I see posts from time to time about how to use "styles". So I decided to make this post using some of the information that I found and things that work for me.

Going to have to do this in three parts due to length.

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✓AI DUNGEON STYLES

"Styles" is more than just writing style. It also includes other things that tell the AI what the scene is supposed to be about and what the tone is.

This first part will just be about writing styles. Part two will be about how to tell the AI what's happening in this scene that you're writing. Part 3 will be about setting the tone of the scene.

These are taken from other web pages. I'm just trimming it down and editing it a bit and trying to organize it into some kind of category.

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Note that these writing styles can be combined: 'Writing style: narrative, whimsical, quirky.' etc. Most styles tend to combine well, except for contradictory combos.

Note that all of these have only been tested in lowercase. Capitalizing the word changes the token, which may change how the AI understands the word. The testing has been done in Dragon, many of these styles are weaker in Griffin.

Styles listed as 'weak' rarely trigger on their own, and may require frequent retries and nudging from the player to keep them active. Whereas 'strong' styles may overwhelm other styles when used in combos, and tend to stay active even with no player input.

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Here are some links to where I got some of this information before I edited it.

https://wiki.aidungeon.io/wiki/Tutorial:_Advanced. (The tutorial that includes Styles and a bunch of other stuff)

https://justpaste.it/9ofj1 has a bunch of writing styles. ,(@anonymous wrote this and did some amazing work and research on writing styles. Most of my post here is due to his research.)

Also read this link if you really want to understand how to use it and how to use combinations of styles.

https://github.com/valahraban/AID-World-Info-research-sheet/blob/main/AID%20WI%20Research%20Sheet.md#authors-notes-specifics

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✓[STORY WRITING STYLES]

narrative: Increased detail for narrative. Longer paragraphs with deeper descriptions.

conversational: Makes everyone chatty, but narrative becomes very terse. Weighted towards nonviolence. Works best when there's only two characters, and scenario focuses on them talking to each other. Combines well with other styles.

verbose: Strong effect. Longer descriptions, with more dialogue. Slows down scenes a bit.

oratorical: Weak. Tends to make dialogue longer, sometimes even resulting in monologues.

talkative: Strong effect. More dialogue, with focus on small-talk. Should usually be combined with one of the more vivid styles.

realistic: Seems to keep the output grounded. In genres such as fantasy, this makes the characters act in more sensible way.

rational: Spock style. Increased focus on motivations and reasoning.

fairy tale: Self-explanatory. Works quite well.

film noir: Strong effect. Fatalism, dingy realism, corruption, and long inner monologues. Tends to make the protagonist male, regardless of what you put in Remember etc.

investigative: Heavy focus on detective-fiction. Combines well with 'film-noir'.

didactic: Preachy and biased. `Beach is nice. When going to the beach, you should pack sunscreen, food, water, towels, and something to read. When you get there you should build a sandcastle or look for shells.`

pleonastic: Adds superfluous words to the output. `The sky above was blue, with tiny white clouds drifting here and there.`

expository: Nobody can keep secrets, and characters tend to say aloud what they're about to do. Narration focuses on past events.

✓[MORE DESCRIPTIVE WRITING STYLES]

vivid: Purple prose, focus on descriptions. Combines well with more balanced styles.

purple prose: Often too elaborate. It might be possible to combine this with other styles to balance it a bit.

prose: AI seems more inclined to try to write a story rather than be too random.

inventive: Mild increase in purple prose and major increase in creativity. Frequently introduces new story elements, but does so in more logical manner than the 'plot twist' style or increased randomness.

aesthetic: Weak effect. Increased detail for senses. Better descriptions for things that the protagonist feels, smells and hears.

auditory descriptions: Increased focus on what your character is hearing.

allegory: Not very strong, but when it works the AI is surprisingly good at allegorical writing. `Zack walked towards the water, a giant, ground shaking beast. The surf was his forest, his home. Inside it, he was king.`

tall tale: makes it sound like someone's telling an exaggerated story, often starting with 'Once upon a time', continuing with occasional injected '...anyway', 'Where was I?' and frequent fantastical elements. Can get very silly.

exaggerated: Exaggerated to the max. The water was so clear you could see all the way to Hawaii.`

kafkaesque: Disorienting, often illogical, with heavy feeling of powerlessness and oppressive authority. AID is good at this style, but it's not exactly applicable to most scenarios...

absurdist: This style rejects your reality and substitutes its own. `You are a beautiful, winged unicorn with a golden horn, prancing through a meadow. You lift your golden hoof and lower it into a stream of crimson blood. The blood doesn't stir. The blood sits there. Dead and still. Forever and ever.`

bizarre: Completely unpredictable.

✓[GENRE SPECIFIC]

rustic: Shifted the story focus to farming, village/rural life, that kind of things. Good for Harvest Moon style of scenarios.

military: Strong effect, military fiction focus with heavy slant towards land-battles.

pirate: Strong effect, makes everything pirate-focused.

fantastic: Adds fantasy-elements to the story. Might be useful for keeping fantasy scenarios on track.

arcane: Heavily focus on magic, useful for keeping fantasy scenarios on-track. Especially good for any scenario where you play as a magic-user.

tragic: Heavy focus on loss, heroic sacrifices and other similar themes. If there's victory to be had, it'll likely be bittersweet.

Greek tragedy: Bronze age adventures, with frequent references to Zeus, titans, etc. Does good job at pruning out modern technology, and tends to generate vivid output.

steampunk: Strong focus. Victorian England, airship pirates, goggles and top hats.

grandiose: Shifts the story focus towards high society, and makes the story more epic than usual.

dark fantasy: Dark, brooding tone with fantasy elements.

socialist realism: Focus on Soviet Union and communism. Frequent references to golden fields of grain and workers toiling for the Motherland while also showing the gritty side.

pop science: Mild effect. Scientific output that ranges from completely nonsensical (but funny) to somewhat plausible.

nautical: Maritime adventures, Aubrey-Maturin style. Won't do much on land, but will randomly move you to a ship if the AI forgets where you are. Expect fifty different descriptions for waves, and frequent pirate attacks. Can be combined with 'steampunk' for airship-based scenarios.

desertpunk: The Mad Max style. Somewhat weak, but mentioning sand will usually trigger it.

whodunnit: The murder mystery style. Rather strong. The main problem with this is that the AI has no plot for it, and then new corpses will just keep popping up...

space opera: Science Fiction. Grand adventures across alien worlds, combines well with many styles.

SF: Generic sci-fi focus, useful for making the AI stick to the genre.

furry: Weak. Focus on anthropomorphic animals, most commonly canines. Makes humans less common, but may generate humans in fursuits.

anthropomorphic: Furries, except not really. Feels too strong, as everything keeps randomly morphing into creatures with human faces.

old english: Someone's idea of old English. `Thou gaze upon thine fair maiden at thine register, wondering whether to ask for her number or purchase chicken nuggets instead.`

Orwellian: Strong. But outputs many direct quotes from 1984, so not suitable for generic dystopian setting.

✓[ACTION WRITING STYLES]

frenetic: Frenzied. Lots going on at once.

exciting: Action-focused. Jumping, ducking, leaping, spinning... Anime references. good for fight-scenes.

energetic: Similar to 'exciting', but this has even more of an action-movie feel to it.

tense: Dramatic, action-movie style.

heroic: Makes everything a little bit more epic.

dramatic: action-drama not emotional drama.

suspenseful: Moderate effect. Basically thriller-movie style.

exploration: Strong effect. Has nice dungeon delving mood to it, with overtones of mystery. Vivid descriptions for wilderness and abandoned places.

macabre: Grim and grisly. Generated mostly occult horror, with frequent apocalyptic themes.

gritty: Violent style, with a lot of cursing and increased amount of gore.

magic realism: Highly nuanced. Sometimes inserts fantasy elements to the story, but mainly it adds certain 'sense of wonder' into the output.

text adventure: The interactive fiction style (Zork etc.) Strongly first-person and present tense. Increases the amount of environmental descriptions, but feels a bit disjointed.

roleplaying: Subtle tabletop-RPG influences, gives the feel that you're reading a play-by-play or novelization of someone's campaign. Seems to be weighted towards nonviolent and diplomatic solutions, no murderhobos here. Frequently assumes that there's a party present, and if one hasn't been mentioned then this style will usually make them up.

graphic: Violent theme. Grim and gruesome output, add graphic fight scenes randomly.

lovecraftian: Eldritch horrors, one part Lovecraft and one part fanfiction of varying quality. Somewhat weak in non-aquatic scenes, but still triggers occasionally.

mystique: Evocative style, with some gothic fantasy elements.

grotesque: Ever played Darkest Dungeon? This is basically that style. Don't expect to live long.

batman: Evidently Batman is so ingrained in fiction that it works as a writing style. Very niche: dark and brooding, and it's hard to do anything without the Dark Knight swooping in and solving the problem.

✓[MOOD WRITING STYLES]

melancholic: Dark, depressing, bordering on grimdark.

euphoric: Adds positive mood to the output. Much more elaborate and mature compared to 'happy' style.

ominous: Strong effect. Foreboding events and dialogue, works especially well combined with 'narrative'.

aggressive: Notable increase in aggression and violence.

bitter: Crude, angry dialogue. Teen angst. Not the world-weary type of bitterness.

uplifting: Strong effect. Dialogue straight out of motivational posters.

gloomy: Gloomy mood with a dash of whiny and depressive dialogue.

cool: Weak effect. Makes the characters act 'cool', could be useful for some scenarios.

scary: Strong effect. Focuses more on tension than blatant horror.

creepy: Strong effect. Now we're in the horror-territory.

grim: Strong effect. Impossible odds, grim situations.

anomalous: Weak effect. Adds eerie overtones, useful for horror-scenarios.

surreal: More extreme (and occasionally more violent) version of the above.

dirge: Strong effect. Vividly dark mood. Grim, but not completely depressing.

grave: Gravitas. Makes the tone more serious, gives the output more weight and dignity.

gothic: Gloomy and atmospheric, with elements of romance and melodrama.

joyful: Nonviolent theme. Weighted the output towards carefree narration.

✓[DOCUMENTARY WRITING STYLES]

educational: Strong effect. Dry text, like reading school book.

academic: Another dry, factual style.

highbrow: Intellectual style, with a bit of pretentiousness to it.

medical: Strong effect, adds medical terminology and focus. Can be combined with styles such as 'quirky' for weird science.

scientific: Not much effect on its own, mostly just injects lab equipment (petri dishes, etc.) into the story. Stronger effect when combined with 'medical', but that tends to veer into science fiction.

philosophical: Philosophical slant. Strong effect, extends to dialogue and can be very out-of-character in some cases.

profound: Philosophical, with a bit of a new age slant to it.

enlightened: More of the same, with esoteric/religious slant.

doctor's note: Medical log style. `The patient, a forty-year-old male, came into the emergency room clinic in Red. He was pale and had circles under his eyes from lack of sleep. His lips were chapped and his speech was slightly slurred. He stated that he was having trouble catching his breath and was feeling nauseous.`

hard science: Works more like Hard Science Fiction in AID. Iain Banks style, with advanced but somewhat plausible tech.

list: With this, the AI is more likely to stick to a list-format in the output. Useful for list-generator scenarios.

diarylike: Diary style. Rather weak on its own, but if you have a scenario that outputs diary entries, this'll help keep it on-track.

police report: Written police report style. "On March 7th, at approximately 1345 hours, Zachery Washington was found dead on the beach by a passing jogger...

✓[HUMOROUS WRITING STYLES]

sardonic: Moderate effect. Seems more snarky than sardonic, but works.

witty: Tries to be witty, but AI isn't good at it. Still a slight improvement.

whimsical: Commonly used style. Makes things more creative, with positive mood: reduces amount of violence.

quirky: Makes output weirder and less grounded. Unexpected events, strange creatures.

zany: more sarcastic/comedic. seems to make the narrator especially snarky.

parody: Mostly puns. AI is not good at humor, but it tries hard with this style.

reverie: Similar to 'whimsical', with purple prose and lucid dream feel to it.

caveman: Caveman-style dialogue, and simple descriptions. `Go beach! Day go sunny! Surf good! Bears no eat you! You go beach now?`

primitive: Almost identical to 'caveman'. Can be combined with it for stronger effect.

sophomoric: Casual and somewhat crude style. `Zack and the boys were down at the beach, trying to get a tan and score chicks.

larky: Sketch comedy style. Very random, has problems with consistency. Can be anything from Little Britain (crude) to Monty Python.

gonzo: Somewhat weak. Over-exaggerated unpolished descriptions, with 'colorful' language.

clickbait: Clickbait style. I suppose you could use this to generate YouTube video titles. `WATCH: This Game Developer Controls 100K LIFELIKE Robots With Her BRAIN!`

infomercial: The AI is surprisingly good at these. `Sold right here for a low, low price of $19.99! Comes with a free can of SURFBORAD wax!

tabloid: Funny, but of limited use. `Surf's Up! Hero Surfs To Victory! Ex-MMA fighter Zack 'The Sandman' Cartwright beat down at the hands of corrupt police, discovers hidden talent for surfing.`

purile: Similar to 'shitpost'. `Zack went to da beach. He was drunk. There waz a sizzle as da sun hit his pale skin. He waz wearing speedos. He bought an ice cream and fell over.`

emoji: It only knows limited selection, but with this style the AI sometimes inserts emoji into output and they're usually appropriately placed.

text message: Modern day caveman. `are u ready 2 go 2 the arcade yet?`

spam mail: Exactly what it says on the label. `BARGAIN BUY GAMING PC UNDER $800, WHO WANTS TO PLAY CS:GO ON LOW SETTINGS? CLICK HERE NOW!!!`

420: This style has two modes. Either it generates text that looks like it's written by someone who's high as a kite, or adds frequent drug references.

✓[THINKING TO YOURSELF]

esoteric: Philosophical and spiritual focus, increased usage of obscure words. Combines especially well with styles such as 'narrative' and 'philosophical'.

introspective: Increased focus on protagonists' inner thoughts and feelings.

pensive: Inner monologue. Makes the protagonist think more. Describes protagonists' motivations in detailed, contemplative way.

musing: Similar to 'introspective', but focuses more on single train of thought and often gets creative with it.

psychoanalytic: Lapses into psychoanalysis of what the protagonist is doing.

bildungsroman: This genre is about the growth of the protagonist. seems to make output feel more protagonist-focused.

humanistic: Heavy focus on ethics, individualism, and human condition. `Your blade feels heavy in your hand as you wonder if all of this is worth it. Is this what it means to be a hero? To fight? To be cold, and ruthless, and unforgiving? You have been told that you are a hero, but you have never felt like one.`

✓[RELATIONSHIP WRITING STYLES]

loving: Strong effect. Very sappy and romantic.

romantic: Less sappy than loving.

✓[SEXUAL WRITING STYLES]

sensual: More slanted towards explicit than 'sensual'.

seductive: Tends to make characters flirty.

lewd: Not especially lewd, slants the outputs towards softcore erotica.

kinky: Similar to the above, but more likely to throw in uncommon fetishes.

homoerotic: Marked increase in the amount of muscular men.

titillating: Marked increase in characters who are described as having 'perfect' bodies.

literotica: Flowery erotica with a dash of purple prose.

arousing: Makes the NSFW scenes more descriptive, and tends to slow them down a bit. Best generic NSFW style to use.

vulgar: Strong effect, but too unpredictable: it's a 50/50 chance between explicit sex and excessive cursing.

hentai: Explicit, but has the side-effect of frequently adding tentacles, and occasionally describing the protagonist as 'watching a video'.

smut: Strong effect. Smut level up, narrative coherence down.

(Note: Except for the last three, none of these are strongly explicit. If you want more NSFW, try adding X-RATED to the beginning of your AN.)

✓[MISCELLANEOUS WRITING STYLES]

festive: Strong effect. A lot of holiday references. Useful for Christmas scenarios.

awful: Decreases output quality, even adds spelling errors... Might be useful for joke scenarios?

sonnet: Makes the output more poetic. Sometimes outputs poems or songs without any prompting.

bad ending: Use this if you want the game to end quickly... `You go to the Arcade. You never came back. Your body was found several days later, your corpse munched on by animals.`

gamer: Extremely random. Ranging from CRPG-style output to random references to game scores.

powergamer: Use this if you want to make the protagonist OP. `Kobolds! They're the weakest, most pathetic enemies ever, and this is the final level. You equip your +6 Sword of Doom and +5 Dragon Armor and prepare to destroy these pathetic nuisances. The kobolds shriek at you, and you charge. You massacre the entire tribe in less than a minute, leaving the ground soaked with their blood.`

Chick tract: Patronizing fundamentalism. `You are a dirty sinner. The sting of your sinful ways causes you to weep bitter tears daily. You need Jesus, and you need him now. Turn to him now, or you'll burn in hell forever!`

happy: Simple, childish dialogue.

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Not Recommended

These styles work at some level, but have various quirks and side-effects that make their usage problematic (or are weak compared to similar styles listed in above categories).

emotive: Strong effect, over-emotional. Tends to side-track stories.

fast paced: Makes dialogue short, causes story to time-skip often. Worked better with hyphen, but those broke in Jan 2021. Use 'energetic' instead.

religious: Strong effect, but without stylistic changes. Heavily slanted towards Christianity.

exhausting: Whiny, negative dialogue. No effect on writing style itself, use 'bitter' instead.

altruistic: Heroic dialogue and actions. Better suited for per-character traits. Use 'heroic' for generic style.

ambivalent: Makes characters indecisive, and gets repetitive quickly.

showy: Makes everyone act like braggarts. Better suited for character traits.

melodramatic:  this makes the output very...whiny. And if that's what you want, then 'bitter' works better.

mad: Makes the protagonist slightly insane... and everyone else too.

absurd: Makes things weirder, but 'quirky' and 'surreal' have more consistent effect.

assertive: makes every character confident. This is better suited for personality traits.

stylish: Makes the characters wear fancy clothing, etc. No effect on writing style, use as character trait instead. Might have niche usefulness if you're making a fashion-focused scenario...

professional: Makes much of the dialogue polite, as if spoken by professional butler. Feels terribly out-of-character in some cases. Good candidate for character personality traits.

encyclopedia: Makes output slightly more wiki-like, but is too weak. 'Detailed' works better.

campy: Adds some campy horror movie elements, but is too weak to rely on.

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Feel free to post your own experience with some of these writing styles and add any others that you know about.