Disney Parks:

A guide for autistic adults, by autistic adults

Contents

Before We Get Started…

Walt Disney World Orlando

Before you go…

Magic Kingdom

Getting Oriented

Main Street

Walt Disney World Railroad

Festival of Fantasy (Day Parade)

Happily Ever After (Fireworks)

Adventureland

Jungle Cruise

The Magic Carpets of Aladdin

Pirates of the Caribbean

Swiss Family Treehouse

Enchanted Tiki Room

Frontierland

Big Thunder Mountain Railroad

Splash Mountain

Country Bear Jamboree

Shootin’ Arcade

Tom Sawyer Island

Liberty Square

The Hall Of Presidents

Haunted Mansion

Liberty Belle Riverboat

The Muppets: Great Moments In American History

Fantasyland

Ariel’s Grotto

The Barnstormer

Casey Junior

Dumbo The Flying Elephant

It’s A Small World

Mad Tea Party

The Many Adventures Of Winnie The Pooh

Philharmagic

Peter Pan’s Flight

Prince Charming’s Carousel

Seven Dwarf’s Mine Train

Under The Sea

Tomorrowland

Astro Orbiter

Buzz Lightyear’s Space Ranger Spin

Monster’s Inc Laugh Floor

Space Mountain

Stitch's Great Escape

Tomorrowland Speedway

Carousel of Progress

Tomorrowland Transit Authority (AKA: The Peoplemover)

Epcot

Getting Oriented

Future World

Spaceship Earth

Innoventions

Ellen’s Energy Adventure

Mission Space

Test Track

Imagination

Journey Into Imagination

The What If Labs

Disney/Pixar Short Film Festival

The Land

Living With The Land

Soarin’

Circle Of Life

The Seas With Nemo And Friends

The Seas With Nemo And Friends

The Seas Main Tank/Exhibits

Turtle Talk With Crush

World Showcase

Mexico

Gran Fiesta Tour

Norway

Frozen Ever After

China

Reflections Of China

Germany

Italy

The American Adventure

The American Adventure

Japan

Morocco

France

Impressions de France

United Kingdom

Canada

O Canada

Phineas and Ferb World Showcase Adventure

Illuminations

Disney Hollywood Studios

Getting Oriented

Hollywood Boulevard

The Great Movie Ride

Echo Lake

Star Tours

Indiana Jones Stunt Spectacular

For The First Time In Forever

Jedi Training

50’s Prime Time Cafe

Muppets Courtyard

Muppet Vision 3D

Pixar Place

Toy Story Midway Mania

Animation Courtyard

Voyage Of The Little Mermaid

Disney Junior Live

One Man’s Dream

Sunset Boulevard

Tower of Terror

Rock ‘n’ Roller Coaster

Beauty and the Beast Live

Fantasmic

Animal Kingdom

Getting Oriented

The Oasis

Discovery Island

The Tree of Life and Trails

It’s Tough To Be A Bug

Rivers of Light

Pandora

Avatar Flight of Passage

Na’vi River Journey

Africa

Kilimanjaro Safaris

Gorilla Falls Exploration Trail

Festival Of The Lion King

Rafiki’s Planet Watch

Asia

Expedition Everest

Kali River Rapids

Flights of Wonder

Maharajah Jungle Trek

Dinoland U.S.A.

Dinosaur

Finding Nemo - The Musical

Primeval Whirl

TriceraTop Spin

The Boneyard

Disneyland Anaheim

Before you go…

Magic Kingdom

Getting Oriented

Main Street, U.S.A.

Disneyland Railroad

The Disneyland Story presenting Great Moments with Mr. Lincoln

Mickey's Soundsational Parade

Main Street Electrical Parade

Remember... Dreams Come True

Main Street Cinema

Adventureland

Walt Disney's Enchanted Tiki Room

Jungle Cruise

Indiana Jones Adventure: Temple of the Forbidden Eye

Tarzan's Treehouse

New Orleans Square

Pirates of the Caribbean

Haunted Mansion

Critter Country

Davy Crockett Explorer Canoes

The Many Adventures of Winnie the Pooh

Splash Mountain

Frontierland

Big Thunder Mountain Railroad

Mark Twain Riverboat

Frontierland Shootin' Exposition

Pirate's Lair on Tom Sawyer Island

Sailing Ship Columbia

Fantasmic

Mickey's Toontown

Goofy's Playhouse

Donald's Boat

Gadget's Go Coaster

Chip 'n Dale's Treehouse

Mickey's House

Minnie's House

Roger Rabbit's Car Toon Spin

Fantasyland

Fantasyland Theatre

"It's a Small World"

Mr. Toad's Wild Ride

Peter Pan's Flight

Pinocchio's Daring Journey

Pixie Hollow

Snow White's Scary Adventures

Storybook Land Canal Boats

Dumbo the Flying Elephant

Casey Jr. Circus Train

Alice in Wonderland

Matterhorn Bobsleds

King Arthur Carrousel

Mad Tea Party

Sleeping Beauty Castle Walkthrough

Tomorrowland

Astro Orbiter

Autopia

Star Tours–The Adventures Continue

Buzz Lightyear Astro Blasters

Space Mountain

Finding Nemo Submarine Voyage

Jedi Training: Trials of the Temple

California Adventure

Getting Oriented

A Bug’s Land

Flik's Flyers

Francis' Ladybug Boogie

Heimlich's Chew Chew Train

It's Tough to Be a Bug!

Princess Dot Puddle Park

Tuck and Roll's Drive'Em Buggies

Hollywoodland

Disney Junior Dance Party

Monsters, Inc. Mike & Sulley to the Rescue!

Guardians of the Galaxy – Mission: BREAKOUT!

Frozen – Live at the Hyperion

Disney Animation

Animation Academy

Sorcerer's Workshop

Turtle Talk with Crush

Cars Land

Luigi's Rollickin' Roadsters

Mater's Junkyard Jamboree

Radiator Springs Racers

Grizzly Peak

Grizzly River Run

Soarin' Around the World

Redwood Creek Challenge Trail

The Pacific Wharf Bakery Tour

Paradise Pier

California Screamin'

Golden Zephyr

Goofy's Sky School

Jumpin' Jellyfish

King Triton's Carousel of the Sea

The Little Mermaid: Ariel's Undersea Adventure

Mickey's Fun Wheel

Silly Symphony Swings

Toy Story Midway Mania!

World of Color

Before We Get Started…

There are so many guides out there on the internet that are addressed to the parents of an autistic child, especially for Disney. Those guides make a lot of assumptions that just aren’t true, the most egregious being that it’s only autistic children that go to the parks. There is so little out there that is addressed directly to the autistic person themselves, especially adults. We’re here to change that.

This guide is written with two audiences in mind. The first and most important is autistic adults like ourselves, whether they’re planning a solo trip, a honeymoon, a trip with friends, or are taking their own kids there. However, we want this guide to be useful for autistic children and teens as well. We encourage parents of autistic children to give their children the link, have them read it (or help them read it), and involve them in the decision making process.

While we will give a lot of the same information you’ll find in other guides, we intend to go a step beyond. For every attraction, we will list any particular sensory triggers that it has, and give a full enough description that allows you to know exactly what to expect, while still saving some (pleasant) surprise for when you’re actually there.

We hope that this guide will be a valuable resource to you.

Have a magical day!

Walt Disney World Orlando

Before you go…

  • Several rides in the park use what Disney calls an Omnimover system. These are basically a line of two person cabs attached to a conveyor, which allows for many people to go on the ride at once, reducing the wait time. The cabs rotate according to guide rails in the floor, in order to give a movie-like experience. In order to board one, you step onto another conveyor belt, then into the vehicle, which will be moving down the conveyor as you step in. As you exit, you will reverse the process.  Both conveyors move at about the same speed (approximately 2 feet per second). For those who use wheelchairs or have difficulty with motor planning, ask a cast member to slow or stop the conveyor so that you can make the transfer more easily (this cannot be done on Peter Pan’s Flight, however). If you are asking the cast member to do this for you, you will be led to the exit to board so you can have a bit more time. The following rides use Omnimovers (these will also be mentioned in the individual ride’s sensory warning section):
  • Haunted Mansion (Magic Kingdom)
  • Buzz Lightyear’s Space Ranger Spin (Magic Kingdom)
  • Peter Pan’s Flight (Magic Kingdom)
  • Under the Sea (Magic Kingdom)
  • Spaceship Earth (EPCOT)
  • The Seas with Nemo and Friends (EPCOT)

Magic Kingdom

Getting Oriented

Magic Kingdom is laid out in a hub and spoke pattern. You enter through Main Street and are funneled through that to the hub and the castle. Going through the castle takes you to Fantasyland and Liberty Square, turning left takes you to Adventureland and Frontierland, and turning right leads you to Tomorrowland.

Main Street

Walt Disney World Railroad

Sensory warnings: None.  If you're there early in the morning, it's a good tool for getting to the back of the park and avoiding crowds.

Festival of Fantasy (Day Parade)

Sensory warnings: Loud music and EXTREMELY crowded.

Happily Ever After (Fireworks)

Sensory warnings: While the emphasis has been moving towards projections, there are still quite a few explosions. Since this usually closes the park, you’ll be dealing with a huge crowd during the show and the mass exodus that follows. Strategize accordingly.

This fireworks and projection display is generally right before park closing (though sometimes, you may get another hour or three after that). You will want to find a spot on Main Street facing the castle about half an hour to 45 minutes before, as a large part of the show involves scenes being painted onto the castle. The display is set to music from several Disney movies, including Hunchback, Hercules, and Moana.

If you find a spot early, you are likely going to be standing there an hour, and surrounded by a tightly packed crowd for most of that time.  It is difficult to move more than a few inches and may be impossible to leave during that time due to crowds.  However, if you don't get there early, you're going to have a bad view, if you can find one at all.

A word about volume. While Disney does drown out a lot of the explosions with music, it can still get quite loud no matter where in the park you are. There are ways around this, however. If you don’t mind leaving the park and therefore missing the castle projections, there are ways to hear the soundtrack and see the fireworks with the explosion sounds muffled. One option is to head back to the Ticketing and Transportation Centre, where you will be able to see the fireworks from a distance. If you time it well, you may even be able to watch from the ferry. You can also head back to one of the three resorts on the monorail loop (The Contemporary, The Polynesian, and the Grand Floridian), each of which has seating by the waterfront. The music will be piped in. There are also a couple of restaurants at the Contemporary which offer good views, but they are expensive. These methods will also help you avoid the end-of-day bottleneck.

With that said, since the castle projections look amazing (and that’s just on Youtube!), it is worth staying in the park to see them. In that case, you will probably want to use noise-cancelling headphones. A good hack would be to download a source audio before going (they’re available on Youtube, make sure the description says source or you will be hearing fireworks sounds!), put it on your phone or iPod, start the track just as the fireworks do, and turn the volume up so that it’s comfortable but not too loud. That way, the music will be all you hear.

As for the evening rush, plan to spend about fifteen to twenty minutes browsing in the stores to let the first large wave pass through. There really is no getting around the evening crowd, but waiting on Main Street for a little bit will help with the worst of it.

Even going towards a different part of the park can be near impossible just after the show.  It's a crush.  It took 30 minutes for two people to get from a center castle viewing space to the Monsters Inc Laugh floor.  Find a quiet nook to wait it out if you can.

If you can afford it, the Happily Ever After Dessert party offers reserved viewing on the Tomorrowland terrace ($59/adult) and all you can eat desserts beforehand.  It may also enable you to have somewhere to sit and wait out the crowds when the fireworks are over.

Adventureland

Jungle Cruise

Sensory warnings: Loud noises (pop gun and/or yelling), water/mist (possibility of getting sprinkled), some of the jokes can spook the literal minded, short period of darkness with eerie music (the guide is usually silent during this time, which can also make it unnerving).

This ride is a boat journey through a simulated jungle, involving animatronic animals and people. However, the attraction is perhaps better known for the “skippers” who pilot the boats, since they crack jokes throughout the trip. Most of the jokes are bad puns, but there have been some jokes about the dangers of the jungle that might be a little frightening if you are literal minded. (An example of one that spooked me as a child: A skipper made a joke about not being safe if you’re sitting on an orange cushion - which just so happened to be the colour of all of the cushions on the boat! My parents had to reassure me that he didn’t mean it.) In addition, some skippers (not all) use an air gun at the hippo pool (others brandish the gun threateningly and then turn and yell “Bang”, which can also be unnerving in its suddenness). Towards the end of the ride, the boat floats through a temple. Most skippers do not speak once you have entered, and eerie music plays as well. It’s very dimly lit, but it is brief (about twenty seconds).

The Magic Carpets of Aladdin

Sensory warnings: Height - this one has a bit more dimension to it than Dumbo.

Pirates of the Caribbean

Sensory warnings: Loud noises, darkness, drop track

The ride that spawned a movie series, this one starts out with a creepy vibe but ends very happily. The queue and the first section of the ride are dim and atmospherically creepy, with ghostly moans and some spooky imagery - nothing terribly frightening, but it might be uncomfortable for young children or the super-sensitive. You then go down a short drop track - even though you are in a boat, you do not get wet from this, but the speed and suddenness might be a bit uncomfortable. From here on out, though, the ride is just good fun, with the major show scene of the pirates frolicking. The lights are brighter here, and there’s a lot to look at.

Swiss Family Treehouse

Sensory warnings: This is a walkthrough attraction and includes climbing stairs.

Enchanted Tiki Room

Sensory warnings: Can get loud, sound of thunder and brief darkness.  

Frontierland

Big Thunder Mountain Railroad

Sensory warnings: Loud and very rattly - this one doesn’t have any inversions, but it will shake you up.

This coaster is tame as coasters go, not a lot of steep drops and no inversions at all. That said, many people report a lot of rattling on the tracks and some strategically placed rocks give the appearance of one about to fall down on you.

Splash Mountain

Sensory warnings: Fast drops, periods of darkness, water (you will get wet!)

The big drop is visible from the entrance, so you know exactly what you’ll be getting into. The anticipation is actually worse than the drop itself - you get teased with two smaller drops well before the big one, and the ride is designed with story scenes to make you forget about what’s coming. That being said, that last drop is a doozy, and you are definitely getting wet on this. Either bring a change of clothes or wear a plastic poncho if it’s cold - you may very well welcome the splashdown on a hot summer day though. I’m not sure if there’s any truth to the rumor that you get wetter if you sit in the front or on the right side, but since seating is randomized anyways, better to be safe than sorry.

Country Bear Jamboree

Sensory warnings: Can get a bit loud

Shootin’ Arcade

Sensory warnings: Can get a bit loud. Note that this is pay-to-play

Tom Sawyer Island

Sensory warnings: There are some dark tunnels, a bridge that bounces, and air guns. All are avoidable.

Liberty Square

The Hall Of Presidents

Sensory warnings: None

Haunted Mansion

Sensory Warnings: Darkness, backwards portion, loud noises (thunder), dark imagery, disorientation (in opening room), element of surprise (holograms), omnimover system

People often say this ride is more silly than scary, and while that’s mostly true, there are still a few things that can trigger the unprepared.

The ride is hosted by a disembodied “Ghost Host”, with a loud and deep voice. The cast members working the ride also tend to ham up the spookiness, and are known to yell unexpectedly. Once inside the mansion, you will be led into the “stretch room”, where the host introduces himself and the ride. As he speaks, the pictures on the wall begin to stretch and the ceiling lifts, creating a disorienting sensation (you will feel as though you are going down in an elevator; in reality, you are not moving at all). After he says “of course, there’s always my way”, there will be a loud thunder clap and the lights will go out. There is dark imagery on the ceiling (look down at this point to avoid it), and you will then be led through a hallway to board the “doom buggies” This is really an Omnimover - remember that if you need to transfer from a wheelchair or motor planning is difficult, you will need to enter through the exit to board so they can stop the conveyer; tell the cast member as you enter the stretch room. What will most likely happen is that they will have you stay behind as the guests leave to board the ride, then they will lead you to the unloading point to board.

Once aboard, the disembodied voice will be playing through a speaker very close to you, and the safety bar will lower automatically. You will travel through dark hallways and “meet” the ghosts who inhabit the mansion (actually holograms). Towards the end, your car will turn and go backwards down a slope, entering a lively graveyard scene. Afterwards, the cars will turn towards a row of mirrors, where you are able to see yourself and another “passenger” - again, actually a hologram. The narrator refers to these as “hitchhiking ghosts who will follow you home”. At the end of the ride, the safety bar will rise just as your reach the unload point. Just like when boarding, you are stepping off onto a conveyer belt - the cast members will stop the belt if necessary.

Liberty Belle Riverboat

Sensory warnings: None

The Muppets: Great Moments In American History

Sensory warnings: None

Fantasyland

Ariel’s Grotto

Sensory warnings: None.  This is a meet and greet with mermaid form Ariel.

The Barnstormer

Sensory warnings: This is a children’s roller-coaster, but there might still be a little shaking

Casey Junior

Sensory warnings: Water

Dumbo The Flying Elephant

Sensory warnings: Some height, but this is the lowest of the spinner rides. The crowd will probably be the bigger issue; this is a “rite of passage” ride for many young children.

It’s A Small World

Sensory warnings: Dim lighting, a very repetitive song - you might want noise cancelling headphones if your tolerance is low.

This ride is a relaxing boat journey through scenes from different cultures, involving animatronic dolls. This ride is probably best known for its theme song, which plays in a variety of styles throughout the ride. It can get grating, especially if the boats are backed up. However, the boat ride itself is very gentle, and it’s entirely indoors, so it’s a good way to beat the heat and relax.

Mad Tea Party

Sensory warnings: Motion sickness

This is your classic “teacup” ride, where the cups rotate around in various ways. The riders can control the speed of the spinning by turning the centre wheel, but even if you do not touch the wheel, you will spin quite a bit.

The Many Adventures Of Winnie The Pooh

Sensory warnings: Cars bounce slightly, nightmare sequence that can be unnerving

Another example of a Disney dark ride, this one brings you into the story of Winnie the Pooh. You are seated in a four person “honeypot” that takes you through the scenes. While this ride is very tame, there are two things that might be uncomfortable for the most sensitive. In the third scene, we meet Tigger, and the cars will gently “bounce” (travelling over small hills). Following that is the “Heffalumps and Woozles” sequence, which involves some comically grotesque imagery. Otherwise, this is an extremely pleasant ride.

Philharmagic

Sensory warnings: Mist, wind, scent (pleasant - apple-pie like), in-your-face 3D images (mostly at the beginning and end)

This 3-D movie goes through scenes from several of the Disney movies of the 90s, tied together with a story about Donald Duck stealing Mickey’s sorcerer hat. While there are fewer surprises than some of Disney World’s other 3-D movies, there are still several moments where images are right in your face. The movie begins with Donald Duck preparing the orchestra for a concert, then deciding to try on the Sorcerer hat. The instruments begin to play and to torment Donald (this has some very close-up imagery) before landing in a scene from Beauty and the Beast. As “Be Our Guest” plays, the scent of apple pie is piped into the theatre. When the champagne bottles pop at the end of the song, you will feel wind in your face. The next scene is from The Sorcerer’s Apprentice, which involves some splashes of water before transitioning into “Part Of Your World”, “I Just Can’t Wait To Be King”, and “You Can Fly”, with no tactile effects. During “A Whole New World”, order is restored via a magical whirlwind, and you will feel the wind effects again at this point. The movie ends with a comical pratfall from Donald, involving an animatronic at the back of the theatre. While there are a few small effects, they work in concert with the images on the screen so they can be anticipated.

Peter Pan’s Flight

Sensory warnings: Height, Omnimover (cannot be stopped)

This very short ride is a visual retelling of Peter Pan, which is viewed from a flying pirate ship. As you board and the ride begins, the track beneath the ride is visible, and ends suddenly so that you have the effect of lifting off (the real track is above you, ski lift style). You then fly over a scene of London at night, followed by scenes from Peter Pan. This is about two minutes long, so try to go when the crowds are smaller, you won’t want to wait in line for a long time.  Going late is a good choice.  Many times just before closing, the ride is a walk-on.

Prince Charming’s Carousel

Sensory warnings: None

This ride is a slow loader, and lines might get prohibitive, but this is a lovely looking carousel that adds some kinetic energy and lovely music to Fantasyland.

Seven Dwarf’s Mine Train

Sensory warnings: Rocking carts.  It's a tame coaster, much like Big Thunder Mountain Railroad.  There's an unpleasant flash when they take your picture.  Lots of Dwarves singing, somewhat loud.

Under The Sea

Sensory warnings: Omnimover.  A retelling of the Little Mermaid in traditional Disney ride format.

Tomorrowland

Astro Orbiter

Sensory warnings: Height - this is much higher up and faster than Dumbo or Aladdin.

Buzz Lightyear’s Space Ranger Spin

Sensory warnings: Spinning (you control), Omnimover

This ride is more of a game - you board an Omnimover vehicle which is armed with two small laser “cannons” - these are attached to the seat. As you travel through the scenes, you aim your laser cannon at Z shaped targets to earn points, and your score is shown at the end. Beware, this one can get addictive!

Monster’s Inc Laugh Floor

Sensory warnings: Can be a bit loud, some audience members are randomly singled out and lightly teased.

Space Mountain

Sensory warnings: Dark and disorienting, a little rough, but the coaster itself is tame. It’s the darkness that really provides the thrill/scariness.  Coaster itself is very jerky.  You whiz by bright stars on dark fields.  To get a good feel for the looks, sounds, and lights before deciding to ride it, I recommend riding the People Mover (Tomorrowland Transit Authority) first, as it travels through the ride so you can get a good look at it.  

Stitch's Great Escape (Closed!)

Sensory warnings: Loud noises, darkness, unpleasant scent (chili-dog), water, tactile effects. You will be restrained in your seat, and you cannot lean away from the effects. Hyper-realistic, avoid like the plague

It’s very rare that I would give a hard “avoid” to any attraction. Even for the ones I won’t personally go on, I know that one person’s sensory hell is another’s sensory heaven. But this is the exception - I just can’t recommend an experience that relies on being restrained and made to feel like your personal space is being invaded with no way to escape to anybody, regardless of neurotype.

This attraction is only open seasonally and is hopefully on its way to being replaced. Until then, just avoid this one.

Tomorrowland Speedway

Sensory warnings: Can be loud, smell of burning rubber, very likely to be jostled or bumped from behind.

Carousel of Progress

Sensory warnings: None

This ride is really more of a show. It takes place in a “moving theatre”, and you rotate from vignette to vignette. The scenes depict the passage of time and the different inventions that made life more convenient in that time (turn of the century, 1920, 1940, and a humorous look at the 21st century). The show is about twenty minutes long and is a good place to take a break.

Tomorrowland Transit Authority (AKA: The Peoplemover)

Sensory warnings: Brief period of darkness as you pass Space Mountain

This ride is meant to be a “grand circle” tour of Tomorrowland, but many people enjoy this ride as a chance to take a break from a busy day at Magic Kingdom. There’s rarely a line, and the slow movement can be really soothing. You do briefly pass Space Mountain, which is dark, and you will be able to hear the screaming, but it should otherwise pose no problems. In fact, if the lines aren’t too long, the cast member may allow you to stay on for another circuit!

Epcot

Getting Oriented

Epcot is, in my opinion, the most Autism-friendly of the parks.  You're almost never more than 10 minutes away from somewhere cool, quiet, and calm, yet there's still lots to see and do.  It is also one of the  larger parks, so expect a lot of walking.

It's separated into two different parks: Future World and the World Showcase.  Future World has technology and science themed attractions.  World Showcase has areas based on different countries.

Future World has a central area with two different spokes, while World Showcase is in a circle around a big lake, where they also hold the nighttime show, Illuminations.  Illuminations is loud, has fireworks and actual fire.

There's a great variety of food here, and you can look up menus and reviews of items online before you go.  If you're there during the food and wine festival in the fall, there's even more choices.

Future World

Spaceship Earth

Sensory warnings: Darkness, backwards descent, Omnimover.  Some fire effects.

Innoventions

Sensory warnings: None

Innoventions is an exhibit showcasing different inventions - think exposition hall or science center. At this time, Innoventions is down for refurbishment, and the only available exhibit is Colortopia, a show and lab having to do with the psychology of colour. There are character meets nearby (as of October 2017 it has Baymax, Joy and Sadness, and the traditional Mickey & friends), and a “cooling station” that offers free samples of Coca Cola drinks from around the world. Some are better than others (the Beverly in particular has a reputation for being nasty, be warned!). You can sample all you want, so if you find something you like, there's nothing to stop you from having multiple cups if it.

Ellen’s Energy Adventure

Sensory warnings: None (closed now)

Mission Space

Sensory warnings: Claustrophobia, darkness, spinning/motion sickness (orange only), sustained g-force (orange only), rough jerky motions (Orange only). Read and heed the warning signs and speeches. They are not messing around with this one. Orange is definitely not for the faint of heart, and even Green might be difficult depending on your sensitivities.

<Note: this ride has been redone September 2017, so these recommendations are based on the previous version. There's an updated review of green mission below though.>

This ride is meant to simulate a space launch. You are seated in a group of four in a small pod, which can be really claustrophobic once closed. The screen displaying the ride movie is about two feet from your face. You have the option of choosing two versions of the ride, orange or green. The green version does not spin, cutting down the g-forces and risk of motion sickness. That said, the pod itself is the same as the orange version, which means you are still in a tight spot, and there is some rocking. The orange version spins (it’s a centrifuge) and can result in migraines, nausea, and/or dizziness. However, because it’s enclosed, you will not actually “see” the spinning motion. The building temperature is kept low and both versions have fans to blow cool air in your face, which reportedly helps a little, and in the orange version, there are motion sickness bags in the instrument panel.  If you do feel sick getting off, there are “comfort closets” at the exits, ask a cast member.

Before boarding the orange version, you will hear several reminders to keep your eyes open and your head still and flat against the headrest to minimize the risk of motion sickness. (It will give you the vestibular cuing you need to stay oriented - the video is timed to the motions so it actually lets your mind interpret what you’re feeling as being pushed forward.) At times, you might feel strong sustained g-forces (like a strong push on your stomach, being held against the seat), and there is a brief moment of air time, which will feel like you are weightless. (Reportedly, astronauts who have done this ride say that it is as close to weightlessness as you can get without actually leaving earth!)

On both versions of the ride, you are assigned a position on the crew. You will have two buttons that light up when it’s time to press them, though they will be pressed on autopilot if you are unable to do it, so do not feel that you have to, especially if you feel you need to focus on keeping your eyes open. Towards the end, you will also be asked to use the joystick to help land the spacecraft on Mars, though again, that is optional.

Green Version (as of October 2017) has been redone.  You still get in the same small space, but the ride video and preshow are different from before.  It's more like a Soarin’ over the earth type of ride.  You fly over the earth and see beautiful views from space.  It is a motion simulator and the video is beautiful.  If you can handle small spaces and don't mind watching a screen that's quite close to your face, this can be a wonderful ride.  There is a bit of a pretend “Oh No! You've got to help it land manually!” At the end, but no matter whether you press buttons or use the joystick, you will still be fine.

Test Track

Sensory warnings: High speed, very dark with bright laser lights, brief period of strobe lights

This ride is meant to feel like you are riding along in the test run of a concept car, which you get to design. Prior to boarding, you will be given an RFID card which you will scan into a design table. You can work in a group of up to three people on this. You will have about ten minutes to design the car using a touch screen. As you design, you will be able to see scores for capability, efficiency, responsiveness, and power, all of which will then be “tested” when you board the ride.

When your design time expires, you will take your card to the boarding area to be scanned. Once you’ve boarded, you will see your car on the screen and will be able to compare your car with the rest of your party throughout the ride. There is also a leaderboard at the end of the ride to compare your car with all of the cars that went through that day.  This feature doesn't always work though,as my daughter was sad to find out.

On to the ride itself! After boarding and dispatch, your car will be put through the test track. This is designed to look like a computer program, very dark with laser lights denoting the track. If you have seen the movie Tron, you’ll have an idea of what the aesthetic is. The capability and efficiency tests are first, and these mostly involve some turns, which will allow you to get used to the lighting. The responsiveness test is next, and this involves some more rough swerving, including a near miss with a large laser-light truck, which flashes. The final test is the power test, which takes you outside of the ride building and accelerates to about 65 mph. Once you re-enter the ride building and disembark, you will be able to see your final score. There are also activities in the post-ride area that allow you to play more games with your design.  You can also take free pictures with interesting animated backgrounds and email them to friends or family.

Imagination

Journey Into Imagination

Sensory warnings: Some scent.  Very very bad scent.  Also flashing lights and loud sudden sounds.  Honestly for me, it was highly unpleasant.  Additionally the activities in the exit area are dated and broken.

The What If Labs

Sensory warnings: None

Disney/Pixar Short Film Festival

Sensory warnings: 3-D movie

This movie shows three Disney and Pixar shorts in 3-D. These films rotate often, and as far as I know, do not involve in seat effects.

The Land

This pavilion’s main focus is on agriculture and the environment. How Soarin’ fits into this is a bit of a mystery, but there we are. This pavilion is one of the more crowded ones, featuring a boat ride, a movie, and a simulator, as well as two restaurants.

On the upper level is Garden Grill, a sit-down meal served family style which usually includes turkey, mashed potatoes, vegetables that are grown in the pavilion, and pie. The restaurant slowly rotates throughout the meal (the movement is so slow that most won’t notice it) and shows different scenes. This meal is also a character meal, and no substitutions can be made to the menu, though you can have as much as you want. The second restaurant on the lower level, Sunshine Seasons, is more of a food court - look for the coloured hot air balloons on the ceiling. There are five counters, each of which has different options: Wok Shop, Sandwiches/Bakery, Soup/Salad, Grill, and Grab-and-Go. There is plenty of variety here, and everyone should be able to find something to eat.

If you are very interested in agriculture, you can register for the Behind The Seeds tour. This is one of the cheaper and shorter tours that Disney offers, and it is very interactive - you get to taste the vegetables growing in the greenhouse, and if there are kids along, there’s a ladybug release.

Living With The Land

Sensory warnings: None.  You go on a boat and look at greenhouses.  There's a plant scent, but that's expected.

Soarin’

Sensory warnings: Height, wind and scent effects (meant to be pleasant), over-the-shoulder restraints

This ride simulates a hang-glider flight past many world landmarks, including the Eiffel Tower, the Great Pyramids, and the Great Wall of China, ending with a flight over EPCOT at night. Like many Disney rides, it is intended to provide a very realistic experience, but unlike some of the other hyper-realistic ones, it is not designed to scare or shock. The realism starts with the film itself, which is shot in high-definition, to really give a “you are there” feeling. (You do fly over some water scenes, and splashes are used as transitions, but there are no water effects.) There are wind and scent effects piped into the theatre to match the images shown on screen (the scent of grass in Africa or roses at the Taj Mahal). The movement is quite gentle after the initial “rise” - you might feel a bit of gentle rocking, but that’s all.

Note: a different contributor disagrees on the transition scenes.  They scared and startled me.  When you're in Australia and a water-plane is coming towards you it will look as if it's about to hit you.  When you're over the Great Wall, it will seem as if a kite flies in your face.  When you're at the top of the eiffel tower, it will close up on the light at the top.  Just close your eyes during transition scenes and you'll be fine.  Additionally, the fireworks at the end are unpleasantly loud.  I recommend fingers in ears.

The only things that may be disconcerting about this ride are the height and the shoulder restraint. In my experience, once the movie begins, you stop noticing it. If you do feel uncomfortable, or need a vestibular cue, there are small bars on either side of the shoulder restraint to grab. You can also request to sit in back, where the sight of the other riders’ feet might be enough of a cue to ground you (though it does spoil the illusion).

Circle Of Life

Sensory warnings: None

The Seas With Nemo And Friends

The Seas With Nemo And Friends

Sensory warnings: Omnimover

The Seas Main Tank/Exhibits

Sensory warnings: None

Turtle Talk With Crush

Sensory warnings: None

World Showcase

World Showcase is meant to be a sort of permanent World’s Fair. At first glance, there doesn’t appear to be a lot to do here, but appearances can be deceiving. If you don’t like rides, there will be plenty to see and do, and if you do, this area can still provide a welcome break and a few mild thrills.

While there are two boat rides, three movies, and an animatronic show, the main attraction here is soaking up the atmosphere. (In fact, five of the pavilions are pure atmosphere.) This means exploring the pavilions, browsing the shops, enjoying the street performers, and eating. Some of the best food in the Disney parks is to be found in this area - reservations are a must for any sit down restaurant, except perhaps the ones in Morocco.

Got kids with you who aren’t as interested in browsing? There are two options that will appeal to them (and maybe even to you!) and hold their interest. One is the Phineas and Ferb World Showcase Adventure, which is free, and will be described in more detail below. The second is to pick up a Passport kit, which you can find in most of the stores for about $10. In each country, you can look for the KIDCot stop, where a representative of the country will stamp the passport and write a message. I still have mine, and it makes a wonderful souvenir! Sometimes the KIDCot station will also have a free craft activity.

Each of the eleven countries is situated at a point around the lagoon it encircles, with Mexico on the far left, Canada on the far right, and America in the centre. I will be describing the tour clockwise, starting in Mexico. World Showcase is larger than it first appears, so be prepared for a lot of walking.

Mexico

Gran Fiesta Tour

Sensory warnings: None, a bit loud.

Norway

Frozen Ever After

Sensory warnings: Backwards drop on a boat.  Drop is very similar to Pirates of the Caribbean but backwards.  This is a remake of the old Maelstrom ride and has the same ride track.  There are sparkling snowflake lights, but they're not fast-flashing.  Lines can get quite long, so this is something to fastpass if possible.  It also breaks down frequently.  So frequently that when I went to use my fast pass it was broken, so they gave me another set of fast passes.  When I used those, the ride broke down while I was on it.  They then gave me more fastpasses.  The third time I did get to ride it.  You can find out if it's currently working by using Disney's parks phone app.  I recommend doing so before heading over.

China

Reflections Of China

Sensory warnings: No seating

Germany

The German pavilion is mostly atmospheric, with several shops (including a Christmas-themed shop, a toy store, and a candy store), snack stands, a model train display, and a large restaurant called the Biergarten. It’s a great place to browse and soak up the atmosphere, and kids (and kids-at-heart!) really enjoy this one. Every hour, a clock chimes with a display of dancing dolls and a special glockenspiel.

The Biergarten is a buffet style restaurant that’s open for lunch and dinner that features schnitzel, potato salad, sausages, and apple strudel, among other German staples. Seating is at long communal tables with benches and there is live music from a German oompah band. The atmosphere is very raucous - beer is served and the musicians encourage the guests to make toasts and sing along. You may want to book your reservation for a time when there isn’t a show going on.

Italy

Italy is very much an atmospheric pavilion. There are occasional street theatre performances that include flag tossing, but the main things here are architecture, dining, and shopping. The pavilion is quite beautifully done, with plenty to see, and some very high-end shopping opportunities.

There are two main restaurants in this area. Tutto Italia is the more general Italian restaurant, mainly serving different pastas, though there are meat options and large salads available too. A small wine cellar is attached to Tutto Italia, which offers drinks and appetizers. Via Napoli specializes in wood-fired pizza, though pasta and other Italian entrees are available. This restaurant has an open kitchen where you can see the pizzas being made in one of the three stone ovens. Via Napoli is slightly louder than Tutto Italia. There are also carts that sell chocolate, drinks, and gelato.

The American Adventure

The showcase attraction for the pavilion is also called “The American Adventure”, and it’s an animatronic show about the history of the country. Beyond that, there are usually special performances at the nearby America Gardens Theatre, as well as performances inside the pavilion by The Voices of Liberty. This group dresses in period costumes and sings folk songs (and the occasional Disney song) a cappella in close harmony. Around the holidays, they switch to caroling in costumes straight out of Charles Dickens. They perform several fifteen minute sets throughout the day - show up early and get a spot right under the dome for really good acoustics.

As far as food goes, this is where you’re going to find your “safe” menu - the Liberty Inn sells simple food like hamburgers and hot dogs, as well as funnel cakes.

The American Adventure

Sensory warnings: None

Japan

Japan is an atmospheric pavilion which boasts some quiet garden areas, a large department store (Mitsukoshi), and a small exhibit on Japanese art and culture (at this time, the theme is “Kawaii”). There are occasional displays of Taiko drumming, which can get loud and be heard for quite a distance (these should be mentioned on your Times Guide). There is also an outdoor stand that sells teriyaki and similar dishes, and another that serves a shaved-ice treat called Kaki-Gori as well as alcoholic Japanese drinks like sake. This pavilion can be busy and loud, but there are some quiet spots to retreat to - look for the koi pond or zen garden.  If you enjoy Japanese culture, you will enjoy this pavilion.

There are two sit-down restaurants in this pavilion. Tokyo Dining is the quieter of the two and features sushi and tempura (though there are a few grilled items available). There are plenty of options, including set plates and bento boxes.  Teppan Edo is an interactive dining experience, where the chef prepares your meal on an iron griddle attached to your table (complete with knife tricks and large bursts of flame), and features Teppan, which is grilled chicken, beef, or fish mixed with vegetables and noodles and served with a bowl of rice. (There is a veggie only option, as well as a few appetizers that can be combined with sushi for a full meal, but the specialty is the Teppan, and it is assumed that is what you’re having.) Because of the “show” atmosphere, if your party is small, you might be seated with strangers (all tables seat eight), and it can get rather loud. Another thing you might want to know about Teppan cooking is that you will get your meal in parts according to how long it takes to cook, so you might get your vegetables and noodles first, but have to wait a few more minutes for your chicken. That said, the food appeals to most palates and it’s a lot of fun to watch.

Morocco

This is mainly an atmospheric pavilion, and it’s one of the nicest of the World Showcase, in my opinion. When the pavilion was made, the King of Morocco commissioned artists to make it as accurate as possible, and the effort really shows. Expect a lot of tilework and several secluded areas to rest. There’s a small exhibit of architecture called the Fez House and plenty of shopping. There are occasional performances by a Moroccan street band as well.

Along with the quick-service Tangierine Cafe, Morocco has two sit down restaurants, Spice Road Table and Marrakesh. Because the food is a bit less familiar, these two places rarely have a wait, and if you have adventurous taste buds, the food will be very good. Marrakesh serves couscous, various meats (usually on kebabs) and bastilla, a dessert made of layers of flaky pastry. Spice Road gives you the option of eating tapas style (for more authentic dishes, such as stuffed grape leaves or hummus fries) or ordering an entree, which has slightly “safer” choices like chicken skewers with potatoes.

France

While this area does have a lovely movie and a chance to get off your feet, there’s also plenty more good shopping and dining experiences to be found here. There are two sit down restaurants here. Les Chefs de France is open for both lunch and dinner, and while you will find very fancy French dishes including frog legs and escargot, there are some “safe” options, including French onion soup, grilled chicken, and a macaroni gratin. Remy might come by on a little tray to entertain. Upstairs, Monsieur Paul, the more expensive of the two, serves fancier food for dinner only. Both restaurants are quiet and have a nice view of the water. For a (slightly) faster meal or snack, there are plenty of pastries and sandwiches to be had at Les Halles. The place is very popular though, so expect a line.

Impressions de France

Sensory warnings: None

This is the only one of World Showcase’s three movies where you will be allowed to sit down. And a good thing too, because the music and imagery are both very soothing. This is a very good place to get some rest and air conditioning.

United Kingdom

The final “atmosphere” pavilion, this one boasts some interesting architecture, some shopping (including a toy store, a store selling British teas and candies, and a Heraldry store), and several different performers, including Quickstep, an acoustic Irish folk group. Towards the back of the pavilion there is a quieter area with a hedge maze, a nice spot to take a rest.

UK’s main sit down restaurant is called The Rose and Crown. This restaurant is actually part pub. If it’s drinks and appetizers you’re after, you can eat in the pub section, but that area can get a bit raucous. (It is a bar, after all!) The dining room side is quieter and features the same drinks and appetizers that are available on the pub side, as well as British staples such as cottage pie, fish and chips, and trifle. There is also a small fish and chips stand for a snack on the go.

Canada

The main attraction of this pavillion is the O Canada movie, but there are other things to do here. There are some nice gardens, a large souvenir shop, a steakhouse, and street performers (usually Celtic or French Canadian rock, it seems to be rotating at this point though). The steakhouse, Le Cellier, is dark and very difficult to get a reservation for because of its popularity. It is one of the nicer and quieter restaurants though, and it’s good for some slightly higher-end food.

O Canada

Sensory warnings: No seating

Phineas and Ferb World Showcase Adventure

Sensory warnings: None

This is an interactive mystery and adventure.  Previously it was Kim Possible missions.  Essentially you chase a villain and get to activate some special features within a World Showcase exhibit.  For example, in the Germany pavilion you can activate the cuckoo clock and make the model train go.  It's a fun thing you do at your own pace.

Illuminations

Sensory warnings: Loud explosions, pyrotechnics, and a huge bottleneck when it’s time to leave

Disney Hollywood Studios

Getting Oriented

Hollywood Boulevard

Be warned,with Disney's new Star Wars land incoming they have revamped a few things.  There are hourly marches of Stormtroopers by Captain Phasma during which they pipe in loud music, and the crowds make it difficult to get around.

There are also Stormtroopers marching around in pairs to provide that militarized police force ambiance.  If you wear resistance or rebel gear or have a child in costume, they may single you out.  Whether or not this is a plus, is up to you.

There is a new Star Wars nighttime show here.  It has projections on the Chinese theater, with fireworks, pyrotechnics, and lasers.  I recommend not being very close as it will be hard to take everything in, and wearing earplugs as it is very loud even when there aren't fireworks.  Perhaps at most stand near where Hollywood Boulevard opens up into the big open area.  People nearest to the show tend to sit down.  So if you are close, prepare to sit on the ground.  I saw this maybe a car’s length away from the center stage and it was far too close.  I regretted it but could not easily leave due to crowd density.

The Great Movie Ride (closed!)

Sensory warnings: Loud noises (simulated gunfight), scary imagery (scenes from Alien and the Wicked Witch in The Wizard of Oz), simulated hijacking.

Echo Lake

Star Tours

Sensory warnings: Can be rough.  Essentially it's a motion simulator.  At the beginning, your craft takes off even though your pilot isn't aboard, and C3PO is revealed.  Then your craft gets stopped by a Empire Agent (it could be Vader, stormtroopers, Boba Fett…) and one person is outed as the rebel spy. Then the craft must travel through two different Star Wars locations to get them to safety.  It's 3 D and some versions of the ride (there are multiple) have unpleasant startling 3D effects.

Indiana Jones Stunt Spectacular

Sensory warnings: Fire, can get loud

This show mimics a movie shoot while teaching you about the role of a stunt team and explaining how movie stunts are done. This can get loud, but the worst of it can be diluted by sitting at the back. There are also some pyrotechnics and explosions, especially towards the end.

Over 18? You have the opportunity to get up on stage and be part of the scene as an extra. The extras will be chosen before the show begins, so if you are interested, sit up close and get excited when they ask for volunteers. You won’t be required to speak, just show different reactions, and a cast member will be nearby to tell you what to do.

For The First Time In Forever, a Frozen sing a long

Sensory warnings: Simulated snow comes down from the ceiling when Elsa sings.  It's a comedic retelling of the Frozen story with opportunities for singing.  Even with the whole audience singing, it doesn't get louder than earplugs can help you with.

Jedi Training

Sensory warnings:

50’s Prime Time Cafe

Sensory warning: Can get loud, chaotic decor, “pranking” (meant in fun, but can upset the literal minded).

(This is a restaurant, not a ride, but it’s in this section because of a very important sensory detail that, if you aren’t ready for it, can lead to anxiety.)

This is a highly immersive themed experience that is meant to replicate a family dinner in the 1950’s. While the food itself is down-home comfort foods (think meatloaf and fried chicken, milkshakes, and generous desserts), what makes the restaurant memorable for many is the service and “show”. The servers refer to themselves as Aunts and Uncles (sometimes even Mom) and are instructed to gently tease the guests. This might include being sent to “time out” for putting your elbows on the table, or being fed your vegetables airplane style. (Waiters have also been known to assign “homework” or chores, make guests do stunts or sing silly songs, and bring back unfinished vegetables with whipped cream on top for dessert, this does depend on your server’s personality though.) While the teasing is good-natured fun, you can let the person who seats you know that you’d rather not participate and they will leave you alone.

Seating is in small “kitchen” style rooms, decorated with vintage knickknacks (which might be visually “clashy”) and featuring a TV that plays clips of 50’s shows throughout the meal. This along with the servers’ antics can lead to a loud and chaotic environment. That said, if you know what you’re getting into, this can be a lot of fun - the more you play along, the more the server will play with you, and many families do act up and get in character.  If you want the comfort food but not the show, you can also go to the Tune In Lounge next door, which offers the full menu in a quieter setting, as well as drinks.

Muppets Courtyard

Muppet Vision 3D

Sensory warnings: Water spray, can get loud, but this is one of the tamer 4-D movies.

This is the 4-D movie for people who don’t like 4-D movies (and I should know, I’m one of them!). Don’t be fooled when Kermit says they will not be stooping to any cheap 3-D tricks, they proudly pull out all of their visual stops (a paddleball, a noisemaker, a can of spring snakes).There are tons of in theatre-effects, including several animatronics, a live character (Sweetums), bubbles, and fiber-optic fireworks. Also, this is the Muppets, so expect a few loud explosions, especially towards the end. However, the only thing that will actually touch you is a little spray of water from a gag flower towards the beginning of the film.

Pixar Place

Toy Story Midway Mania

Sensory warnings:. This is a 3D shooter that pulls you along to a variety of shooting galleries.  You shoot things like plates, and throw rings on aliens.  There is spinning and unpredictable moving of your vehicle.

Animation Courtyard

Voyage Of The Little Mermaid

Sensory warnings:. Bubbles descend from the ceiling.  Show is a little loud.  There are light projections.

Disney Junior Live

Sensory warnings: Lots of audience participation, can get loud, you will be seated on the floor

One Man’s Dream

Sensory warnings: This is just a setup of information about Disney and the development of the parks.  It has a museum type feeling.

Hidden in the back, at least currently, is a place to meet StarLord and Groot.  Groot is a robot that says “I am Groot” and wiggles somewhat.  Starlord can be awesome.  When viewing not very controlled limb flailing he said “Dance moves, cool!”

Sunset Boulevard

Tower of Terror

Sensory warnings: As much a psychological thriller as a physical one. Very dark, some intense special effects, and of course, the randomized drops. Not for the faint of heart.

Rock ‘n’ Roller Coaster

Sensory warnings: Very fast, very loud, pretty dark, three inversions (two loops and a corkscrew). Not for the faint of heart.

The idea behind this roller coaster is that you are racing through the streets of L.A. in a limo, trying to get to an Aerosmith concert on time. This coaster takes place mostly in the dark, though it’s not as dark as Space Mountain.

The two things that set this coaster apart are the same two things that might make this off-putting even for people who can handle inversions. The first is the sound system. This isn’t just ambient music piped in through a few hidden speakers along the track. This is full-powered, four speakers around your head, subwoofer under the seats, balls-to-the-wall rock. In a word, it’s loud. There are five different Aerosmith tracks that you might get (it’s randomized).

The second major sensory hurdle is the launch. Unlike most roller coasters, where you slowly coast out of the station and get pulled up a hill, this one shoots you straight into the ride. And when I say “shoot”, I really mean it - you go from 0 to 60 in about two seconds and you’re in your first and second inversions pretty quickly after that. In fact, it’s the launch where your picture will be taken.

The launch can cause some serious G-force (a feeling of being pushed down) and whiplash if you’re not prepared.  Here’s how it works: once you’ve boarded your limo, you will be taken to the dispatch area, which looks like a traffic overpass with a sign. You may be waiting there for a few seconds for the way ahead to be clear.  The music will start before the launch does, and the traffic sign will turn bright yellow. Once you hear the music and see the flash of yellow, you have about three seconds to make sure your head and back are pressed to the seat back, and you are facing straight ahead. There are small bars on either side of the shoulder restraint to grab. You will hear Steven Tyler count down from five, but be prepared - the launch is right after two.

Beauty and the Beast Live

Sensory warnings:. It's too loud,just pull your ear plugs out and you'll be fine.

Fantasmic

Sensory warnings: Loud (very), pyrotechnics,flashes of light, mist screens (you will get wet if you sit near the front)

Animal Kingdom

Getting Oriented

Animal Kingdom is made up of four major lands (Africa, Asia, Dinoland U.S.A. and the new Pandora), one minor land (Rafiki’s Planet Watch, though one could argue this is part of Africa), a hub land (Discovery Island) and The Oasis, which is more of a transition area than anything else.

Animal Kingdom is the largest park at the resort, but the main reason for the large size is that about two-thirds of it are used for the animal enclosures and backstage care. That said, there is still quite a bit of walking involved in this park, and it does get very hot. Water bottles and comfortable shoes are essential.

I want to note that there are lots of bright, loud, full of drums musical performances throughout Asia, Africa, and Discovery Island.  Check a times guide to know where to avoid and always have your earplugs handy.  If it gets to be too much, go to the first Aid building.  They have several dark quiet rooms you can lay down in.  Unfortunately, finding quiet, cool places can be a challenge here, where most attractions are outside.

Many people say that Animal Kingdom is a half day park. In my opinion, that depends on what your interests are. If you’re just here for thrill rides, then yes, it probably is a half day park (though the new water show Rivers of Light and the Pandora area are starting to challenge that claim). But if you’re an animal lover, a budding photographer, or someone who likes to take it slow and soak up the atmosphere, this can easily be a full day park, or maybe even two.

If you or your party is a mix of both, what I would recommend is doing two days, or a day and a half. The first day or half day is the thrill ride “blitz” day, where you hit all of the major attractions and shows, including Pandora. The second day or half day is the “slow” day, where your focus is the nature trails, making the trip out to Rafiki’s Planet Watch, and enjoying the atmosphere and street entertainment. Much like EPCOT’s World Showcase, there is more to see than meets the eye, so if rides aren’t for you, give this park a try, there’s plenty to do!

Got kids? Are you a kid at heart? The Wilderness Explorers Challenge is free to play and a great way to explore some of the more far-flung corners of Animal Kingdom, including Rafiki’s Planet Watch. This program is based around the “Wilderness Explorers” organization that Russell (from the movie Up) is part of. Like a Scouts program, a cast member will teach you the oath and sign for Wilderness Explorers, then give you a book with activities. You travel to different stations around the park (there are at least two in every major area except the Oasis), complete tasks, then have a cast member give you the appropriate sticker. Stations are clearly marked with signposts, and cast members in charge carry orange bags.  Tasks vary from learning about ecology to culture, from finding camouflaged animals to identifying tracks, making this an especially good thing to do if you are taking kids out of school to come during the off season.  There are over 30 to collect. This is a self-guided tour, so you can do this at your own pace - challenging yourself to complete them all in a single day (it is doable!), or taking it slow and even completing the book over multiple visits.

The Oasis

The Oasis is “transition space”, meant to give you the feeling of leaving the real world behind and entering a magical place, with plenty of animal viewing opportunities along the way.

Too bad that it’s the only way into the park, and most people want to get to Pandora before the lines get too long. Even if you don’t get waylaid by the morning stampede while you’re exploring, you will very likely lose time on other rides the rest of the day.

The Oasis is definitely worth exploring, but not during the morning rush. Come back in the afternoon, or spend some time there before you leave, there’s lots to see. Or do the Oasis on a more relaxed day at Animal Kingdom.

Discovery Island

The Tree of Life and Trails

It’s Tough To Be A Bug

Sensory warnings: Insects, fog, mist, scent (very unpleasant), threatening 3-D imaging, tactile effects (leg tickler, rumble, and back poke), darkness. Very realistic, not for the faint of heart.

This show is meant to teach about the different ways insects protect themselves and the human relationship with insects, but the visuals are realistic enough to scare most kids and many adults, and that’s before we even get to the tactile effects!

You will experience a bad smell (meant to be a stinkbug but reportedly the smell of burnt coffee), a poke in the back meant to be a bee sting, and in seat effects to simulate bugs running past. In addition, rubber spiders dangle from the ceiling and smoke fills the theatre at one point.

Some of the worst tactile effects are avoidable if you know when they will occur. You will see the stinkbug before you smell her, so there will be time to prepare (the scent goes off with the green cloud). The bee sting effect comes out of the seat back, so once the can of bug spray appears on screen and the theatre starts to fill with fog, sit up and lean forward slightly so that your back does not touch the back of your seat. You will hear Hopper say “Hornets, arm your stingers and attack”. Stay leaning forward until Hopper calls for the black widow spiders. If spiders spook you too, it’s best to lean fully forward with your head down from the time the bug spray can appears until Hopper starts to talk about zappers and bug motels. You should be fine from then to when the show proper ends.

As the show ends, an announcement will be made to “please remain seated so the beetles, maggots, and cockroaches may exit safely”. This is where you feel the leg tickler and the seat rumble, so now’s the time to lift your feet slightly off the floor, or else move into a cross-legged position. You do still feel the rumble this way, but you won’t feel the tickling on your legs. When the announcement is made to gather your belongings and children, it will be safe to put your feet down.

If it’s just the tactile effects that scare, the movie is still worth seeing as long as you know when to move out of the way. If the sight of bugs scares though (there is also a scene with a tarantula that shoots quills), this is probably one that should be skipped.

ALL OF THIS BEING SAID: The queue line for this show has some impressive views of the carvings on the Tree of Life that you won’t be able to see from anywhere else, and the lobby is quite well done. If you want to see all of this without seeing the show and the line isn’t too long, go ahead and get in line. Walk all the way to the holding area, and then ask a cast member to direct you to an exit. If you are with a party that does want to see the show, this also helps you stay nearby, just have the cast member escort you out as the rest of your party enters the theatre. Figure about fifteen minutes before they come out and join you, there are plenty of trails with animals to walk nearby.

Rivers of Light

Loud, poorly designed seating makes personal space and viewing difficult.  Mostly calm.  Has light effects and water effects.  No fireworks!  Do note, the standby line (when you don't have a fastpass) for this starts near the Nemo show,not near the entrance to rivers of light (bizarre).  You may want your earplugs.  At the end, I recommend sitting and waiting to let the crowd die down before attempting to exit.  Initially, it's a static, press of loud people and some flashing light souvenirs.

Pandora

Avatar Flight of Passage

This ride simulates flying on a Banshee through the world of Pandora.  You straddle a bike-like thing and the part against your legs will move in and out as if you're on a breathing animal.  There are flashing lights both at the beginning and at the end.  It's a beautiful ride, but does simulate steep drops and being upside down (you never truly are).  The restraints can be off putting as they come up behind you, holding your back and back legs.

The first pre-ride video room is sensorily unpleasant with flashing scanning lights.  You can skip it if you ask a cast member.  Watch a YouTube video beforehand to decide whether it's for you or not.

Na’vi River Journey

A pleasant, full of dark light and phosphorescence river journey through Pandora.  Beautiful, smooth, but certainly not worth a 2 hour wait.

Africa

Kilimanjaro Safaris

Sensory warnings: Can get bumpy

As close as you’ll get to a safari expedition short of actually going to Africa, this ride allows you to see several African animals, many well-known (elephants and lions), some less so (okapi). You go through the safari in a large tram, with spotting guides above the seats. The cars do move rather slowly to allow you to take pictures, but the driver will not stop, so it helps to have your camera up and ready.

Some people recommend doing this early or late in the day, when it’s still cool and the animals will be more active. While that may be true, Disney was very strategic about placing food, water, and shade close enough to the ride track for a good view, so there will always be plenty to see. At times it may appear that the animals are very close to your car, but Disney was very strategic with placing boundaries too. The most danger you’ll feel is a quick run over a bumpy road towards the end.

Gorilla Falls Exploration Trail

Sensory warning: This is a bit of a hike, but otherwise fine. Paths are wheelchair accessible.

This walkthrough (also called Pangani Forest) has gorillas as the main attraction at the end, but there’s plenty to see before that. Features include meerkats, okapi, naked mole rats, hippos, and an aviary. This is meant to be taken slowly, there are plenty of places to sit, and you really do feel like you’re somewhere else. Be sure to pick up a bird guide as you enter the aviary. Note that the gorilla area is a quiet zone, please respect the animals and do not yell or wave your arms.

Festival Of The Lion King

Sensory warnings: Loud noises, fire

Rafiki’s Planet Watch

Sensory warnings: None, but it is a bit of a trek to get there. Also, if you’re squeamish, this is a veterinary centre and treatment might be taking place when you are there. This is easy to bypass though.

To get to this area of the park, you’ll need to board a train. Unlike other trains, you sit sideways so you can view the backstage areas on your way there. Then, there’s a bit of a walk, featuring some activities for children, before you get to the attraction. (You’ll know you’ve reached it when you see the big mural.) There’s a small petting zoo called Affection Section nearby, where you can pet or brush endangered species of sheep and goats. (There is no feeding, and there are sinks nearby to clean up afterwards.) Inside the building is an area called Song of the Rainforest, which allows you to hear a binaural recording of rainforest sounds. This takes place in a small, dark soundproof booth, with headphones for six, so it’s a good way to have a break and get away from the crowd. There are also character meets here from time to time.

Odd note: the bathrooms here warrant earplugs, or perhaps just avoidance.  They pipe in a recording of a variety of animal sounds, and it can be extremely loud and startling.  Imagine trying to pee, then out of nowhere a monkey screeches in your ear.

The heart of this area is the conservation station, which has open backstage facilities, including food prep, a nursery/hatchery, and a clinic. You will have to check your times guide or ask a cast member, but you might get to watch a checkup or surgery, or watch the animals be trained to assist with medical procedures. (Usually, surgeries take place between 9:30 and 11:30 am, but ask a cast member to be sure.) Cast members may also bring small animals in and give little presentations about them. There are also live cameras filming the backstage areas. If you are interested in animal care you could easily spend quite a while here, but do bear in mind that there is nowhere to get food in this area.

Asia

Expedition Everest

Sensory warnings: Rollercoaster, backwards portion, strobe lights, scary imagery (Yeti).  If you sit at the front, you can briefly get a spectacular view of the surrounding area.

Kali River Rapids

Sensory warnings: Unpredictable spinning, fire, water (you will get wet!)

Flights of Wonder

Sensory warnings: Birds flying overhead (can mostly be bypassed, especially if you do not volunteer to participate)

This is a bird show that focuses on natural behaviours - no parrots pulling rickshaws here! Which birds are featured can vary from show to show, but there is usually a moment with a myna or African Grey who will talk or sing, and at least one display of a bird grabbing something in midair. The show begins with birds flying overhead, and some of the behaviours that are shown include flying out over the audience (a popular one includes a dollar bill held up by an audience member). If you wish, you can volunteer to participate in the demonstrations, which will involve the birds flying very close to you.

The show has a nice message of conservation told with some gentle humour and is quite impressive. It takes place in an outdoor theatre, which is covered but not air conditioned, which is worth keeping in mind.

Maharajah Jungle Trek

Sensory warnings: Bats (can be bypassed), requires walking but wheelchair accessible

This is a nature trail that highlights tigers, birds, and bats. Depending on crowd volume, the trail can be very peaceful. One area about a third of the way down the trail is the bat display, clearly marked with signs for those who are uncomfortable with them, as the appearance is of nothing being between you and the bats (though their wings are too big to fit through the window). Other bat viewing areas have glass or netting in between.

The trail is as much about atmosphere and place-making as it is about the animals. Take your time and enjoy it. The paths are wheelchair accessible, and field guides are available at the entrance.

Dinoland U.S.A.

Dinosaur

Sensory warnings: The imagery will scare more than the ride itself, but it does get jerky.  Loud noises, flashing lights, very bumpy ride.  Not for the faint of heart.

Finding Nemo - The Musical

This is people with puppets and people in costumes doing a short version of the Nemo movie.  It's loud and there are bright costumes.

Primeval Whirl

Sensory warnings: Spinning (while on a roller-coaster)

This roller coaster is a take-off of the kinds of coasters you might see at a fairground - with one twist. And I do mean “twist” literally - the cars spin as they travel around the track. The coaster itself is a fairly standard wild mouse - more about tight, jerky turns than 50 foot drops or going upside down. Add spinning to the mix though, and this might upset quite a few stomachs. Exercise caution if you have a tender tummy, otherwise you should be fine.

TriceraTop Spin

A spinning ride, like Aladdin’s magic carpets or Dumbo.

The Boneyard

Disneyland Anaheim

Before you go…

  • Several rides in the park use what Disney calls an Omnimover system. These are basically a line of two person cabs attached to a conveyor, which allows for many people to go on the ride at once, reducing the wait time. The cabs rotate according to guide rails in the floor, in order to give a movie-like experience. In order to board one, you step onto another conveyor belt, then into the vehicle, which will be moving down the conveyor as you step in. As you exit, you will reverse the process.  Both conveyors move at about the same speed (approximately 2 feet per second). For those who use wheelchairs or have difficulty with motor planning, ask a cast member to slow or stop the conveyor so that you can make the transfer more easily (this cannot be done on Peter Pan’s Flight, however). If you ask the cast member to do this, you will be boarding at the exit, which will give you a little more time. The following rides use Omnimovers (these will also be mentioned in the individual ride’s sensory warning section):
  • Haunted Mansion (Magic Kingdom)
  • Buzz Lightyear’s Astro Blasters (Magic Kingdom)
  • Peter Pan’s Flight (Magic Kingdom)
  • Under the Sea (California Adventure)

Magic Kingdom

Getting Oriented

Main Street, U.S.A.

Disneyland Railroad

The Disneyland Story presenting Great Moments with Mr. Lincoln

Mickey's Soundsational Parade

Main Street Electrical Parade

Remember... Dreams Come True

Main Street Cinema

Adventureland

Walt Disney's Enchanted Tiki Room

Jungle Cruise

Indiana Jones Adventure: Temple of the Forbidden Eye

Tarzan's Treehouse

Sensory warnings: This does require a lot of walking, including up stairs, but otherwise should be fine.

New Orleans Square

Pirates of the Caribbean

Haunted Mansion

Sensory Warnings: Darkness, backwards portion, loud noises (thunder), dark imagery, disorientation (in opening room), element of surprise (holograms), omnimover system

People often say this ride is more silly than scary, and while that’s mostly true, there are still a few things that can trigger the unprepared.

The ride is hosted by a disembodied “Ghost Host”, with a loud and deep voice. The cast members working the ride also tend to ham up the spookiness, and are known to yell unexpectedly. Once inside the mansion, you will be led into the “stretch room”, where the host introduces himself and the ride. As he speaks, the pictures on the wall begin to stretch and the ceiling lifts, creating a disorienting sensation (you are actually in a large elevator going down to where the actual ride is, but because of the rising walls, it feels like the room is getting bigger instead). After he says “of course, there’s always my way”, there will be a loud thunder clap and the lights will go out. There is dark imagery on the ceiling (look down at this point to avoid it), and you will then be led through a hallway to board the “doom buggies” (really an Omnimover) - remember that if you need to transfer from a wheelchair or motor planning is difficult, you will need to enter through the exit to board so they can stop the conveyer; tell the cast member as you enter the stretch room. What will most likely happen is that they will have you stay behind as the guests leave to board the ride, then they will lead you to the unloading point to board.

Once aboard, the disembodied voice will be playing through a speaker very close to you, and the safety bar will lower automatically. You will travel through dark hallways and “meet” the ghosts who inhabit the mansion (actually holograms). Towards the end, your car will turn and go backwards down a slope, entering a lively graveyard scene. Afterwards, the cars will turn towards a row of mirrors, where you are able to see yourself and another “passenger” - again, actually a hologram. The narrator refers to these as “hitchhiking ghosts” who will follow you home. At the end of the ride, the safety bar will rise just as your reach the unload point. Just like when boarding, you are stepping off onto a conveyer belt - the cast members will stop the belt if necessary.

Critter Country

Davy Crockett Explorer Canoes

Sensory warnings: This one does require a bit of physical strength, as you will be doing some paddling.

The Many Adventures of Winnie the Pooh

Splash Mountain

Sensory warnings: Water (you will get very wet), periods of darkness, steep drops

Frontierland

Big Thunder Mountain Railroad

Sensory warnings: Tame as rollercoasters go, but still quite fast and can be rough.

Mark Twain Riverboat

Sensory warnings: None

Frontierland Shootin' Exposition

Sensory warnings: Can be a bit loud. (Note that this is pay-to-play)

Pirate's Lair on Tom Sawyer Island

Sensory warnings:

Sailing Ship Columbia

Sensory warnings: None

Fantasmic

Mickey's Toontown

Goofy's Playhouse

Donald's Boat

Gadget's Go Coaster

Chip 'n Dale's Treehouse

Mickey's House

Minnie's House

Roger Rabbit's Car Toon Spin

Fantasyland

Fantasyland Theatre

Sensory warnings:

"It's a Small World"

Sensory warnings: OK, that song gets annoying after a while, but it should otherwise be fine.

Mr. Toad's Wild Ride

Sensory warnings:

Peter Pan's Flight

Sensory warnings: Height, Omnimover (cannot be stopped)

This very short ride is a visual retelling of Peter Pan, which is viewed from a flying pirate ship. As you board and the ride begins, the track beneath the ride is visible, and ends suddenly so that you have the effect of lifting off (the real track is above you, ski lift style). You then fly over a scene of London at night, followed by scenes from Peter Pan. This is about two minutes long, so try to go when the crowds are smaller, you won’t want to wait in line for a long time.

Pinocchio's Daring Journey

Sensory warnings:

Pixie Hollow

Sensory warnings: None

Snow White's Scary Adventures

Sensory warnings:

Storybook Land Canal Boats

Sensory warnings: Brief moment of darkness

Dumbo the Flying Elephant

Sensory warnings:

Casey Jr. Circus Train

Sensory warnings: None

Alice in Wonderland

Sensory warnings:

Matterhorn Bobsleds

Sensory warnings:

King Arthur Carrousel

Sensory warnings: None

Mad Tea Party

Sensory warnings: Spinning - you do control the speed somewhat, but it’s still a lot of spinning even when you don’t.

Sleeping Beauty Castle Walkthrough

Sensory warnings:

Tomorrowland

Astro Orbiter

Sensory warnings:

Autopia

Sensory warnings:

Star Tours–The Adventures Continue

Sensory warnings:

Buzz Lightyear Astro Blasters

Sensory warnings: Omnimover, cars rotate, but don’t spin in circles.

Space Mountain

Sensory warnings: Dark

Finding Nemo Submarine Voyage

Sensory warnings: Can be claustrophobic

Jedi Training: Trials of the Temple

Sensory warnings:

California Adventure

Getting Oriented

A Bug’s Land

Flik's Flyers

Sensory warnings: None

Francis' Ladybug Boogie

Sensory warnings: Motion sickness (mild)

Heimlich's Chew Chew Train

Sensory warnings: Scent (pleasant)

It's Tough to Be a Bug!

Sensory warnings: Insects, fog, mist, scent (very unpleasant), threatening 3-D imaging, tactile effects (leg tickler, rumble, and back poke), darkness. Very realistic, not for the faint of heart.

This show is meant to teach about the different ways insects protect themselves and the human relationship with insects, but the visuals are realistic enough to scare most kids and many adults, and that’s before we even get to the tactile effects!

You will experience a bad smell (meant to be a stinkbug but reportedly the smell of burnt coffee), a poke in the back meant to be a bee sting, and in seat effects to simulate bugs running past. In addition, rubber spiders dangle from the ceiling and smoke fills the theatre at one point.

Some of the worst tactile effects are avoidable if you know when they will occur. You will see the stinkbug before you smell her, so there will be time to prepare (the scent goes off with the green cloud). The bee sting effect comes out of the seat back, so once the can of bug spray appears on screen, sit up and lean forward slightly so that your back does not touch the back of your seat. You will hear Hopper say “Hornets, arm your stingers and attack”. Stay leaning forward until Hopper calls for the black widow spiders. If spiders spook you too, it’s best to lean fully forward with your head down from the time the bug spray can appears until Hopper starts to talk about zappers and bug motels.

As the show ends, an announcement will be made to “please remain seated so the beetles, maggots, and cockroaches may exit safely”. This is where you feel the leg tickler and the seat rumble, so now’s the time to lift your feet slightly off the floor, or else move into a cross-legged position. You do still feel the rumble this way, but you won’t feel the tickling on your legs. When the announcement is made to gather your belongings and children, it will be safe to put your feet down.

Princess Dot Puddle Park

Sensory warnings: You may get wet

Tuck and Roll's Drive'Em Buggies

Sensory warnings:

Hollywoodland

Disney Junior Dance Party

Sensory warnings:

Monsters, Inc. Mike & Sulley to the Rescue!

Sensory warnings:

Guardians of the Galaxy – Mission: BREAKOUT!

Sensory warnings: Loud music, randomized drop sequence

Frozen – Live at the Hyperion

Sensory warnings:

Disney Animation

Animation Academy

Sensory warnings:

Sorcerer's Workshop

Sensory warnings:

Turtle Talk with Crush

Sensory warnings:

Cars Land

Luigi's Rollickin' Roadsters

Sensory warnings:

Mater's Junkyard Jamboree

Sensory warnings:

Radiator Springs Racers

Sensory warnings:

Grizzly Peak

Grizzly River Run

Sensory warnings: You will get wet

Soarin' Around the World

Sensory warnings: Height, wind and scent effects (meant to be pleasant), over-the-shoulder restraints

This ride simulates a hang-glider flight past many world landmarks, including the Eiffel Tower, the Great Pyramids, and the Great Wall of China, ending with a flight over Disneyland at night. Like many Disney rides, it is intended to provide a very realistic experience, but unlike some of the other hyper-realistic ones, it is not designed to scare or shock. The realism starts with the film itself, which is shot in high-definition, to really give a “you are there” feeling. (You do fly over some water scenes, and splashes are used as transitions, but there are no water effects.) There are wind and scent effects piped into the theatre to match the images shown on screen (the scent of grass in Africa or roses at the Taj Mahal). The movement is quite gentle after the initial “rise” - you might feel a bit of gentle rocking, but that’s all.

The only things that may be disconcerting about this ride are the height and the shoulder restraint. In my experience, once the movie begins, you stop noticing it. If you do feel uncomfortable, or need a vestibular cue, there are small bars on either side of the shoulder restraint to grab. You can also request to sit in back, where the sight of the other riders’ feet might be enough of a cue to ground you (though it does spoil the illusion).

Redwood Creek Challenge Trail

Sensory warnings:

The Pacific Wharf Bakery Tour

Sensory warnings:

Paradise Pier

California Screamin'

Sensory warnings: Loud noises, sudden stops and starts, flashing lights, inversions

A replica of an old fashioned boardwalk coaster, with a few modern twists, this one is great for roller-coaster fans. Unlike the majority of Disney’s coasters, this one has a loop in the middle. It also features a launched start, instead of the typical lift hill. They do count down to the launch, and it helps to keep your head back against the headrest during this time.

Golden Zephyr

Sensory warnings:

Goofy's Sky School

Sensory warnings: Can be a bit rough, especially because of the tight turns.

This is a simple wild mouse coaster themed to Pilot Goofy. Wild mouse coasters don’t have a lot of steep drops or loops, so this is rather tame. However, what wild mouse coasters do have are lots and lots of tight turns, often at some height, giving you the sensation of being about to fall off the track. These kinds of turns tend to also slam me against the side of the car if I’m not ready for them. On this ride, the section of tight turns comes right after the first hill, so you will be quite high up for this. That said, if you don’t feel up to Calfornia Screamin’, this is a good step down; thrilling, but not too much.

Jumpin' Jellyfish

Sensory warnings: Height

This is a gentle parachute ride - you are seated on a bench with a jellyfish canopy, which rises, then drops slowly and bounces a few times. Because of the slow pace, this is much gentler than your typical drop tower, and if you do not fear heights, should otherwise pose no problems.

King Triton's Carousel of the Sea

Sensory warnings: None

Unlike other carousels, this one features more seahorses than the horses you’d find on land. Otherwise, this is a typical carousel and should pose no problems.

The Little Mermaid: Ariel's Undersea Adventure

Sensory warnings:

Mickey's Fun Wheel

Sensory warnings: Height, some cars spin (you can request a non-spinning car, but you may have to wait longer.)

Silly Symphony Swings

Sensory warnings: Height

A wave swinger themed to the Mickey cartoon “The Band Concert”, this one does lift up quite high and spin in circles, but is relatively tame.

Toy Story Midway Mania!

Sensory warnings:

World of Color

Sensory warnings: