🟦 Main Easter Egg Quest

KOWAKUJO EASTER EGG

By Atrialic and Vini + the Whole Community <3

Credits

Firstly I wanna thank everyone in ZoneX’s discord who helped send me and Vini steps across all three days and the people who we’re testing steps out to really iron out the wordings in this doc

Checkout these goats

https://www.youtube.com/@LegoUnlocked

https://www.youtube.com/@MrDalekJD

https://www.youtube.com/@craigb276

https://www.youtube.com/@Zaedin710

https://www.youtube.com/@GeekyPastimes

https://www.youtube.com/@Doughnuts

https://www.youtube.com/@Stanley557

https://www.youtube.com/@Jmoney26

https://www.twitch.tv/x_imjakeyy

https://www.youtube.com/@CodeNamePizza

https://www.youtube.com/@Freckleston1

https://www.youtube.com/@MrRoflWaffles

https://www.youtube.com/@HayashiXPG

https://www.twitch.tv/gabemoura

Shoutout LB, Blados360, Kenz, hex, zlolster in ZoneX’s Discord

Shoutout MargwaNetwork for constantly asking if the EE was completed yet

YOU GUYS SOLVED THIS, no matter what about cheating or leaking, the fact is the community came together, tried and tested everything they could during a heatwave, 3 sleepless nights and in the end we got the easter egg compiled here, so GGs guys <3

I’ll see you guys for the Final Map ;)

Interactive Kowakujo Location Map: https://zombieintel.com/interactive-map/kawakujo 

Credit: CraftDAnimation

Note: This guide is still under construction and steps may not be totally accurate as of right now

Note: Item locations shown in pictures are exactly at or very close to where the aim is positioned

Color Code Guide

  • Red: Important items or objectives.
  • Blue: Links or references.
  • Orange: Locations.
  • Purple: Special enemies or specific game mechanics.
  • Bold/Italic: Document headers and emphasis.

Pack-A-Punch Quest (First Step)

  1. Spawn into game and you need to Recapture two Wards (banners)
  2. Open up the map and head through the Stables and into the Training Area, a Banner will be stood near the Lava (marked in standard)
  3. Interact with it and a Circle will spawn, this becomes capture objective, stay inside the circle whilst it recaptures
  4. Once you’ve captured that, head through the Central Courtyard towards the Kitchens and interact with the second Banner then repeat Step #3
  5. Once both of the Wards are recaptured, you need to remove the gate glyphs from the Door in the Central Courtyard, it will be highlighted with two red oni symbols, interact with it and it will open up the Tenshu Entrance Area
  6. Next you need to locate the Shoguns Sanctum, Open doors and go through the Storage Rooms and into the War Room, this will spawn an Oni Special Enemy
  7. Kill him and pick up the Shogun’s Hanko (item), place it into the golden circle door inside of the War Room and head up into the Shoguns Sanctum
  8. Next you need to kill Marked Zombies (marked with purple aura) to fill up the World Seed
  9. Once complete, Pack-A-Punch will spawn in

Side Easter Eggs (link)

Power Up Locations (link)

Main Easter Egg Quest

Maneki-Neko

  1. Gather all the Maneki-Neko Items (see below)
  2. Head to the Workshop and craft Maneki-Neko Tactical You can craft it again at the table again for 500 salvage

Maneki Neko Item Locations

Maneki Neko / Cat Doll

  1. Kitchen on top of a Barrel
  2. Gatehouse on top of a Barrel

Karakuri

  1. the Storage Room opposite the MK78 Wall-Buy on a counter next to a lantern
  2. In the Workshop next to a wicker basket
  3. Near wooden boxes opposite of P.H.D Flopper

The Furin / Bell

  1. In the Staging Area, The Bell will be hanging off of a wooden beam
  2. The Training Area hanging on top of the wall buy to the right
  3. On Stables on the entrance of the buried house

Maneki-Neko Upgrade

  1. Craft a Combat Bow from the Crafting Table
  2. Head to the Big tree in front of the castle and activate the Ghost Sniper trap
  3. Head to the holes in the wall where Ghosts from Sniper trap spawn
  4. Activate the trap and you will see a blue target appear on the big tree through the holes in the wall
  5. Shoot the blue target with the Combat Bow
  6. Shoot the second blue target
  7. Once complete this will drop the White Powder Item

  1. Head to the Kitchens, on a bookshelf of barrels will be the Matches/Cigarette Box pick that up (unsure if needed)

  1. Also in the kitchen a piece of coal on the stove (also unsure if needed)

  1. Then head back to the Workshop crafting bench and hold the interaction key to get the Upgraded Maneki-Neko Tactical

Nekomancer Wonder Weapon

The Cat Cage 

  1. At the Tenshu Eaves there is a cat trapped in a hanging cage left and up of the ammo crate by Mule Kick, knock it down by PHD Flopping at it /or underneath it and the cage will fall down

  1. pick up the cage and take the cat to a Lava Pool and throw it inside, the cat will swim away burning

Paw Prints / Nekomancer

  1. After building the Maneki-Neko, you can now start the Paw Print step, there are 4 potential locations (random each game)
  1. The Stables,
  2. The Flower Garden, near the stairs
  3. The Kitchens
  4. the Training Area

  1. Have a zombie die on top of one these 4 locations and the Paw Prints will appear
  2. Follow the direction and then kill a zombie in that area, if it’s in the right spot the next set of paw prints will spawn in
  3. Repeat this until the Paw Prints eventually go in a circle (7 times), then make sure the lava is risen in that area and throw down the Maneki-Neko at the circle
  4. An Abomination will appear, kill it and the cat will run away (if the lava is solid, use 2 explosives to break it)
  5. Next, you need to buy Death Perception and find a cat in one of the rooms with the creaky floorboards (can only be seen with Death Perception)

Creaky Floorboard Locations:

  • 2 rooms in The Kitchens
  • 1 room in the Training Area
  1. Avoid the floorboards that are glowing and pick up the cat (NOTE: Failing this requires skipping to next round to retry)
  2. then take him to the World Seed and Place him on it
  3. Wait for him to be trapped by the World Seed then punch the Seed to free the Cat and you can pick up the Nekomancer

Mid-Easter Egg Quest Cutscene

  1. There are 11 Lantern Posts around the map, at the start of the round you need to hit them with the Nekomancer by shooting or using the melee. There is a time limit to this that resets on a successful hit. (NOTE: Failing this requires skipping to next round to retry)

  1. Hit them all within this time limit and a dead ghost will spawn inside the War Room
  2. Interact with the ghost and an In-Game Cutscene will start

Evidence Board / Suspects

  1. Inside the Meditation Room on the shelves you can place the Evidence you gather as well as the notes you pick up during the steps

Whodunnit

  1. Once you have collected ALL the evidence for a specific person, you can place the Evidence items on the shelf and you get given an Image to put on the Wall in the Meditation Room. (interacting with this board spawns some dialog in the room, maybe there are clues for next steps here)

Evidence Box #1

Fox Mask

  1. Once the Mid-EE Cutscene has been completed you can now do the Fox Mask 
  2. Use the Glider Fast Travel and turn right before the tree and Pick up the Fox Mask, it will be hanging off the side of a building

  1. Take the Mask to the Storage Rooms and you will find a wall of masks, interacting will start a Sequence/Simon Says (NOTE: Failing this requires skipping to next round to retry)
  2. Zombies will start spawning wearing the same masks on the wall, you need to kill them in the sequence shown on the wall
  3. Once the sequence has been completed, The Mask will spawn in The Workshop and once shot move in order to 2 other places, dropping 3 pieces of Evidence
  1. The Pipe in The Workshop on a shelf
  2. Takeo’s Case in Collapsed Study above a beam
  3. The Comb behind a barrier in Onsen Baths

PLACE EVIDENCE IN MEDITATION ROOM

Evidence Box #2

Coin Purse

  1. A Coin will spawn on a Mystery Box Location, can be any Box location on the map on both corners

Box locations:

  1. throw the Maneki Neko Tactical at it then spin the box where the Coin is located, the Coin Purse will appear on the box, pick up the Coin Purse.

  1. Go to Spawn. The Coin Purse will start floating next to the rampage inducer once you approach the location, interacting with it will trigger an evidence cutscene

Watering Plants / Bucket

  1. Around the map there are multiple Bucket locations
  • In the Tea Garden, in a room with a shelf of Ornaments, inside a little cupboard
  • At the top floor of Onsen Baths facing West facing West, near a pair of flip flops.
  • To the right of the MPC-25 wall buy on Stables
  1. Take the Bucket to a pool of water, interact with it to fill it up,

NOTE: getting hit, jumping or sprinting while holding the Bucket will spill the water, the bucket has 3 amounts of water inside it, there is also an indicator in bottom right showing you how full it is

  1. In the Gardens, there are 3 plants that can be watered, interact with them to pour the water from the bucket

Once all 3 are watered a Gardener Zombie will spawn alongside a Golden Flower, shoot the flower to make the Gardener vulnerable, once he dies he will drop the Shears Evidence Item (once again, this zombie has a lot of health, prepare yourself before doing this).  After killing him he will also drop a note

Tomato / Merchant Zombie

  1. Go to The Kitchen and knock down the red tomato and wait for a zombie to start eating it. Once you approach him, he will stand up with the fruit in his mouth and start following you.

Take the Tomato Zombie the Staging Area and kill him in front of the window barrier

  1. This will spawn the Merchant Zombie, you need to kill him, he will continuously roam around eat fruits from the ground to regain health (he has a lot of health, prepare yourself before spawning him)

  1. After killing him he will drop a Sales Note and the Mercantile’s Abacus Evidence Item:

Noble’s Hat

  1. Buy Decoys from the Crafting Station, Go to the Training Area and above the Blown up wall

Throw a decoy at each one of the Wooden Windows,

  1. the windows will open and the Noble Zombie will throw grenades down, you need to throw the grenades back at the windows to kill the Noble Zombie
  2. Once the Noble Zombie is dead, he will drop a Note and the Noble’s Hat

PLACE EVIDENCE IN MEDITATION ROOM

Evidence Box #3

  1. To the left of the War Room Stairs, this note can be found (no idea how it interacts with EE steps, but the time to take effect seems to change on a match basis - 2 3 2 | 1 2 1 | 3 4 2 known so far)

Monkshood Flower / Pouch

  1. In the Flower Garden, on the right side of the Workbench inside a Crack in the Floor there is a Plant

  1. Next head to the Training Area and shoot down the Pouch with the Nekomancer Cat-Alt fire

  1. Take the Plant to a Plant Pot in Teshu Entrance (go through the trap and face the NW corner) and place it inside
  2. Now you need to fill up the Pouch by sitting in a volcanic/ashen area for a set amount of time (without leaving the area your health will go down from 250 to ~100, unsure if leaving the area restarts the timer)

  1. Interact with the Plant Pot with the full pouch
  2. Now get Flower Power by meleeing one of the Cherry Blossom Trees three times
  3. Run in circles around the plant pot until a speed boost (pink tornado) shows up makes the plant glow, the Monkshood Flower will drop and you can pick it up

Fruit / Plum Pit

  1. In the Kitchen, there are 3 baskets of fruit that you can melee to knock over, knock down the basket with the Green Apple / Green Plum

  1. Jump on top of the Green Fruit 3x to squish it and this will give you the Plum Pip Evidence

Pestle / Pufferfish

  1. Head to the Storage Rooms and you will find a 3x3 grid filled with Papers/Sticks
  2. Melee it and the Cat Doll will spawn as a timer, all the scrolls need to be inside the grid, Meleeing it will push one scroll in and adjacent scrolls out, you have to melee it until all of them are inside the grid

Solver for this step (link)

Credits: @Nanikos

  1. Once complete the Pestle and a Note will pop out of the middle of the 3x3 grid

  1. Go to the Kitchens and interact with the bowl on the stone slab in the center of the room
  2. The bowl is a Soul Box. Equip Brain Rot Ammo Mod OR get kills with the Nekomancer Charged Attack to fill the bowl
  3. Once completed a Ghost Cutscene will play and the Pufferfish will be in the corner of the room

PLACE EVIDENCE IN MEDITATION ROOM

Evidence Box #4

Sake Cup Key Item

  1. After completing the Toxin’s, in the Meditation Room the 3rd Painting will appear on the Evidence Wall, along with a Ceramic Shard

  1. The next shard is in the War Room to the left of the stairs that lead to Shogun’s Sanctum the Ceramic Shard can be picked up (can be picked up early in EE)

  1. Take the Ceramic Shard to the Tea Garden and you can place it on the Kintsugi Station and craft/repair the Sake Cup
  2. After this, end round and the Sake Cup will start glowing blue, interacting with it will allow you to see the next Ghost Cutscene will play with the Onryo talking

Horse Statuette

  1. Head to the War Room and in the back left corner and Place the Sake Cup, it will start pulsing you need to defend it

  1. Once it’s stopped pulsing you can pick back up the Sake Cup and the Horse Statuette Evidence Item will be next to it to pick up

Painter’s Brush

  1. Head to the Study Room and place the Sake Cup to the left of the Wunderfizz machine, repeat the defense and you get the Painter’s Brush

Tea Whisk

  1. Head back to the Tea Garden to complete the final defense wave located here:

  1. A dog will show up and steal the Tea Whisk, chase it down to get it back.
  2. Place the evidence on the Meditation Room to reveal the 4th image

PLACE EVIDENCE IN MEDITATION ROOM

Evidence Box #5

  1. The Shogun’s Hanko from PAP Quest can be placed on the shelf in the Meditation Room
  2. In the Stables, when the Lava hardens, there is the Netsuke of Brothers Statue in the center, Use an Explosive (Tactical) on it and you can then pick it up (note its really really tiny)

  1. After Completing Evidence Box #4, A clock will be revealed in a pile of rubble in the Storage Room after the 4th image is revealed in the Evidence Room, interacting with it will make it show a combination of 4 numbers, note these numbers down and their exact order. Blue glowing numbers will be shown on a wall on Spawn, Stables, Flower Garden and Central Courtyard, one number per location.
  2. Ending the round will start a defense round, zombies will be glowing red and carrying flags, be sure to kill them.
  3. After the round is done, all the flags will be placed on the staging area. You can place up to 2 flags below each blue glowing number from earlier. To solve this step you need to place the flags so that their numbers add up to the numbers your clock showed you, placing these numbers in the order according to the blue glowing numbers, i.e. if your clock numbers were 6,3,5,2 you must place 5 and 1 below the single glowing blue dash, 3 below the double glowing blue dash and so on.
  4. Once complete head back to the clock and you can open it to pick up the Crest Medallion

PLACE EVIDENCE IN MEDITATION ROOM

Solve the Murder

  1. Once all Evidence items have been completed, head back to the Meditation Room and you can now place certain Evidence Items in front of the Paintings to Solve the Murder Case
  2. 1st Painting: Comb
  3. 2nd Painting: Accomplice's respective item (activate traps and speak to the ghost soldiers)
  4. 3rd Painting: Item depends on the accomplice and symptoms from Doctor’s Note:

  1. 4th Painting: The image inside the 4th painting determines the item for the 4th slot,:
  1. Fish: Use Tea Whisk
  2. Mountains: Use Horse Statuette
  3. Bird: Use Painter’s Brush
  1. 5th Painting: Crest Medallion
  2. Use the Doctor’s Record Note to see what Cause of Death Symptom was and Use the Toxin Note to correlate which symptom it is.
  3. Activate the Ghost Rifleman Traps around the map, after a few kills the ghost will tell you who he saw the night of the murder (note: stable ghost rifleman trap isn’t needed here as it doesn’t spawn a ghost)
  4. If the Nobleman (Courtier) was the accomplice:
  1. If the cause of death is amis: Place the puffer fish in front of the 3rd painting.
  2. If a noxious plant is mentioned: Place the monk's hood flower in front of the 3rd painting.
  1. If the Gardener was the accomplice:
  1. If the cause of death is noxious food emesis: Place the plum pit in front of the 3rd painting.
  2. If the cause of death is paralysis: Place the monk's hood plant in front of the 3rd painting.
  1. If the Merchant was the accomplice:
  1. If a noxious plant is mentioned: Place the plum pit in front of the 3rd painting.
  2. If a noxious plant is NOT mentioned: Place the puffer fish in front of the 3rd painting.
  1. Next use the Toxin Note to see how long for the poison to take effect and the Doctor’s Record Note to see what the Time of Death was
  2. Then head to the Zodiac Dial and set the Time of Death minus Poison Time (the dial works like a standard analog 12h clock, where each division represents 1 hour)
  3. To test your solution of the case, interact with the incense on the sides of the room. Presenting the wrong evidence to solve the case will spawn enemies and requires a new round to retry
  4. If completed first try, The Path of Sorrows Ultra Rarity Katana Sword will be stuck in the floor inside the World Seed Room after step #13
  5. Once completed, a bright orange orb will float to the World Seed, you can then Purify the Sword stuck in the Seed
  6. You will be teleported to a Mini-Boss Arena
  7. Kill the mini-boss and you will be teleported back to the World Seed Room and a cutscene with the Dragon will play
  8. You can now Travel to the Boss Arena using the Fast Travel Flag that spawns in the World Seed Room

🟧 Side Easter Eggs

KOWAKUJO SIDE EASTER EGGS

Mr Peeks Music Easter Egg (Headphone Locations)

Takeo Flashback Easter Egg

  1. YOU MUST BE PLAYING AS TAKEO
  2. Craft a psych grenade
  3. Go to War Room
  4. Throw it at yourself near the bottom of the stairs
  5. A wild Takeo will show up, interact with him, he will disappear dropping a katana on the floor

  1. Interact with it to pick it up and start the EE

Parkour Easter Egg

  1. Wait near Melee Macchiato for a floating rock on the lava to show up
  2. Jump on top of the rock and wait for it to carry you to a house on the Lava lake
  3. Jump on top of the house and look back to see the parkour course

Cat Easter Egg

Click here

Klaus Mech Easter Egg

  1. Head to the Flower Garden and there are Floating Rocks inside the lava that you can shoot,
  2. shooting them will drop a Klaus Arm 
  3. Shoot multiple and eventually Klaus’ Body will show up
  4. Fix up Klaus?

Gatcha Machine Charm Easter Egg

  1. There are Potentially 4 or 5 Gatcha Machines around the map
  1. The Kitchen
  2. The
  3. The
  4. The
  5. The
  1. You need to get the Flower Power Overheal Effect
  2. Go to the Kitchen, Make sure a Fissure is active with smoke in there, the Gatcha Machine will appear as long as you have the Overheal effect
  3. Melee the machine and there should be some orbs on the ground
  4. jump on them and the Gatcha Machine will stay permanently
  5. You can pay 500 Salvage for a charm (note: seems to remove pack-a-punch ability)

  1. There are Five charms in the machine and the machine can give out duplicate charms

🟩 Power Up Locations

KOWAKUJO POWER-UP LOCATIONS

Bonus Points


Double Points

Nuke



Full Power

Max Armor




Insta Kill

Max Ammo

Fire Sale (you need all of the drops above for this)

Random Perk (you need all of the drops above for this)