Age of Sigmar | 2000 Points | 5 Rounds
Victoria’s premier competitive Age of Sigmar event returns for 2026 — five hard-fought rounds over two days, great prizes, and the World’s Richest AoS Quiz you know and love.
Event Dates:
Saturday 21 March – Sunday 22 March 2026
Location:
22 Park Street
Strathdale, VIC 3550
Australia
Player Cap: 50 players
Points Limit: 2000 points
System: Warhammer Age of Sigmar (current matched play rules)
Ticket Cost: $80 AUD
Payment Method:
👉 PayPal: https://paypal.me/patrickneven1 (Friends and Family)
Your ticket is confirmed once payment is received.
BCP Registration (Required):
All players must register via Best Coast Pairings:
👉 https://www.bestcoastpairings.com/event/enWJ8GgZ2yg6
Pairings, results, standings, and list submission will all be handled through BCP.
Failure to submit a list on time may result in penalties or removal from pairings.
This is a supplied dice event.
This helps ensure fairness, consistency, and fewer “interesting” dice conversations.
This checklist can be used to confirm armies meet the minimum Battle Ready standard.
It is not intended to reward elite painting — it exists solely to ensure reasonable hobby effort.
If you’ve painted your army in good faith, you will very easily pass.
Requirement | Description |
Fully Assembled | All models are completely assembled (no missing arms, heads, or weapons) |
Fully Painted | All visible areas have been painted (minimum battle ready standard) |
Shaded or Layered | Washes, contrast paints, or basic layering applied |
Based | Bases have texture, paint, or basing material applied |
Clear Representation | Models clearly represent what they are meant to be |
Consistent Scheme | Army has a coherent paint scheme across units |
This event requires all armies to meet a minimum Battle Ready standard. This is not about winning painting prizes. This is about ensuring players make a genuine hobby effort and that armies look appropriate on the table.
⚠️ Important:
Any army judged by the Tournament Organiser to be a pisstake in terms of preparation, painting, or presentation may be penalised between 1–3 tournament points.
Examples that may result in penalties include:
The TO’s decision on painting penalties is final.
If you have unusual conversions or 3D prints, you must seek approval before the event:
📧 patrickneven@live.com.au
If you’ve made a reasonable effort, you’ll be fine.
If you’re trying to see how far you can push it — don’t.
Scoring will be handled entirely through Best Coast Pairings (BCP).
All rankings, pairings, and final standings will reflect this structure. Scores will be visible in BCP throughout the event.
🔹 These three awards will be judged by the Tournament Organiser.
Painting checks and judging will be conducted Sunday during lunch.
🏆 The Vince Venturella Can Eat My Ass Award
Awarded to acknowledge extra effort by non-recognized painters.
A huge thank you to our sponsor:
Guf – Gaming Store Bendigo
For supporting the VIC GT and the local tabletop community.
If you’re in Bendigo and need hobby supplies, games, or a place to throw dice — support the people who support events like this.
This isn’t just any quiz — it’s the World’s Richest Age of Sigmar Quiz.
Expect questions. Expect chaos. Expect someone to know far too much about Evil Dead.
This is a competitive event, but:
Cheating is not tolerated.
This includes (but is not limited to):
Penalties may include warnings, score penalties, or removal from the event.
Chess clocks may be required if a pacing issue is identified by a TO.
Failure to manage time fairly may result in penalties.
If you have questions, weird edge cases, or hobby concerns — ask before the weekend.
📧 TO Contact: patrickneven@live.com.au
This player pack was generated with the help of Chat GPT. Don’t feel super intelligent if you worked that out before this point. We don’t have time to waste on prepping this stuff when AI can do most of the heavy lifting, because let’s face it…this stuff doesn’t really matter and you’ll be spending the weekend pushing around little plastic army men so any feeling of superiority about our ‘shortcut’ should be properly stowed at this point.