UPDATE - 6/5/2018: Added a new strategy section and various information tidbits in the overrides section. Fixed wording.
NOTE - 3/27/2023: Hi. This is the original creator of this guide, "Amigo" (yikes, what a name), speaking. If you're reading this, I could use your help. I would like to know if this guide is still useful to the MTA community in any way (if it still exists), seeing as I haven't played Mario Tennis Aces or interacted with the community in almost 5 years now.
I still recieve edit suggestions for this document regularly, even though I am nearly certain all of this information is probably incorrect and outdated. They show up as notifications on my phone. I'm glad people still apparently read some mess of text I wrote when I was a kid, but I have no idea what suggestions to approve or deny and frankly I remember nothing about this game. I'd like to transfer ownership of this document to someone else if possible or necessary. Otherwise, I would like to delete this document permanently.
If you have any information in this regard, or are invested in the community enough to care about the survival of this document, please reach out to me on Discord: Scallions#9620. Thanks for reading
Hi everyone, I’m AmigoLiquido, but you can just call me Amigo. I’m a Yoshi main from the U.S. who loves studying game mechanics in-depth. :)
The following guide was written using information gathered from gameplay videos of the Online Tournament Demo and the help of the wonderful people at the Mario Tennis Aces Club (special thanks to Smalt, Xeroskia, and Accel). If you want to join, click here: https://discordapp.com/invite/zfceR6C
A few other small notes on the lingo of this guide, I personally have nicknames for some things in the game to make them easier to refer to. Please take a look at them before you continue on, you might get a little confused!
Star Points are a mechanic in Mario Tennis Aces that gives the player the ability to perform Zone Shots and Star Shots, which add bonus speed to Flat Shots if used upon them. (They seem to have little to no effect on other Shot types.)
A Star Shot that is hit overhead with a Flat is called a Star Smash (or simply just Smash/Overhead). These have even greater speeds and ball control than normal Star Shots. These types of Star Points are easily identified because they do not rotate like normal Star Points.
Star Points do not appear randomly. There are rules that govern when one will appear. In order for a shot to produce a star, it must meet the following two criteria. Note that this is from the attacking player’s perspective.
Rule #1: The shot must not be a: Trick Shot, Zone Shot, Special Shot, Max Charge Shot, Star Shot, Serve, or Block.
This rule has a couple of exceptions.
1.) Special Shots used to block other Special Shots are considered Weak Shots, and as such are capable of producing stars.**
2.) Any Trick Shots (whether successful or a Bad Trick Shot) that hit a ball from off the court are capable of producing stars. **
3.) Failed Zone Shot Blocks (“Too Early!”) are capable of producing stars.
Evidence 1: https://clips.twitch.tv/ModernRamshackleVanillaDansGame (it is hard to see, but the star appears in the back of the court for a few frames)
Evidence 2: https://twitter.com/Rodrigogodzilla/status/1003073345376563200?s=19
Rule #2: The receiver must have at least enough ( ⅓ ) of the Energy Meter filled to do a Zone Shot.
In other words, the Energy Meter must not be red. It does have two exceptions:
Note: This rule is determined upon the energy of the defender before the attacker hits the ball. This is important because in the event that the next shot triggers a “Shots Rallied: [number]” energy bonus (which applies to both the attacker and the defender) and said energy bonus would fill the defender’s meter to yellow, it will still fail to trigger a Star Point.
OVERRIDES
There are instances that override both of the above two rules entirely, whether they pass or fail, resulting in a Star Point or lack thereof. These overrides are used as mechanics that favor one player in certain situations as a reward for good play or a punishment for poor play. These are:
Evidence 1: [coming soon]
Evidence 2: https://twitter.com/AccelTurbo/status/1003427309917880320?s=19
Evidence 3: https://clips.twitch.tv/RudeShyJellyfishLitFam
Evidence 4: [coming soon]
Evidence 5: [coming soon]
Similarly to the rules that govern when the Star Points appear, there are rules that dictate where they will appear on the court. These are much less strict/confusing, fortunately, so I’ll explain them quickly without all the structure.
Star Points typically appear at the area where the ball would reach its first bounce. However, if that spot would be too far away for the defender to reach even with Zone Speed (as a result of the ball moving too fast or too slow), the point is typically placed closer to the player for a realistically attainable Star Point. This often results in the point being after the first bounce.
Sometimes, Star Points appear on the ground underneath the ball’s trajectory before the ball would even reach the ground for the first time at that point. It usually happens when returning a high or floaty shot that would normally land close to the outer bounds of the court otherwise, like a Lob or Slice (especially with Tricky characters like Rosalina).
Additionally, Lobs are special in that they are capable of producing two different star points, one at the first bounce and one at the second. This happens more often with charged shots.
With powerful or long reaching shots, you might not be able to see the Star Point much at all until you back up. Watch out for those!
So now that you know what stars do, when stars appear, and where, what do you do with that information? Well, the logical conclusion is that you should avoid giving your opponent stars and try to keep Star Points on your side of the court. The question is, how do you go about doing so?
Here are a number of ways to gain control over Star Points on the court:
Remember, he who controls the stars controls the match.
...Well, that’s not exactly true, but it’s a neat little mantra.
That’s all! Hope you learned something from this guide. Until next time!
The information detailed in this guide is subject to change upon the game’s official release. Please pardon any errors and make a comment if you find something incorrect. Provide video evidence with your comment! It will help improve this guide. Thank you for reading!
Unconfirmed information is in red