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Gear and Update 2.0-2.0.1 Changes
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Injustice Gods Among Us

http://bit.ly/gearChanges

GEAR and other 2.0 Changes


Rom Sudo 

contributions from many others from

facebook, GameFAQs, and WASDuk

If you are looking for the Spanish version, try this link:

(Para ver el documento en español, visite el siguiente enlace:)

http://bit.ly/equipoInjustice


Gear

Gear starting stats and upgrade costs.

http://bit.ly/GearPub 

 

All gear in its final form. (@ Mohamed Dawood for setting this up)

http://bit.ly/GearFinal

Information on gear

Thanks to (@jasonred79, @CodeXCDM) for getting me started with many of these ideas. This is still a work in progress.

 

What is it?

Gear refers to items that can be equipped to your characters. Each character supports up to three items, the first slot is unlocked at level 10, and the following two cost 20k and 40k credits. Each piece of gear has a 1 to 4 star rating (4 star gear cannot be acquired except through evolving 3 star gear); the more rare the gear, the higher the number of stars assigned to it and better the abilities. From the starting point the gear can be evolved, fused or shattered (more below).

 

Each piece of gear can only be equipped to one character at a time, however it can be switched between characters at will. This means that even if you have 2 copies of a piece of gear, it can still only be equipped to one character at a time and the only use for it is shattering.

On a personal note, you will notice that I refer to gear as, “gear” and not “gears” throughout this document.  This is because when you read the help file in injustice, they refer to it as gear, as in equipment. So as a personal favor to me, please do the same whenever you discuss gear. Thank you. [I am sure you can find 1000 grammatical and spelling errors in this document, I am not claiming to be perfect, this has just become a pet peeve.]

 

What does it do?

Each piece of gear has two to three specific abilities. You can read about the ones we have cataloged in the Google doc above. In general they offer a buff to some aspect of your character and/or a detriment to the team, this works in both online and in game fights. The first ability is always active immediately, the second activates when you evolve the gear. Gear that begins as three stars has a character-specific ability that is active at level 0, but only when equipped to the mentioned character.

 

What do those weird gear abilities do?

Harder abilities to understand include: disable enemies special, critical attack, reflect specials, power drain and health drain. Thanks to (@Jarrod Del Rosario) for the below.

Where do I get gear?

The best two ways to acquire gear are from the random 25k gear booster packs and the season rewards from online play. The third way gear can be acquired is by fighting online, if you win a set of battles (1,3 or 5) gear can randomly drop, at very low rates. Random pack seems to have drop rates of about: 15% 3 star, 30% 2 star and 55% 1 star. Season rewards are issued at the end of each season, season length can be found at the top of the leaderboard page in the multiplayer menu.

What are shards? How does upgrading/fusing/evolving work? How about shattering?

Each piece of gear starts at a star rating of 1-3, and can fuse shard into it (upgrading it) 10 times. Once upgraded 10 times, they can be evolved, increasing the star rating and adding the second ability. It can be upgraded 10 additional times.

 

To understand how this works, you have to understand shards, they come in four colors: red, blue, green and purple. Shards are obtained by shattering gear. Purple shards only come when shattering 3 or 4 star gear. Shards are fused into gear to upgrade the gear.

 

To fuse/upgrade gear you need the required shards and coin, each fusion increases the ability of the gear and the cost of the next fusion. More information can be found in the google doc. Purple shards are only used for evolving two and three star items. A two star item requires one purple shard and 12 other shard while a three star requires 3 purple shards and 35 other shards for evolution.

 

If you have more than one copy of specific gear, it can still only be equipped to one character. So shattering is your only option. More can be found in the google doc, however in general; rarity 3 items are the only means of acquiring purple shards, shattering 1 star items grants 4 shards, 2 star grants 8 shards, and 3 star grants 17 shards (1 purple).

 

Looking at these images, the level is indicated by the squared number and the number of copies you have is indicated by the circled number. If the circled number is greater than one, shatter the gear, there is no use for multiple copies.

If you do try to shatter gear you only have one copy of then you will get this lovely message. I recommend canceling as you will lose any progress you have made in upgrade that piece of gear.

How much does it cost to evolving and upgrade gear?

So this is a complicated question, however it can be broken down. Based on data collected so far we can say this is the cost in credits and shards for each of these steps. Evolve represents the cost to level the base gear from 0 to 10 plus the special evolve cost. Max represents the cost to level the evolved form from 0 to 10. The actual shards used vary based on the gear.

Stars

Evolve

Max

Total

1

70,000C 45 Shards

275,000C 88 Shards

345,000C 133 Shards

2

75,000C 92 Shards

275,000C 180 Shards

350,000C 272 Shards

3

85,000C 299 Shards

275,000C 587 Shards

360,000C 886 Shards

Based on the gear drop rate from 25,000 credits packs each shard costs about 3,500 credits. If we assuming all of your gear comes from packs we can find an approximate value for each shard. This allows us to estimate the cost to fully upgrade any piece of gear.

Stars

Evolve

Max

Total

1

0.23 million credits

0.58 million credits

0.81 million credits

2

0.40 million credits

0.90 million credits

1.30 million credits

3

1.13 million credits

2.33 million credits

3.46 million credits

To evolve a 3 star piece requires a whopping 1.15 million credits, enough to get almost three red son packs. And to max it out, 3.48 million, that is enough to EVII your red son team, with a couple of gold packs left over. Needless to say fully evolving gear should not be a top priority, with 27 of the 3 stars there is plenty of time to work on this task.

The good news is that these same numbers can be applied to determine the value of the gear rewards for multiplayer. Each 3 star item is worth about 59,500 coin, each 2 star about 28,000 and each 1 star worth 14,000, so the reward for top 2% is worth about 378,500 credits, not bad at all, this in the long term will be the best way to raise the majority of your funds for upgrading gear.

Note: A special thank you to @jasonred79 who helped me fill in about one third of my table. And another thank you to Injustice . Thank you to all my readers and contributors.

How should I use gear?

This depends on your play style, however it is typically a good idea to start with giving a character their three/four star gear. It is rare that having 3 abilities rather than just 2 is detrimental. It is important to note that gear abilities are stackable, in other words, if you have 3 items that add 50% damage to regular attacks, you will end up with 150% boost to regular attacks. (@James_Fries)

Past this, pairing up abilities is a good idea, for instance, if you give Deathstroke his specific gear as a four star, then you have a boost to critical attack damage, a chance of doing critical damage and a boost to regular attack damage. If you focus on adding gear that increases critical damage more, boosts regular attack damage more and maybe adds unblockable then his regular attacks become very powerful.

Another powerful strategy is once 3 star gear is evolved it can heal with the use of certain specials, group a few of these together and you can end up with a character that heals themselves 66% on special one or 75% on special 2. (@Curtis Mohan)

What gear should I upgrade?

Again, this largely depends on your play style! The gains from upgrading are a bit low (They add either .5% or 1% regardless of the cost), but the gains from EVOLVING are sometimes very  good, so I recommend you EVOLVE the ones that you use a lot. For instance, the ones that heal you when you use a given special! In order to evolve you need to upgrade 10 times, but past that the returns are much lower.

Do not count out the 1 or 2 star gear, some of it is very useful and the cost of upgrading is obtainable, a fully upgraded 1 star will only run you 800,000 credits, versus a three star at 3.5 million.

Other note of interest, gear that increasing blocking is more valuable than you probably think. It maxes out at stopping up to 90% of the damage caused by special attacks, and only requires 40% total blocking stats, 30% can be reached with 2 fully upgraded 1 star gear: ‘Combat Training’ and ‘Forcefield Device’.

 

Should I MAX out gear?

I would not take gear past two or three upgrades following evolution unless you are already sitting with mostly EVII characters and want to spend the money on packs to get shards. The upgrades past this give very little benefit for the cost.


Multiplayer

Anyone who reads this document interested in a section on this? If so please comment wherever you found this link or message me. - Rom Sudo 

Here is a taste:

In general the matchmaking process matches you with teams that are similar in power to your own. It does not seem to care about gear use however, so if you are struggling with using your best teams, try a primarily silver or bronze team.

@Marley Bautista How I easily win multiplayer battles with a good team setup: Have one "Tank", one "Power Drainer", and one "Bruiser". Tank is the one who can withstand a lot damage and relatively do some damage, the Power Drainer is of course the one who drains power on the enemy team, and the Bruiser is the one who mainly does most of the damage. For example: Red Son Superman is my Tank for my team, New 52 Nightwing is my Power Drainer, and Regime Superman is my Bruiser. This isn't the best team but you guys know what I mean.

@Karuna Tantri This is the team I used on multiplayer. 1 Striker, 1 Healer, and 1 Spammer. Use Winged Avenger at first which deal twice normal damage, then change to Batgirl and spam till Shazam got full power. Then use super and I can do 4 special without power. Shazam healed my team until full health with Blue Lantern Ring. He also heal self with Martian Garb

Speed strategy- Regime Flash, New 52 Flash (or prime), Lex Luthor (prime). Since energy is only really gained by hitting, I use regime flash to make sure the opponent cannot hit me. When a new opponent tags in I switch to bronze flash if Lex does not have a special bar to take the special from the new character and then switch right back to regime. I will update this with what I consider the best gear later.



 Changes with 2.0 (and 2.0.1 / 2.0.2 (no real changes noted))

General Game Changes

  1. This pop up has been replaced as of 2.0.1, but do not click this pop-up, if you see it. It is possible that it will be fine if you respond ‘no’, however it has been responsible for clearing users games. Exit out and close the game to reset it instead.

I removed the old warning in favor of the new one below: New warning in 2.0.1, the saving progress to the server function is working now and not wiping peoples accounts. If you play on your ipad and iphone their server will link the two so you can keep things up to date. There was a rumor that this was going to fix things for people who lost their data, but it does not seem to have helped most people.

UPDATE: Apple seems to be refunding money to people who lost their progress. Contact them for further information. WBID has also been emailing people a response finally, that is at the end of the document, courtesy of Jet Yang.

  1. Okay, this is big, try not to post this except through sharing this document at the request of the discoverer: Time glitch does work. If you change your time forward, turn the phone off, and on, and go back to the app your energy will have refilled. Make sure you reset your clock and the app before playing again to avoid draining energy into a negative state. (@Pavelean @Evangelista)
  2. New promotion and level cap: Elite VII, level 50.
  3. Challenge bonus card pack now available (all challenge characters there, 150,000, does not unlock in the store, just a new random card bin)
  4. Blocking is less effective against regular attacks, it now reduces damage by 25% instead of 75%
  5. CPU can no longer 'bank' energy, the energy stops filling past the 2nd bar.
  6. 'Infinite freeze' (Superman/Green Arrow) has been fixed, as in you will unfreeze with time. There is also no double damage upon unfreeze hit. (@H2VO, @OdinsRaven23)
  7. All special meters seem easier to fill. (via swipe or tap) (@Mjr2022, @baloozy)
  8. Possible change in the occurrence of characters for random match-ups in BB6 (@locutus442)
  9. Apparently damage overtime would carry over to the next character if the afflicted character was knocked out. This no longer occurs. (@achillobator)
  10. Aim bar specials are sporadically not doing the damage they are supposed to do.
  11. All damage overtime attacks will cause damage overtime even when blocked and seem more effective. Additionally they increase damage dealt by 10% from all attacks. Examples include: Lobo 2nd, WW600 2nd, catwoman 1st, Joker 2nd, etc. (@R17BEG).
  12. When you select a character to tag in, you can no longer change your decision before they tag in. (@Logan_Flores)
  13. Improved the AI, now takes advantage of their buffs like Prison Superman's healing, and they don't tag out just when they're low on health. They also tag out faster if they have a debuff. And when they have low health, they spam specials before they die. (@Logan_Flores)
  14. Some of the characters react faster to attacks after they block. For example, you could spam two basic attacks with The Flash on Lex Luthor, Doomsday and Sinestro, and if they blocked, you had a window to attack them again before being hit. (@Logan_Flores)
  15. Addition of multiplayer mode, gear, gear page inside collection, one new character (Shazam, only available through random packs) and seven new skins (Animated Harley Quinn, Teen Titans Cyborg, Krypto Lex Luthor, New 52 Nightwing, Batman Returns Catwoman, Arrow Green Arrow, and Green Lantern Sinestro)
  16. NOTE: multiplayer is not against humans, it is against AI controlled human put together teams.
  17. No longer a ‘clank’ noise when super bar has filled. (@Fletcher_Net)

Character Changes

  1. Aquaman (Regime): super significantly decreased in power also cause a glitch where the level cannot be exited. (@Jlinton01) Fixed ghost glitch with 2.0.1.
  2. Batman (all): fixed special #1, it actually does stun, and does increase damage for the next full series of strikes for Batman Insurgency.
  3. Batman (Arkham Origins): seems to do 2-3% less damage than he previously did on his lvl 2 special. (@baloozy)
  4. Black Adam (all): 2nd special attack does more damage. Basic attack does the same damage regardless of team modifiers (25% attack bonus, 50% reduction do not affect his attack) (@Adolfo)
  5. Darkseid: mirror match glitch is no longer working.
  6. Doomsday: 2nd special significantly increased damage (@OdinsRaven23)
  7. Deathstroke (Red Son): level 2 special slightly corrected, (still more powerful than it should be @baloozy)
  8. General Zod (Man of Steel): 1st special doing more damage (@OdinsRaven23)
  9. Harley Quinn (all): some huge upgrades: Level 2 has changed drastically. Now TEAM damage boost, UNBLOCKABLE bomb, or TEAM health boost. Slot machine moves more slowly, and Arkham Harley Quinn's standard tap attack was changed from being the same as Silver Harley's to Bronze Harley's. Her base attack has been raised from 700-> 750. (@baloozy, @L_M_4, @eg1979)
  10. Lobo: first special can now hit two characters. (@Logan_Flores)
  11. Martian Manhunter: Telepathic Attack doesn't work if you've stunned the character. (@Logan_Flores)
  12. Nightwing (all): heavy attack speed decreased for player but not UI.(@azizo93)
  13. Shazam: can be gotten from random packs, his starting stats are 950 ATK, 1350 HP. Odds of getting him are around 1/33 (22 other cards are still possible).
  14. Sinestro (all): The second special of Sinestro does more damage. (@Logan_Flores)
  15. Superman (Prime): Freeze breath significantly stronger than listed on the card. (@Jared_Hays)
  16. Superman (regime): the second special (unblockable) has been downgraded in power both for the computer and the players.
  17. Superman (Man of Steel): no longer able spam super moves, only specials one and two. (Tested it many times, have not gotten a repeat since the update.)
  18. Superman (Red Son): second special doesn't hit three characters as it used to. (@Logan_Flores)
  19. Wonder Woman (Regime): does not generate power at her previous rate, now at 1.5%. However, her second attack now has a longer pause and can hit multiple people. (@jasonred79, @baloozy, @Mjr2022)
  20. Wonder Woman (600): 2nd special doing significantly less damage when landing, increased damage from poison. (@OdinsRaven23, @Popemot)
  21. Zod: No longer receiving attack bonus when teammates are knocked out, instead receives bonus as enemies are knocked out. (@Operaguy2112, @oshadowo)

The below is the official response from wb games concerning people who lost their data, however if this does not work, contact apple as they are giving refunds for people who spent real money on the game.

How to recover your lost save file (Email from WB Games) Courtesy of Jet Yang

Hi everyone, I just got this email from WB Games this morning. I would like to share with you all on how to get back your save file. The email was written like this:

The 2.0 update of Injustice has made some changes to help players who lose save data due to device failure. Save data now saves to your WBID. This means a few things.

 

  1. If you are sharing a WBID with another player you may unintentionally have your data overwritten, or overwrite their data. You should be the only person using your WBID for this reason and you should not share your WBID login information with anyone else.
  2. If you are using multiple iOS devices with the same WBID, you will need to be careful so that you do not unintentionally over-write your game save data with data with older data from your second device. When you log into the game and more recently saved data is found, you will see the image below warning you that you are about to download this save data and over-write what you currently have. If the device you are playing on actually has the save data you want to keep, you need to decline this message. To avoid any possible mistakes with this feature, we would recommend playing with different WBIDs/progress on each device.

iCloud saves made prior to updating to 2.0 will still work, and may still be downloaded from iCloud. After a WBID save has successfully been created, your iCloud save will no longer continue to be updated.

If you recently lost game save data and were using iCloud in the past, please try the steps below to first attempt to redownload your iCloud save:

 

  1. Uninstall the game.
  2. If you do not have the latest OS, update to the latest. If you need assistance with that, please contact Apple for assistance.
  3. Next, Reboot your iPod/iPhone/iPad
  4. Download the game from the App store again.
  5. Reboot your iPod/iPhone/iPad again
  6. Try the game again.
  7. Once you have reinstalled the game, tap the cloud icon in the top-right of your game screen to restore your progress
  8. Note that if you see the cloud icon and click it, you will be informed of when your save was created, not when it was last updated. Do not be alarmed if this date was significantly in the past.

If you do not see the Cloud icon after performing the steps above, or if you lost save data by signing into the wrong WBID, please try signing out of and back into your preferred WBID

  1. Ensure that your iOS device has a stable internet connection and is not in airplane mode
  2. Click on the Settings tab at the bottom-right of the Injustice main menu
  3. Click the "WBID Unlocks" button at the top-right of the settings screen
  4. Click "Log Out" at the top-right of the Unlocks screen
  5. When you revisit the Settings menu you will now see a button to log into WBID. Log into your desired WBID and the game will download any save data associated with that WBID automatically