Echo's PCVR Performance & Tracking Ultimate Guide
Echo's PCVR Performance & Tracking Ultimate Guide
(Updated November 2024)
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Hey im Echo, I make Face Tracking Prefabs :)
➡️Booth.pm for Face Tracking! ⬅️
Table of Contents
Perfect Tracking Setup + Fixes
Best Possible PC & VR Hardware
Pics and Info Via @LiindyVR, @FlameSoulis, @shugy0, @xNanochip, @BlueberryWolfi and me!
you do not reach those frames.
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(Don't do this if you are on Windows 11 and have a 9950X3D, 9900X3D, 7950X3D, or 7900X3D)
(Unless u have a 9950X3D, 9900X3D, 7950X3D, or 7900X3D)
--process-priority=2
This is for max FPS, I personally keep Mirror Resolution at full and LOD quality at medium.
Change the settings to your liking! These are NOT must-have settings.
The FPS option won't show in VR.
%userprofile%\AppData\LocalLow\VRChat\VRChat
Enter:
netsh int tcp set global autotuninglevel=normal
Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺 Please 🥺
Ur stealing my fps
It's not perfect, but at bare minimum use this: d4rkAvatarOptimizer
That's all for now, lmk what else I should add! :3
Via me :)
Birds Eye View
4 Base Stations 2 Base Stations
The Black Squares Are Base Stations
The Blue Triangles are their FOV (~160 degrees)
You just want to get as close to the above images as possible, covering the most amount of floor space. Your base stations should be able to see each other.
For 3 Base stations, put the last one in the corner you face most often.
The line and red circle indicate where your base station should intersect if you draw a straight line out of the center of the base station and intersect that line with the floor. This should help you figure out the correct angle of the base station downwards. This does not need to be exact, just an estimate.
Birds Eye View
4 Base Stations
The Black Squares Are Base Stations
The Blue Triangles are their FOV (~160 degrees)
This setup is much less feasible, but this is the perfect lighthouse setup. Same info as above, just adjust angles and positions!
This is better than the “Ideal” setup because it takes better advantage of the base station's massive FOV of 160 degrees. More tracking per base station!
When you have a good base station setup, you can work on Perfect Tracking™
You must follow Every Step.
This stops windows from disabling or limiting your dongles when it thinks they are not in use.
To do this, I used these cables (because it came in a pack of 3), each plugged into their own USB slot, connected to Vive Dongle Cradles (Pictured below)
NEW: Tundra dongle cradles, should work just as well!
Basically, have your dongles each on their own USB slot, away from your pc with a cable, pointed TOWARDS your playspace, spaced out as much as possible, try for 2+ inches from each other. The spacing is VERY IMPORTANT. Make sure they are lined up in a straight line, as this eliminates a lot of interference between them.
The following makes sure each controller and tracker is connected to the correct dongle, and not mixed up! This causes issues often with controller tracking.
C:\Program Files (x86)\Steam\steamapps\common\SteamVR\tools\lighthouse\bin\win64
(Steamvr will show a headset error, this is fine, just continue!)
(If you have a single big Tundra dongle, just plug it in here and pair as normal)
Small thing to note, after doing this, SteamVR will sometimes show an update icon for the Valve Index. Don't update, it should go away after restarting. For some reason doing this update can mess with some stuff in my experience.
SteamVR > Devices > Manage Trackers > Manage Trackers
You can see which is which by turning one tracker on at a time.
Click one of the channel numbers, and separate them as much as possible. Below I have an example for 4 base stations.
Note: a new dongle has popped up, known in the community as the “Spider Dongle”. You can get it from > here <. It is the same one that was being sold via aliexpress, just from the original seller at a cheaper price.
It can connect 7 trackers, and is an all in 1 dongle!
It takes up 1 USB port for data, and another for power.
Connecting controllers to this seems to cause minor drifting issues with some users! Keep them connected to your headset.
I am NOT sponsored and do NOT endorse them
This dongle ignores FCC and other regulations and blasts its signal beyond what is normally allowed.
HOWEVER… this means that tracking interference is essentially eliminated, and you can experience much better tracking for FBT trackers!
This dongle will negatively affect 2.4GHZ wifi!
But if you’re ok with that, you can get better tracking with this.
The ✨Spider Dongle✨
Image via Tupper
Via @dtupper’s “The Current Best PC for VRChat”
Obviously this is a bit much for most people, It's just here for completionist sake! Any PC hardware will work with the general tracking and performance optimizations above!
THESE ARE JUST THE BEST POSSIBLE SPECS FOR VRCHAT.
PLEASE SCROLL UP FOR GENERAL OPTIMIZATIONS FOR ANY BUILD, INCLUDING YOURS!
PC | Best Spec | Notes |
CPU | From Tupper: 🥇 Top Tier: 9950X3D/7950X3D
Too long to explain here, but the 9800X3D/7800X3D are just better than them. | THESE PROCESSORS WILL GIVE YOU THE MOST BENEFIT OUT OF ANYTHING! 7950X3D & 9950X3D ONLY:
Here is my massive config file that I use. And every other program to the second CCD (16-31) 7900X3D & 9900X3D ONLY:
9800X3D, 7800X3D, 5800X3D & 5700X3D
|
GPU | 3090, 4090, 5090, & 7900XTX | Big VRAM = Good Literally just get a card with high VRAM |
RAM | 32GB+ DDR5 6000 CL30 | Fast Ram + Low Timings = Good |
SSD | Sabrent or WD_BLACK | Install VRC and Windows on this drive. |
VR | Recommended (in no order) |
Headset | Bigscreen Beyond Quest 3 Index Honorable mention: Quest pro (face tracking :3) |
Base Stations | 2x - 4x 2.0 Lighthouses |
Controllers | Valve Index Controllers |
Body Trackers | 3x Tundra Trackers or 3x Vive 3.0 Tracker |
Socials
Hey im Echo, I make Face Tracking Prefabs :)
➡️Booth.pm for Face Tracking! ⬅️