Intro
(yes i'm writing this in comic sans)
Hello so if you’re reading this, that means you’re wanting to learn how to use the shader Moyo made (with small edits I did)
Anyways this shader is easy to use but kinda difficult to explain, but I'll do my best to organize this in a way that's not confusing.
Things you will need :D
The Shader
FaceForward Plugin (https://bowlroll.net/file/148050)
IkDiffusion (https://ux.getuploader.com/ikeno/download/53)
Genshin Impact Hair Lightmaps (these might be hard to get your hands on but if you’re using this effect, you probably already have them)
Lightmap Setup
(this can be done with the regular hair texture sometimes. Depends on how light the hair is)
I recommend using Waifu2x to upscale the texture so it's the same size as the original hair texture.
Add a very slight gaussian blur to one of them.
(prevents this from happening)
Model Setup
(Congration you now have the hair highlights on your model)
Hair goes on the hair, Face to the face, skin onto the skin, and sphere onto the clothes.
Feel free to use the PSD to change the color of the hair toon to match your model.
Metal is for metallic objects while shine is for shiny objects (duh)
You might need to separate any metalic parts on a model with UV Editor. It's a pain but it's worth it.
Select the face, run the plugin, and put in “50%” in the box.
Recommendation: Separate the inner vertices for the eyes so the edgeline isn’t on the eyelids. (Most genshin models will already have this done for you.)
YAAY YOU DID IIT :D
Now time for the mmd stuff (this is the easy part)
Your model should look like this now.
Next load in IkDiffusion2 and change
Si to 1.8 and Tr to .5
Boom you’re done
Adjust the lighting to your liking and add any other effects.
:D Have fun.