reach the last board ASAP. The reason is because each stat node takes 1 AP to unlock regardless of where it is, but early nodes only give +3 or +5 to a stat while later nodes give +10 or +20 to a stat. This means it's more efficient to spend AP on later nodes than earlier nodes.
If you are faced with a split, fill the path with the highest PWR/INT/SPD first. Don't worry about filling in the other path until you've finished filling the final board. Once the last board is filled out, you can begin to backfill all the nodes you skipped.
Starting the game: Just keep fighting enemies in the highest level area you have access to.
After Chapter 11: Run the Hard Transitory Time Space Another Dungeon. When out of keys, just keep fighting enemies in the highest level area you have access to.
After Chapter 25: Run the Very Hard Transitory Time Space Another Dungeon. When out of keys, fight enemies in either Beast King Castle or Chronos Umbra overworld. A popular tactic is to place Morgana in the frontlines, Joker in the reserves, and then swap them at the start of battle for a 0 MP AoE.
After Chapter 64: Run the Very Hard Transitory Time Space Another Dungeon. When out of keys, use an auto-attack team with a hammer user holding the “Normal Attack to All Targets (Hammer)” grasta in Temple Ruins overworld.
After Chapter 74: Run the Very Hard Transitory Time Space Another Dungeon. When out of keys, use an auto-attack team with a hammer user holding the “Normal Attack to All Targets (Hammer)” grasta and a sword user holding “Dexterity’s Demands” with the appropriate grasta enhancements in Satellite Stadium overworld.
The yellow wings represent guiding light and the purple swirls represent luring shadow. This is a character specific stat. 3 star characters start with 1, 4 star characters start with 4, and 5 star characters start with 16. The maximum light/shadow a character can have is 255. As light/shadow increases, there are two benefits.
For gacha characters, the only way to increase light/shadow is through pulling dupes or using very rare items.
For story characters, many of them have a specific Another Dungeon they can gain light/shadow from. For example, if Aldo is in the party while running the Miglance Castle Another Dungeon, he will have a chance to gain guiding light. The character must be in the party to gain light/shadow but they do not need to be in the front nor do they need to be alive when the dungeon is completed.
You can find which dungeon matches which character here (POTENTIAL SPOILERS).
Once a story character reaches 255 light there are no additional benefits. Unlike gacha characters, extra light/shadow on story characters will not be converted into items.
The rule of thumb is that you avoid using them on characters that can farm light/shadow in Another Dungeons. In addition, avoid using them unless they let you unlock a new Another Dungeon reward slot or reach an important threshold for the character (like an additional badge slot).
Unlike other mobile/gacha games you may be familiar with, many of the free/welfare characters are actually very powerful.
Powercreep has been moving at a steady pace although due to how synergy-based the game is many older characters are still viable in one form or another. The two big areas of powercreep are in damage multipliers (how much damage each skill does) and expansion of roles (a single character being able to fill more and more roles). To combat powercreep, older characters have received new styles, manifest weapons, and occasionally straight buffs to keep them relevant.
Manifest weapons are weapons that boost the power of a specific style for a character. They increase the base damage and add extra effects to the 2 skills on the character’s 5 star board after their potential is fully unlocked. Not all characters or styles have manifest weapons since they are being slowly released over time. They are available after finishing Chapter 25 of the main story.
To acquire them, bring the appropriate character to the Demon Grandpa in the upper-most doorway of the Spacetime Rift. You will fight a clone of the character to get the weapon. You can then equip the weapon on any character and go fight to gain EXP to level the weapon. The weapon is not affected by any EXP boosts. Once the weapon reaches level 10, you can return to the Demon Grandpa to fight a more powerful version of the clone. After defeating the clone a second time the weapon’s potential will be fully unlocked.
Yes, there is. Multi-pulls have a guaranteed 4 star or higher on the 10th pull. This adds up over time as your account can begin to collect 4.5 stars which you can later manually upgrade to 5 stars.
The only time single pulls are better than multi-pulls is when you are chasing a rate-up AS/ES character and only that character without caring about any other character that you could potentially pull. Since the rate for a rate-up AS/ES character is the same across all pulls with no bonus from the 10th pull of a multi, single pulling allows you to stop as soon as the desired character is pulled with no change in rate.
While the values may differ slightly per banner, the rates are generally as follows:
The rate up unit is usually at a steady 0.8% across all pulls (1.0% for a 4 star base AS) for their 5 star version and a 0.4% (1.3% on the tenth pull of a multi) for their 4.5 star version.
There is no pity or spark system.
That character will gain either guiding light or luring shadow depending on their classification. The amount they gain will depend on the rarity of the dupe that was pulled:
If a character reaches 255 light/shadow, any extra will be converted into an item specific to that weapon type and light/shadow which can be used on any other character matching that weapon type and light/shadow classification.
In addition, if the rarity of the dupe pulled is higher than the current character or if the dupe belongs to a different style, the current character will gain a free class change into that new rarity or style.
Stop for a moment. The first thing you should do is wait. The SDE is available for a whole month. If you want to do it, wait until there are only 2-3 days remaining before buying it. This will give you a Star Dream Piece that lasts a month. Once again, wait until there are only 2-3 days remaining before using it to choose your 5 star character. This gives you an additional 2 months to do pulls on other banners and potentially get the characters you want off-banner.
Is your Star Dream Piece about to expire? Now is the time to ask who to choose. Go do it in the Help and Questions Megathread of Reddit or the #questions channel of Discord. The choices will depend on your current roster and is beyond the scope of this FAQ.
The overworld is any area that can be accessed at any time without the need to use Red/Green Keys. This includes areas that may no longer be available normally but can be accessed through the memory room.
Another Dungeons are maps that can only be accessed through the Blue Door in the Spacetime Rift. Red/Green keys are required to access these maps.
Another Dungeons are the main source of scripts, tomes, and treatises which are used to promote characters to higher rarities or other styles. In addition, they provide badges which can be equipped to characters and materials which can be used to craft or upgrade equipment. Certain Another Dungeons also provide grasta and enhancement ore used for customizing characters in the endgame.
Note that specific 5 star tomes can only be found in specific Very Hard Another Dungeons. Chant scripts can only be found in storyline Very Hard Another Dungeons, Very Hard Otherlands, and Hard Garulea Another Dungeons. Treatises can only be found in storyline and Symphony Very Hard Another Dungeons and Hard Garulea Another Dungeons.
Another benefit of running specific Another Dungeons is that certain story characters may be able to raise their light/shadow values upon completion.
Upon completion of an Another Dungeon, there will be a number of reward slots based upon whether the dungeon requires light or shadow and the value of the party’s light or shadow. For reward slots which accept either light or shadow, the higher value will be used to determine if it is unlocked. For reward slots which only accept a specific type, the appropriate value will be used to determine if it is unlocked.
If you fail to finish the Another Dungeon run you will lose all items collected during the run but you will not lose the EXP gained during the run.
No. There are better ways to burn your green keys.
Choose options 3-2-1 (Red-White-Pink, 5 Petals, Corinda Rose).
Go to the Xeno-Prisma core in Elzion Theta District.
2D5F.
3-1-1-2-2-1 (Counting doors from left to right).
Shop entrance, Swish! Swash!, Sweetness and caring.
English wiki: https://anothereden.miraheze.org/wiki/Another_Eden_Wiki
Japanese wiki (use your preferred translation method): https://altema.jp/anaden/
General progression roadmap: https://www.reddit.com/r/AnotherEdenGlobal/comments/l4hije/a_roadmap_for_current_content_v26100/
List of popular abbreviations: https://www.reddit.com/r/AnotherEdenGlobal/comments/mhn8d1/a_brief_glossary_of_ae_abbreviations
Team building guide (courtesy of Bamiji): https://docs.google.com/document/d/18cZD0opF9zpktpgfpHVdzzLR_S6rH7QmPQWZ47FZHcs/edit?usp=sharing
Understanding the current “meta” (courtesy of Bamiji):
https://docs.google.com/document/d/1piM9BvHPdQpUYhEp8xVNOB_DT3kb-akoKDiDgiqdU9Y/edit?usp=sharing
A breakdown of endgame equipment (courtesy of Bamiji):
https://docs.google.com/document/d/11aIr3-0u24bFavgYf7qL_owT0YbleYpkUNZf96PCIRc/edit?usp=sharing
Fishing guide (courtesy of Living Green):
https://docs.google.com/document/d/1K9IZ0UpNtMBLn9IN5OSPvv64es7QwyhQsZWW9xDHWOk/edit?usp=sharing
Detailed character breakdowns (courtesy of Living Green)
Part 1: https://docs.google.com/document/d/1moVSmYMMyl3d_y8Rgsg0hykWjA2QWA6Kn-EDyFvLR0Y/edit?usp=sharing
Part 2: https://docs.google.com/document/d/1Zt244E1ORe88lfpYGDNLi_9wvi_lSUuFEiC4C5Eva6I/edit?usp=sharing
Part 3: https://docs.google.com/document/d/1Qd3HAJ_C-1dMY1uvrkPFiDOpcJXyWK5aqWKCptl1_Ko/edit?usp=sharing
Part 4: https://docs.google.com/document/d/1-QYd7Y3rfq3_YOOp8T1_tOHSp-GYduoPJhqKfpJ5X0g/edit?usp=sharing
Discord: AmethystEspeon, Bamiji, Batuboyz, Dalurenne, DRVIS, Kilorn, Living Green, SamuraiNinja7000, Vegeta0007
Isuka. The end.