Why, What and How of Instructional Software

for Middle School English/Language Arts Classes

(Sixth Grade)

Drill and practice:

Tutorials

Instructional Games

Problem-Solving Software:

Works Cited

Farber, M. (2015, April 14). Interactive Fiction in the Classroom. Retrieved January 29, 2016, from http://www.edutopia.org/blog/interactive-fiction-in-the-classroom-matthew-farber

Key Shifts in English Language Arts. (n.d.). Retrieved January 28, 2016, from http://www.corestandards.org/other-resources/key-shifts-in-english-language-arts/

Roblyer, M. (2016). INTEGRATING EDUCATIONAL TECHNOLOGY INTO TEACHING (7TH ED.). Massachusetts: Pearson.

Tucker, C. R. (2016). Creatively teach the common core literacy standards with technology: Grades 6-12. Thousand Oaks, CA: Corwin.