You are Phoenix Wright, and you are aligned with the court. You are a gifted defense attorney and always find the true guilty one.
Active Ability: Objection!
Once a day, you may PM me. You will object and bring out evidence, which will be added to the court record at the beginning of the night phase.
Active Ability: Investigate
Once a night, you may PM me the name of a player. You will investigate their actions and learn who they targeted that night.
Win Condition: All of the criminals are arrested.
You are The Judge, and you are aligned with the court. You have the final say on who is guilty and not guilty. Most of the time.
Active Ability: Guilty Verdict
Once a game, during the day, you may PM me the name of a player. That player will be lynched immediately and the day will end.
Win Condition: All of the criminals are arrested.
You are the spirit of Mia Fey, and you are aligned with the court. You were a gifted defense attorney and Phoenix’s mentor, until you were murdered at the hands of Redd White. Your spirit has been called today to bring the criminals to justice.
Passive Ability: Life beyond death
If you are eliminated, you may post in the thread for the next day cycle, but you may not vote.
Active Ability: Objection!
Once a day, you may PM me the name of a player who has voted. You will object to that player’s vote, and gain a piece of evidence, which will be added to the court record at at the beginning of the night phase.
Win Condition: All of the criminals are arrested.
You are Maya Fey, and you are aligned with the court. You are a spirit medium in training, and Phoenix’s partner in law.
Active Ability: Channel Spirit
Once a game, during the night, you may PM me the name of a player. You will learn all of that player’s active abilities in the morning.
Win condition: All of the criminals are arrested.
You are Miles Edgeworth, and you are aligned with the court. You are a gifted prosecutor who would do anything to get a guilty verdict, and a long-standing rival of Phoenix Wright.
Passive Ability: Anything for a Guilty
Your vote weight is 2
Active Ability: Call upon a witness
Once a night, you may PM me the name of two players. The first player will spy on the second player and find out who targeted the second player.
Win Condition: All of the criminals are arrested.
You are April May, and you are aligned with the court. You are a wily woman who uses your charms to attract men, but you will throw a tantrum if something doesn’t go your way.
Active Ability: Charms
Once a night, you may PM me the name of a player. You will learn if that player is male or female.
Active Ability: Temper Tantrum
if you are lynched, the next night you may PM me the name of a player. You will throw a tantrum at being eliminated, scaring them so much that they permanently lose all of their abilities.
Win Condition: All of the criminals are arrested.
You are Cody Hackins, and you are aligned with the court. You are a 7-year old tech genius and you are a huge fan of the steel samurai.
Active Ability: Innocent Child
Once a game, during the night, you may PM me. At the start of the day phase, your role PM will be posted in the day update.
Active Ability: Sneak in
Once a night, you may PM me the name of a player. You will sneak to that player and take a photo, stealing any results they may have gained.
Win Condition: All of the criminals are arrested.
You are Detective Dick Gumshoe, and you are aligned with the court. You are a detective who works with a lot of the prosecutors that Phoenix goes up against, and are usually the first to take the witness stand.
Passive Ability: Scruffy McTrenchcoat
Sometimes your appearance doesn’t exactly scream detective. As such, when someone targets you with an investigative ability, there is a chance it will return nothing.
Active Ability: Investigations
Once a night, you will be given a list of 5 players. One of those players will be criminal-aligned, but you will not be told which one.
Win Condition: All of the criminals are arrested.
You are Lotta Hart, and you are aligned with the court. You are an investigative photographer who often takes pictures of the crime scene.
Active Ability: Call the presses!
Once a night, you may PM me the name of a player. You will take a picture of that player and threaten to spell it to the presses, silencing them for the next day.
Win Condition: All of the criminals are arrested.
You are Angel Starr, and you are aligned with the court. You used to be a detective, but were fired, and you’re now a lunch vendor. You had the nickname “cough up queen” because of your ability to gain information.
Passive Ability: Cough-up Queen
At the start of each day phase, you will be given the results of a random player.
Active Ability: Hand out Lunch
Once a day, you may PM me. 3 random players will get your lunch, being so energised that they would be able to use any abilities on one extra person the next night.
Win Condition: All of the criminals are arrested.
You are Ema Skye, and you are aligned with the court. You are a self-styled forensic scientist and the younger sister of Lana Skye.
Passive Ability: Call your sister
You may talk with Lana Skye in this Quicktopic: <snip>
Win Condition: All of the criminals are arrested.
You are Lana Skye, and you are aligned with the court. You are the chief prosecutor at the time and the older sister of Ema Skye.
Passive Ability: Call your sister
You may talk with Ema Skye in this Quicktopic: <snip>
Win Condition: All of the criminals are arrested.
You are Mike Meekins, and you are aligned with the court. You are a clumsy, over-excited police officer who always carries around his Megaphone.
Passive Ability: Clumsy
You’re pretty clumsy. If you are alive on day 5, you will be demoted and lose your megaphone, thus losing your active ability.
Active Ability: MEGAPHONE POWER!
Once a night, you may PM me the name of a player. You will shout at that player with your microphone, causing them to lose all results they may have gained that night.
Win Condition: All of the Criminals are arrested.
You are Sal Manella, and you are aligned with the court. You are the director at Global Studios with a habit of speaking in L33T and Meming.
Passive Ability: CR34TIV3 P0W3RZ
At the start of each day, you will get 3 random results. One of these will be real, two will be fake. You will not be told which ones are which.
Win Condition: All of the criminals are arrested.
You are Larry Butz, and you are aligned with the court. You are a likeable, yet clumsy trouble magnet who has known Phoenix Wright and Edgeworth since Grade School.
Passive Ability: Extremely Likeable
On night 0 only, you must PM me the name of a player. You will befriend that player and learn a special ability from them. If you do not PM me the name of a player, one will be chosen at random.
Win Condition: All of the criminals are arrested.
~~~~~~
HIDDEN:
Companion Ability 1: Phoenix Wright
Once a night, you may PM me. You will reci
You are Frank Sahwit, and you are aligned with the criminals. You were Phoenix Wright’s first witness, and killed Cindy Stone.
Passive Ability: Mr. Did It
You are a criminal! You may talk with the other criminals in this quicktopic: <snip>
Active Ability: Petty Thief
Once every three nights [night 3, night 6, etc.], you may PM me. You will steal all the evidence from the court record.
Win Condition: All of the court is killed.
You are Redd White, and you are aligned with The Criminals. You ran Bluecorp, an information gathering company by illegal means, and you were the one who murdered Mia Fey.
Passive Ability: The Murderer
You are a criminal! You may talk with the other criminals in this Quicktopic: <snip>
Active Ability: Blackmail
Once a Night, you may PM me the name of a player. You will blackmail that player, and all of their active abilities that they used that night, if any, will fail.
Active Ability: Brutalise
Once a game, during the night, you may PM me the name of a player. You will beat them up so badly that they will lose any and all abilities for the rest of the game.
Win Condition: All of the court is killed.
You are Dee Vasquez, and you are aligned with The Criminals.