Loadouts Basics

All members of a squad should weigh approximately the same, so that the squad can move as fast as possible while carrying the same equipment and firepower. A squad leader will usually declare the target weight for the entire squad before they kit up. The default target weight is 34 Kg.

All members should have:

Backpacks:

Ideally, backpacks should contain half of all your ammunition and  equipment, such that it is a mirror image of the gear you have on your person and so that when you drop your backpack to reduce combat weight, you still have everything you need to fight. Once you are finished fighting, you can then use your backpack to replenish your supplies.

Specific Loadouts Guidelines

The following are canonical loadouts for each role in ZA. It can be used literally, but is usually primarily used as a guideline and for reference when mission making and planning:

Platoon HQ

CO

Engineer

Rifle Squad

Target Weight: 34Kg

Squad HQ

Squad Leader

Fireteam

Fire Team Leader

Rifleman

Automatic Rifleman

Grenadier

Weapons Squad

Squad HQ

Squad Leader

Designated Marksmen

MG Team

Gunner

Ammo Bearer

ATGM Team

Gunner

Ammo Bearer

MANPAD Team

Gunner

Ammo Bearer

Fire Support Team

Team Leader

UAV Operator

JTAC

Medical Team

Platoon Medic

CMT

Crew

Helicopter Pilot

Fixed Wing Pilot

AFV Crewman

Class Names

CUP Classnames: http://wiki.cup-arma3.org/index.php?title=Class_Names

ACE Classnames: http://ace3mod.com/wiki/missionmaker/class-names.html

BIS Classnames: https://community.bistudio.com/wiki/Arma_3_Assets