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Duskers Release Notes
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Duskers Release Notes

Future Branch Note:Changes to the Daily/Weekly Challenges may create a (slightly) not fair apple-to-apple comparison for scores compared to the “Default” branch. This will go away once the two branches are on the same version.

Default Branch:

V1.205:

V1.204:

V1.203:

V1.202

V1.201

V1.200

V1.102

V1.101

V1.100

V1.04

V1.03

V1.02

V1.0

V0.39

V0.38

V0.35

V0.34

V0.33

V0.328 (another hotfix for v0.327)

V0.326 (another hotfix for v0.322)

V0.324 (hotfix for v0.322)

v0.322

Special Notice: We are having trouble reproducing (let alone fixing) the issue where some players are unable to use the ‘remote’, ‘power’, ‘reroute’, and sometimes, ‘transport’ commands.  We’ve added some code that we HOPE compensates for the issue (detects it messed up and executes the command, anyway).  There is nothing you need to do to use this test code.  However, if you would like to help us test this feature, enable Options -> Show Debug Messages.  You will get few to no messages with this enabled.  If the error is detected, you will get a message that you can pass on to us to say “it worked!”.  If the same issue happens, but you don’t get a message, let us know that too...

Special Notice: Mac users - unfortunately there is an issue in the Unity Engine that doesn’t allow arrow keys in the new Alias editor to work properly (the one that came out in the previous version).  We have reverted to the old one (for the Mac, alone) until Unity has a fix.  However, the old one doesn’t support the arrow keys on the new engine, either.  But that one at least allows using the mouse to move the cursor.  Remember, until fixed, you can edit the alias file in any text editor.  Sorry about the inconvenience on this one!

v0.312 (minfor hotfix for v0.31)

v0.311 (minfor hotfix for v0.31)

v0.31

v0.30

v0.292

v0.291

v0.29

V0.28

V0.272

v0.271

V0.27(rev ~2360)

V0.26(rev ~2275)

*Resolution support.  Officially supported is 16:10.  Unofficially supported is 21:9.  Because of a limitation of Unity, all players wishing to use a 21:9 resolution need to use the command-line method of providing the width/height of their monitor (you will not be able to select from the Unity launcher).  For more details on how to do that, see: http://steamcommunity.com/app/254320/discussions/0/528398719796386374/#c527274088389125761.  Note - other resolutions (4:3, 5:4, and 3:2) are also unofficially supported, but have known issues with some of the UIs and are currently in a “use at your own risk” state, and must also be provided at the command-line.

V0.25(rev ~2200, combines v0.23 and v0.24)

V0.24(rev ~2200)

V0.23(rev ~2170)

V0.21(rev ~2140)

V0.20(rev ~2115)

V0.19

V0.18(rev ~2050)

v0.17 (rev ~1940)

v0.15 (rev ~1800)

We tried to make more meaningful decisions on the system map by introducing ship types that varied more between one another, and 2 fuel types that allow you to travel to some but not all derelicts.

We also tried to make stronger mid-term objectives by creating an objectives menu rather than having them more subtly distributed across logs. Hopefully we can find a balance.

v0.13 (rev ~1666)

v0.12

 

v0.11 (rev ~1440)

v0.09 (rev 1157)

v0.07 (rev 896)

v0.06 (rev 761)

v0.05