About the trainer:
Heather Kelley is an award-winning media artist, curator, and game designer based in Vienna, Austria. Most recently she won the Innovator Award at the 2013 Women in Gaming awards, for breakthrough innovation in her work. In 2011, she was named by Fast Company magazine as one of the thirty most influential women in technology. Her conceptual game designs have won the 2009 GDC Game Design Challenge and the 2006 MIGS Game Design Challenge. Her current experimental focus within her design studio Perfect Plum explores the under-used senses in physical gaming, such as smell, taste, and touch.
In 2012, Ms. Kelley co-curated Joue le jeu, a 5000 m2 exhibition of groundbreaking video games and large-scale commissioned games in Paris, France. Her 2011 exhibition OPEN Signs at the Canadian Embassy in Berlin featured works in multiple mixed formats, which were created with an open process and/or outcome. In 2009, Ms. Kelley was Creative Director on the UNFPA Electronic Game to End Gender Violence, at the Emergent Media Center at Champlain College in Burlington, Vermont. In 2008, she was Kraus Visiting Assistant Professor of Art, and Adjunct Faculty at the Entertainment Technology Center, at Carnegie Mellon University, where she organized The Art of Play symposium and art game arcade.
Ms. Kelley is co-founder of the experimental game collective Kokoromi, with whom she has produced and curated the renowned GAMMA event series, showcasing original experimental games as creative expression in a social context. Her extensive career in game development has included design and production of AAA next-gen console games, interactive smart toys, mobile and handheld games, research games, installation games, and web communities for girls. She holds an MA in Communication from the University of Texas at Austin.