Character Traits

Traits Unique to a Sponsor Leader, these Traits are roughly equivalent to the Sponsor bonuses from base Beyond Earth.

Al Falah - Arshia Kishk

American Reclamation Corporation - Suzanne Fielding

Chungsu - Moon Han-Jae

Commonwealth of the Pacific (Polystralia) - Hutama

Franco-Iberia - Elodie

INTEGR - Lena Ebner

Kavithan Protectorate - Kavitha Thakur

North Sea Alliance - Duncan Hughes

Organization of South American States (Brasilia) - Rejinaldo de Alencar

Pan-Asian Cooperative - Daoming Sochua

People’s African Union - Jama Barre

Slavic Federation - Vadim Kozlov


Domestic Traits

Humanitarian: City Food yield increased by 8 / 12 / 15%

Developer: +3 / 5 / 8 Global Health.

Industrialist: City Production yield increased by 8 / 12 / 15%

Refined: City Culture yield increased by 8 / 12 / 15%

Innovative: City Science yield increased by 8 / 12 / 15%

Commercial: City Energy yield increased by 8 / 12 / 15%

Defensive: +5 / 10 / 15% Combat Strength for units fighting inside friendly territory.

Cooperative: Yield from internal City trade routes increased by 20 / 30 / 45%

Vigilant: Intrigue rises 10 / 20 / 30% more slowly in all Cities.

Spacefaring: +20 / 25 / 30% Increased duration for Orbital Units.


Political Traits

Progressive: Gain 2 / 3 / 4 Health for each active Agreement initiated by you.

Expansionist: City plot are 10 / 15 / 20% cheaper to acquire with Culture.

Ambitious: +10 / 20 / 30% conversion rate for City Processes

Enlightened: Virtue cost 2 / 4 / 6% less Culture for each active Agreement initiated by you.

Insightful: Gain 4 / 8 / 12 Science per turn for each active Agreement initiated by you.

Generous: Cost to purchase units, building, and projects with Energy reduced by 10 / 20 / 30%

Disciplined: Military Units gain XP 15 / 20 / 25% faster.

Enterprising: Yield from International Trade Routes are increased by 20 / 25 / 30%.

Subtle: Covert Agents finish operations 15 / 20 / 25% quicker and 20 / 25 / 30% less likely to die in an operation.

Aspirational: City Orbital Coverage increased by 1 / 2 / 3.


Military Traits 

Protective: +1/1.5/2.5 City defense Strength per unit of Population.

Colonial: City plots are 20 / 30 / 40% cheaper to purchase with Energy.

Efficient: +15 / 20 / 25% Production for Military units.

Honorable: Gain 5 / 8 / 12 Culture when killing a unit in combat.

Precise: Gain 5 / 8 / 12 Science when killing a unit in combat.

Practical: Energy maintenance for Military units reduced by 20 / 25 / 30%

Imperial: +5 / 10 / 15 combat Strength for units fighting outside friendly territory.

Profiteering: Yields from Station trade routes are increased by 30 / 40 / 60%

Suspicious: Covert Agents require 1 fewer successful operations to rank up.

Integrated: +5 / 10 / 15 combat Strength for Military units inside friendly orbital coverage.


Cost Info

Cost Categories: