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120 Star TAS American vs Japanese
Updated automatically every 5 minutes

WIP.

This is how fast the Japanese version of Super Mario 64 is in comparison with the American Version. (Calculated in VIs).
If you want to calculate how much
time it is, you simply divide the VIs by 60.

If there’s a text box I didn’t put in the tab, then it’s probably because there’s no difference between the Japanese and the American one.

Please keep in mind that these calculations come from mupen64 emulation, and not N64 gameplay.

Description

VIs operations

First Text Box in the game

-132 (Including intro)

BOB Welcome Text Box

+17

King Bob-omb’s initial speech

-46

King Bob-omb’s Last Words

-24

First Star Text Box

+8

Koopa the Quick Match Request

-2

WF Welcome Text Box

-10

Whomp’s initial speech

+27

Whomp’s Last Words

+22

Third Star Text Box

+11

Blast to the stone pillar

-224 (11”37 vs 7”63, contact Plush for 7”63 proof)

Li’l Penguin Lost

-/+?

Baby Penguin’s Mother Gratitude

+16

Penguin Champion Sladder Initial Text Box

-16

Penguin Champion Sladder Final Text Box

-4

Body of the Snowman’s request

+44

Snowman’s Gratitude

+22

Bowser’s Stages Red Coins Star Text Box (3x)

+12 (+4 each)

Bowser 1’s Initial Speech

+26

Bowser 1’s Losing Speech

+26

Eyerok’s Initial Speech

-140

Eyerok’s Last Words

-18

Bowser 2’s Initial Speech

+26

Bowser 2’s Losing Speech

+10

TTC Monkey’s Begging

-14

Wiggler’s Madness

-34

After Wiggler’s First Hit

-18

Wiggler has calmed down

-30

Koopa the Quick’s Rematch Request

+8

Koopa the Quick Loses (again)

+4

TotWC Welcome Text Box

-10

VCutM Welcome Text Box

+4

CotMC Welcome Text Box

+4

50 star door

+22

Bowser 3’s Initial Speech

+28

Bowser 3’s Last Words

+33