Cynthia Calongne, D.CS
Professor Emerita, Colorado Technical University
CCalongne@Coloradotech.edu
Parker University, Adjunct Professor
Email: CynthiaCalongne@Parker.edu
Research Slides: http://www.slideshare.net/lyrlobo/presentations
LinkedIn: https://www.linkedin.com/in/cynthiacalongne/
Link to Curriculum Vitae: https://bit.ly/ccalongne
2005-2024 Taught 62 undergraduate, graduate, and doctoral classes in virtual worlds
2007-2009 Mentored 800+ 13-year-old students in their 8th grade virtual world classes
Hosted 377 conference presentations and keynotes; completed 700+ VW/XR classes
VWBPE Thinkerer Award https://vwbpe.org/archives/vwbpe-2017-thinkerer-award-recipient
1996-present: Professor, Computer Science, Doctoral Studies, Colorado Technical University Computer Science Program Committee Chair; designed the Emerging Media doctoral concentrations with virtual world studies.
For 29 years, I taught 101 course titles at CTU (62), CCCOnline (15), Parker University (20), SEMO (2), and Saint Martin’s University (2) and developed many of them.
Subjects taught at CTU featured user interaction design, usability and human factors, dissertation research, software requirements, software design, software testing, software engineering methods, IT, systems engineering, computer networking, security, simulation and modeling, virtual reality, software architecture, cloud computing and virtual architecture, futuring and innovation, emerging media, Web science, software project management, capstone, graduate thesis, robotics, business intelligence, games, gamification, and serious games, advanced game design, and 13+ artificial intelligence classes.
AI870 AI in Real World Problem Solving
CS816 Dissertation Research (Prospectus)
CS820 User Interaction Design
Dissertation Research III-XII for 19 courses: CS823, CS831, CS834, CS836, CS841, CS845, CS846, CS849, CS851, CS856, CS857, CS859, CS873, CS893, RES862, RES866, RES856, RES868, RES893
CS830 Advanced Topics in Computer Science, Advanced Game Design
CS835 Directed Readings in Real-Time & Distributed Systems, Abstraction & Graphs, & Robotics
CS855 Socio-Technical Futuring
CS857 Business Intelligence
CS875 Futuring and Innovation.
EM822 Games, Gamification, and Serious Games
EM825 Introduction to Virtual Worlds
EM830 Virtual Economics and Business
EM835 Information Accountability and Web Privacy Strategies
EM840 Virtual World Simulation
EM842 Mobile Application Development
EM845 Web Science and Technology
EM852 Virtual and Cloud Computing Architecture
EM860 Virtual and Cloud Computing Architecture
MGMT855 Futuring and Innovation, Socio-Technical Futuring
CS500 Foundations in Computer Science
CS630 Modern Operating Systems
CS635 Computer Networking
CS640 Software Project Management
CS641 Software Requirements Engineering
CS643 Computer Software Architecture
CS644 Computer Systems Architecture
CS646 Software/Human Interface
CS649 Principles and Applications of Software Design
CS671 Software Systems Engineering Process
CS672 Systems Engineering Methods, campus
CS675 System Integration and Test
CS690 Special Topics.
MGMT542 Project Management
MIS630 IS Project Management
IT600 Information Technology Management
CS345 Multimedia Application Development, campus
CS346 User Interface Design, campus
CS381 Software Requirements Engineering
CS382 Software Design Engineering
CS383 Software Test Engineering
CS465/CS366 Software Engineering Methods
CS482 Software Engineering Capstone II
EM210 Introduction to Virtual Worlds
IT482 Software Engineering II: Construction, the capstone
MIS208/EBUS208 Web Site / Portfolio Development
MIS218/EBUS218 Multimedia for the Web
CSC105 Computer Literacy
CSC119 Introduction to Programming in Python
CSC119 Introduction to Programming in Java
CNG211 Windows Configuration
CNG257 Network Defense Countermeasures
CIS2067 Management of Information Systems
CNG1024 Networking I: Network+
CNG1025 Networking II: Network+
CNG1033 Network Security: Fire Walls and Intrusion Detection and Network Security
CNG2011 Windows Configuration: Windows 7
CNG2011 Windows Configuration: Windows 10
CNG2057 Network Defense and Counter Measures
CSC1019 Introduction to Programming in Python
CSC1060 Computer Science I: (C++) - written, taught by other faculty
ENG1031 Technical Writing I (Guaranteed Transfer Pathways course)
BCIS1301 Fundamentals of Computer Information Systems
BCIS2302 Computer Programming I
BCIS2303 Computer Programming I Lab
BCIS2304 Computer Programming II
CIS2305 Computer Programming II Lab
BCIS2306 Fundamentals of Network Systems
BCIS2307 Operating Systems
BCIS2322 Client-Side Scripting
BCIS2390 System Analysis and Design
BCIS3301 Data Structures and Algorithm Analysis
BCIS3311 IT Project and Service Management
BCIS3313 Data Warehouse and Business Intelligence
BCIS4301 Fundamentals of Information Security
BCIS4304 Introduction to UNIX Administration
BCIS4305 Advanced LINUX and UNIX Administration
BCIS4361 IT Audit and Controls
BCIS4362 Capstone I
BCIS4363 Capstone II
BCSC3305 Fundamentals of Ethical Hacking
COSC1301 Introduction to Computers
CS630 Human Computer Interaction (HCI) - graduate
IS420 Human Computer Interaction (HCI) - undergraduate
CSC495 Virtual Reality
CSC595 Virtual Reality
2020-present: Parker University, Dallas, Texas. Professor, College of Health Science & General Education, Business & Technology, teaching Computer Information Systems and XR/VR support.
2016-present: Adjunct Instructor and subject matter expert (SME), Colorado Community College System, CCCOnline, teaching and designing OER and simulation-based curriculum for programming, network certification, security, computer literacy, MIS, English research course, and network defense/countermeasures classes.
2020-present: Saint Martin’s University, Washington, Guest lecturer, teaching Virtual Reality.
2022-present: Southeast Missouri State University (SEMO) at Cape Girardeau, Missouri. Adjunct professor, teaching human computer interaction graduate and undergraduate classes.
Past Professional Experience
2007-2011 Virtual Worlds and Game Design Expert, Northrop Grumman and TASC
1992-1994 Systems Programmer, GTE Government Systems and Contel Federal Systems, USAF Training Command
1988-1992 Software Engineer, MTS III, Contel Federal Systems, USAF Space Command
1986-1988 Program Assistant, Graduate Studies, Webster University, CO Springs, CO
1985-1986 Software Engineer, Database Design, US Space Foundation, CO Springs, CO
1981-1985 XENIX System Administrator, Business Manager, LCV, Washington, DC
1977-1978 Asst Extension Agent, IN Cooperative Extension, Volunteers in Service to America (VISTA/Action, known today as the Americorps)
2022-present TCC Hawai’i Worldwide Online Conference Board member, Univ. of Hawaii
2018-present Virtual Harmony Arts, Simone de Beauvoir Salon, XR simulation design, researcher
2017-present Nonprofit Commons Founding Board Member, Education Committee Co-Chair
2017-Virtual Worlds Best Practices in Education’s the Thinkerer Award for lifetime achievement
2017-present Leadership for the Common Good researcher and editor
2017-2018 Infinite Metaverse Alliance, advisory board and research committees
2016-present International Society for Technology in Education Games and Simulations Network
2015 Federal Consortium of Virtual Worlds Modeling and Simulation, Metacognition Track Leader
2014-present - Women in Virtual Reality, Founding member
2014-present OpenSimulator Community Conference Organizing Committee, AvaCon, Inc.
2014-present METAGAME Book Club, speaker, organizer, moderator
2012-2013 GAMESMOOC, educational use of commercial games
2012-present 3D Campus virtual reality research with Air University MMOGs and MPERG games
2011-2017 Military OpenSimulator Enterprise Strategy DSG prototypes, photogrammetry
2011-present Virtual Harmony research on space exploration, survival games, character strengths
2011-2013 Communication Chair of ISTE’s SIG Innovative Learning Technologies (SIGilt)
2011-2012 National Science Foundation, grant proposal committees – 2012 Chair
2011-2012 PR, Media Relations Area Chair, SL Relay for Life, American Cancer Society
2011-2012 Lane Community College NSF Grant, ChatBot Designs for Game Programming
2010 $25,000 Grand Prize Winner in the Federal Virtual World Challenge sponsored by the U.S. Army Simulation and Training Technology Center, Mars Expedition Strategy Challenge
2010-2012 Project DIRECT and CLIVE, University of Oregon in Second Life
2010 New Media Consortium (NMC) Accreditation, Emerging Media, San Antonio, TX
2010-2011 Military Modeling and Simulation Symposium Innovations Chair, ACM SpringSim
2008-present The Air University advisor and research collaborator on VR, games 3D virtual worlds
2008-present Global Learning Forum, game simulation, virtual world assessment
2005-2017 New Media Consortium Technology, advisory board
2008-2009 Education Advisory Council, Cyber Innovation Center, LA
2007-2009 Mentor, Suffern Middle School Ramapo in Second Life, 800+ 8th graders
2005-present TCC Advisory Panel, TCC Worldwide Online Conference, Univ. of Hawaii
2004-2005 National Science Foundation Grant #0302864 “Virtual Tutor for E-Learning Assessment & Feedback,” in collaboration with San Juan College. External Evaluator, Intelligent Tutor System (ITS) simulators, laboratory procedures, and an artificial intelligence tool for process control
Education
1997 Doctor of Computer Science, Colorado Technical University. Dissertation: A User Interface Paradigm for Virtual Environments
1988 M.A. in Computer Resources Management, Software Engineering, Webster University
1979 B.S. in Communications, University of Evansville, Interpersonal Communications
2005-present Completed over 700 3D design classes for 3D modeling and simulation skills
Certificates
1989 Certificate in Software Engineering and Ada, Colorado Technical University
2021 Certified Microsoft Instructor, XTREMELABS
Honors
2017 Thinkerer Award, Virtual Worlds Best Practices in Education, for lifetime achievement https://vwbpe.org/archives/vwbpe-2017-thinkerer-award-recipient
Calongne, C., & Stricker, A. G. (2024). Education in the metaverse. In D. Liu, R. Huang, A.H.S. Metwallym=, A. Tlili, & E. Fan Lin (Eds.), Application of the Metaverse in Education. Smart Computing and Intelligence (SMCOMINT) series. Springer. https://doi.org/10.1007/978-981-97-1298-4_3
Stricker, A. G., Calongne, C., Truman, B., & Arenas, F. J. (Eds.) (2019). Recent advances in applying identity and society awareness to virtual learning. Hershey, PA: IGI Global. https://doi.org/10.4018/978-1-5225-9679-0
Stricker, A., Westhauer, T., Sheets, T., Hawkins-Scribner, T., Calongne, C., & Truman, B. (2018). Values-based network leadership in an interconnected world, The Journal of Values-Based Leadership: 11(1), 136-158. Retrieved from http://dx.doi.org/10.22543/0733.111.1210
Stricker, A., Calongne, C., Truman, B., & Arenas, F. (2017). Integrating an awareness of selfhood and society into virtual learning. Hershey, PA: IGI Global. https://doi.org/10.4018/978-1-5225-2182-2
Vojtek, R., & Calongne, C. (2017). VWBPE 2017 Thinkerer award recipient, And the winner is...Cynthia Calongne, aka Lyr Lobo. Virtual Education Journal, June 2017, 8-13. https://issuu.com/edovation
Calongne, C. (2017). 20 life changing moments, Virtual Education Journal, June 2017, 14-15.
Wilson, D., Calongne, C., & Henderson, S. B. (2015). Gamification challenges and a case study in online learning, Internet Learning: 4(2). http://digitalcommons.apus.edu/internetlearning/vol4/iss2/8
Stricker, A., & Calongne, C. (2015). Remapping mental models of collaboration using immersive 3D design thinking studios. In A. Kok and Hyunkyung Lee (Eds.), Cultural, behavioral, and social considerations in electronic collaboration. Hershey, PA: IGI Global.
Calongne, C. (2015). Past, present and future: Emerging media's role in online learning. Proceedings of the 20th TCC Worldwide Online Conference, March 17-19, 2015.
Calongne, C., Stricker, A., Truman, B., Murray, J., Lavieri Jr., E., & Martini, D. (2014). Slippery rocks and ALGAE: A multiplayer educational roleplaying game and a model for adaptive learning game design. Proceedings of the 19th Annual TCC Worldwide Online Conference. April 22-24, 2014.
Calongne, C., Sheehy, P., & Stricker, A. (2013). Gemeinschaft identity in a gesellschaft metaverse. In R. Teigland and D. Power (Eds.), The Immersive Internet: Reflections on the entangling of the virtual with society, politics and the economy, 180-191. Basingstoke, S.I.: Palgrave Macmillan.
Stricker, A., Combs-Hardy, K., Stricker, E., Scribner, T., Cook, J., Calongne, C., . . . Arena, F. (2011). Third-Space architecture for learning in 3D. MMS '11 Proceedings of the 2011 Military Modeling & Simulation Symposium. Society for Computer Simulation International, San Diego, CA, USA. 3-10.
Hamons, L., Stricker, A., Calongne, C., & Armstrong, A. (2011). A Methodology for evaluating shared leadership in a game simulation kit. MMS '11 Proceedings of the 2011 Military Modeling & Simulation Symposium, SIGSIM ACM Special Interest Group on Simulation and Modeling. Society for Computer Simulation International, San Diego, USA, 81-85.
Calongne, C., Bisson, Jr., L., Martinez, J., Lavieri Jr., E., McGinnes III, E., Shaffer, M., . . . Tomaso, P. (2011). Into the Twilight Zone: Innovations for education, virtual worlds and emerging media. Paper presented at the Technology, Colleges and Community (TCC) Worldwide Online Conference. April 13, 2011. http://www.slideshare.net/lyrlobo/into-the-twilight-zone-innovations-for-education
Stricker, A., Holm, J., Calongne, C., & McCrocklin, M. (2011). Collaborative Prototyping of Learning Innovations Across Loosely Coupled Educational Communities. MIT International Journal of Learning and Media, 3(1). doi:10.1162/IJLM_a_00064
Calongne, C. (2010) What can we learn from the Borg? Students add their distinctiveness to the collective. Innovative Learning, The International Society for Technology in Education (ISTE) Special Interest Group Innovative Learning Technology, Winter 2009-2010 issue.
Tettegah, S., & Calongne, C., eds. (2009). Identity, Learning and Support in Virtual Worlds, Sense Publishers.
Calongne, C., Frankovich, D., Endorf, S., & Sandaire, J. (2008). A Virtual Environment for Designing User Interface Prototypes. Journal of Computing Sciences in Colleges, 24(1) 188-195.
Calongne, C. (2008). Educational frontiers: Learning in a virtual world, EDUCAUSE Review, 43(5), 36-48.
Calongne, C. & Hiles, J. (2007). Blended Realities: A virtual tour of education in Second Life. Paper presented at the Technology, Colleges & Community (TCC) 12th Annual Worldwide Online Conference April 17-19, 2007.
Calongne, C. (2005). The Treasure Hunter's Guide to Online Team Projects. Paper presented to the TELECOOP 2005 Conference, April 13-15, 2005.
Calongne, C. (2005). Assessment by Playing: Using Game Design in Our Online Course Rubrics. Paper presented at the TCC 2005 Worldwide Online Conference, April 19-21, 2005.
Calongne, C. (2005). Let's Play: Using Game Design in Our Online Course Rubrics. Paper presented at the TCC 2005 Worldwide Online Conference, April 19-21, 2005.
Calongne, C. (2005). Playing to Enhance Learning: Using Game Design in Our Online Course Rubrics. Paper presented at the TCC 2005 Worldwide Online Conference, April 19-21, 2005.
Calongne, C. (2004). The Dynamic Duo: The Union of Invisible Technology with a Learner-Centric Learning Model, Best Practices in eLearning Online Conference at the University of Calgary, August 23-27, 2004. [Invited Paper]
Calongne, C. (2004) The Dynamic Duo: The Union of Invisible Technology with a Learner-Centric Learning Model, TCC 2004: Surfing The Broadband Wave: The Shape Of Things To Come, Ninth Annual TCC 2004 Online Conference, April 20-22, 2004.
Poole, B., Axmann, M., Calongne, C., & Cox, D. (2003). To Chat or to Chatter: Making Online Sense of the Chat Room Environment, TCC 2003: The Student Experience in Online and Hybrid Courses, Eighth Annual Teaching in the Community Colleges Online Conference, April 22-24, 2003.
Calongne, C. (2002). Promoting Team Interaction in the Online Classroom, The Journal of Computing Sciences in Colleges, Proceedings of the Eleventh Annual Consortium for Computing Sciences in Colleges, Rocky Mountain Conference, October 18-19, 2002, Denver, Colorado, Journal of Computing Sciences in Colleges, 18(1), 218-227.
Calongne, C. (2001). Designing For Web Site Usability, The Journal of Computing Sciences in Small Colleges, Volume 16, Number 3, March 2001. Retrieved from http://dl.acm.org/citation.cfm?id=374685.374697
Calongne, C. (1997). A User interface paradigm for virtual environments (Doctoral dissertation). ProQuest Dissertations & Theses Global. (Order No. 9835181).
Stricker, A. G., & Calongne, C. (2025, August 4-30). Rebalancing life amidst worldviews: A virtual harmony community simulation [Conference presentation]. Virtual World MOOC 2025. https://www.slideshare.net/slideshow/stricker-calongne-vwmooc25-on-rebalancing-life-amidst-worldviews/283909519
Calongne, C. (2025, April 22-24). A life worth living: The quest for personal and professional growth. A behind the scenes look at how we blend AI, virtual worlds, and Native American culture [Conference keynote]. 30th Annual TCC Hawai’i Worldwide Conference, April 22, 2025 Plenary. https://www.slideshare.net/slideshow/calongne-plenary-tcc-2025-a-life-worth-living-pdf/278149224
Calongne, C., & Stricker, A. G. (2025, April 9-11). Bridging AI and worlds in a life worth living [Conference presentation]. eLearning Consortium of Colorado (eLCC) 2025, April 11, 2025. Slides: https://bit.ly/eLCC_LifeWorthLiving and https://www.slideshare.net/slideshow/bridging-ai-and-worlds-in-a-life-worth-living-elcc-2025/283909659 YouTube video: https://youtu.be/f5XiMMeSTxQ?si=LGnYnocfEnaIpZtV
Stricker, A. G., & Calongne, C. (2025, April 3-5). Transitional growth for leaders [Conference presentation video]. Virtual Worlds Best Practices in Education 2025 Spotlight, April 4, 2025. https://www.youtube.com/live/N78bd8xShC4?si=2bHpRhDK__rpNmmT
Calongne, C. (2024, November 15). Emotional AI for relationship support [Conference presentation]. International Disability Rights Affirmation Conference (IDRAC), November 15, 2024. https://www.slideshare.net/slideshow/emotional-ai-for-relationship-support-idrac-2025-pdf/283910444
Calongne, C. (2024, May 24). AI for nonprofits [PowerPoint]. Nonprofit Commons. https://www.slideshare.net/slideshow/ai-for-nonprofits_exploring-the-news_-creative-use-and-challenges/269293019
Calongne, C. (2024, April 18). Finding educator freebies in the metaverse [PowerPoint]. TCC Hawaii Worldwide Online Conference. https://www.slideshare.net/slideshow/finding-educator-freebies-in-the-metaverse-lyr-lobopptx/267232930
Calongne, C., & Bettencourt, J. (2024, March 2). GenAI for creativity and education [PowerPoint]. AI & I Exhibition at the Museum of Contemporary Art at CDS. https://www.slideshare.net/slideshow/genai-for-creativity-and-educationpptx/266599470
Calongne, C. (2023, October 29). AI in prompt Engineering [PowerPoint]. Colorado Technical University Doctoral Symposium. https://www.slideshare.net/slideshow/ai-in-prompt-engineering-by-dr-calongne-at-ctupdf/262858357
Calongne, C. (2023, September 22). Lyr Lobo is surfing the metaverse. Nonprofit Commons workshop for the Virtual Worlds Open Online Couse (VWMOOC) 2023. https://www.slideshare.net/lyrlobo/lyr-lobo-is-surfing-the-metaverse-vwmooc-2023pdf
Bettencourt, J., Fliesen, D., & Calongne, C. (2023, September 15). STEAMy AI and NLP [PowerPoint]. Virtual Worlds Massive Open Online Course (VWMOOC) 2023. https://www.slideshare.net/lyrlobo/steamy-ai-and-nlp-vwmooc23pdf
Calongne, C. (2023, August 12). Transforming education in the metaverse (PowerPoint). International Conference on Media in Education (iCoME), August 16-17, College of Education at Wenzhou University, China. https://www.slideshare.net/slideshow/transforming-education-in-the-metaversepptx/259814378
Calongne, C. (2023, May 26). AI art exhibit for SLEA4 catalog. Artificial Intelligence Art, Second Life Endowment for the Arts (SLEA). https://www.slideshare.net/slideshow/ai-art-exhibit-for-slea4-in-2023-by-lyr-lobopptx/258045892
Calongne, C., Bettencourt, J., & Fliesen, D. (2022, December 16). The Art of Artificial Intelligence. a workshop for the OpenSimulator Community Conference (OSCC). https://docs.google.com/document/d/1qlCy-0e91cgZxPubOKFZZ2RKV1b2dp84KkDMN8Ea9Yw/edit?usp=sharing
Stricker, A., Calongne, C., Yonekua, F., Drinkwater, J. J., Stricker, E., & Flitter, K. (2022, December 11). Virtual Harmony Exoplanet Naming. OpenSimulator Community Conference (OSCC). https://www.slideshare.net/lyrlobo/oscc2022presentationexoplanetpdf
Calongne, C. (2022, September 16). How to Design a Course & Teach in Virtual Worlds & VR Environments. Virtual Worlds Massive Open Online Course (VWMOOC) 2022. https://www.slideshare.net/lyrlobo/how-to-design-a-course-and-teach-in-vws-and-vrpptx
Calongne, C. (2022, August 20). Metaverse in education [Conference presentation]. Global Smart Education Conference 2022. https://www.slideshare.net/lyrlobo/gse2022metaverse-in-education-by-calongnepptx
Calongne, C. (2022, June 17). Education in the Metaverse: Teaching, learning, & human computer interaction. The 4th International Webinar, Metaverse in Education. Beijing Normal University.
Calongne, C. (2022, April 15). Education in the Metaverse [Conference presentation video]. Keynote address for the eLearning Consortium of Colorado (eLCC) conference, April 13-15, 2022. https://www.elearningcolorado.org/metaverse-keynote1.html Keynote video: https://youtu.be/h-oEY2c5OrU
Calongne, C. (2022, April 14). VR 2022: Learning in the Metaverse [Conference presentation video]. Plenary address for the TCC Hawai’i 27th Annual Worldwide Online Conference. Vimeo. https://vimeo.com/699794643/8f55d54610
Feenan, K, & Calongne, C. (2022, April 2). VWBPE 2022 Catching up with the Thinkerers – Lyr Lobo / Cynthia Calongne (2017) [Video]. Virtual Worlds Best Practices in Education 2022. YouTube. https://youtu.be/-RvfHBwc_yQ
Stricker, A., Calongne, C., Yonekura, F, & Stricker, E. (2022, April 2). VR Walden pathways through the Metaverse [Conference presentation video]. Virtual Worlds Best Practices in Education 2022. YouTube. https://youtu.be/hB4EYOhj-lw
Calongne, C., & Stricker, A. (2022, April 1). Education in the Metaverse: Reflections on the art of the possible. Virtual Worlds Best Practices in Education 2022. (YouTube Live Stream). https://youtu.be/Wjoyi-uP9Mg
Bettencourt, J., Calongne, C., Brock, R. E., Adams, R, & Bye, B. (2022, April 1). Supporting social good and educational communities. Quadrivium Compass Point Roundtable at Virtual Worlds Best Practices in Education 2022.
Calongne, C. (2022, March 10). XR across the disciplines, Part II. Parker University Interactive Learning Series.
Calongne, C. (2022, February 17). XR across the disciplines, Part I. Parker University Interactive Learning Series.
Stricker, A., & Calongne, C. (2021, December 12). AI-augmented 3D visualization in the metaverse via scientific virtual observatories [Conference presentation]. https://www.slideshare.net/lyrlobo/oscs-2021strickercalongneaiaugmented3-dvisualization
Calongne, C. (2021, October 9). Teaching computer science in 3D virtual worlds [Conference workshop]. In proceedings of the CCSC Northwestern Regional Conference. ACM. https://www.slideshare.net/lyrlobo/teaching-computer-science-in-3-d-virtual-worlds-by-calongne-250407251
Calongne, C. (2021, April 12). The importance of community & play in 3D spaces [Conference presentation]. 26th TCC Hawai'i Worldwide Online Conference. https://www.slideshare.net/lyrlobo/importance-of-community-play-in-3d-spaces
Calongne, C. (2021, April 8). Dreaming of the future of learning [Conference presentation]. eLearning Consortium of Colorado and the Virtual Learning Conference 2021. https://www.slideshare.net/lyrlobo/elcc2021-dreaming-of-the-future-of-learning
Stricker, A., Calongne, C., Truman, B., Yonekura, F., Jacobson, J. J., Flitter, K., & Stricker, E. (2021, March 18-20). A competency oriented framework for AI education in virtual worlds [Conference presentation]. Virtual Worlds Best Practices in Education (VWBPE 2021). https://www.slideshare.net/lyrlobo/vwbpe-2021aieducationinvirtualworlds
Calongne, C. (2021, March 18-20). Teaching virtual reality for the Saints [Conference presentation]. Virtual Worlds Best Practices in Education (VWBPE 2021). https://www.slideshare.net/lyrlobo/vwbpe21-teaching-vr-for-the-saints
Stricker, A., Calongne, C., Truman, B., Yonekura, F., Jacobson, J. J., Stricker, E., & Flitter, K. (2020). Crafting gemeinschaft for resiliency in times of social dissociation [Conference presentation]. OpenSimulator Community Conference (OSCC) 2020. https://www.slideshare.net/lyrlobo/gemeinschaft-in-virtual-harmony-oscc2020
Stricker, A., & Calongne, C. (2020). Grid architecture. OpenSimulator Community Conference (OSCC) 2020. https://www.slideshare.net/lyrlobo/oscc-2020virtualharmonygridarchitectureslides
Calongne, C. (2020). Machine learning & the Mars Expedition. ISTE Live 2020 conference. https://www.slideshare.net/lyrlobo/machine-learning-and-the-mars-expedition
Calongne, C. (2020). Teaching & interacting in virtual worlds. ISTE Live 2020 conference. https://www.slideshare.net/lyrlobo/teaching-and-interacting-in-virtual-worlds
Calongne, C. (2020). Highlights from the OpenSimulator Community Conference. OSCC 2020. https://www.slideshare.net/lyrlobo/npc-oscc-presentation-nov-13-2020
Calongne, C. (2020). Future of immersive education. CONNECT 2020 conference. https://www.slideshare.net/lyrlobo/future-of-immersive-education-by-calongne
Calongne, C.. Hamons, L., & Rose, T. (2020). How secure is your home network? CONNECT 2020 conference. https://www.slideshare.net/lyrlobo/security-connect-2020-by-ccalongne-rrose-hhamons
Calongne, C. (2020). Are you ready for the metaverse? World Association for Academic Doctors. https://www.slideshare.net/lyrlobo/what-is-the-metaverse-by-dr-cynthia-calongne-238620291
Calongne, C. (2020, June). Game on, cancer! Nonprofit Commons and the American Cancer Society’s Relay for Life workshop. https://www.slideshare.net/lyrlobo/npc-tour-relay-of-life-in-second-life-2020
Calongne, C. (2020, April). Cite me! eLearning Consortium of Colorado (eLCC) Conference. https://www.slideshare.net/lyrlobo/cite-me-elcc2020-workshop-by-lyr-lobo
Calongne, C. (2020, April). Education 2020: Open source virtual worlds. 25th TCC Hawai’i Worldwide Online conference. https://www.slideshare.net/lyrlobo/education-2020-open-source-virtual-worlds-lyr-lobo
Calongne, C. (2020, April). VR 2020: Is it safe for education? 25th TCC Hawai’i Worldwide Online conference, regional plenary. https://www.slideshare.net/lyrlobo/vr-2020-is-vr-safe-for-education-tcc25th
Stricker, A., Calongne, C., Truman, B., Drinkwater, J. J. (2020, March). Soul of a charioteer in virtual orbit around Mars. 13th Virtual Worlds Best Practices in Education. https://www.slideshare.net/lyrlobo/soul-ofacharioteerinvirtualorbitmars
Stricker, A., Calongne, C., Truman, B., Drinkwater, J. J. (2020, March). Interstellar -- Learning in space. 13th Virtual Worlds Best Practices in Education. https://www.slideshare.net/lyrlobo/interstellar-calongne-stricker-truman-drinkwater
Calongne, C. (2020, March). What can educators and nonprofits do to protect against COVID-19? Nonprofit Commons and ISTE Games & Simulations Network workshop. https://www.slideshare.net/lyrlobo/covid19-trivia-and-facts-for-educators-and-nonprofits
Calongne, C., & Stricker, A. (2020, February). Virtual dreams: Student projects, a hostage rescue game & geothermal energy on Mars in Virtual Harmony. ISTE Virtual Environments Network conference in VirBela. https://www.slideshare.net/lyrlobo/iste-ven-f-feb-29-2020-by-lyr-lobo
Calongne, C. (2019, November). The writer’s craft: Developing your voice. Nonprofit Commons & ISTE Games and Simulations Network workshop. https://www.slideshare.net/lyrlobo/npc-developing-your-voice-by-calongne
Calongne, C. (2019, October). Fire and flow: What students want & what instructors need in online discussions, feedback, & video presentations [PowerPoint]. CONNECT 2019. Retrieved from https://www.slideshare.net/lyrlobo/fire-and-flow-on-engagement-in-learning-calongne-web
Calongne, C., Stricker, A., Truman, B., & Drinkwater, J. J. (2019, September). Designing immersive environments for learning adventures [PowerPoint]. 2019 Virtual World Massive Open Online Course (VWMOOC19). Retrieved from https://www.slideshare.net/lyrlobo/virtual-harmony-projects-vwmooc19
Calongne, C. (2019, July). The writer’s craft: Writing on fire [PowerPoint]. Nonprofit Commons workshop. Retrieved from https://www.slideshare.net/lyrlobo/writing-on-fire-by-lyr-lobo-2019-july-19-npc
Calongne, C. (2019, June). The writer’s craft: Writing your story [PowerPoint]. International Society for Technology in Education, a Not at ISTE workshop at the Nonprofit Commons. Retrieved from https://www.slideshare.net/lyrlobo/npc-notat-iste19-writers-craft-by-calongne
Calongne, C. (2019, May). Digital storytelling: What is your social good story? [PowerPoint]. Nonprofit Commons workshop. Retrieved from https://www.slideshare.net/lyrlobo/digital-storytelling-your-social-good-story
Calongne, C. (2019, April). Blast from the past: Games in virtual world education [PowerPoint]. 10th Annual VCARA Conference. Retrieved from https://www.slideshare.net/lyrlobo/blast-from-the-past-games-in-vw-education
Calongne, C. (2018, December). Education & learning in OpenSimulator: 52 university classes taught within virtual worlds [PowerPoint]. Mainstreaming Virtual World Learning Colloquium, Carol Lavin Bernick Faculty Grant Program, Tulane University & AvaCon Inc. Retrieved from https://www.slideshare.net/lyrlobo/education-in-virtual-worlds-in-open-simulator-calongneimgs
Stricker, A., Calongne, C., Truman, B., & Lyle, D. (2018, December). Mars expedition immersive VR simulation: Development of mindsets with contemplative practices for facing complicated and complex challenges [PowerPoint]. Research presentation in collaboration with the Air University, NASA JPL, and Colorado Technical University. Retrieved from https://www.slideshare.net/lyrlobo/mars-expeditionsimulationoverview
Bettencourt, J., Calongne, C., Hill, V., Lopes, C., McLennan, K., O’Connor, E. Stricker, A. Truman, B., & Umoren, R. (2018, December). Highlights from the Mainstreaming Virtual World Learning Colloquium. OpenSimulator Community Conference.
Calongne, C., Luchs, C., Truman, B., & Novak, K. (2018, December). State of immersion: Tales of front line of learning, research and engagement. OpenSimulator Community Conference panel.
Stricker, A., Calongne, C., & Truman, B. (2018, December). Blue skies on Mars: Melding fiction & science for sparking the imagination with immersive learning simulations [PowerPoint]. OpenSimulator Community Conference panel.
Calongne, C. (2018, August). Scripting for non-programmers [PowerPoint]. Virtual Worlds Massive Open Online Course (VW MOOC 2018).
Calongne, C. (2018, August). Holodeck simulation scene rezzer design. Virtual Worlds Massive Open Online Course (VW MOOC 2018).
Calongne, C. (2018, April 19). Bridging games, virtual worlds, virtual reality & augmented reality in online learning [Powerpoint slides]. Regional plenary keynote presented at the 23rd Annual TCC Worldwide Online Conference. Retrieved from https://www.slideshare.net/lyrlobo/tcc2018-games-vr-ar-v-ws-calongne
Calongne, C. (2018, April 18). Perceptions & boundaries: A quest for knowledge [Powerpoint slides]. Presented at the VCARA Conference, Passion for Truth. Retrieved from https://www.slideshare.net/lyrlobo/the-quest-vcara-trivia-by-calongne
Novak, K., Calongne, C., Luchs, C., & Cloud, T. (2018, March). Meta manifesto: Think tank 4 effective tactics. Virtual Worlds Best Practices in Education Compass Points panel. Rockcliffe University Consortium, Sacramento, CA and Online. March 18, 2018. Retrieved from https://vwbpe.org/event/meta-manifesto-think-tank-4-effective-tactics
Calongne, C., Hodgins, B., & Stricker, A. (2018, March 17). Bridging worlds: Learning in a strange land [Powerpoint slides]. Presented at the Virtual Worlds Best Practices in Education. Retrieved from https://www.slideshare.net/lyrlobo/bridging-worlds-learning-in-a-strange-land
Calongne, C., Bettencourt, J., Brock, R. E., Bye, B., & Hill, V. (2018, March 17). NPCevolutions panel for the Nonprofit Commons. Virtual Worlds Best Practices in Education Compass Points panel. Rockcliffe University Consortium, Sacramento, CA and Online. March 17, 2018. Retrieved from https://vwbpe.org/event/npcevolutions-panel-for-the-nonprofit-commons
Laxton, L., Calongne, C., Heyne, D., & Krueger, A. (2018, March). Use cases for social virtual reality. Virtual Worlds Best Practices in Education Compass Points Panel. Rockcliffe University Consortium, Sacramento, CA and Online. March 16, 2018. Retrieved from https://vwbpe.org/event/use-cases-for-social-virtual-reality
Calongne, C. (2018, March 3). 3D Simulation creation: A Jurassic adventure [Powerpoint slides]. Workshop presented at the Student Support Community. Retrieved from https://www.slideshare.net/lyrlobo/dinosaur-simulation-in-virtual-harmony
Calongne, C. (2018, February). Journey into the unknown: Women in STEAM. Keynote address for the Women in STEAM conference. Retrieved from https://www.slideshare.net/lyrlobo/womenin-steam2018-cynthiacalongne
Calongne. C. (2018, January). Cool tools and hot tech. Workshop presented to the Student Support Community.
Stricker, A., Calongne, C., & Truman, B. (2017, December). The noble spirit: Transcendentalism & transdisciplinarity [Powerpoint slides]. Presented at the OpenSimulator Community Conference. Retrieved from https://www.slideshare.net/lyrlobo/oscc17-the-noblespiritstrickercalongnetruman
Calongne, C. (2017, November). Character strengths: A game of character in storytelling [Powerpoint slides]. Presented at the Student Support Community. Retrieved from https://www.slideshare.net/lyrlobo/character-strengths-in-storytelling-by-calongne-88723057
Calongne, C. (2017, July). Exploring the metaverse: Games, research & social good [Powerpoint slides]. Workshop presented at the Student Support Community.
Calongne, C. (2017, July). Virtual reality (VR), simulations and games: Research opportunities [Powerpoint slides]. Symposium conducted at the meeting of CTU Doctoral, Denver, CO. Retrieved from https://www.slideshare.net/lyrlobo/calongne-vr-simulations-games-ctu-doctoral-july-2017
Calongne, C. (2017, June). Hitchhiker’s guide to OpenSim [Powerpoint slides]. Presented at the CLMOOC. Retrieved from https://www.slideshare.net/lyrlobo/hitchhikers-guide-to-opensim-calongne
Calongne, C. (2017, May). Virtual reality & language learning: Terminology & opportunities [Powerpoint slides]. Keynote address presented at the Virtual Round Table Conference. Retrieved from https://www.slideshare.net/lyrlobo/vr-and-language-learning-cynthia-calongne
Calongne, C. (2017, April). Reflections on simulation and game design [Powerpoint slides]. Presented at the 22nd Annual TCC Worldwide Online Conference. Retrieved from https://www.slideshare.net/lyrlobo/reflections-on-simulationandgamedesigncalongne
Calongne, C. (2017, April). Game simulation design: From SurvivalSim to the enigma challenge [Powerpoint slides]. Presented at the eLearning Consortium of Colorado. Retrieved from https://www.slideshare.net/lyrlobo/survivalsimtoenigmachallengecalongne
Calongne, C., Stricker, A., Truman, B., & Scribner, T. (2016, December). Do you have what it takes to survive? SurvivalSim [Powerpoint slides]. Presented at the OpenSimulator Community Conference. Retrieved from https://www.slideshare.net/lyrlobo/oscc16-survival-sim-dec112016
Calongne, C. (2016, July). Expand your toolkit: Character strengths, presencing, & the hero’s journey [Workshop]. CTU Doctoral Symposium.
Calongne, C. (2016, June). Future of games in education [Powerpoint slides]. Keynote address presented at the International Society for Technology in Education Conference, Denver, CO. Retrieved from https://www.slideshare.net/lyrlobo/future-of-games-iste-ven-gsn-calongne-keynote
Kamberi, S., & Calongne, C. (2016, June). What do adolescent girls want from game-based learning? Poster session presented at the International Society for Technology in Education Conference, Denver, CO. Retrieved from http://professorkamberi.wix.com/iste2016
Calongne, C., & Stricker A. (2016, June). Lyr Lobo (Cynthia Calongne) and Spinoza Quinnell on signature character strengths, International Society for Technology in Education Virtual Environments Network (ISTE VEN).
Stricker, A., & Calongne, C. (2016, June). Using signature character strengths in 3D games & simulations [ Powerpoint slides]. Nonprofit Commons. Retrieved from http://www.slideshare.net/lyrlobo/signature-character-strengths-for-a-3d-game
Calongne, C. (2016, May). Game on! Game benefits for nonprofits, Nonprofit Commons.
Calongne, C. (2016, May). Bridging worlds and connecting minds on the 3D Web [Video & Powerpoint slides]. Virtual Round Table Conference. Retrieved from https://lancelot.adobeconnect.com/_a875817169/p9ac7wd7h1l/ and http://www.slideshare.net/lyrlobo/bridging-worlds-connecting-m-inds-calongne
Calongne, C. (2016, April). Bridging games & Raspberry Pi2 learning simulations with data analytics & the Internet of things [Powerpoint slides]. 21st TCC Worldwide Online Conference. Retrieved from http://www.slideshare.net/lyrlobo/games-raspberry-pi2-learningsimulationsiotanalytics
Stricker, A., & Calongne, C. (2016, March). How big data, virtual world games, and the Internet of things create smarter learning environments. Passport to the Metaverse, Virtual Worlds Best Practices in Education.
Korolov, M., Evans, S., Calongne, C., & Gasior, S. (2016, March). OpenSimulator Featured Panel, Virtual Worlds Best Practices in Education Conference 2017.
Stricker, A., & Calongne, C. (2016, March). Micro-learning simulations using IoT and Raspberry Pi with an integrated learning environment [Video]. Association for Computing Machinery (ACM) DC Chapter. Retrieved from https://dcacm.org/2016/03/08/acm-dc-webinar-hybrid-cloud-pathways-blending-games-immersive-micro-simulations-and-the-iot/
Calongne, C. (2016, February). Make the future! Create a virtual makerspace [Video]. 21st TCC Worldwide Online Pre-Conference, February 25, 2016. Retrieved from http://2016.tcconlineconference.org/make-the-future/
Calongne, C., Stricker, A., Scribner, T., & Truman, B. (2015, December). The Air University Simulations Using the Internet of Things, BulletSim and the Raspberry Pi, Third Annual OpenSimulator Community Conference, December 5, 2015.
Calongne, C., Stricker, A., Scribner, T., & Truman, B. (2015, December). The Air University’s 3D Metaverse Presents a StudioX Tour of Flight at Squadron Officer College, Third Annual OpenSimulator Community Conference Pre-conference, December 3, 2015.
Calongne, C. (2015, August). Games and 3D simulations: Dystopian fears to utopian visions. Keynote address for the Metagame Book Club Ready Player One, August 12, 2015, [Video]. Retrieved from https://www.youtube.com/watch?v=9PX9J3hZ7i4
Calongne, C. (2015, July). Cool tools & hot tips: Looking good in 10 minutes. CTU Student Support Community, July 25, 2015.
Calongne, C. (2015, July). Games people play and why they matter. CTU Summer Doctoral Symposium, July 16, 2015.
Calongne, C. (2015, June). Agile Design Playcamp 2015: Keynote on Games, June 20, 2015. Retrieved from http://www.slideshare.net/lyrlobo/agile-design-playcamp-calongne-keynote
Calongne, C. (2015, April). Create your own holodeck: A tribute to Spock [Simulation workshop]. CTU Student Support Community, April 11, 2015.
Calongne, C., Stricker, A., & Truman, B. (2015, March). Insights on the Design and Use of Immersive Collaborative 3D-World Activities to Develop Closer Ties Between Creativity and Teamwork Character Strengths. Federal Consortium for Virtual Worlds, March 6-7, 2015.
Calongne, C. (2015, January). Using App Inventor 2 to Create Mobile Apps [Workshop]. CTU Student Support Community, January 24, 2015.
Calongne, C. (2014, December). Exploring education in virtual worlds. Virtual Worlds Education Roundtable, December 4, 2014. Retrieved from http://www.slideshare.net/lyrlobo/exploring-education-in-virtual-worlds-vwer-by-lyr-lobo
Calongne, C. (2014, November). Into the hackerspace: Make my speed build. Second Annual OpenSimulator Community Conference, November 9, 2014.
Calongne, C. (2014, October). Future authors: Tools and tips for publishing ebooks [PowerPoint slides]. CTU Student Support Community, October 11, 2014. Retrieved from http://www.slideshare.net/lyrlobo/digital-publishing-tips-40155179
Calongne, C. (2014, September). Virtual identities, real people [PowerPoint slides]. CTU Coffee House, September 24, 2014. Retrieved from http://www.slideshare.net/lyrlobo/virtual-identities
Truman, B., Yonekura, F., Stricker, A., & Calongne, C. (2014, September). Challenging trust through game play: The slippery falls simulation game and virtual worlds design thinking MOOC[PowerPoint slides]. Defense GameTech 2014, Orlando, FL, September 3, 2014. Retrieved from http://www.gametechconference.com/presenters/dr-barbara-truman-dr-francisca-yonekura-dr-andrew-stricker-dr-cynthia-calongne
Calongne, C. (2014, July). Game On! Video games, simulations and modeling [PowerPoint slides]. Keynote address for the CTU Doctoral Keynote Symposium, July 19, 2014. Retrieved from http://www.slideshare.net/lyrlobo/game-on-ctu-keynote-by-calongne-2014
Calongne, C. (2014, April). Wicked problems and designing games for change [PowerPoint slides]. CTU Doctoral Symposium, April 17, 2014. Retrieved from http://www.slideshare.net/lyrlobo/wicked-problems-and-designing-games-for-change
Hoganson, K., Calongne, C., Guimaraes, M., & Truman, B. (2014, April). Tools and templates for teaching video game development [PowerPoint slides]. Foundations of Digital Games Conference, April 3-7, 2014. Retrieved from http://www.slideshare.net/lyrlobo/teaching-video-game-development-panel-fdg2014
Calongne, C., Stricker, A., Truman, B., Murray, J., Lavieri Jr., E., & Martini, D. (2014, April). Slippery rocks and ALGAE: A multiplayer educational roleplaying game and a model for adaptive learning game design [PowerPoint slides]. 19th Annual TCC Worldwide Online Conference. April 22-24, 2014. Retrieved from http://www.slideshare.net/lyrlobo/slippery-rock-falls-and-algae-tcc-2014
Stricker, A., Arenas, F., Calongne, C., Cook, T., & Scribner, T. (2014, February). A summer experiment with the design and use of a massive open online course (MOOC) by educators [PowerPoint slides]. EDUCAUSE Learning Initiative Annual Meeting, February 4, 2014, New Orleans, LA. Retrieved from http://www.educause.edu/events/eli-virtual-annual-meeting-2014/2014/summer-experiment-mooc-design-educators
Calongne, C. (2014, January). The game of research [Powerpoint slides and game]. Presented at the CTU Doctoral Symposium. Retrieved from http://www.slideshare.net/lyrlobo/the-game-of-research
Calongne, C. (2014, January). Games for change: What can we learn from video games, online games and simulations? [PowerPoint slides]. CTU Doctoral Symposium workshop, January 16, 2014. Retrieved from http://www.slideshare.net/lyrlobo/games-workshop-for-the-ctu-doctoral-symposium-by-calongne-2014
Calongne, C. (2013, October). Using games in education [PowerPoint slides]. Student Support Community, October 19, 2013. Retrieved from http://www.slideshare.net/lyrlobo/using-games-in-education-by-calongne
Calongne, C., Stricker, A., Truman, B., Yonekura, F., Scribner, T., & Murray, J. (2013). Loire in Wonderland in OpenSim [3D immersive experience], Virtual Worlds Best Practices in Education MOOC, August 5, 2013.
McGonigal, J., Sheehy, P., Novak, K., Luchs, C., Malmstrom, M., Stuckey, B., . . . Calongne, C. (2013). Epic leadership: beyond the hype of gamification [Alternate Reality Game leadership event]. International Society of Technology in Education (ISTE) Conference 2013, June 23, 2013. Retrieved from http://blog.iste.org/epic-leader-2/
Calongne, C. (2013, September). The exodus to the virtual frontier: The seductive lure of the mindspace [PowerPoint slides and video]. Keynote address for the OpenSimulator Community Conference 2013, September 7, 2013. Retrieved from http://www.slideshare.net/lyrlobo/open-simulator-conference-calongne-keynote and https://www.youtube.com/watch?v=5BCQ5dhoL4Y
Hamons, L., Stricker, A., Calongne, C., & Armstrong, A. (2013, April). Participation Matters: Evaluating shared leadership in online games [PowerPoint slides]. 2013 TCC Worldwide Conference, April 18, 2013. Retrieved from http://www.slideshare.net/lyrlobo/evaluating-shared-leadership-in-online-games
Novak, K., Luchs, C., Truman, B., & Calongne, C. (2013, April). GAMESMOOC: Lurkers welcome! [PowerPoint slides]. 2013 TCC Worldwide Conference, April 18, 2013. Retrieved from http://www.slideshare.net/lyrlobo/gamesmooc-by-calongne-truman-novak-luchs
Calongne, C. (2013, April). Renaissance of a master storyteller, constructivist and futurist: the online educator [PowerPoint slides]. keynote address for the 2013 eLearning Consortium of Colorado Conference, April 10, 2013, Breckenridge, CO. Retrieved from http://www.slideshare.net/lyrlobo/renaissance-of-a-master-storyteller-cynthia-calongne
Calongne, C. (2013, February). Cool tools for educators [PowerPoint slides]. International Society for Technology in Education (ISTE), Special Interest Group Innovative Learning Technologies (SIGilt), February 20, 2013. Retrieved from http://1toolatatime.wikispaces.com/ and http://www.slideshare.net/lyrlobo/iste-si-gilt-cool-tools-for-education
Calongne, C. (2013, January). Virtual worlds: today and tomorrow [PowerPoint slides]. IEEE Pikes Peak Computer Society, January 24, 2013. Retrieved from http://www.slideshare.net/lyrlobo/ieee-virtual-worlds-today-and-tomorrow
Calongne, C. (2012, November). Smoke and mirrors: the magic of emerging media [PowerPoint slides]. INTERFACE Denver 2012, November 7, 2012. Retrieved from http://www.slideshare.net/lyrlobo/smoke-and-mirrorsthe-magic-of-emerging-media
Calongne, C. (2012, September) GAMESMOOC: Explorations in educational games [PowerPoint slides]. SLanguages Annual Symposium 2012, September 28, 2012. Retrieved from http://www.slideshare.net/lyrlobo/sl-languages-2012-keynote-on-gamesmooc
Calongne, C. (2012, September). Futuring and innovation [PowerPoint slides]. Keynote address for the Association for Information Technology Professionals (AITP) September 2012. Retrieved from http://www.slideshare.net/lyrlobo/aitp-2012-keynote-on-futuring-and-innovation
Calongne, C. (2012, July). Mind over matter: constructivism and emerging media [PowerPoint slides]. DoD Worldwide Education Conference WW2012, July 24, 2012. Retrieved from http://www.slideshare.net/lyrlobo/minds-over-matterconstructivism-and-emerging-media
Calongne, C., Yonekura, F., Truman, B., & Stricker, A. (2012, June). The Alchemy and intimacy of the learning genome [PowerPoint slides]. 2012 NMC Summer Conference at MIT.
Stricker, A., Calongne, C., Orosco, J., Spencer, M., & Soleimani, A. (2012, April). Collaboration beyond time and virtual space [PowerPoint slides]. 2012 TCC Worldwide Online Conference, April 18, 2012. Retrieved from http://www.slideshare.net/lyrlobo/12066-tcc-session-3collaborationbeyondtime
Calongne, C., Kamberi, S., Murray, J., Ostler, K., Spencer, I., Steele, C., . . . Truman, B. (2012, April). Privacy is a myth: EM 835 information accountability and web privacy strategies [PowerPoint slides]. 2012 TCC Worldwide Online Conference, April 18, 2012. Retrieved from http://www.slideshare.net/lyrlobo/12065-tcc-session-2privacyisamyth
Calongne, C., Stricker, A., Talton, L., & Malmstrom, M. (2012, April). Designing holograms as learning spaces in virtual worlds [PowerPoint slides]. 2012 TCC Worldwide Online Conference, April 18, 2012. Retrieved from http://www.slideshare.net/lyrlobo/12067-tcc-session-1designinghologramsiiia
Fliesen, D., & Calongne, C. (2012, March). Virtual Guides: A Hybrid approach to immersive learning [PowerPoint slides]. Defense GameTech 2012, March 28, 2012. Retrieved from http://www.slideshare.net/lyrlobo/game-tech-virtual-guides-fliesen-calongne
Archiquette, S., Stricker, A., & Calongne, C. (2012, March). A Cloud topoanalysis montage for learning in virtual and cloud computing spaces II [PowerPoint slides]. Virtual Worlds Best Practices in Education 2012, March 15-17, 2012. Retrieved from http://www.slideshare.net/lyrlobo/vwbpe-2012-cloud-topoanalysis-montage-part-ii
Stricker, A. & Calongne, C. (2012, March). Collaboration on Virtual Harmony: stem research on Mars geothermal, nonlinear game design on Atlantis and Unity3d, and the migration to MOSES [PowerPoint slides]. Virtual Worlds Best Practices in Education 2012, March 15-17, 2012. Retrieved from http://www.slideshare.net/lyrlobo/vwbpe-collaboration-on-virtual-harmony-to-moses
Stricker, A. Calongne, C., McGinnes III, E. F., Tomaso, P., Archiquette, S., & Martinez, J. (2012, March). A Cloud topoanalysis montage for learning in virtual and cloud computing spaces [PowerPoint slides]. Virtual Worlds Best Practices in Education 2012, March 15-17, 2012. Retrieved from http://www.slideshare.net/lyrlobo/vwbpe-cloudmontagespacesplaces
Stricker, A., Cook, T., & Calongne, C. (2012, February) Just-in-time teaching using mobile-optimized Web applications for nonlinear learning. Paper presented at the Society for Applied Learning Technology.
Stricker, A. & Calongne, C. (2012, February). Just in time teaching using cloud apps [PowerPoint slides]. Presented at the Arizona State University. Retrieved from http://www.slideshare.net/lyrlobo/ji-tt-using-cloud-apps-and-digital-literacy-at-salt-2012
Calongne, C. (2012, February). CACTA 2012: Teaching in an avatar world [PowerPoint slides]. CACTA 2012, Colorado Springs, CO. Retrieved from http://www.slideshare.net/lyrlobo/cacta-2012-teaching-in-an-avatar-world
Calongne, C., & Stricker A. (2011, April). Games and simulation design: from a hostage rescue game to geothermal energy on Mars in virtual harmony [PowerPoint slides]. Gordon Research Conference 2011 on Visualization in Science and Education. Transformation by Visualization: Radical Effects on Learning in Science and Across Education, July 10-15, 2011, Bryant University, Smithfield, RI. Retrieved from http://www.slideshare.net/lyrlobo/gordon-research-conference-2011
Stricker, A., Combs-Hardy, K., Stricker, E., Scribner, T., Cook, J., Calongne, C., . . . Arena, F. (2011, April). Third-Space Architecture for Learning in 3D [Powerpoint slides]. MMS '11 2011 Military Modeling & Simulation Symposium. 2011 Spring Simulation Multiconference, Society for Modeling & Simulation International MMS Symposium, April 6, 2011. Retrieved from http://www.slideshare.net/lyrlobo/3rd-space-architecture-learning-in-3d
Hamons, L., Stricker, A., & Calongne, C. (2011). A Methodology for evaluating shared leadership in a game simulation kit [Powerpoint slides]. Presentation to the 2011 Spring Simulation Multiconference, Society for Modeling and Simulation International, MMS Symposium, April 6, 2011, Boston, MA. Retrieved from http://www.slideshare.net/lyrlobo/evaluating-shared-leadership-final
Calongne, C. (2011, April). The Journey into the New Frontier II: Videos on Future Technology & Current Research 2011 [Videos]. UNC Teaching and Learning with Technology Conference 2011, Keynote Address. April 12, 2011. Retrieved from https://docs.google.com/present/view?id=ddbdvh8h_116cxwfxjn2
Calongne, C. (2011, April). The Journey into the New Frontier II. Learning Forward: Teaching Technologies for Engaged Learners [Powerpoint slides]. Keynote address at the UNC Teaching and Learning with Technology Conference, April 12, 2011. Retrieved from http://www.slideshare.net/lyrlobo/journey-into-the-new-frontier-ii
Calongne, C. (2011, March). Designing Simulations and Games: Design Tips and Tricks [Powerpoint slides]. Virtual Worlds Best Practices in Education, March 2011. Retrieved from http://www.slideshare.net/lyrlobo/designing-simulations-and-gamesdesign-tips-and-tricks
Calongne, C. (2011, March). Open Source for Learning and Course Management [Powerpoint slides]. Global Learning Forum Event seminar, March 17, 2011. Retrieved from http://www.slideshare.net/lyrlobo/moodle-an-open-source-learning-mgt-system
Stricker, A., McCrocklin, M. Scribner, T., & Calongne, C. (2010). Examination of a 3D-World Social Network for Prototyping Learning Innovations. Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2010, Orlando Florida.
Calongne, C. (2010, November). Teaching in Second Life for Writing Educators [Powerpoint slides]. University of Oregon, November 6, 2010. Retrieved from http://www.slideshare.net/lyrlobo/teaching-in-second-life-for-writing-educators
Calongne, C. (2010, October). Ephemeral Spaces: Transitioning to the New Frontier [Powerpoint slides]. NMC Symposium for the Future, October 21, 2010. Retrieved from https://docs.google.com/present/view?id=ddbdvh8h_40fpfn8ndg
Calongne, C. (2010, October). The Journey into the New Frontier [Powerpoint slides]. Symposium held at Colorado Technical University Doctoral, October 14, 2010. Retrieved from https://docs.google.com/present/view?id=ddbdvh8h_5dkzt3bdd
Calongne, C. (2010, September) Scaling Social Innovations [Powerpoint slides]. Global Learning Forum, Air University Innovations and Integrations, September 23, 2010. Retrieved from http://www.slideshare.net/lyrlobo/scaling-social-innovations-by-calongne
Sener, J., & Calongne, C. (2010). More on NUTN "Six Scenarios" Panel & Virtual Worlds. Sener Knowledge LLC. NUTN Summit 2010 thoughts and impressions, October 5, 2010. Retrieved from http://senerknowledge.com/blogs/more-nutn-six-scenarios-panel-virtual-worlds
Sener, J., Kannel, S., Cheney-Steen, L., & Calongne, C. (2010). Is the New Normal Anything But? NUTN Summit 2010, Colorado Springs, CO, September 29, 2010. Retrieved from http://senerknowledge.com/blogs/six-scenarios-nutn-panel-smashing-success
Calongne, C. (2010). Education in the World of Warcraft, International Society for Technology in Education, Virtual Environments Playground, Denver Colorado, June 30, 2010.
Stricker, A., McCrocklin, M., Holm, J., & Calongne, C. (2010). Metanomics Community Forum with Lyr Lobo on the Mars Expedition, May 6, 2010. Retrieved from http://www.metanomics.net/blog/may_6_-_metanomics_community_forum/
Stricker, A., McCrocklin, M., Calongne, C., Scribner, T., & Holm, J. (2010). The Rise of Avatars in Positive Psychology: Enabling Military Cultures in a 3D World for Strengths of Character Development. An Air University Innovations and Integrations Division, Exploring the "Art of the Possible" publication. Retrieved from https://www.researchgate.net/publication/235133319_The_Rise_of_Avatars_in_Positive_Psychology_Enabling_Military_Cultures_in_a_3D_World_for_Strengths_of_Character_Development
Lance, D. and Calongne, C. (2010, April). The Joys of Mentoring. A Technology in Community Colleges 15th Worldwide Online Conference, April 20-22, 2010. Retrieved from http://www.slideshare.net/lyrlobo/joys-of-mentoring-by-calongne-lance
Scribner, T., Stricker, A., McCrocklin, M., Holm, J., Calongne, C. (2010, April). Exploring Educational Informatics and Learning Simulations in Second Life. A Technology in Community Colleges 15th Worldwide Online Conference, April 20-22, 2010. Retrieved from http://www.slideshare.net/lyrlobo/educational-informatics-and-learning-simulations-in-second-life
Stricker, A., McCrocklin, M. Holm, J., Scribner, T., and Calongne, C. (2010, April). A Comparison of Strategy vs. Virtual World Game Designs [Powerpoint slides]. Panel Session: Use of virtual worlds by DoD, 2010 Military Modeling and Simulation Symposium. April 11-15, 2010.
Calongne, C. (2010, March). The Mars Expedition: A Virtual Context in Storytelling [Powerpoint slides]. The New Media Consortium Symposium on New Media and Learning, March 24-25, 2010. Retrieved from http://www.slideshare.net/lyrlobo/mars-expedition-game-tech-2010
Stricker, A., McCrocklin, M, Scribner, T and Calongne, C. (2010, March). A Learning Framework for Use in Educational Informatics and Context-Rich Simulations [Powerpoint slides]. The Virtual Worlds Best Practices in Education conference, March 2010. Retrieved from http://www.slideshare.net/lyrlobo/learning-framework-for-educational-informatics
Tettegah, S. and Calongne, C. (2010, March). Libraries & Museums in the Cloud [Powerpoint slides]. The Future is Now: Libraries and Museums in Virtual Worlds conference, March 5-6, 2010. Retrieved from http://www.slideshare.net/lyrlobo/future-is-now-keynote-address
Calongne, C. (2010, February). Virtual Worlds 2010 [Powerpoint slides]. Association for Information Technology Professionals (AITP), February 18, 2010, Denver Colorado. Retrieved from http://www.slideshare.net/lyrlobo/virtual-worlds-2010-3220227
Calongne, C. (2010, January). Teaching and Learning Using Simulations in Virtual Environments [Powerpoint slides]. UMBC Workshop II, January 21, 2010. Retrieved from http://www.slideshare.net/lyrlobo/teaching-using-simulations-in-virtual-environments-2962188
Calongne, C. (2010, January). Using Virtual Environments for Online and Campus Classes [Powerpoint slides]. UMBC Workshop, January 21, 2010. Retrieved from https://www.slideshare.net/lyrlobo/using-virtual-environments-for-online-and-campus-classes-2962183
Calongne, C. (2009, November). What Does Diversity Mean to You? [Powerpoint slides]. CTU Speaker Series. Retrieved from http://www.slideshare.net/lyrlobo/what-does-diversity-mean-to-you
Calongne, C. (2009, November). Simulation & Educational Games in Immersive Environments [Powerpoint slides]. Workshop presented to the Community College of Aurora, November 24, 2009. Retrieved from http://www.slideshare.net/lyrlobo/simulations-and-educational-games
Stricker, A., McCrocklin, M, and Calongne, C. (2009). Expedition Challenge: Exploring Strategies for Human Spaceflight Beyond Low-Earth Orbit [Game simulation]. A simulation and trivia game for self-assessment on display at Huffman Prairie Gamma and Huffman Prairie Chi, Air University in Second Life, November 18, 2009.
Stricker, A., McCrocklin, M., Holm, J., and Calongne, C. (2009). Expedition Challenge-Based Learning. Air University Innovations and Integrations Division, Exploring the "Art of the Possible." Retrieved from
Calongne, C. (2009, October). The Futurists: Teaching Futuring and Innovation with Emerging Media [Powerpoint slides]. NMC Symposium for the Future, October 27-29, 2009. Retrieved from http://www.slideshare.net/lyrlobo/the-futurists-and-emerging-media
Calongne, C. (2009, October). Designing Games & Learning Activities in Second Life [Powerpoint slides]. The College Fair in Second Life, October 25, 2009. Retrieved from http://www.slideshare.net/lyrlobo/designing-games-and-learning-activities-in-second-life
Calongne, C. (2009, October). Emerging Media as a Mind Amplifier, The Influence of social media on our changing world [Powerpoint slides]. IAS Symposium, October 2009. Retrieved from http://www.slideshare.net/lyrlobo/emerging-media-as-a-mind-amplifier-2199843
Stricker, A., McCrocklin, M., and Calongne, C. (2009). Overview of the cVR-Tutor Design, Collaboration Through Advanced Gaming in Virtual Worlds, a Global Learning Forum Event, May 14, 2009.
Tettegah, S. and Calongne, C. (2009, April). Identity, Learning and Support in Virtual Worlds [Powerpoint slides]. Book presented at the HASTAC III Conference, April 19-21, 2009. Retrieved from http://www.slideshare.net/lyrlobo/identity-and-learning-in-virtual-worlds
Calongne, C. (2009, April). Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life [Powerpoint slides]. TCC 2009 Worldwide Online Conference, April 14-16, 2009. Retrieved from http://www.slideshare.net/lyrlobo/imaginative-classes-in-second-life
Calongne, C., Hiles, J., Noakes, N. (2009, April). Poised at the Edge of the Unknown: Surviving and Thriving in Second Life [Powerpoint slides]. Pre-conference session for the TCC 2009 Worldwide Online Conference, April 2, 2009. Retrieved from http://www.slideshare.net/lyrlobo/poised-at-the-edge-of-the-unknown-in-second-life
Calongne, C. (2009, March). Teaching in Virtual Worlds: Identity and Culture [Powerpoint slides]. Virtual Worlds Best Practices in Education, March 27-29, 2009. Retrieved from http://www.slideshare.net/lyrlobo/identity-and-culture-in-virtual-worlds
Calongne, C. (2009, March). Evaluating a Game Simulation Kit in Second Life [Powerpoint slides]. New Media Consortium Symposium on New Media and Learning, March 24-26, 2009. Retrieved from http://www.nmc.org/conference-session-proposal/evaluating-game-simulation-kit-second-life
Calongne, C. (2009, March). Virtual World Education: Teaching in an Avatar World [Powerpoint slides]. GameTech 2009, Orlando, Florida, March 9-11, 2009. Retrieved from http://www.slideshare.net/lyrlobo/gametechteaching-in-an-avatar-world
Calongne, C. (2009). Building Virtual World Skills, two Second Life tutorial sessions at GameTech 2009, Orlando, Florida, March 9-11, 2009.
Brown, J. and Calongne, C. (2009). Current and Future Prospects for Mobile Learning. Air Force Global Learning Forum Event, February 26, 2009.
Calongne, C. (2009). Virtual Worlds: Explorations and Implications [Powerpoint slides]. Keynote address for the Association for Information Technology Professionals (AITP). Retrieved from http://www.slideshare.net/lyrlobo/aitp-keynote-on-virtual-worlds
Calongne, C. (2009). Using Second Life in Your Campus and Online Classes [Powerpoint slides]. Presentation for the Second Life Education Support Faire. Retrieved from http://www.slideshare.net/lyrlobo/using-second-life-in-your-online-and-campus-classes-presentation
Calongne, C. (2008). Game Simulation Toolkit: Assessment Rubrics for the Air Force Global Learning Forum (GLF) Operation Relief Worker Rescue Challenge.
Calongne, C. (2008). Game Simulation in Education Toolkit. Presentation to the Global Learning Forum.
Calongne, C. (2008). Beyond the Backchannel: Blending Student Content with Open Discourse, NMC Rock the Academy Symposium November 4-6, 2008. Retrieved from http://www.slideshare.net/lyrlobo/beyond-the-backchannel-by-cynthia-calongne-presentation
Calongne, C. (2008). Presented at the Global Learning Forum kickoff for the Air Force’s MyBase in Second Life, November 13, 2008.
Calongne, C. (2008). Cool Tech Webinar, a guide to using Internet publishing and collaboration tools, October 2, 2008. Retrieved from http://cooltechwebinar.blogspot.com/
Calongne, C. (2008). Cool Tech Webinar, a guide to Web 2.0 tools [Workshop]. Retrieved from http://cooltechwebinar.blogspot.com/
Calongne, C. (2008). Second Life: Teaching Tips from the Virtual Frontier [Powerpoint slides]. Keynote address for the Jossey-Bass Online Teaching and Learning Conference, October 7, 2008. Retrieved from http://www.slideshare.net/lyrlobo/second-life-tips-keynote-address-2008-presentation
Calongne, C. (2008). Education Comes Alive in Second Life, Second Life News Network (SLNN) for the Virtual Worlds Conference, October 2008.
Calongne, C. (2008). Education Comes Alive in Second Life. Special Edition: Second Life at the Crossroads, Second Life News Network (SLNN) for the Second Life Community Convention (SLCC) and Virtual Worlds conferences in September 5-7, 2008.
Calongne, C. (2008). CTU in Second Life. Poster for the Second Life in Education Community Convention Best Practices in Education, August 2008.
Calongne, C. (2008). How to make a one prim stool, fountain and lamp [Workshop]. SLEDUPotential Workshop, ISTE NECC Technology in Education conference. Retrieved from https://3dmodelsinsecondlife.blogspot.com/
Calongne, C. (2008). Education in Second Life [Powerpoint slides]. Presented to the Education Advisory Council of the Cyber Innovation Center at their strategic planning session, May 2008.
Calongne, C. (2008). Research and CTU in Second Life [Powerpoint slides]. Colorado Technical University, Distinguished Speaker Series, April 18, 2008. Retrieved from http://www.slideshare.net/lyrlobo/ctu-presentation-on-research-in-second-life
Calongne, C. (2008, April). Second Life: Teaching Tips from the Virtual Frontier [Powerpoint slides]. TCC Online Worldwide Conference, April 15-17, 2008. Retrieved from http://www.slideshare.net/lyrlobo/second-life-teaching-tips-from-the-virtual-frontier
Calongne, C. (2008, March). Using Second Life for Teaching and Learning [Powerpoint slides]. TCC Virtual Worlds Preview, March 13, 2008. Retrieved from http://www.slideshare.net/lyrlobo/tcc-2008-virtual-worlds-preview-in-second-life
Calongne, C. (2008, February). Research in Second Life. Proceedings of the Networked Virtual Environments Session of the Network Centric Operations Industry Consortium (NCOIC), Denver, Colorado, February 26, 2008.
Calongne, C. (2007, December). Teaching and Learning in Second Life [Powerpoint slides]. Poster presented as an Educator of the Year Showcase held in Chicago, Illinois on December 14, 2007. Retrieved from http://www.slideshare.net/lyrlobo/second-life-educator-of-the-year-2008-showcase
Calongne, C. (2007, December). RU 1337? Exploring Changes in Internet and Virtual Discourse [Powerpoint slides]. NMC Fall Symposium on the Evolution of Communication. Retrieved from http://www.slideshare.net/lyrlobo/ru-1337-exploring-changes-in-internet-and-virtual-discourse/
Calongne, C. (2007). Move Me! Interactions on Movement and Emotion in Course Designs [Workshop]. NMC Fall Symposium on the Evolution of Communication.
Calongne, C. (2007). Research in Second Life [Powerpoint slides]. Colorado Technical University, Distinguished Speaker Series, October 27, 2007. Retrieved from http://www.slideshare.net/lyrlobo/research-in-second-life
Calongne, C. (2007). “LearnScope in Second Life,” Australian presentation and virtual world tour in Second Life, October 24, 2007. Retrieved from http://www.slideshare.net/lyrlobo/learnscope-in-second-life
Calongne, C. (2007). “Educational Uses of the Multiuser Environment: Second Life,” University of Colorado at Colorado Springs Teaching and Learning Center Seminar, October 8, 2007. Retrieved from http://www.slideshare.net/lyrlobo/an-educational-tour-of-second-life
Calongne, C. (2007). “An Educational Tour of Second Life,” CHECO Fall 2007 Meeting, September 17-19, 2007 at The Nature Place, Florissant, CO. Retrieved from http://www.slideshare.net/lyrlobo/an-educational-tour-of-second-life
Bayne, G. and Walker, K. (2007). Podcast: Using Second Life for Immersive Learning - EDUCAUSE CONNECT, interview with Cynthia Calongne during the EDUCAUSE Seminars on Academic Computing Conference, August 5-8, 2007. Retrieved from www.educause.edu/ir/library/powerpoint/SAC07025A.pps
Brown, J and Calongne, C. (2007). Beyond Course Management Tools: Second Life and Mobile Learning, EDUCAUSE Seminars in Academic Computing 2007, Snowmass, CO August 5-8, 2007. Retrieved from www.educause.edu/ir/library/powerpoint/SAC07014.pps and from http://www.slideshare.net/lyrlobo/beyond-course-management-tools-second-life
Calongne, C. (2007). A View from Second Life’s Trenches: Are you a Pioneer or a Settler? NMC Summer Conference, 3D: Animation, Virtual Worlds and Machinima track, June 6-9, 2007. Retrieved June 18, 2007 from http://sl.nmc.org/2007/06/09/pioneer-or-settler/
Trotta, H., Noakes, N., Calongne, C. and Mason, H. (2007). Leveraging the Affordances, Minimizing the Barriers of Virtual Worlds, NMC Summer Conference, 3D: Animation, Virtual Worlds and Machinima track, June 6-9, 2007. Retrieved June 18, 2007 from http://sl.nmc.org/2007/06/09/edu-panel/
Calongne, C. (2007). Colorado Technical University in Second Life: The Amusement Park and the Maze Game Class Projects, Best Practices in Education in Second Life Conference 2007, May 25, 2007. [Machinima]. Broadcast retrieved June 18, 2007 from http://www.slcn.tv/bpe-lyr-lobo
Calongne, C. (2007). Eighth Grade to the University Classroom: Examining Course Activities and Research in the Virtual World of Second Life, Technology, Colleges & Community (TCC) 12th Annual Worldwide Online Conference April 17-19, 2007.
Calongne, C., Czarnecki, K., Frank, I., Hiles, J., Levine, A., Noakes, N., and Pérez, M. (2007). Second Life Orientation: TCC Pre-Conference. Participant Orientation & Tour – Sessions 1-5, Technology, Colleges & Community (TCC) 12th Annual Worldwide Online Conference, Pre-conference April 3-4, 2007. Retrieved June 18, 2007 from http://tccpre-conference.pbwiki.com/FrontPage?doneLogin=73149bc6e53bb02a7b0e161cd43afff7c2c9d6e5
Calongne, C. (2007). Virtual Worlds in Online Education: Are You Ready to Teach in Second Life? E-Learning for the Next Generation: Looking Ahead, 2007 TELECOOP Conference, April 11-13, 2007, Estes Park, Colorado. Retrieved June 18, 2007 from http://www.telecoop.org/conference/presentations07.htm
Calongne, C. (2007). Making memorable machinima, Keynote Address for the New Media Consortium (NMC) Online Conference on the Convergence of Web Culture and Video, March 21-22, 2007.
Calongne, C. (2006). What can we learn from World of Warcraft and Second Life? The 2006 NMC Regional Conference, Trinity University, San Antonio, Texas, November 8-10, 2006.
Calongne, C. and VanTonningen, S. (2006). Rubrics and the PLM: A Game-based approach to learning. A Collection of Papers on Self-Study and Institutional Improvement, 2006, The Future-Focused Organization: Focusing on the Effectiveness of Teaching and Learning. North Central Association, Higher Learning Commission, 3:97-101.
Calongne, C. (2006). Trial by fire: Beginning the game designer's journey. Presented at the TCC Worldwide Online Conference 2006, April 18-20, 2006.
Calongne, C. (2002). Designing Your Own Web Page, Seminar at the 2002 Girls in Technology Conference, The Women's Foundation of Colorado, Colorado Technical University, Colorado Springs, Colorado, October 4, 2002.
Dissertation
Calongne, C. (1997). A User interface paradigm for virtual environments (Doctoral dissertation). ProQuest Dissertations & Theses Global. (Order No. 9835181).
Alfredo Sepulveda, PhD, D.CS-EM, Colorado Technical University, 2012.
Titles: 1) The Inception Game and 2) Measuring Intelligence Quotients of Hyperintelligent Semantic Networks (two post-doc papers).
1988-1994 Secret, USAF Space Command under Contel Federal Systems and GTU Government Systems
2007-2011 Secret, Northrop Grumman and TASC