http://maglio.la for games, projects, and more.
1424 Jefferson ave
Downers Grove, IL 60516
Deep Silver Volition, Champaign, IL — Programming Intern
June 2017 - PRESENT - http://www.dsvolition.com/
I am currently employed by DSVolition where I am working on content for Agents of Mayhem, a AAA game releasing on XBox, PS4, and PC. My work includes release critical code required by Microsoft, as well as other unannounced content. Developing in Visual Studio with C++ and LUA scripting.
Games for Entertainment and Learning Lab (GEL), East Lansing, Michigan — Programmer
March 2016 - PRESENT - http://gel.msu.edu/
Scouted by my professor to be hired as a programmer and game developer at MSU GEL lab using the Unity game engine. Clients have included the MSU Federal Credit Union, Michigan State University, and Brain Powered Games. I use Unity3D, Visual Studio, and C# to develop games for desktop and mobile platforms. Responsible for meeting deadlines as part of a team of programmers, artists, and designers.
BS, Michigan State University, East Lansing, MI— Computer Science, Minor in Game Design
Aug 2013 - May 2017
Enrolled in Computer Science with a minor in Game Design and Development. Graduating May 2017.
Game Design Portfolio: http://gamedev.msu.edu/tag/ryan-magliola/
Chroma Cannon — A Multi-platform gaming experience
A seeming simple game developed four times into PC(2d and 3d), Native Android, and the Nintendo 3DS.
VESTA — Virtual Reality Winery and Oenology
Learn the steps of wine creation through interactive minigames using the HTC Vive VR Set. I created a simulation that guides the player through using a press to squeeze their collected fermented grapes.
Isotopolis — Procedural Isotope Discovery
Programmed the tutorial UX for this game about the process of discovering rare isotopes. Used the Unity game engine to distribute our game onto Android, iOS, and WebGL.
Brain Powered Games Maze Training —Brain Stimulation
Developed the seeded random maze generation for this game which was designed to stimulate brain activity and growth through memory and repetition. Used the Unity game engine for PC desktops.
Boy Scouts of America Eagle Scout - Active participant in Boy Scout service projects and achieved rank of Eagle
National Honor Society
National Technical Honor Society
Tech Crew Sound Chairman
MSU Science Theatre
MSU Media Summer Camps