Games of Chance

Design and play probability games

NAME: _______________________________ DATE: _______________________

General overview:

7.SP.05 Create a game based on probability, meaning one or more outcomes may happen. For example I can flip a coin and it will either land on heads or tails.

7.SP.05 Determine the probability of each outcome. For example, when flipping a coin the probability for heads is ½ and the probability for tails is ½. At least one part of the game must have a compound probability. For example flipping a coin and then rolling a die or rolling two dice.

7.SP.06 Determine a winner or a loser and give a rewards based on the probability. For example, if a person chooses heads and put 5 Eagle Bucks down, he or she would win 5 Eagle Bucks if the coin landed on heads. If the result was tails, they would lose the 5 Eagle Bucks.

7.SP.06 Playtest the game with your partner and track the results of each play to make sure your probability calculations were correct. For example I would flip the coin 1,000 times and record each result. The final result should be close to 500 heads and 500 tails.

7.SP.07 and 7.SP.08 Create a poster for your game. The poster should have a probability model as well as an organized probability tree diagram of all the possible results, including their probability in ratio, decimal, and percentage form for each possible outcome.

Rubric

Category | 4 | 3 | 2 | 1 | 0 |

7.SP.05 Create a Game | -Rules written and include probability components -The instructions can be followed without help from the game creators -All game pieces created or found -Game is neat and looks finished | Includes three of the four components | Includes two of the four components | Includes one of the four components | Nothing included |

7.SP.05 Determine the Probability | -The probability for each possible outcome in the game is determined -The probability is shown in ratio, decimal, and percentage form -A tree diagram is accurately created for the game chances -Experimental probability is included from a playtest | Includes three of the four components | Includes two of the four components | Includes one of the four components | Nothing included |

7.SP.06 Determine a Winner or loser | -The winner is determined based on probability -This must be explained in the rules -The winning probabilities are recorded from the playtest -The probability is written in ratio, decimal, and percentage form | Includes three of the four components | Includes two of the four components | Includes one of the four components | Nothing included |

7.SP.06 Playtest a game | -Game is played with another student before it is turned in -Changes are made based on the test run -Feedback is given to the other student on their game -Feedback forms are filled out and turned in | Includes three of the four components | Includes two of the four components | Includes one of the four components | Nothing included |

7.SP.07 and 7.SP.08 Create a poster for your game. | -Math is shown to find the probability of each possible outcome -Likelihood of each outcome is stated -Tree diagram for the game is drawn on the poster -The concept of a fair game is explained and an alternative possibility for making this game fair is presented **(Each of these components must be neat and look finalized) | Includes three of the four components | Includes two of the four components | Includes one of the four components | Nothing included |