ESCAPE ROOM - LIBRARY EDITION *USER INSTRUCTIONS

By the Senior Newman Team @ olr

What do you need?

Computer

Printer

Printed Version of the board game (print each sheet belonging to each different level - you will then play, using the following scratch file:

https://scratch.mit.edu/projects/166502128/

Instructions

  1. The objective is to escape the library before it is bombed in a total of 32 minutes. 15 minutes for the third floor, 10 minutes for the second, and only 7 minutes for the final floor. Scratch’s ‘inbuilt’ timer will count how much time you’re taking!
  2. The more you descend through each floor, the challenge increases.
  3. Along the way there are several clues that will help you to escape the library before it is bombed. The answers to these questions must be typed onto the Scratch answer pad.
  4. Remember each level instruction sheet will guide your search for the answer.
  5. Remaining calm and taking your time, will help you to complete the game.
  6. Click the green flag in the top right corner to begin the adventure!

   

       

Good Luck!

From all the developers here at the OLR Senior Newman Stream.

Acknowledgements

      Technician/Coder: Julius

Audio : Hannah & Agustin

 Clue developers: Angus, Oscar & Zara

        Level developers: Zara, Hannah & Agustin

Applications:

          Scratch, Purple Planet, Roomsketcher, Google Docs      

Program Testers:

     Henry, Mrs Greco, Mrs Toigo, Jayden, Ms Duncan,

Ms Caamano & Isobel  

     Inspiration; Mrs Andrews and Ms Caamano