2.3 Leave of Absence
4.3 Trade Deadline
6.1.2 Position Changes
6.4 Contract Buyouts
1. The CMHL
1.1 About the CMHL
The CMHL (Cyber Management Hockey League) was started in April 2004. The CMHL is a simulation-based league which uses SimonT Hockey Simulator (STHS) software, version 1.1.14. A parallel farm league (the ICHF) runs in conjunction with the CMHL. Throughout the year, games in both leagues are simulated (herein commonly referred to as “simming”, “games are simmed” or “the sim”) in keeping with a schedule that closely mimics the real-life NHL.
League members are provided with free software, the STHS GM Client version 1.1.8, which they can use to manage their teams.
1.2 Code of Conduct
The CMHL code of conduct applies to League Management, General Managers, Assistant General Managers, and all other forum users. Members who do not abide by the code of conduct will be subject to immediate dismissal.
1.3 Commissioner and League Officials (LO’s)
The CMHL employs one Commissioner overseeing league duties, Dave (lightningbolt). Dave is supported by five (5) League Officials. Dan (SharksGM), Mathieu (Moll), Jay (Jay), Greg (Gerg) and Mike (Canucks).
The League Officials work together as a committee to ensure that the league runs smoothly. Each LO has an equal say on all matters and are in place to support the Commissioner as well as prevent any cheating or dictatorship. As well, the LO’s represent the General Managers and shall be available should any GM have any concerns.
2. General Managers
As a General Manager in the CMHL, you have some specific duties that shall be done on a regular basis. The duties include, but are not limited to:
If you do not fulfill your duties, you may be subject to dismissal.
Being active and social around the league is a must and is just as important as your General Manager duties. Reading and posting on the message board is mandatory. The message board is a very important communication tool which will often contain important information along with some great discussion.
The CMHL has a minimum participation rule which is as follows:
2.3 Leave of Absence
To the credit of the CMHL, the league has a history of being able to retain their General Managers. The League Officials realize that the CMHL is for entertainment and real life does intervene. We understand the time and effort that our members commit to making our league what it is, and as a result, there will be exceptions made towards General Managers’ duties and participation as long as notice is given.
If a General Manager is studying for exams, experiencing increased workloads for the short term, is going on vacation, injured, getting married, experiencing a death in the family, etc., they may not be able to fulfill their duties in that time period. By notifying the League Officials, the league will help the General Manager manage his/her team for that time frame. If a General Manager is gone for longer than planned, or is no longer responsive to messages, they may be subject to dismissal.
To file a complaint or express concerns within the league, you may e-mail or send a private message to the Commissioner or a League Official. If you have any concerns, they will be dealt with professionally and privately.
3. CMHL Simming
3.1 Attribute Definitions
Player performance is based on their ratings in a variety of skills. All numbered attributes are on a scale from either 40 or 50-99, unless otherwise noted. The abbreviations are as follows:
For All Players:
PO – Position – Indicates the position the player plays.
CD – Condition – How healthy the player is. "OK" indicates 100%. Players typically recover at a rate of one CD point per game day.
SUSP – Suspension – Indicates if, and for how long, a player is suspended for.
EX – Experience – The amount of experience a player has.
LD – Leadership – The player’s leadership skills
MO – Morale – The player’s overall attitude and morale.
For All Skaters:
CK – Checking – Hitting, forechecking and intensity
FG – Fighting – The likelihood of a player to get into a fight
DI – Discipline – The player’s tendency to be penalized
SK – Skating – The player’s ability to accelerate, skate, stop and turn
ST – Strength – Indicates the player’s strength and power
DU – Durability – The player’s endurance on the ice and tendency to get injured
PH – Puckhandling – The player’s ability to control the puck
FO – Faceoffs – The player’s ability to win a faceoff
PA – Passing – The player’s ability to pass the puck
SC – Scoring – The player’s goal scoring and shooting ability
DF – Defense – The player’s ability to back check and play defense
For All Goaltenders:
SK – Skating – The goaltender’s ability to move around the crease, side to side movement
DU – Durability – The goaltender’s endurance on the ice and tendency to get injured
ST – Strength – Indicates the goaltender’s strength and power
SZ – Size – The goaltender’s physical size in net, how much of the net is occupied
AG – Agility – The goaltender’s flexibility and ability to make acrobatic saves
RB – Rebound Control – The goaltender’s ability to control rebounds
SC – Style Control – The goaltender’s ability to stay calm under pressure and maintain style
HS – Hand Speed – The goaltender’s ability to make quick glove and stick saves
RT – Reaction Time – How quickly the goaltender reacts to a shot or offensive attack
The mathematical formulas historically used to determine each rating can be found here:
At the end of each season, these formulas are revised to reflect current statistical trends.
3.2 Game Results
Game results will be displayed on the league website. Full NHL-style boxscores are provided included detailed play-by-play summaries for both CMHL and ICHF games.
3.3 Statistics, Schedules, Standings & Boxscores
The league standings, schedule, statistics and boxscores will be updated with minimal delay following the simming of each game day. All of this will be presented on the league website.
STHS v.1.1.14 will be used to simulate the games each day and run the CMHL. All General Managers can download the GM Client from the CMHL website in order to manage their rosters and lineups along with instructions on how to use the software. The GM Client and League Files are available to download on the league website.
4. Regular Season
4.1 Season Length
Each club will play 82 games, 41 games at home and 41 on the road. Games will be simulated on a daily basis – typically five (5) days a week – Monday-Friday. The CMHL season generally commences around the third week of October with the playoffs wrapping up in June. A full summer off-season allows player ratings to be updated (i.e. “rerates”) prior to the CMHL Entry draft, free agency and preparation for the coming season.
4.2 All-Star Break
Each season, the CMHL and ICHF will hold an All-Star break, typically on a weekend. The starting lineups for each team will be determined through a polling of all 30 General Managers, to be conducted one week prior to the All-Star game. The League Officials will determine the players to be included in this poll and there will be one poll per position per team. The remainder of the roster and the lines will be determined by the General Managers of the Eastern and Western conference leaders at the time of the release of the poll.
4.3 Trade Deadline
The trade deadline will occur at 80% of the season schedule. No trades or free agent signings will be permitted between this date and the completion of rerates, after the playoffs.
Playoffs will be conducted in both the CMHL and ICHF. The top eight (8) teams in each conference will qualify with matchups to be determined by seeding. Each team will be assigned a ranking (1-8) according to their finish in the regular season in which each matchup with be descending in order (1vs8, 2vs7, 3vs6, 7vs8). Each division winner will be ranked 1, 2, 3 determined by point total. Each matchup will be in a best-of-seven format with each winner moving to the next round. Each subsequent round will be organized in the same format.
Awards will be given out at the conclusion of the playoffs. Where necessary, and with the exception of the Lester B. Pearson Award, the League Officials will choose three (3) finalists for each award and the General Managers will then be polled to choose the winner of each award. There will be one award in each category for both the CMHL and ICHF. The awards will be as follows:
Stanley Cup League Champions
President’s Trophy Regular Season Points Leader
Prince of Wales Trophy Eastern Conference Finals Champion
Clarence S. Campbell Trophy Western Conference Finals Champion
Hart Trophy League MVP
Art Ross Trophy Regular Season Leading Point Scorer
Maurice Rocket Richard Trophy Regular Season Leading Goal Scorer
Lester B. Pearson League MVP as determined by the GMs
Vezina Trophy Top Goalie
Norris Trophy Top Defenseman
Calder Trophy Top Rookie
Conn Smythe Trophy Stanley Cup Finals MVP
Frank J. Selke Trophy Top Defensive Forward
Lady Byng Trophy Most Gentlemanly Player
William M. Jennings Trophy Goalie(s) having played at least 20 games for the team with the lowest goals against throughout the regular season
Jack Adams Award - given based on team performance and managerial skill but NOT forum/league activity. This award recognizes GMs that have done a good job with their team and considers final team standings, trading, lines management and overall team management.
"To Be Named" Award - given based on forum/league activity and NOT team performance. Essentially, this award is given to the most active GM who keeps the community alive.
A history of past CMHL and ICHF award winners can be found on the website.
5.2 General Manager Hall of Fame
Each summer, up to two GMs may be inducted into the CMHL Hall of Fame. The criteria for entering the Hall of Fame is that the GM must have completed three full seasons as the manager of a CMHL team. Each summer, a list of eligible GMs will be compiled along with their career records (estimated to the extent possible) and achievements. All GMs in the CMHL will be asked to vote for the entrants, assigning a 1st, 2nd and 3rd choice. 1st choice picks will be awarded 5 points, 2nd choice picks 3 points and 3rd choice picks 1 point. The top point getter, and, at the discretion of the League Officials team, the second highest point getter will be awarded entry into the GM Hall of Fame.
Players are never retired from the CMHL during the season, but rather at the first offseason opportunity. The confirmation of the retired player must be confirmed by a legitimate media source. Players will be deemed to be retired, in the offseason, at one of the following trigger points:
Should a retired player become re-eligible for the CMHL (i.e. by returning to play professional hockey in North America), the CMHL team that lost him to retirement has the option to re-instate his previous contract as it stood. If that team declines, the player becomes an Unrestricted Free Agent.
Returning players must have a valid NHL Standard Player’s Contract (SPC) from an NHL club to be eligible to return. This does not include minor league (AHL, ECHL, CHL, UHL) contracts.
Returning players will be assigned ratings based on their most recent season of North American professional hockey, with ratings reduced at the discretion of the League Officials to account for time spent away from professional hockey.
5.4 Entry Draft
The CMHL entry draft will be no earlier than the NHL Entry Draft, on a date chosen by the League Officials in consultation with the General Managers. The Entry Draft will consist of seven rounds with 30 selections in each round. General Managers must select players who were drafted in the most recent NHL Entry Draft or any unsigned prospects that were released from team prospect lists that summer (see 6.1.6). Players selected in the Entry Draft will be immediately assigned to their respective teams’ prospect list (see 6.1.6).
Trades may occur before and during the Entry Draft, and unused draft picks may be traded until used for a selection.
The order of the draft is determined by the concluding season’s standings. Picks 1-14 are awarded to non-playoff teams from lowest points total to highest points total. Picks 15-30 are awarded as follows. The Stanley Cup winner automatically selects 30th overall, with the Stanley Cup Finalist selecting 29th. The division winners will precede the Stanley Cup Finalists arranged in ascending order by points. All other playoff teams will select between the non-playoff teams and division winner/Cup Finalists in ascending order of points.
For the non-playoff teams, a weighted draft lottery will take place, determined by standings. The winner of the draft lottery will move up 4 spots in the draft order. The weighting will be as follows:
Rank # of Ballots
Ratings are redone for all players at the end of each season by the League Officials. Rerates are conducted based on CMHL or NHL statistics and general player knowledge, depending on the player’s status and CMHL games played. Whether the rerate is conducted according to the CMHL or NHL statistics is determined as follows:
Regular Season CMHL Games Played (Note that playoff games are not counted in this assessment)
20 or More
19 or Fewer
Each attribute is individually re-rated. The basis for each attribute is as follows:
Hits Per Minute Played
Major Penalties Per Season
Penalty Minutes Per Game
General Player Knowledge
Minutes Played Per Game
General Player Knowledge
Faceoff Win Percentage
Assists Per Game
Goals Per Game
General Player Knowledge (PK Ice Time and Shots Blocked Will be Used; +/- will NOT be used)
3 Attributes Points Per Season + Bonus for Playoff Progression (CMHL Only)
Mimics EX, unless otherwise justified
Completed on a subjective basis at the judgment of the re-rater (The following statistics are used: Wins, Shutouts, Save %, GAA and Minutes Played)
The formulas historically used for ratings are available in the following thread:
Each team has the opportunity to appeal the rerate process in two manners:
Should a mathematical error be detected in the calculation of a player’s ratings, the GM is to notify a member of the League Officials team without delay so that the error can be corrected.
5.6 Off-season Contracts and Free Agency
No contracts will be allowed if your team surpasses the Salary Cap (See 7.2). No contract may be longer than four (4) years in length.
At the end of each season, contracts are reduced and players are aged, immediately after the Stanley Cup is awarded, by one year. If a player is 29 years of age or younger when their contract is expired, the player will be deemed a Restricted Free Agent (See 5.4.1) and his rights shall be held by the team. Players of 30 years of age or more when their contract is expired shall be an Unrestricted Free Agent (See 5.4.3) and shall be released from the team immediately after the conclusion of the playoffs. UFAs are then free to negotiate with any team per the schedule outlined in the offseason and with the exception of Loyalty UFAs (see 5.4.4).
To clarify, players who are 28 or under during the season with 1 year left on their contract will become RFAs in the offseason as they will become 29 or under when their contract length is changed from 1 to 0 years. Players who are 29 or older during the season will become UFAs in the offseason as they will become 30 or older when their contract length is changed from 1 to 0 years.
5.6.1 Player Agents
All Restricted Free Agents and Loyalty Unrestricted Free Agents are represented in the offseason by a player agent, who is assigned at the beginning of the free agent period each offseason. This player agent is also a General Manager in the CMHL and has been appointed to the position by league management. The agent may not negotiate contracts for teams within his own division (obviously including his own). Player agents and General Managers work together to come to agreements regarding player contracts.
5.6.2 Restricted Free Agents (RFAs)
Restricted Free Agents have limited rights as free agents. They are free to negotiate with their own team as much as required, and can negotiate with other teams on a restricted basis. In order to retain the rights to an RFA, teams must first make a qualifying offer of their current salary plus 10%.
If the offer is not made by the specified date (to be determined and announced by the League Officials in the offseason), that player shall become an Unrestricted Free Agent and be able to negotiate with any team with no restrictions. Once the qualifying offer is made however, the team holds that player’s rights to negotiate a new contract. Should the player receive, but not accept the qualifying offer, his rights will be retained by the club and enter negotiations with an agent (See 5.4.2). The player will be given one week of exclusive negotiating in which no other team will be allowed to negotiate with the player. Should the team and player not reach an agreement by the start of the season, the player is said to be holding out and is ineligible to play. Players who have not reached an agreement by the 41-game point of the season shall be prohibited from playing in the second half of the season, regardless of an agreement being reached.
Any team is permitted to negotiate with a Restricted Free Agent after the exclusive negotiating period has expired. Should an agreement be reached, an “offer sheet” is submitted. The General Manager in ownership of the rights to that player must review the offer sheet and decide whether to match or allow the player to sign with the other team. The General Manager has seven days to decide whether or not to match the offer. If the General Manager decides not to match, the player then is signed to that contract with the new team. The team which the player is leaving shall be awarded compensation based on the Compensation Table in 10.1. The new team must be capable of providing the appropriate compensation to the prior team in order for the offer sheet to be considered and processed.
5.6.3 Current Unrestricted Free Agents
Unrestricted Free Agents have full rights as free agents. They are free to negotiate with any team at any salary, above and below any previously received RFA qualifying offer if applicable. General Managers can commence making offers to any Unrestricted Free Agent on the date specified by league management. Offers made on Unrestricted Free Agents will be reviewed and processed weekly. Offers will be determined based on discretion from the League Officials. Varying factors will determine the result of each offer. Overall monetary value will often be the determining factor, but per the League Officials discretion, results may vary – including rejection of the offer altogether.
5.6.4 Pending Unrestricted Free Agents
With respect to a team’s own upcoming Unrestricted Free Agents, the team does not have the ability to negotiate a contract until the contract is expired. All unrestricted free agents will then be released to the Free Agent pool. In the offseason, each team has the ability to retain exclusive negotiations for one week on up to two pending (2) Unrestricted Free Agents (known as “Loyalty UFAs”), depending on that team’s budget and what other budget options are used (See 9.1). NOTE 1 : Loyalty UFAs are under no obligation to resign for more money than they made the previous year. They may sign for any amount as negotiated with the agent. NOTE 2: Loyalty UFAs CANNOT be traded prior to signing. As soon as the playoffs end, these players are for all purposes free agents and no longer the team’s property. The Loyalty UFA option gives the team losing the player an exclusive negotiation window before that player can negotiate with other teams. This does not prevent the completion of “sign-and-trade” deals, wherein the team signs the player during the exclusive negotiation window then trades him AFTER signing him. Such deals may be negotiated prior to signing, however should NOT be posted and WILL NOT be approved or processed until the player has signed.
5.6.5 Unassigned Player Signings
An unassigned player signing refers to the signing of free agents who are not currently in the CMHL database.
Any player who is not a member of any CMHL organization (either on the roster or the prospects list) and is also not on the Free Agency List will need to be created and entered into the database. To be eligible, a player must have been drafted or signed by an NHL team (tryout contracts during training camp are not eligible).
To sign an Unassigned Player, the General Manager must make an offer through the website.
Such offers will be processed weekly throughout the year except when trading is not allowed (i.e. between the trade deadline and the beginning of the offseason).
6. Players & Coaches
Player salaries shall be provided on both the Roster page and the Finances page on the website. When a player is on the CMHL team, he must be paid his salary in full with the accompanying hit to the Salary Cap. A player making $2,500,000 per season must remain on the CMHL team and cannot be assigned to the ICHF. Eligible players who make $2,499,999 and below will be charged 10% of their salary on the Salary Cap – provided he has not played in 20 CMHL games. After 20 CMHL games, the player’s full Cap hit will apply for the rest of the season, regardless of whether he plays in the CMHL or ICHF. The minimum player salary is $300,000 and the maximum is $10,000,000.
6.1.2 Position Changes
A player’s position may be switched at any time during the season. It must be noted in your team’s Activity Thread that the General Manager must create in the Team Activities forum. A player playing out of position will see his performance reduced by the simulator. The position change should be a player’s valid position as shown on one of the following websites:
All players will age by one (1) year at the conclusion of each season when re-rates are posted.
When a player is drafted by a CMHL club in the CMHL Entry Draft (See Section 5.3), that player is placed on that club’s Prospects List. These players do not occupy a roster spot and thus, do not receive a salary. Players may remain on this list for up to three (3) years before they must be signed to a rookie contract or be released.
Released players will re-enter the CMHL Entry Draft, where they may be re-selected by any club and placed on that club’s Prospects List for a second three (3)-year stay. At the end of this second three (3)-year stay, the player must be signed or released to the Unrestricted Free Agency Pool.
A prospect may be signed at any time prior to the end of their three (3)-year term at no expense to the team beyond the salary they receive in their rookie contract. See Table 10.2 for the Prospect Contracts chart.
To be classified as a rookie in the CMHL, a player must not have played in more than 20 CMHL games in the preceding season or 12 CMHL games in each of the preceding two seasons. Any player of the age of 26 or older shall not be considered a rookie.
Every player is subject to injury, which includes goaltenders. After every game day, a CMHL Update is sent to all General Managers with an injury report, which displays the type of injury and the expected amount of time missed.
Players that are injured will have to be replaced in the lineup before the team’s next game. If they are not, their lineup will be deemed ineligible. This will result in a strike being placed against the General Manager.
Players that are at 95CD or over are fatigued and are not injured, thus eligible to return to game action. These players will not need to be replaced, but may need some rest.
An injured player may not be demoted to the ICHF.
An injured player can be traded but may NOT be bought out.
If a situation occurs where an injury will put a team over the salary cap, that team will have to get below the cap prior to their next game. If a General Manager is unable to get below the salary cap, that General Manager will receive a strike for every game day delayed until he is able to get under the cap (as simming cannot be completed while a team is over the salary cap)
Every CMHL and ICHF team will be allowed one (1) coach who will be assigned with a set of ratings, much like each player. Coaches can be hired and/or fired at any point during the season. All coaches will receive a base salary of $300,000. This salary does not count towards the salary cap. Each coach will be re-rated each off-season based on their team’s performance. Coach eligibility is as follows:
CMHL Coaches - To be eligible to be a CMHL coach, the person must have coached at least 20 games in the NHL in the last 3 NHL seasons.
ICHF Coaches - To be eligible to be an ICHF coach, the person must have been an assistant coach in the NHL for at least 20 games in the last 3 NHL seasons OR been a head coach in the AHL for at least 20 games in the last 3 AHL seasons. Any coach that has head coached at least 20 games in the NHL in the last 3 NHL seasons is not eligible to be an ICHF coach.
Coach Retirement - Any coach who does not meet the above criteria is to be retired during the offseason.
The waiver cut-off mark is 20 Pro Games. Any player 23 years of age or older that is assigned to the farm team, and has played in 20 or more CMHL games must be placed on waivers and remain there for 48 hours. Any player under 22 years of age will be exempt from being placed on waivers. Every player, regardless of age, will have their full salary count should they clear waivers and be assigned to the ICHF. Waiver placements will be announced in the Waiver Wire thread in the Team Activities Forum.
Players on waivers may be claimed by any other team in the CMHL. That team will then assume the player’s full salary, contract and hit to the cap. If more than one team places a claim, the team highest on the waiver list who can demonstrate that they can accommodate that players salary within their salary cap will obtain that player. Players cannot be claimed on waivers if it would put that team over the salary cap. The claiming team will then be moved to the lowest spot on the waiver list.
Players cannot be arbitrarily put on waivers in order to offer them up to the league for free. To be placed on waivers, a player must either be demoted after playing 20 CMHL games, or he must be bought out.
6.4 Contract Buyouts
A player may be released from his contract at any time during the season. This can be accomplished via posting such in the Team’s Activity thread in the Team Activity Forum. Bought out players are removed from the roster immediately. During the season, all bought out players (be they in the CMHL or ICHF) must be placed on waivers for 48 hours prior to becoming unrestricted free agents. In the off-season, this is not necessary and the player will be instantly released. A financial penalty is applied to teams that buy players out - See Budget, Section 9.1.
Bought out players are added to the unrestricted free agency (UFA) pool. GMs cannot negotiate with recently bought out players until the start of the next UFA period. In other words, a bought out player cannot be signed during the UFA signing period in which he is bought out. This is to give all GMs a fair amount of time to pursue bought out players.
7. Team Operations
Teams in the CMHL may trade players, draft picks and future considerations in order to address their team’s needs. Should a team include future considerations, they must be clearly stated in the deal in the form of draft picks or players. There will be a record kept of future considerations that are either met, rejected or pending in the Approved Trades Thread.
As soon as two General Managers agree upon a deal, one General Manager shall make a post in the Pending Trades forum with the title of the thread indicating that a deal has been reached. The other General Manager must follow up with a confirmation. An explanation of the deal should be included as every deal comes with the possibility of being approved pending review.
Once a deal has been posted and confirmed by both parties, it cannot be reversed or modified unless both parties restate their confirmation to the new deal.
Trades will be reviewed by a League Official and will be either approved, denied due to not possessing that asset (player, draft picks) or assigned to the Trade Committee for review.
The Trade Committee is a panel of General Managers and League Officials assigned using a randomizer. These selected members of the panel will vote to either approve or deny the transaction – with the majority being the rule. Trade Committee members may not be involved in the deal or be in the same division as a team involved in the deal. If a trade is rejected, the General Managers involved have the opportunity to re-work the deal and may be subject to further review.
The annual Trade Deadline occurs roughly 80% through the season (Approximately Day 100). Trades will not be allowed to be processed beyond that date until the playoffs have ended. The official date of the trade deadline will be announced with at least one month’s notice by the League Officials.
7.2 Salary Cap
The CMHL Salary Cap is set at $50,000,000 and shall remain as such every season. The ceiling of the cap shall not be surpassed by any team at any point during the regular season. At no point during the season will the salary cap be raised. The League has the authority to deny any trade or free agent signing that would put any team over the Salary Cap, unless an explanation of how that team will be below the Salary Cap prior to their next game.
(Note to GMs – it is advised that you leave a minimum of $500,000 to $1,000,000 in free space on your roster at all times. No cap leniency is given for injured players and you must be able to call a player up when necessary from your ICHF to your CMHL team. Doing so requires you to accept the full salary of a farm player for the duration of the injury.)
The CMHL Salary Floor is set at $25,000,000. Every team must have that much invested in salary at all times.
In the offseason, a 15% Salary Cap Overage is permitted, amounting to an offseason Salary Cap of $57,500,000. This number cannot be exceeded at any time and will be, in no way, an accurate indication of the Salary Cap for the following season.
Due to the economics of the League and the absence of inflation, the Salary Cap is not anticipated to increase or decrease over time. However, the topic will be reviewed at the finish of each season.
Every team must have twenty (20) active, non-injured players on their CMHL and ICHF teams at all times. This must include a minimum of two (2) goaltenders, six (6) defensemen and three (3) forwards at each position. A team may not exceed fifty (50) roster players combined between the CMHL and ICHF.
Should a CMHL team suffer an injury, they must recall a player from their ICHF team. In that case, the player on the ICHF must be replaced by either another roster player or by an Unknown Player. An Unknown Player must not be placed on the ICHF team’s top nine forward group, top two defensive pairings or as a starting goaltender. ICHF rosters, though not monitored by the simulator, will be spontaneously reviewed and a team could be subject to strikes should they be illegally set up. An Unknown Player cannot be inserted into a CMHL team’s roster.
All lines must be created using the GM Client that can be downloaded through the CMHL web page. Lines shall then be submitted to the Simmer by using the Upload Lines utility on the web page. Submitting your lines via Private Message will not be accepted unless the General Manager is not present that day and notifies the simmer prior to the sim. This practice will not be accepted in a sustained manner and should only be used for emergencies. Should a General Manager be away for an extended period of time, he/she must notify the League of their absence, which the League will submit that team’s lines or will find another General Manager to submit.
The GM Client will indicate whether lines are complete and accurate. A team cannot complete and submit lines without having a complete and legal roster.
Any General Manager that is caught using lines that considerably hurt their team’s chances at winning in hopes of obtaining the best draft pick possible will be subject for dismissal. A team must play their best roster at all times.
A goaltender should be replaced in the starting lineup should he be fatigued or his performance will drop considerably.
A player may play out of position, but his performance will decrease significantly. A player is eligible to be switched to another position if there is confirmed evidence that a player is capable of playing in that position (See 6.1.2)
8. The ICHF
8.1 Farm Team League
The ICHF is a 30-team affiliate league. Each CMHL team has its own ICHF affiliate in which that team’s prospects and depth players will play. Players can be recalled and assigned to the ICHF as per the waiver (See Section 6.3) and roster (See Section 7.3) rules.
Full standings, statistics, box scores and schedules will be provided for the ICHF. ICHF games will be simmed with every CMHL game according to the same schedule.
Injuries and suspensions will occur in the ICHF and the player shall, if possible, be replaced by another roster player. Should the team not have an extra player to replace an injured or suspended player, an Unknown Player may be used in his place (See Section 7.3).
ICHF Awards and All-Star Game will proceed in the same manner as the CMHL. All rules that apply to the CMHL will equivalently apply to the ICHF, with the exception of salaries.
ICHF Team Names may be changed during the offseason. The league will collect all requests for ICHF Team Name changes and will process them all in one batch during the month prior to the start of the regular season.
9. Team Budget
9.1 Team Budget
For the purposes of the team budget, the CMHL season runs from the 1st regular season game to the end of the offseason. Every CMHL team will be issued a starting budget of $15,000,000, at the start of the regular season. Over the course of the year, money will be accrued or removed based on team performance, forum activity and penalties. Money cannot be traded – it is for the GM and the GM alone. This money can be used at any point in the season to release a player from their contract or be used in the off-season to purchase benefits. At the beginning of the next regular season, the budget will be reset.
Money will be awarded monthly based on a General Manager’s forum activity, All-Star Game selections, Player of the Week winners and nominations, end-of-season award winners and playoff finishes.
Conversely, money can also be revoked through buying a player out, strikes, a lack of forum activity – as well as by purchasing off-season activities. For more details on these benefits, rewards and penalties, see the sections below.
If a GM leaves his team during the season, that team’s budget will be reset to the average of the budgets of the other 29 CMHL teams such that a new GM is not penalized for the behavior of a past GM.
9.2 Budget Benefits
Each benefit (excluding buyouts) shall be used at a cost of $3,000,000 for each. A team cannot use more than two of any benefit, nor can that team use more than a combined four benefits in any off-season. If a team does not have the budget available to them, the General Manager will not be able to purchase any benefits.
A player can be released at any point in the season using budget money. The team must buy a player out at a cost of every remaining dollar owed to the player, including the current season’s pro-rated value and the full value of each subsequent season on the contract. Bought out players are removed from the roster immediately and placed on waivers for 48 hours. If a player is claimed on waivers, the team is absolved of the buyout and the claiming team takes on the salary. If the player clears waivers, the money is removed from the team budget.
Example: I want to buy out Brendan Morrow (contract – 2 years remaining @ 3.5 Million per year) 25 games into the season. His buyout cost will be determined by the following: (57/82x3,500,000) + 3,500,000 = $5,933,000.
9.2.2 NHL Re-rate
Should a player’s CMHL season be subpar compared to his NHL season, a General Manager may deem it worthy to re-rate that player using his NHL stats.
9.2.3 Loyalty Re-signing
Should a player of 30 years of age or above become an Unrestricted Free Agent, a General Manager may wish to retain that player’s services and be granted one week of exclusive negotiating with an agent prior to Unrestricted Free Agency opening up. (See 5.4.4 for important information regarding Loyalty UFAs)
9.2.4 Salary Cutback Arbitration
The RFA rules state that all RFAs must be given a minimum qualifying offer of 110% of their previous salary. A GM may elect to send an unsigned RFA to Salary Cutback Arbitration if the GM does not feel that that RFA deserves such a raise based on the player's CMHL/NHL performance (as appropriate and dependent on the rerate received). For each player sent to arbitration, two agents from the opposing conference will be assigned to determine the worth of the player. They will present their case to the Arbitrator (a League Official) who will weigh it against the case presented by the GM. Should the arbitrator side with the GM, a X-year deal at 90% of the previous year's salary will be awarded to the player. Should the arbitrator side with the agents, the minimum qualifying offer will increase to 120% of the previous year's salary and negotiations between GM and agent will move forward.
9.3 Team Performance - Rewards and Penalties
The following rewards apply to both the CMHL and ICHF teams:
Winning the Cup: $3 million
Losing in the Cup Finals: $2 million
Losing in the Conference Finals: $1.5 million
Losing in the Semifinals: $1 million
Losing in the Quarterfinals: $500K
Winning Your Division (Reg Season): $2 million
Any individual player trophy: $1 million
Any GM Trophy(Including induction into the Hall of Fame): $1 million
Player on All Star team (CMHL & ICHF): $500K each player
All Star Game GM (CMHL & ICHF) $500K each GM
Player of the Week: $100,000 for the winner each week
Every General Manager is judged based on activity in a reward/penalty system. For those who show a consistent effort to contribute on the forum, that General Manager will be rewarded. Those who do not will be penalized for a lack of activity. Judgment is based on amount of posts, quality of posts and participation in League events (Player of the Week, Writing articles, etc). A General Manager can earn $1,500,000, receive nothing, lose $1,000,000 or $2,000,000 based on the activity levels. Repeatedly losing $2,000,000 every month will cause a team to earn strikes at the league’s discretion.
10. Compensation Tables
Offer Sheet Compensation
Should a team not be able to re-sign their Restricted Free Agents in the allotted time prior to Unrestricted Free Agency opening up, any Restricted Free Agent is eligible to be tendered an offer sheet by any of the other 29 CMHL teams. The team making the offer sheet must have, at the time the offer is made, the appropriate compensation for the offer. The picks must be available for the following CMHL Entry Draft, except in cases where there are multiple selections coming from the same round. In that situation, the draft picks may come from future years after the picks from the upcoming year have been expended. However, the team which is relinquishing the player and receiving the compensation also receives the right to choose which draft picks from the other team and may choose to select a pick from a future year, even if the team making the offer sheet has a pick from an earlier year. NOTE : the team making the offer sheet does NOT require their original pick for compensation. Any pick can be used as long as it is from the appropriate round and is available for the appropriate draft.
Offer (Salary Per Season)
3rd Round Selection
2nd Round Selection
1st Round Selection, 3rd Round Selection
1st Round Selection, 2nd Round Selection, 3rd Round Selection
2-1st Round Selections, 2nd Round Selection, 3rd Round Selection
4-1st round selections
10.2 Prospect Contracts
All prospect contracts are for a duration of three (3) seasons.
1st Round (1-15)
1st Round (16-30)
2nd Round (31-45)
2nd Round (46-60)
3rd Round (61-75)
3rd Round (76-90)
4th Round (91-105)
4th Round (106-120)
5th Round (121-135)
5th Round (136-150)
6th Round (151-165)
6th Round (166-180)
7th Round (181-210)