Minesweeper Online “Talents” System

Upgrades, Stats & Specialisations Overview

Talents are specialized skills / upgrades that either give you more rewards from a specific playstyle or provide generic buffs that apply to all games. Activating all talents is practically impossible. It is hence paramount to select a combination of talents that best suits your preferred playstyle.

There are three specialisations, which are categories or tiers of talents. Each locks you into a specific set of talents to choose from.  Higher-tier specialisations provide more potent buffs, but each one is also much more expensive.

Each talent can be upgraded several times. The limit depends on specialisation: 10 for Ensign, 8 for Commodore, and 4 for Admiral. The provided buff mostly scales linearly, with a few exceptions listed in italics. The upgrading cost scales linearly (after Lv 1) and is listed below each specialisation.

You can reset talents for free once a month. Resetting talents again costs 10 honour points per spent talent point. For example, a reset will cost you 100 honour points if you have 13 talent points available but only distributed 10 of them. There is no limit on the number of times you can reset your talents but you will quickly run out of honour points if you do it too often.

While we tried our best to verify all numbers experimentally, some things may change overnight as the talent system is still rather new. As such, please do not hesitate to contact us if you find any discrepancies between the listed buffs and the actual behavior of your talents.

Acquiring Talent Points

There are two ways to get talent points: Earn them (via accumulating experience), or buy them (with in-game resources, i.e. minecoins or honor points).

XP Milestones

The amount of experience needed to get another talent point depends on your current experience range. The following table summarizes talent point milestones.

Experience Range

Experience per Talent Point

Cumulative Talent Points

20M+

1M

120+

10M..20M

500k

100..120

7M..10M

300k

90..100

5M..7M

200k

80..90

2.5M..5M

250k

70..80

1.5M..2.5M

100k

60..70

1M..1.5M

50k

50..60

700K..1M

30k

40..50

450K..700K

25k

30..40

250K..450K

20k

20..30

100K..250K

15k

10..20

0..100K

10k

0..10

Purchase Prices

Talent points can be purchased according to the following formulas:

Honor Points: 1st TP costs 1,000 HP, increment 50 HP, so 2nd is 1,050, 3rd is 1,100, etc, up to a maximum (stops increasing after that) of 5,000 HP.

Minecoins: 1st TP costs 50,000 MC, increment 1,000 MC, so cost goes 50k, 51k, 52k, etc, up to a maximum of 330,000 MC.

Common Strategies

Starting Out

You only have a few talent points. Spend them somewhat equally on Foresight, Versatility, and Lucidity from Ensign (generic experience, minecoins, and gems bonuses).

Friendship Event

Adrenaline and Leadership from Commodore, or Escalation from Admiral, effectively multiply during the friend quest events (February, June, October). Escalation is better if and only if you can afford it. For example, Adrenaline(3) + Leadership(3) is better than Escalation(1) if you cannot afford Escalation(2) yet. Detailed comparison.  If doing Adrenaline + Leadership, put the residual in Precision(1) to add daily quests for more activity.

Eff God

Persistent from Commodore stacks multiplicatively with your Topaz bonus.

Idle Gamer

Max out Entropy and collect login rewards daily.

Month-End Cheese

If at the end of the month you’ve saved your free reset, use it before the season ends and maximize your season rewards: put all talent points into either Redemption (from Admiral), or Uncompromising (from Commodore) if you do not have enough talent points yet.  Then re-spec to your preferred everyday talents as soon as the next season starts.

Ensign

Talent level

1

2

3

4

5

6

7

8

9

10

Cost to reach

1

2

3

4

5

6

7

8

9

10

Cumulative

1

3

6

10

15

21

28

36

45

55

Disciple

+2%..+20% rewards([1]) in games with difficulty 1-4.

Improvisor

+1%..+10% rewards(1) in games with difficulty 5-49.

Strategist

+0.5%..+5% rewards(1) in games with difficulty 50-999.

Dreamer

+1%..+10% rewards(1) in games with difficulty 1000+.

Foresight

Experience: +4%..+50%

By level: 4%, 10%, 15%, 20%, 25%, 30%, 35%, 40%, 45%, 50%.

Versatility

Minecoins: +4%..+50%

By level: 4%, 10%, 15%, 20%, 25%, 30%, 35%, 40%, 45%, 50%.

Lucidity

Gems: +4%..+50%

By level: 4%, 10%, 15%, 20%, 25%, 30%, 35%, 40%, 45%, 50%.

Coordination

Arena tickets: +4%..+50%

By level: 4%, 10%, 15%, 20%, 25%, 30%, 35%, 40%, 45%, 50%.

Performance

Quest level[2]: +0.2..+2.5

By level: +0.2, +0.5, +0.75, +1, +1.25, +1.5, +1.75, +2, +2.25, +2.5

Entropy (Premium only)

Daily login reward: +40%..+500%

By level: 40%, 100%, 150%, 200%, 250%, 300%, 350%, 400%, 450%, 500%

Commodore

Talent level

1

2

3

4

5

6

7

8

Cost to upgrade

10

15

20

25

30

35

40

45

Cumulative

10

25

45

70

100

135

175

220

Speedrunner

15%..30% chance to get ×2..×5 ruby or sapphire.

By level: 15% x2, 15% x3, 20% x3, 20% x4, 25% x4, 22% x5, 26% x5, 30% x5

Persistent

+25..+200 minecoins for every found topaz.

Steadfast

+2%..+16% rewards in high difficulty games. Increased bonus (up to +20%..+160%) depending on mine density

Steadfast(1) Bonuses[3]

Brainiac

+5%..+40% rewards in NG games[4] without hints.

Fighter

+0.5..+4 honor points for completing ranked PvP games.

Overcharge

Arena coins: +5%..+40%

Adrenaline

Activity: +5%..+40%

Leadership

Event points: +5%..+40%

Precision

Daily quests: +1..+4

Season quests: +0..+4

Alternates between +1 daily quest and +1 seasonal quest

Uncompromising

Season rewards: +25%..+200%

Admiral

Talent level

1

2

3

4

Cost to upgrade

50

70

85

95

Cumulative

50

120

205

300

Catalyst

Each level adds an additional bonus and keeps all bonuses from lower levels.

Level 1: +4% rewards in games with 1+ 3BV/s.

Level 2: +10% rewards in games with 2+ 3BV/s.

Level 3: +20% rewards in games with 3+ 3BV/s.

Level 4: +40% rewards in games with 4+ 3BV/s.

Minimalist

+5%..+20% rewards in games with an efficiency of 100% or above.

Visionary

Chance to find an onyx in a lost game equal to 0.00025..0.001 × Solved 3BV.

+5%..+20% rewards in high difficulty games without hints. Increased bonus (up to +50%..+200%) depending on mine density.

Visionary(1) Bonuses

Innovator

Extra amethyst drop rate[5] depending on mastery. Extra rewards in NG games with win streak (up to +25%..+100%). See a table on the next page.

     

Innovator(1) Bonuses for Mastery and NG Win streak respectively

Destroyer

+10%..+40% rewards in PvP[6] and arena games.

Commander

Arena coins: +10%..+40%

Elite arena discount: -25%..-100%

Escalation

Activity: +10%..+40%

Event points: +10%..+40%

Event shop discount: -2.5%..-10%

Ascension

Daily quests: +1..+4

Season quest: +1..+4

Elite quests: +15%..+60%

Providence

3% chance to get ×2..×5 game rewards. ×2..×5 chance to win the Elite lottery.

Redemption

Season rewards: +100%..+400%

Championship rewards: +100%..+400%

Acknowledgements

Contributors: 🇺🇦Nightmare Nika, 🇺🇦🇺🇸Denzera, 🇩🇪diablo888, 🇺🇸Joseph3079, 🇵🇱Manvill, 🇨🇳nanaArashi, 🇸🇪Orodruin, 🇺🇸 Storm, 🇨🇳X-Bow and others.


[1] Game rewards include experience, minecoins, gems, arena tickets, activity, and event points. Game rewards include experience, arena tickets, and event points earned from lost games. This appears to stack multiplicatively with existing equipment bonus. Game rewards do not include arena coins and other rewards earned upon arena completion.

[2] 📕Quests have a range of levels depending on your 📕Rank. The listed buff applies to the top end of your quest level range. The bottom end is increased roughly by half of the listed buff. Some players reported bugs in this behavior that have since been patched. Please reach out to us if you suspect that something is still wrong with quest levels.

[3] The bonus increases linearly in mine density ranges [20%, 25%), [25%, 30%), [30%, 35%). For example, on a board with 22.14% mine density Steadfast(1) provides 2% + (4% - 2%) * (22.14% - 20%) / (25% - 20%) = 2.856% more rewards.

[4] This also applies to games in arenas like Speed NG, Hardcore NG, and event arenas with NG games.

[5] This is an additive reward that is apparently unaffected by your equipment bonus.

[6] The buff affects rewards in custom multiplayer games too.