THIS WAS MADE ORIGINALLY FOR A TWITTER POST

IT LOOKS SCUFFED I KNOW

Made by - @Sqbon

What are angles?

Why do they help?

An "angle" refers to positioning yourself on the side relative to the enemies crosshair position, changing how they look on your screen so they appear slower and easier to hit.

When facing an opponent head-on while they move using A&D, they appear to move at their fastest. However, if you position yourself at a 90-degree angle (which is next to their side), the opponent will appear to stand still on your screen, even though they're moving left to right.

I can’t angle a good player.

Or can you?

This next part is being slept on hard by the majority of players, even LG players that have been playing for a while.

The biggest misconception I run into a lot is the fact players think an angle has to be to some extreme degree where you are completely on your opponent’s side, which is a mistake even intermediate players make.

The main reason is due to how most people teach new players angles, even when I was introduced to this mechanic I thought it was that for a while, but in reality you don't always need a perfect 90-degree angle.

Picture a center point that both players are connected to. By breaking away from this center, you can achieve an angle smaller than 90 degrees, which still gives you an advantage. Top players utilize this strategy all the time, as facing better opponents makes it challenging to secure larger angles.

In this clip, does the player ever go at a 90 degree angle? No. But he still gains an advantage by going ever-so-slightly on his opponent's side making them look slower than they actually are.

Resulting the fight to end quickly with a 20% accuracy difference,

He constantly finds the slight angle.

https://streamable.com/znvrms

But what if the enemy just keeps aiming at me 100% of the time? I will never be at an angle.

Well, that’s true, that’s why you achieve an angle by dodging, which I might do a post on separately in the future.