The American Dream is Going Digital: The Land of Opportunity is the Internet
This tweet went viral. As one might expect, the responses ranged from despair over a lost generation of youth, to proclamations that China would inevitably overtake the West as the leading superpower. Some ascribed the disparity to the decline of NASA in the public eye, others were encouraged that Teacher ranked close second. The societal message that underpinned all the commentary said in short that vlogging and YouTubing are wasted outlets for potential and ambition. My takeaway was entirely different and at the same time, excitedly optimistic:
The American Dream is going digital, and it’s not going back.
Entrepreneurs in our parents’ generation and before would look for pre-installed distribution to set up shop. Before the internet, this mostly took the form of brick and mortar locations in commercial districts and malls, which capitalized on “foot traffic.” In a post-Internet era, where platforms have fought tooth and nail to reach the incremental set of eyeballs and capture the marginal user minute, “foot traffic” is happening online. Every person on their phone or laptop is a pedestrian in an ever-flowing river of “digital foot traffic.”
Naturally, the mom-and-pop businesses of today are YouTubers, Twitch streamers, Shopify dropshippers, webcomic artists, podcast hosts, Tik Tok stars, OnlyFans creators, indie game developers, streetwear resellers, Etsy store owners, Clubhouse hosts, Substack writers, and many, many more. Deploying on top of the distribution railroad tracks that have been competitively laid by internet platforms over the past decades, addressable online customers have never been more abundant.
As the son of immigrants, I had the privilege to deeply internalize the American Dream growing up. Here’s a picture of my first “business,” a Pipeworks booth I built to sell my used Gameboy:
Upon reflection, it’s a small wonder that I was actually able to find a buyer for the single SKU I was offering in three square feet of retail space. A few years later, I sold a 1st Edition Charizard Pokémon Card on eBay for $252.50 (while an incomprehensible sum for a twelve-year old, I probably should have held onto it). This was pre-PayPal, so the buyer mailed a check made out to my mom, and upon settling, we shipped out the card. At that moment, my eyes had been opened to the power of the internet, and I’d been bitten by the entrepreneurial bug.
Today, I am a general partner at Pace Capital, a venture capital firm based in New York City. Over the past decade, I’ve had the privilege of speaking to and working with incredible companies, many of which deeply enable the pursuit of internet-first entrepreneurship. At a previous firm, Thrive Capital, I invested in and served on the boards of Twitch, Patreon, Unity, and Grailed among others.
When Twitch let me invest and join the board, the notion of making a living playing video games was beyond comprehension. When people asked, “Why not just play the game instead of watching someone else?” I thought about the hundreds of millions of games of pickup football that didn’t happen every Sunday. It was clear that Twitch had captured the hearts and minds of ambitious creators, eager to make a name for themselves and pursue their dreams. Back then, there were a couple hundred thousand active streamers, with very little monetization implemented outside of donations (Twitch subs wouldn’t come until later). As of December 2020, that number is almost 10M and climbing, with the top streamers earning well over a million dollars a year.
Patreon struck right at the heart of facilitating entrepreneurship. With so many user-generated content platforms optimizing for distribution in order to drive advertising revenue, no one was thinking about how to help creators be fairly compensated for the value they were delivering (see Atomic Value Swap). It was so obvious in the early days that Patreon was filling a void in the ecosystem. Although I lost the opportunity to lead the Series A, I had such conviction that I subsequently led both the Series B and the Series C rounds of financing. Today, Patreon is processing well over one billion dollars annually of what is best understood as payroll, and they are just getting started. There are over 200,000 creators on Patreon who are able to earn a living and grow their businesses in a way that was impossible before.
Unity is a special company that is hard to describe in a single paragraph, but what excited me so much about the company was and still is the vibrant developer community that caters to indie game devs. Creating a world class piece of software was just the first step for Unity—by positioning themselves as the easiest to learn game engine with the richest community to help newbies get up the learning curve, Unity represented an incredible “arm the rebels” strategy to the game development ecosystem. In fact, the two biggest breakout successes of last year were both built on Unity by indie game studios (Fall Guys by Mediatonic and Among Us by Inner Sloth) as well as what look to be the breakout games of this year (Rust by Facepunch and Valheim by Iron Gate). To give a sense of the scale and scope of opportunity, Inner Sloth has fewer than 10 employees and made $10M on iOS and Android last *month*. Facepunch has 20 employees and had 193M hours watched of Rust on Twitch last month, compared to 94M hours watched of Fortnite.
Grailed is an incredible community built around the idea that self-expression through fashion also happens to be very monetizable. Like art, the streetwear landscape accidentally (and then purposefully) stumbled into scarcity as a driver of value when self-expression intersects with consumption and collecting (see Elasticity of Demand/Maslow’s Hierarchy of Needs Framework). Many re-sellers have built small empires around buying and selling clothing and sneakers. Most of us don’t contemplate being able to sell something for more than we bought it for, but that is an endemic part of the mindset for many Grailed users. In college, I used to raid the Barney’s Warehouse Sale (RIP) every year and re-list the items on Superfuture. One of the most misunderstood things about Supreme and its success is that for many, Supreme is strictly economic: it is the best, most consistent way to turn $60 and a morning of waiting in line into $120+. Today, that is easier than ever with Grailed being the watering hole for buyers and sellers.
For my parents’ generation, the American Dream meant physically moving to America to pursue economic and social mobility—a better life. [a][b][c]For today’s generation, the internet has replaced The United States as the Land of Opportunity[d]—the place where hard work and an appetite for risk is rewarded the most. This is most evident in the vibrancy of the venture-backed startup ecosystem itself (and its decentralization from the confines of Silicon Valley), but extends entirely to individual proprietors around the world who will become the next generation of SMBs.
What does this mean?[e] All of the infrastructure and services that were once optimized for physical SMBs / mom-and-pops need to be overhauled to accommodate internet-first businesses.[f][g][h][i][j][k][l] If you were a YouTuber and you walked into Bank of America asking for a small business loan[m][n], you would be met with a quizzical look followed by a polite but firm dismissal. If you have a growing brand and you’re looking for a short-term brick and mortar activation, how many landlords are ignorant to what you are trying to accomplish? What does advertising as an industry look like when billboards are no longer along the sides of highways and embedded in websites but exist as fragmented, individual snippets of millions of Tik Tok accounts, podcast episodes, and stream overlays? What does the logistics supply chain look like when retailers and wholesalers are replaced by dropshipping brands and influencers?[o][p] What does payroll look like when W-2s aren’t a thing anymore[q][r]?[s][t]
[u][v][w][x]Every line item on the P&L will subtly, but fundamentally change with internet-first businesses. Revenue, COGS, and financing will change with different business models and monetization pathways (i.e. what happens when a business’ top line is its Patreon account?). Similarly, every piece of B2B software and service provider that engages with marketing, sales, operations, administration, etc. will subtly, but fundamentally change.[y][z]
America will always exist as a beacon of freedom against a backdrop of totalitarian regimes where the chance of being disappeared by the government is non-zero. But the analog, geographic monopoly it once had on ambition has been surreptitiously replaced by the digital frontier of the internet.
OTHER WRITING:
[a]I like this idea and it resonates with a reflection that might apply to other second generation migrants => we are, again, first generation migrants but to the internet. Making our living through the internet.
Question:
Will this result in greater inequality as the inherent leverage in the internet leads to greater concentration of returns amongst the most talented?
[b]Nikhil asked something similar below, I just responded with:
"Capitalism tends to distribute value in a power law. It's hard to think about Shake Shack as the once cult-favorite single location in Madison Square Park, or Nike as a small import business called Blue Ribbon Sports, but the same thing will happen again."
[c]Dror Poleg has some great writing on this called rise of the 10X class. https://www.drorpoleg.com/rise-of-the-10x-class/. The only way I see around this if you build a land of a thousand niches
[d]Excellent line and feels like the key punch throughout the article.
[e]Does infrastructure/financing evolve or, given VC business model, does The American Dream become power law distributed? Has it already?
[f]one question I have here is what does the distribution of wealth generated look like along traditional SMBs like physical stores vs. internet-native SMBs? Because it looks like the payouts etc. of twitch streamers, youtubers, etc. are concentrated amongst a very small number of people in a way that doesn't happen with physical SMBs? And algorithmic feeds just fuel that
[g]Capitalism tends to distribute value in a power law. It's hard to think about Shake Shack as the once cult-favorite single location in Madison Square Park, or Nike as a small import business called Blue Ribbon Sports, but the same thing will happen again.
[h]this might be one interesting place to reference / think about the role that crypto could play in better servicing/financial incentivizing the medium/long tail - new platforms that allow for tokens and enable participant ownership of networks
[i]Yes, it's interesting to think about whether tokenization might be able to more flexibly replace equity to handle constituents that contribute to multiple projects in parallel!
[j]What I wonder here though is whether the Gini coefficients on internet platforms is far more unequal than even the most unequal countries. How do we protect against that, given winner take all effects of these platforms?
[k]That is a fantastic question that I am hoping to unpack with another post. It is a dynamic that I have nicknamed the “shadow of disutility” and a problem for which I do not have an answer.
[l]I’m planning to research what the Gini coefficients are across YouTube, TikTok, and Instagram - I’ll let you know when I find something tangible
[m]This smells of opportunity. I think a few people are in this space, but most firms likely can't understand this opportunity well enough to underwrite it.
[n]Rhett McLaughlin and Link Neal's $5M fund are certainly addressing this opportunity (https://www.cnbc.com/2023/05/20/for-youtube-millionaires-rhett-link-vc-is-the-creator-future.html#:~:text=Slow%20Ventures'%20fund%20invests%20anywhere,to%205%25%20of%20future%20earnings.). As hosts of the popular YouTube series "Good Mythical Morning", Rhett & Link are well-positioned to invest in creators.
[o]:thinking:
[p]:)
[q]I think about this a lot. There is a rise of the 'W9/W8' economy. Or, more catered towards a global economy, the rise of the 'contractor' economy. I don't think it means everyone is their own brand, but it does mean that many more people are running their own small business from a tax perspective.
Right now I hypothesize that there are two main things that still need to be ironed out:
a) Legislation around what defines a contractor vs an employee needs to be updated to accommodate online marketplaces like uber, etc..
b) There are small pockets of needs opening up for products that make it easy for someone to get started and 'manage' their small business (and file taxes)... Stipe Atlas did this for non-US people wanting to start US companies. The new digital economy means this exists on a much larger scale and that many more individuals will need a simple process for them to make sure they are meeting their tax obligations and have registered everything properly with their government. I see this as a pretty good opening for a product specialized in digital 'mom and pop' shops.
[r]I agree—I’ve seen first hand how painful tax compliance can be for platforms that send money to people (Twitch and Patreon had to build it in house). There are many friction points, like tax compliance, that still artificially restrict innovation.
[s]Do companies become entirely virtual, relying on the cross-industry / next-generation of Workrise / RigUp? What then makes up a company, IP,? How does that one maintains its moat when talent is all up for grab? Do we all become solo-operators?
[t]The only reason companies exist is because individual people can't scale infinitely and professional trust exists. It's an abstract way to think about it, but I would argue that "trust" is the backbone of any company, in the past, now, and in the future.
[u]You gave us a great set of businesses that enabled this shift, and a lot of the questions that this shift now poses.
It feels like there's room here for "what infrastructure might we see next?" "What does a bank/accountant/supplier/etc for this new wave look like?"
If you have ideas about what comes next, or frameworks for identifying that, this seems like a great place for them
[v]Great point--at risk of limiting people's imagination, I haven't make an explicit list, but I really mean it when I say *everything* needs to be overhauled. Also, as a venture investor, I'm much better at recognizing something special than conceiving of it, but I'll try to expound a bit more.
[w]also: this essay is a banger
[x]🙏
[y]Something you're pointing at but don't dig into (and perhaps it's worth going deep in a subsequent essay) is the fact that humans have always been the backbone of business relationships - they are people to people - and that's even more important now.
In this new world, where people are more visible as businesses and we're seeing/creating more opportunities for shared partnership, collaboration, profit, etc - the ways that businesses "formalize" and structure those agreements will also have to change - which means we need things not just like Ironclad to build github for contracts, but easier ways for creators to put these into practice. Revenue sharing, tokenizing, etc all needs to become easier and more mainstream.
[z]Great point--I suppose that the message here is that human capital, specifically time and labor speculation, is a wildly valuable energy to harness. The harness for the digital frontier is only now being assembled by market forces and I would expect it to be distinct from prior mechanisms.