Games of Chance

Design and play probability games

NAME:  _______________________________   DATE: _______________________

Investigate chance processes and develop, use, and evaluate probability models.

General overview:

7.SP.05 Create a game based on probability, meaning one or more outcomes may happen. For example I can flip a coin and it will either land on heads or tails.

7.SP.05 Determine the probability of each outcome. For example, when flipping a coin the probability for heads is ½ and the probability for tails is ½. At least one part of the game must have a compound probability. For example flipping a coin and then rolling a die or rolling two dice.

7.SP.06 Determine a winner or a loser and give a rewards based on the probability. For example, if a person chooses heads and put 5 Eagle Bucks down, he or she would win 5 Eagle Bucks if the coin landed on heads. If the result was tails, they would lose the 5 Eagle Bucks.

7.SP.06 Playtest the game with your partner and track the results of each play to make sure your probability calculations were correct. For example I would flip the coin 1,000 times and record each result. The final result should be close to 500 heads and 500 tails.

7.SP.07 and 7.SP.08 Create a poster for your game. The poster should have a probability model as well as an organized probability tree diagram of all the possible results, including their probability in ratio, decimal, and percentage form for each possible outcome.



Rubric

Category

4

3

2

1

0

7.SP.05

Create a Game

-Rules written and include probability components

-The instructions can be followed without help from the game creators

-All game pieces created or found

-Game is neat and looks finished

Includes three of the four components

Includes two of the four components

Includes one of the four components

Nothing included

7.SP.05

Determine the Probability

-The probability for each possible outcome in the game is determined

-The probability is shown in ratio, decimal, and percentage form

-A tree diagram is accurately created for the game chances

-Experimental probability is included from a playtest

Includes three of the four components

Includes two of the four components

Includes one of the four components

Nothing included

7.SP.06

Determine a Winner or loser

-The winner is determined based on probability

-This must be explained in the rules

-The winning probabilities are recorded from the playtest

-The probability is written in ratio, decimal, and percentage form

Includes three of the four components

Includes two of the four components

Includes one of the four components

Nothing included

7.SP.06

Playtest a game

-Game is played with another student before it is turned in

-Changes are made based on the test run

-Feedback is given to the other student on their game

-Feedback forms are filled out and turned in

Includes three of the four components

Includes two of the four components

Includes one of the four components

Nothing included

7.SP.07 and 7.SP.08

Create a poster for your game.

-Math is shown to find the probability of each possible outcome

-Likelihood of each outcome is stated

-Tree diagram for the game is drawn on the poster

-The concept of a fair game is explained and an alternative possibility for making this game fair is presented

**(Each of these components must be neat and look finalized)

Includes three of the four components

Includes two of the four components

Includes one of the four components

Nothing included