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Shadowbringers
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OFFICIAL PATCH NOTES 

With the release of official patch notes, this document will no longer be updated, 26/06/2019.

If you’re here wondering if there’s a 6.0 doc - there isn’t one from me. I don’t play XIV anymore. Sorry OwO. Endwalker looks cool though so have fun :]

ALL INFORMATION IS SUBJECT TO CHANGE.

My Heavensward & Stormblood documents were well received so here we are again!

I do not guarantee that this document is 100% accurate, treat as speculation! Please look at the Heavensward & Stormblood documents to get an idea of how accurate this may or may not be. They have not been edited since the day before the related expansion entered maintenance for early access.

All sources of information are listed at the end of each sentence and a full list at the end of the document.

If I missed something or if you spot a mistake and you want me to add it or fix it - please comment here, with a source for the correction!

Videos: Launch Trailer // Full Trailer // Benchmark // Job Actions // Dungeon Crawl

Benchmark Download

Early Access: June 28th, 2019 at 9am UTC

Release Date: July 2nd, 2019

5.01(Raid Normal): July 16th, 2019

5.05(Raid Savage, Weekly Tomestones, Lyhe Ghiah): July 30th, 2019

Most ability information is taken from an April 30th build of the game. They’re very subject to change, mistakes in the tooltip and errors in translation. Please bear this in mind. See end of this document for examples of this in past expansions.

In addition, please bear in mind the Enhanced Main Stat traits and Resistance Debuffs have been removed and skills will be getting potency rebalances with that taken into account.

Main Story Quests

What awaits the Liberator? [1]

Key Characters

New Races - The Viera and The Hrothgar [3] Can be created in the benchmark.

Viera - Trailer - Emotes

Of tall stature and slender frame, the Viera's physical appearance is strikingly similar to that of the Hyur and Elezen, save for their distinctive long ears. Adhering to a strict code known as the Green Word, they are prohibited from contact with the outside world under threat of exile. Their society is purely matriarchal, and males of age are seldom, if ever, found within the bounds of any village. They instead serve as protectors of the wood from the shadows, that no evil may ever encroach on their sacred lands. [10]

Viera of the Rava clan live primarily in the Golmore Jungle, their umber skin allowing them to readily blend in with their surroundings. Though the males stand as wards of the forest, as the females are adept hunters in their own right, fiercely guarding their homes and their young. Despite attempts by the Dalmascans to subjugate them, they have ever maintained a self-governing dominion. Though most would adhere to the tradition of the wood, some few have chosen to venture out into the world. [10]

With skin as fair as the snow capped mountains towering above, the Veena clan make their homes in the forests lining the southwestern foothills of the Skatay Range. Like the members of their sister clan, the Veen live as hunters and gatherers, laboring not only to protect the wood, but to nurture them. As the winds of war swept up a number of those who left their mountain homes, many such hardened hunter's chose to set out for the distant shores of Eorzea. [10]

Hrothgar - Trailer - Emotes

Hailing from the distant shores of Ilsabard, the Hrothgar are a burly people of lionlike appearance—or the males are, at least. Females number staggeringly few among their population, and thus are rarely so much as glimpsed by the other races. The Hrothgar's imposing countenance─mitigated not at all by their sharp claws and still sharper fangs—incited panic amongst Eorzeans upon their arrival. As they were also unable to communicate, initial interactions with the common folk often escalated into conflict. It was not until the Hrothgar gained mastery of the common tongue that fears were allayed, and in time they would be as neighbors, welcome in all corners of the realm. [10]

Hrothgar of the Helion clan are easily discerned from their counterparts by the warm color of their fur. In ages past, they could be found primarily in the southern region of Ilsabard, debout servants of their queen, one and all. Though they themselves had no word to describe their clan, scholars came to call them “Helions” after observing how the people’s lives all but revolved about their queen’s needs, as plants circle the sun. [10]

Unlike their Helion brethren, the Lost have always been a free-spirited people, aptly named for their traditionally nomadic lifestyle unbound by the whims of any reigning monarch. They are known to ply various trades - from seasonal worker to mercenary, to peddler. They are reluctant, however, to undertake duties at odds with their propensity to travel. The cold, wintry colors of their fur are said to serve as a symbol of their independent nature, which drove them far from the warm embrace of their queen. [10]

Environments and Exploration

Region: Norvrandt [6]

Town: The Crystarium - Art - Trailer - Map [6]

A bustling city that developed around the Crystal Tower in the years following its sudden appearance in Lakeland. It serves as a safe haven for people of all races and creeds as they join hands in the struggle against the merciless sin eaters. [10]

Town: Eulmore - Art - Trailer [6]

With its influence extending across the majority of the isle of Kholusia, this powerful military nation once stood firm against the onslaught of the Sin Eaters. Recent years have seen a drastic shift in Eulmore’s position, with the wealthy upper classes turning their backs on the plight of the world, indulging in an endless parade of decadence and debauchery. [10]

Lakeland - Art - Trailer - Map [6]

A verdant region centered around the Source, the great lake whence it derives its name. Rich in aether, this land has long been held sacred by the elves, its original inhabitants. Nowadays, it falls under the aegis of the Crystarium, mankind’s final bastion in the war against sin eaters. [10]

Kholusia [10]

The largest island in Norvrandt, the greater part of Kholusia lies under the dominion of Eulmore, the city of final pleasures. Compared to other lands, it is known for experience few sin eater attacks, a reputation which draws throngs of refugees to its shores. [10]

Amh Araeng - Art [1]

It was on the edges of this vast desert, occupying the southern expanse of Norvrandt, that the Flood of Light was halted. Inhospitable from the beginning, it now lies on the threshold of life and all-consuming radiance. [10]

Il Mheg - Art - Trailer - Map [2]

Tucked away in the mountains, this enchanted land was once home to the Kingdom of Voeburt. When men abandoned it following the Flood of Light, it instead became home to the fae folk, the playful and childlike pixies chief among them. [10]

The Rak’tika Greatwood - Art - Trailer [1]

Once, long before its towering trees were seeds, in this millenia-old forest stood the royal capital of an advanced magical civilization - the Ronkan Empire. The stony remnants of its lost grandeur can still be spied beneath the shadowy boughhs. [10]

Levelling and Gear Progression

Gear

FATE adjustments [31]

Side Quests adjustments [31]

Role Quests added [31]

Job Quests [31]

Battle System Maintenance

General Adjustments

Charged Actions [31]

TP will be removed and MP will be capped. [31]

Tank Role Jobs Overarching Adjustments [31]

Healer Role Jobs Overarching Adjustments [31]

DPS Role Jobs [31]

Role Actions

Huge revamp and revision to role actions [20][31]

Tank - 7 Actions [31][56]

Melee DPS - 6 Actions [31]

Ranged DPS - 6 Actions [31][55]

Caster DPS - 4 Actions [31][57]

Healer - 6 Actions [31]

New Jobs

Gunbreaker - Trailer - Icon - Sprite - Gauge - Soul [3][28][14][32]

The Hrothgar of northern Ilsaberd have passed the art of the gunblade from one generation to the next. The weapon itself combines a sword with a firing mechanism, emitting a range of magical effects by utilizing aetherically imbued cartridges. Originally employed by Queen Guunhildr’s personal guard, they were once known as “Gunnhildr’s Blades” and differ greatly from the similarly named weapons used in the Garlean Empire. [10]

Dancer - Trailer - Icon - Sprite - Gauge - Soul [6][28][14][32]

From the Near Eastern nation of Thavnair comes a troupe of bewitchingly graceful performers. Though certainly elegant and beautiful, their movements also speak of martial discipline─of a pulsing, persistent energy whose rhythm can inspire souls and soothe troubled hearts. Inured to the hardships of the road, these dancers have learned to land throwing weapons with the same exacting precision as their footfalls, removing any who would obstruct the endless beat of the dance. [10]

Current Jobs

Tanks

Dark Knight - Gauge [32]

Paladin - Gauge [32]

Warrior - Gauge [32]

Melee DPS

Dragoon - Gauge [32]

Monk - Gauge [32]

Ninja - Gauge [32]

Samurai - Gauge

Ranged Physical DPS

Bard - Gauge [32]

Machinist - Gauge [32]

Ranged Magic DPS

Black Mage - Gauge [32]

Summoner - Gauge [32]

Red Mage - Gauge [32]

Healers

Astrologian - Gauge [32]

Scholar - Gauge [32]

White Mage - Gauge [32]

Limited Job: Blue Mage

Raids

8-Player: Eden

Beyond the boundaries of Norvrandt lies the Empty─a land drowned in the primordial light of the Flood. To redress the balance of the elements, our hero must wield a power the likes of which the First has never known. The power of Eden. [10]

Ultimate

24-Player: YoRHa: Dark Apocalypse [3]

Dungeons, Trials & Other PvE Content

9 New Dungeons - Trailer [1]

Trials

A being of great power, Titania holds sway over the pixies and other fae folk of Il Mheg - folk who, despite their notoriously temperamental natures, bow before their rulers one and all. [10]

Innocence sits at the top of the hierarchy of Sin Eaters - the beings that emerged from the Flood to plague what remains of mankind. Beyond that, its nature and purpose remain shroud in mystery. [10]

Exploration Expeditions

Trust System [1]

New Game+ [1]

Deep-Dungeon

Relics

Other

New Enemies

Beast Tribes

The Nu Mou [1]

Though somewhat canine in appearance, the Nu Mou are indeed members of the fae, and make their homes in Il Mheg. They are more fairly disposed toward man than their pixie cousins, however, and maintained close ties with the people of Voeburt in its day. [10]

The Pixies [1]

Though they boast a command of magic unrivaled in Norvrandt, pixies generally limit their sphere of activity to Il Mheg, dancing amongst the winds on colorful wings. Do not be fooled, however─they are often as cruel as they are carefree. [10]

The Dwarves [1]

This insular tribe dwells upon Mt. Gulg in Kholusia, its diminutive people rarely leaving the community of their birth. Dwarves are known for their skill at mining, metallurgy, and crafting mechanical marvels, but they themselves consider the true marks of dwarfhood to be respect for tradition and adherence to strict ancestral laws. [10]

Disciples of the Land and Hand

Restoration of the Holy See of Ishgard [1]

The Dragonsong War has long since ended, but its scars yet remain. As man and dragon work together to restore the Holy See to glory, they aim to lay the cornerstone of the new Ishgard─the Firmament. However, nations are not rebuilt in a day, and this one has come to find it wants for helping hands... [10]

Discipline Quests

Miscellaneous

Crafting and Gathering Scrips changes [33]

Player versus Player

The Feast

Cosmetic Contents

Glamour Dresser

Housing

Mounts

Minions

Player Customisation

Miscellaneous

Other Stuff

Free Company

Server Updates

Quality of Life

Gold Saucer

Mobile Companion App

Miscellaneous

Supported Systems Updates

Other Platforms

32-bit Support Dropped [1]

Editions and Pre-order Bonuses

Pre-order Bonuses [3]

Collector’s Edition/Digital Deluxe Contents [3]

Physical Collector’s Edition [3]

New Gear

Job Gear - In-Game

Job Gear - Concept Art

DotL Gear: 1

DotH Gear: 1 / 2

Tank Gear: 1 

Melee DPS Gear: 1, 2

Physical Ranged DPS Gear: 1

Healer: 1 

BIS ILV500 FROGGO GEAR

Glamour Outfit - there’s a second design variant with a t-shirt underneath.

Hrothgar / Viera Racial Starting Gear

Gear Design Contest Grand Prize Winner

Acknowledged Requests

When Yoshida is talking directly to players at events and in-game, he often forwards requests to the appropriate team, this doesn’t confirm that they’ll be added at any point, but that they’re at least aware of the request.

Glamour

Housing

Character Creation

UI

Minions

Emotes

Other

List of Sources

  1. Keynote - Final Fantasy XIV Fan Festival 2018 in Las Vegas
  2. Development Panel - Final Fantasy XIV Fan Festival 2018 in Las Vegas
  3. Keynote - Final Fantasy XIV Fan Festival 2019 in Paris
  4. interview with Yoshida at Paris Fanfest by Gamewatch. Translation by Shini-tan
  5. Naoki Yoshida talks Fat Cat, Blue Mage, and more by Polygon
  6. Keynote - Final Fantasy XIV Fan Festival 2019 in Tokyo
  7. Developers Panel - Final Fantasy XIV Fan Festival 2019 in Tokyo
  8. Day 1 Media Interview with Yoshida at Fan Festival 2019 in Tokyo
  9. Interview with Yoshida at Fan Festival 2019 in Tokyo by Mr Happy
  10. Shadowbringers Promotional Website
  11. Patch 4.5 and Shadowbringers Interview with Yoshida by Gamerescape
  12. Square Enix considering fan feedback over Final Fantasy XIVs Controversial New Races by Gamespot
  13. Final Fantasy XIV’s Naoki Yoshida on expanding glamour, Shadowbringers raid content by Polygon
  14. Final Fantasy XIV Instagram
  15. Regarding Eureka Hydatos and the Baldesion Arsenal Official Forums post by Naoki Yoshida
  16. Naoki Yoshida QnA on a visit to Masamune
  17. Letter from the Producer LXII by Naoki Yoshida
  18. Naoki Yoshida QnA on Aegis, Tonberry, Ultima and Shinryu. Translation by CarrieRofLlight
  19. Naoki Yoshida QnA on Anima and Carbuncle. Translation by CarrieRofLlight
  20. Japanese Media Interviews with Yoshida. Translation by CarrieRofLlight
  21. Korean Interview with Naoki Yoshida. Translation by Tsunari96
  22. Yoshida on Potential Xbox, Nintendo versions, F2P switch not happening by Gamespot
  23. Naoki Yoshida QnA on Christmas Eve visits to Japan Servers. Translation by CarrieRofLlight
  24. Dengeki E3 Interview with Naoki Yoshida. Translation by CarrieRofLlight
  25. Letter from the Producer LIVE XLVIII
  26. Regarding the End of 32-bit Support for Mac
  27. Can’t Read Mah Mahjong Face - Developers’ Blog
  28. Shadowbringers Promotional Sticker Set
  29. Korean Letter from the Producer LIVE Part 35. Translation by TheShdwLink
  30. MogTalk PvP Interview #2
  31. Letter from the Producer LIVE Part LI
  32. Final Fantasy XIV: Shadowbringers - Job Actions
  33. Upcoming Changes to Script and Tomestones
  34. Final Fantasy XIV: Shadowbringers - Official Benchmark
  35. Media Tour Interview with Naoki Yoshida by CGMagOnline
  36. Battle System Changes - BLM by MTQCapture
  37. Battle System Changes - SCH by MTQCapture
  38. Battle System Changes - WHM by MTQCapture
  39. Battle System Changes - AST by MTQCapture
  40. Battle System Changes - DRK by MTQCapture
  41. Battle System Changes - PLD by MTQCapture
  42. Battle System Changes - WAR by MTQCapture
  43. Battle System Changes - DRG by MTQCapture
  44. Battle System Changes - MNK by MTQCapture
  45. Battle System Changes - NIN by MTQCapture
  46. Battle System Changes - SAM by MTQCapture
  47. Battle System Changes - BRD by MTQCapture
  48. Battle System Changes - MCH by MTQCapture
  49. Battle System Changes - SMN by MTQCapture
  50. Battle System Changes - RDM by MTQCapture
  51. Battle System Changes - GNB by MTQCapture
  52. Battle System Changes - DNC by MTQCapture
  53. A Few Changes… by MTQCapture
  54. Battle System Changes - Melee Role Actions by MTQCapture
  55. Battle System Changes - Physical Ranged Role Actions by MTQCapture
  56. Battle System Changes - Tank Role Actions by MTQCapture
  57. Battle System Changes - Magical Ranged Role Actions by MTQCapture
  58. Battle System Changes - Healer Role Actions by MTQCapture
  59. TRUST Preview by MTQCapture
  60. My interview with Naoki Yoshida by Very Merri
  61. Yoshi P Interview by Larryzaur and Avalonstar
  62. Naoki Yoshida Interview by GoldenTot and FrostyTV
  63. Media Tour Interview 2019 by r/ffxiv and WorkToGame
  64. Yoshi-P Interview by Mrhappy
  65. Interview with Yoshi-P by DrakGamestein
  66. Yoshida-san talks Shadowbringers by MMORPG.com
  67. FFXIV boss clarifies some of the big changes coming in Shadowbringers by Destructoid
  68. Shadowbringers Interview with Naoki Yoshida by eSportsTalk
  69. Final Fantasy XIV Director Addresses The Game’s Sweeping New Changes by Kotaku
  70. FATE Rewards Preview by MTQCapture
  71. User Experience Change Rundown by Avalonstar
  72. Japanese Tool-tip Translations by Eyphio
  73. Dengeki Media Tour Interview. Translation by Elevenmile
  74. QoLBringers Dev Blog Post
  75. Famitsu E3 Interview Translation by nnniku
  76. Gamewatch, 4Gamer and Dengeki Interviews with Yoshida Translation by CarrieRofLight
  77. Letter from the Producer LIVE Part LII
  78. Naoki Yoshida E3 Interview by Easy Allies
  79. E3 2019 Interview by Gamerescape
  80. Lakeland Lour Tour by Ethys Asher

Anything labelled [E3] is from player accounts of the Titania trial at E3 2019.

Please note some of these sources may no longer actually be referenced in the document due to newer and more in depth information being released, however they remain listed for historical purposes.

They are also not listed in chronological order - just the order that I added them to the document.

Many thanks for contributions and corrections from

TheDeadButler

Radiniwa

LiminalityChaos

Darkslime-Z

Jenpyon

Nyx Antumbra

MirageMageKnight

Baconwich

If you’re interested in other things I’ve done, check out my Patch Information spreadsheet!

As mentioned at the top of the document, please bear in mind a lot of information in this document is from interviews and early builds of the game, everything is subject to change and mistakes. A few notable examples of these in the past:

Astrologians Bole tooltip in English in pre-release versions of the game stated the target would take more damage - not less damage.

Machinists Flamethrower was listed as 6 potency, not 60, and their Heat Gauge was shown as a 20% decrease, not an increase.

Scholars Fey Union, even in the release version of Stormblood said it cannot be used on yourself, even though it could.

Foe Requiems tooltip said it reduces the targets damage dealt by 3%, not increases damage taken by 3%.

There’s many, many examples of these, so they are likely present in Shadowbringers pre-release versions of the game too. Please take this into consideration when discussing the skills :)