This graph reflects scores as of post #362 - the 305th vote since this game began.
I have graphed the positive and negative changes in momentum for the various Heist Setups in this game. You will notice that the vote count doesn’t align with the post count. This is because not every post contains a vote; also, not every vote is accurate. It has been my priority to ensure this graph correctly reflects the scores in the game and is in accordance with the rules. Transparency is important, hence this document. For further suggestions, critiques or comments please PM me.
Thank you to everyone who’s checked the scores and kept the rules in mind; you’ve truly been a big help in these endeavors.
5th Vote
Plane - 41 (+1)
Deliver EMP - 35 (-1)
10th Vote
+1 Convoy
-2 Bikes
15th Vote
Scope Out - 31 [-2]
Key Codes - 41 [+1]
20th Vote
+ for Coke, always had fun on that one
- for Trash Truck, did it with my usual group but it took f*cking ages and when we did eventually complete it there wasn't much satisfaction to be had
***** This vote is correct, but he didn’t change the scores. So the scores needed to be modified (+1 for Coke, -2 for Trash Truck) in Votes 20-27*****
25th Vote
(+1) Valkyrie. Can be a bit of a pain actually, but the Valkyrie ... The Valkyrie! Also, it might just be in the finale (I don't remember 100%) but I think the Valkyrie's buffed here too. So we get a taste of what an armoured helicopter should be like. And it's good.
(-1) Deliver EMP. Randoms make this hell. To be fair, they do that with all of them, but especially this.
(-1) Station. Quite easy to mess up, and (if I remember correctly) pretty glitchy.
30th Vote
Convoy - 42 (-2) Because people are USELESS at this mission
Bikes - 39 (+1) Because even useless people can manage this mission
35th Vote
Scope Out - 21 (-2)
Coke - 40 (+1)
40th vote
-2 Scope out because it's boring
+1 EMP for being my favorite setup
45th Vote
Bus - 40 (-1)
EMP - 49 (+1)
Bikes - 38 (-1)
If EMP doesn't win this whole thing I'm gonna eat my hat.
50th Vote
Station - 32 (-2)
Convoy - 44 (+1)
55th Vote
Scope Out - 6 (-2)
Wet Work - 42 (+1)
60th Vote
Scope Out - 4 (-1)
Trash Truck - 29 (-1)
Bikes - 39 (+1)
65th Vote
-2 Scope Out has been eliminated.. Bye-bye Lester.
+1 to EMP. Any heist that has aerial dogfighting will always be a personal favorite of mine.
70th Vote
+1 Trash Truck - still a skilled one
-2 Convoy because helis often won't spawn
75th Vote
Prison - Station - 26 +1
Pac Standard - Convoy - 43 -1
Pac Standard - Bikes - 40 -1
80th Vote
Humane - Key Codes - 43 (+1)
Pac Standard - Vans - 37 (-2)
It's hard to get people to join Pac Stand - Vans. You end up waiting there forever, unlike the other intro missions (Plane, Key Codes, and Coke).
A year later people still end up hitting the Van anyway. So many restarts for absolutely no reason.
The mission isn't even fun.
Such a waste.
85th Vote
Prison - Station - 24 (-2)
Humane - Deliver EMP - 13 (+1)
I like the deliver EMP setup, I've only done it with friends on the mic so it's never been too bad. Quite fun thinking of different strategies even if they don't always work. A couple of contact missions along the same lines would be cool.
90th Vote
Fleeca - Kuruma - 36 (-2)
Pac Standard - Convoy - 45 (+1)
95th Vote
Prison - Bus - 38 (-1)
Humane - Key Codes - 44 (+1)
Series A - Trash Truck - 16 (-1)
100th Vote
Convoy +1
Vans -2
105th Vote
Series A - Trash Truck - 13 (+1)
Pac Standard - Vans - 33 (-2)
110th Vote
+1 Bikes
-2 Kuruma
115th Vote
Coke +1
Trash Truck -2
120th Vote
(+1) Convoy
(-1) Station
(-1) Trash Truck
125th Vote
Humane - EMP - 63 (+1)
Series A - Trash Truck - 3 (-2)
130th Vote
Prison - Station - 14 (-2)
Humane - EMP - 63 (+1)
135th Vote
Prison - Plane - 41 (+1)
Pac Standard - Vans - 29 (-2)
140th Vote
(+1) Convoy. Because the Savage and Insurgent.
(-2) EMP. Because every game needs balance, and right now it's a little overpowered - needed a quick nerf.
145th Vote
Humane - EMP - 63 (+1)
Series A - Bikers - 43 (-2)
+1 to EMP. On a side note, how can similar F-16 looking fighter jets take off from a carrier without a catapult?
-2 to Bikers. I love the van chase, but hate the stealth section.
150th Vote
Prison - Station - 7(-2)
Humane - EMP - 63 (+1)
155th Vote
Series A - Weed - 45 (+1)
Pac Standard - Hack - 38 (-2)
160th Vote
Humane - EMP - 55 (-2)
Pac Standard - Convoy - 54 (+1)
165th Vote
Humane - EMP - 59 (+1)
Pac Standard - Convoy - 53 (-2)
170th Vote
Prison - Bus - 34 (-1)
Humane - EMP - 62 (+1)
Series A - Coke - 25 (-1)
175th Vote
I couldn't rescue Trash Truck neither EMP delivery (buhuu) ;)
so good by Kuruma (getting Kuruma with Kuruma is pretty boring)
and
Hello Valkyrie - its a heli, actually ;)
Fleeca - Kuruma - 28 -2
Humane - Valkyrie - 46 +1
180th Vote
Humane - EMP - 62 (+1)
Pac Standard - Signal - 17 (-2)
185th Vote
Humane - EMP - 54 (-2)
Pac Standard - Convoy - 55 (+1)
190th Vote
Humane - EMP - 56 (+1)
Series A - Weed - 47 (-2)
195th Vote
Prison - Bus - 34 +1
Humane - EMP - 56 -1
Pac Standard - Convoy - 54 -1
200th Vote
Humane - EMP - 56 (+1)
Pac Standard - Convoy - 52 (-2)
205th Vote
Voting while waiting for the buy mission cooldown to expire.
Weed +1
Convoy -2
210th Vote
Humane - Key Codes - 45 (-2)
Humane - EMP - 56 (+1)
215th Vote
Convoy +1
Vans -2
220th Vote
Humane - EMP - 54 (+1)
Series A - Weed - 47 (-2)
I can't help but get the feeling that Key Codes high score is the result of the "I Love Karen Daniels" fanbase. Lol
225th Vote
Humane - EMP - 51 -2
Series A - Weed - 48 +1
I would love to kill the boring Vans setup but I have to vote for EMP.
230th Vote
(+1) Convoy. When it goes right it's fun. It's pretty memorable too, and it brought us a Hind to play with ... I mean, a Hind.
(-2) EMP. Not great with randoms, and it brought something that defaced public sessions forever.
235th Vote
Series A - Bikers - 33 (-2)
Pac Standard - Signal - 13 (+1)
240th Vote
Series A - Coke - 16 [-2]
Pac Standard - Convoy - 49 [+1]
245th Vote
Convoy +1
Signal -2
250th Vote
eyyy, josh!
Prison - Bus - 27 (-2)
Humane - EMP - 57 (+1)
255th Vote
(+1) Convoy.
(-1) EMP.
(-1) Bikers.
260th Vote
Humane - Key Codes - 35 (-2)
Humane - EMP - 51 (+1)
265th Vote
Death to Avi Schwartzman, basically, somebody blow up that damned shack already.
Signal -2
EMP +1
270th Vote
-2 Kuruma
+1 Valkyrie
275th Vote
Humane - EMP - 54 (+1)
Pac Standard - Convoy - 48 (-2)
People shouldn't be voting down because of what happens in freemode, that's completely unrelated to heists... You should be voting on how fun the missions are... That's the point…
280th Vote
(+1) Convoy.
(-1) EMP.
(-1) Bikers.
285th Vote
Series A - Coke - 9 (-2)
Pac Standard - Convoy - 49 (+1)
290th Vote
Series A - Coke - 8 (+1)
Series A - Bikers - 27 (-2)
295th Vote
Convoy +1
Wet Work -2
300th Vote
Humane - EMP - 54 (+1)
Series A - Coke - 7 (-2)
305th Vote
Evening things out a bit.
Hack +1
EMP -2
310th Vote
(+1) Convoy. Was torn between this and Valkyrie, but this is lower so needs it more.
(-1) Coke. Because, despite allowing me to helicopter around, it's clearly going to die. May as well give it a quick death.
(-1) EMP. It can take it. It's already high even with a fair few downvotes.
315th Vote
Prison - Wet Work (+1)
Humane - EMP - 51 (-2)
I thought EMP has jets? Looks more like a rollercoaster
320th Vote
Humane - EMP - 53 (+1)
Humane - Valkyrie - 48 (-2)
325th Vote
Prison - Bus - 27 (-2)
Humane - EMP - 54 (+1)
330th Vote
Prison - Plane - 39 (-1)
Humane - Key Codes - 27 (+1)
Pac Standard - Convoy - 43 (-1)
335th Vote
+1 Convoy.
-2 EMP.
340th Vote
Convoy +1
Wet Work -2
345th Vote
+1 EMP
-2 Weed
350th Vote
Meth +1
EMP -2
355th Vote
Humane - EMP - 48 (-2)
Pac Standard - Convoy - 43 (+1)
360th Vote
+1 Bikes
-2 Key Codes
365th Vote
Humane - Key Codes - 19 (-2)
Humane - EMP - 48 (+1)
370th Vote
Prison - Plane - 36 (-2)
Series A - Weed - 43 (+1)
375th Vote
Humane - EMP - 45 (-2)
Pac Standard - Convoy - 46 (+1)
380th Vote
Humane - EMP - 44 (+1)
Pac Standard - Convoy - 46 (-2)
385th Vote
Humane - EMP - 45 -2
Series A - Weed - 42 +1
390th Vote
#45